STEAMDB NEXUS

Steam app 4084120 · updated 12 Sep 2026, 23:23 UTC

CODEX MORTIS

A survivors-like deckbuilder with mutating spells and five schools of dark magic. Build devastating combos, battle through ten cursed levels, and spend earned points on booster packs. Survive the isometric bullet hell solo or in local co-op.

CODEX MORTIS Steam header artwork
GROLAFCRUNCHFEST
7playing now
724-hour peak
29all-time peak
1average, last 30 days

The last 30 days

−0.6Gain−23.64%% gain11Peak

25 hourly samples, with the daily peak drawn over them. Weekends are shaded.

03691215 Aug17 Aug18 Aug22 Aug31 Aug11 Sep12 SepSaturday 15 August 20262 peakMonday 17 August 20262 peakTuesday 18 August 20263 peakSaturday 22 August 20262 peakMonday 31 August 20260 peakFriday 11 September 202611 peakSaturday 12 September 20267 peak
Daily peakEvery hourly sample

All time

7 months, March 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

08162331Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026March 202629 monthly peakApril 202621 monthly peakMay 202614 monthly peakJune 20269 monthly peakJuly 20267 monthly peakAugust 20265 monthly peakSeptember 202611 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

036912July 2026August 2026September 2026October 2026July 20267 peak — daily detail belowAugust 20265 peak — daily detail belowSeptember 202611 peak — daily detail below
Monthly peakHas finer data

July 2026

25 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0246801 Jul05 Jul09 Jul13 Jul21 Jul25 Jul31 JulWednesday 01 July 20264 peakThursday 02 July 20264 peakFriday 03 July 20266 peakSaturday 04 July 20267 peakSunday 05 July 20266 peakMonday 06 July 20265 peakTuesday 07 July 20266 peakWednesday 08 July 20263 peakThursday 09 July 20263 peakFriday 10 July 20265 peakSaturday 11 July 20266 peakSunday 12 July 20265 peakMonday 13 July 20265 peakTuesday 14 July 20263 peakWednesday 15 July 20261 peakMonday 20 July 20263 peakTuesday 21 July 20265 peakWednesday 22 July 20263 peakThursday 23 July 20264 peakFriday 24 July 20262 peakSaturday 25 July 20263 peakSunday 26 July 20264 peakWednesday 29 July 20262 peakThursday 30 July 20262 peakFriday 31 July 20263 peak

August 2026

12 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0134503 Aug09 Aug15 Aug18 Aug26 Aug29 AugMonday 03 August 20262 peakWednesday 05 August 20265 peakSunday 09 August 20262 peakWednesday 12 August 20263 peakSaturday 15 August 20262 peakMonday 17 August 20262 peakTuesday 18 August 20263 peakSaturday 22 August 20262 peakWednesday 26 August 20260 peakThursday 27 August 20260 peakSaturday 29 August 20260 peakMonday 31 August 20260 peak

September 2026

3 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03691202 Sep11 Sep12 SepWednesday 02 September 20260 peakFriday 11 September 202611 peakSaturday 12 September 20267 peak

October 2026

CODEX MORTIS was released on 26 Mar, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 23:23 UTC
App ID
4084120
Last updated
11 Sep 2026 build 25256923
Developer
GROLAF
Publisher
CRUNCHFEST
Release date
26 Mar, 2026
Platforms
WindowsLinux
Download size
1.52 GB1.50 GB
Install size
1.95 GB1.91 GB
Genres
Action, Indie, RPG, Early Access
Game modes
Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen
Controller support
Full
Early Access
Listed in Early Access
Achievements
92

