STEAMDB NEXUS

Steam app 4128260 · updated 13 Sep 2026, 00:27 UTC

Highguard

Highguard is a PvP raid shooter where players will ride, fight, and raid as Wardens, arcane gunslingers sent to fight for control of a mythical continent.

Highguard Steam header artwork
Wildlight Entertainment, Inc.Wildlight Entertainment, Inc.
1playing now
224-hour peak
15,147all-time peak
1average, last 30 days

The last 30 days

−0.1Gain−2.76%% gain4Peak

260 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0123414 Aug19 Aug24 Aug29 Aug03 Sep08 SepFriday 14 August 20264 peakSaturday 15 August 20264 peakSunday 16 August 20263 peakMonday 17 August 20263 peakTuesday 18 August 20263 peakWednesday 19 August 20262 peakThursday 20 August 20263 peakFriday 21 August 20262 peakSaturday 22 August 20264 peakSunday 23 August 20263 peakMonday 24 August 20263 peakTuesday 25 August 20263 peakWednesday 26 August 20262 peakThursday 27 August 20263 peakFriday 28 August 20262 peakSaturday 29 August 20262 peakSunday 30 August 20262 peakMonday 31 August 20263 peakTuesday 01 September 20263 peakWednesday 02 September 20264 peakThursday 03 September 20263 peakFriday 04 September 20264 peakSaturday 05 September 20264 peakSunday 06 September 20263 peakMonday 07 September 20262 peakTuesday 08 September 20263 peakWednesday 09 September 20264 peakThursday 10 September 20262 peakFriday 11 September 20262 peakSaturday 12 September 20262 peak
Daily peakEvery hourly sample

All time

9 months, January 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04k8k12k16kJan 2026Feb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026January 202615,147 monthly peakFebruary 202613,115 monthly peakMarch 2026743 monthly peakApril 20269 monthly peakMay 20267 monthly peakJune 20266 monthly peakJuly 20265 monthly peakAugust 20265 monthly peakSeptember 20264 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

01345July 2026August 2026September 2026October 2026July 20265 peak — daily detail belowAugust 20265 peak — hourly detail belowSeptember 20264 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0134501 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 20262 peakThursday 02 July 20262 peakFriday 03 July 20262 peakSaturday 04 July 20263 peakSunday 05 July 20263 peakMonday 06 July 20265 peakTuesday 07 July 20263 peakWednesday 08 July 20263 peakThursday 09 July 20264 peakFriday 10 July 20265 peakSaturday 11 July 20263 peakSunday 12 July 20263 peakMonday 13 July 20263 peakTuesday 14 July 20263 peakWednesday 15 July 20264 peakThursday 16 July 20262 peakFriday 17 July 20263 peakSaturday 18 July 20264 peakSunday 19 July 20261 peakMonday 20 July 20263 peakTuesday 21 July 20262 peakWednesday 22 July 20263 peakThursday 23 July 20262 peakFriday 24 July 20263 peakSaturday 25 July 20262 peakSunday 26 July 20263 peakMonday 27 July 20262 peakTuesday 28 July 20262 peakWednesday 29 July 20262 peakThursday 30 July 20263 peakFriday 31 July 20262 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 151 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0134501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20263 peakSunday 02 August 20264 peakMonday 03 August 20265 peakTuesday 04 August 20264 peakWednesday 05 August 20263 peakThursday 06 August 20263 peakFriday 07 August 20262 peakSaturday 08 August 20263 peakSunday 09 August 20263 peakMonday 10 August 20262 peakTuesday 11 August 20264 peakWednesday 12 August 20262 peakThursday 13 August 20264 peakFriday 14 August 20264 peakSaturday 15 August 20264 peakSunday 16 August 20263 peakMonday 17 August 20263 peakTuesday 18 August 20263 peakWednesday 19 August 20262 peakThursday 20 August 20263 peakFriday 21 August 20262 peakSaturday 22 August 20264 peakSunday 23 August 20263 peakMonday 24 August 20263 peakTuesday 25 August 20263 peakWednesday 26 August 20262 peakThursday 27 August 20263 peakFriday 28 August 20262 peakSaturday 29 August 20262 peakSunday 30 August 20262 peakMonday 31 August 20263 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 109 hourly samples. Each dip is a night. Weekends are shaded.

0123401 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 20263 peakWednesday 02 September 20264 peakThursday 03 September 20263 peakFriday 04 September 20264 peakSaturday 05 September 20264 peakSunday 06 September 20263 peakMonday 07 September 20262 peakTuesday 08 September 20263 peakWednesday 09 September 20264 peakThursday 10 September 20262 peakFriday 11 September 20262 peakSaturday 12 September 20262 peak

October 2026

Highguard was released on 26 Jan, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 13 Sep 2026, 00:27 UTC
App ID
4128260
Last updated
05 Mar 2026 build 22188426
Developer
Wildlight Entertainment, Inc.
Publisher
Wildlight Entertainment, Inc.
Release date
26 Jan, 2026
Platforms
Windows
Download size
22.51 GB
Install size
25.08 GB
Genres
Action, Free To Play
Game modes
Multi-player, PvP, Online PvP, Cross-Platform Multiplayer
Controller support
Full
Achievements
32

Features & support

Steam features

Steam AchievementsIn-App PurchasesSubtitle OptionsFamily Sharing

Controllers & input

Full controller support

Accessibility

Adjustable Text SizeCustom Volume ControlsStereo SoundSurround Sound

Popular tags

FPSFree to PlayShooterMultiplayerHero ShooterPvPTeam-BasedActionFantasyMagicCombatAdventureTutorialSci-fiSupernatural3DControllerFirst-PersonPolitical SimMassively Multiplayer
About this gameFull description from Steam
An All-New PvP Raid Shooter Highguard is a PvP raid shooter where players will ride, fight, and raid as Wardens, arcane gunslingers sent to fight for control of a mythical continent. Team up, secure your base, then ride out across vast uncharted lands to loot, harvest resources, and upgrade your arsenal as you face off against a rival Warden crew looking to claim your territory as their own. Battle for possession of the legendary Shieldbreaker in the open field; fight to carry it to the enemy base to bring down their shields—then raid to destroy their base before they can destroy yours. Assemble Your Crew Pick from an ever-growing roster of Wardens, and form up in teams of three. Wardens wield guns and raid tools, in combination with rare magical abilities leftover from a dwindling age of magic, now returned. Every Warden ability is designed to add depth to the game’s unique loop and mechanics, like raid combat and destruction; siege stealth and infiltration; base repair and defense; harvesting and loot gathering; open-world combat, and much, much more. Secure Your Stronghold Choose from an array of unique strongholds to call in as your base of operations in large, open maps. Each base has different layouts, advantages, and vulnerabilities. Pick the base best-suited for your team composition, play style, and map type. Once you’ve called in a base, take some time to reinforce walls and customize your loadout before heading out into the field. Mount Up, Ride Out Mount up with your team and ride across the vast mythical landscapes of Highguard in search of loot, resources, and gear to strengthen your arsenal. You can find upgraded guns, armor, and other equipment, like better saddles and magical amulets imbued with perks. Be on the lookout, as the enemy team will be doing the same. Fight them off to secure the best loot for your team. Battle For the Shieldbreaker Strange magical storms periodically ravage the continent of Highguard. Everytime one appears, an ancient magical sword, called the Shieldbreaker, forms at its heart. This sword is the crucial key for breaking through the outer shields of the enemy base so that you can raid. When one of these storms forms in the sky, ride with your team to its location and battle the enemy team for possession of the Shieldbreaker forming beneath it. Intercept in the Open Field Once you have the Shieldbreaker, battle across the open field, on mount or on foot, as you attempt to carry the sword to the enemy base. But stay vigilant—if the enemy team eliminates you while carrying the Shieldbreaker, they can pick it up and ride to raid your base instead. Summon a Siege Tower Once you’ve successfully reached the enemy base with the Shieldbreaker, plunge the blade into the base’s outer superstructure to weaken its shields, then summon in a Siege Tower to finish the job. When those shields go down, it’s time to raid. The Raid With the base shields gone, you’ll need to push in to destroy the base by planting bombs on the base’s generators. But in order to get inside a well-fortified base, you’ll need to use every weapon, raid tool, and arcane ability at your disposal to shoot, sneak, or smash your way inside. Once inside, plant bombs and hold the objective while defenders try to flush you out. Chip away at a base’s strength by taking out multiple generators, or go straight for their anchor stone to destroy the base in one fell swoop. And if you’re defending, protect your generators and repel attackers until the energy of the Siege Tower is depleted and your outer shields repair. Fight For Control If multiple generators or the anchor stone is destroyed, the enemy base is destroyed and the attackers secure the territory. But most of the time, victory doesn’t come with a single raid. When that happens, the enemy base shields repair, the siege tower dissipates, and the fight escalates as loot, gear, and weapons all upgrade in the field, and a new Shieldbreaker forms in a different location in the world. From there the fight for control continues—until only one base is left standing. An Ever-Evolving Fantasy Universe Each new Episode will bring an array of new core content every month, including new maps, bases, modes, wardens, weapons, mounts, raid tools, loot items, and many more surprises we can’t wait to share. And all of this core content is completely free for all players.
Content & age ratings2 regional ratings

Regional ratings

CSRRC15Violence · Terror · Inappropriate language
DEJUS14Violência · Linguagem imprópria
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5-6600K / AMD Ryzen R5 1600 Memory: 8 GB RAM Graphics: Nvidia GTX 1060 6GB / AMD RX 580 8 GB DirectX: Version 12 Network: Broadband Internet connection Storage: 25 GB available space Additional Notes: SSD

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 11 Processor: Intel Core i5-9600K / AMD Ryzen 5 3600 Memory: 12 GB RAM Graphics: Nvidia RTX 2080 8 GB / AMD RX 6650 XT 8 GB DirectX: Version 12 Network: Broadband Internet connection Storage: 25 GB available space Additional Notes: NVMe SSD

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages10 languages
LanguageFull audio
English●
French●
Italian●
German●
Japanese●
Korean●
Portuguese - Brazil●
Simplified Chinese●
Traditional Chinese●
Spanish - Latin America●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

32 achievements in total.

Show selected achievements (may contain spoilers)
Rite of PassageAchievement
Battle-HardenedAchievement
Trial by CombatAchievement
A True Warden of HighguardAchievement
Breaking and EnteringAchievement
Tip of the Spear... And My AxeAchievement
You Have My ShieldAchievement
All Seeing EyeAchievement
Got Your SixAchievement
Carved a PathAchievement

View all Steam achievements

10 developer announcements, Jan 2026 to Mar 2026 · times in UTC

March

  1. Highguard's Final Patch

    The Farewell Tour - Full Account Progression and Skill Tree, a New Warden, and a New Weapon!Coming Today at 4pm PSTFor our final patch, we’d like to thank everyone who has played and is still playing Highguard. Even though we are shutting…

    Chad
  2. Highguard’s final update arriving soon. Thank you for playing with us.

    Today we’re sharing difficult news. We have made the decision to permanently shut down Highguard on March 12.Since launch, more than 2 million players stepped into Highguard’s world. You shared feedback, created content, and many believed…

    Chad

February

  1. New Game Mode and a Weapon Balance Patch!

    Another week, another gameplay patch!This week we are bringing a new action packed mode called Raid Rush, some QoLs and some Weapon Balance changes.New Mode - Raid Rush!A high-intensity 5v5 showdownIn Raid Rush, 2 teams of 5 players will…

    Chad
  2. New Base and New Raid Tool

    New Base and New Raid Tool Patch! Coming Later This WeekThis patch is purely content focused, with a brand new Base and a powerful new Raid Tool added to the game, along with new offerings in the Store.We are also working on next week’s…

    Chad
  3. Balance and Technical Updates Patch

    Technical UpdatesDesktop users may now enable “High Performance Mouse Input Polling” in the Settings menuDev note: While the engine has never performed mouse input smoothing, users may have perceived latency or frame rate dips on certain…

    Patch notes
  4. Balance and Technical Updates Patch

    Technical UpdatesDesktop users may now enable “High Performance Mouse Input Polling” in the Settings menuDev note: While the engine has never performed mouse input smoothing, users may have perceived latency or frame rate dips on certain…

    Petrowl
  5. Episode 2 Patch Notes

    A NEW WARDEN ARRIVESEKONA legendary monster-slayer who shapeshifts into a powerful direwolf to track and hunt his prey. Ekon is the last of a long line of ancient magic wielders known as the Wildwalkers, once thought extinct. When his…

    Chad
  6. 5v5 Raid Mode is here to stay!

    You've been asking, and we're happy to share—5v5 Raid Mode is here to stay!We appreciate everyone hopping in over the weekend to give the mode a try. We saw a fairly even split between 3v3 and 5v5, which helped inform our decision.

    Chad

January

  1. 5v5 and Performance Patch! And a New Base!

    5v5 and Performance Patch! And a New Base!For our first weekend, we’re excited to drop an experimental 5v5 Raid playlist, a new Base and a bunch of performance improvements for 3v3, along with some more options in the Settings menus for…

    Chad
  2. 1.0.4 Patch Notes

    Hey Wardens! We’ve just pushed out a patch with a number of improvements, including FoV sliders for consoles, toggle options for ADS and Crouch, many video settings, and more. The team is also working on optimization improvements, they just…

    Chad

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