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller support

Accessibility

Popular tags

Early AccessBullet HellRogueliteActionAction RoguelikeCo-opRPGRoguelike2DPixel GraphicsHack and SlashSurvivalLocal Co-OpLocal MultiplayerDark FantasyLootScore Attack1980sOld SchoolRetro
About this gameFull description from Steam
Codex Mortis is an isometric horde-survivor bullet hell whose roguelite loop runs on a spell deckbuilder. You play a necromancer. Before every mission you assemble a deck from the spells you own, then carry it into a battlefield filled with the undead, alone or with a friend in a local co-op. You spend the points you earn during a run on booster packs, each pack adds new spells to your collection, and those spells open builds you could not have assembled before. BUILD YOUR DECK, OPEN YOUR PACKS Plan before you slaughter, because once the mission starts you fight with what you brought. Before every mission you assemble your loadout from the spells you own, and that loadout is your deck. A deck weighted toward Summoning wins the field by crowding it, with skeletons soaking the horde while you cast. A deck weighted toward Blood Magic hits harder and sacrifices your life to do it. The points you earn on a run buy booster packs, and every pack adds spells to your collection, so your next deck comes out of a wider pool. TWIST YOUR SPELLS WITH MUTATIONS Mutations sit on top of the skills you carry and change the way they work. A mutation riding your bone spear sends it out in a pattern you have to learn again, and one on a summon calls up another archetype of undead. Others reshape the ground an area spell covers or give an aura a character of its own, so a spell you have cast a hundred times comes out of your hands changed. FIVE SCHOOLS OF DARK MAGIC Every spell in your collection belongs to one of the five schools of dark magic. Necromancy: bone spears, corpse explosions and skeletal prisons. Summoning: raise undead armies and bone golems. Blood Magic: sacrifice life for power. Soul Magic: harvest essence, phase through enemies. Curses: break enemy will, spread terror and confusion. TEN LEVELS, 3 GAME MODES Find perfect builds for ten levels available in Early Access: Forgotten Graveyard, Sand Tomb, Cursed Catacombs, Bone Cathedral, Void Sanctum, Soul Nexus, The Throne Room, North Pole, The Overgrown Grave, Chapel of Perpetual Bloom INFINITE BUILD VARIETY Mix active spells across magic schools for unique combinations Command Heroes with their own abilities (or play co-op with friends!) Equip Artifacts that grant powerful bonuses Deep progression - upgrade damage, cooldowns, health, speed, and more Open card packs for new spells Procedurally generated worlds - every run is different
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 11 Processor: Intel Core i3-2100 / AMD FX-4300 Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 650 / AMD Radeon HD 7750 / Intel HD Graphics 4000 / 1 GB VRAM Storage: 140 MB available space Sound Card: Any

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: OS: Ubuntu 20.04+ / SteamOS 3.0+ Processor: Intel Core i3 / AMD Ryzen 3 Memory: 4 GB RAM Graphics: Vulkan 1.1 compatible GPU Storage: 140 MB available space Sound Card: Any compatible sound card Additional Notes: Native Linux build Recommended:
Supported languages28 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Bulgarian
Simplified Chinese
Czech
Danish
Finnish
Greek
Spanish - Latin America
Dutch
Indonesian
Japanese
Korean
Norwegian
Polish
Portuguese - Portugal
Portuguese - Brazil
Russian
Romanian
Swedish
Thai
Turkish
Ukrainian
Vietnamese
Hungarian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

92 achievements in total.

Show selected achievements (may contain spoilers)
Apprentice NecromancerAchievement
Master of the DeadAchievement
Herald of the VoidAchievement
Eternal DeathlordAchievement
Master ReaperAchievement
Architect of EternityAchievement
Keeper of the VeilAchievement
Supreme LichkingAchievement
Humble BeginningsAchievement
Common CollectionAchievement

View all Steam achievements

50 developer announcements, Dec 2025 to Sep 2026 · times in UTC

September

  1. New Update Is Live, and Codex Mortis Full Release Arrives 09.24.2026

    Hi Necromancers! This is the last Early Access update for Codex Mortis. It is live today, and the full 1.0 release follows on September 24, 2026 at 10:00 AM PST. We prepared a short teaser that shows both changes in motion. Watch it below…

    Alex
  2. Full Release Is Close, Codex Mortis Is 20% Off!

    Hi Necromancers! Full release is getting close, so if you have been waiting to pick up Codex Mortis, we started a 20% off sale today.What is coming in the full release:Every map is isometric nowWe are adding more heroesMore skills, so there…

    Alex

August

  1. Beta Tests of the Full Release

    Hi Necromancers! If you want to help us making final polishes before full release, we kindly invite you to join our Discord server and visit #join-beta-codex-mortis.It is not the stable branch, so expect bugs and balance moving around. Here…

    Alex
  2. Road to Full Release

    Hi Necromancers! Right, time for a proper catch up. We have been quiet for a bit and there is a good reason for that, because we are getting the game ready for full release and a lot of things got torn apart and put back together in the…

    Alex

June

  1. Codex Mortis is 20% OFF + New Beta

    Hello Necromancers!To celebrate Summer Sale, Codex Mortis is 20% off right now! COMING AT FULL RELEASEFull Release is fast approaching, so let’s see what you can expect in the full version of Codex Mortis:STORY MODE, revitalized - updating…

    Alex
  2. Codex Mortis Joins Bullet Hell Fest!

    Hi everyone,We’re happy to announce that Codex Mortis is taking part in Bullet Hell Fest! It's a great time to join the fun as we’ve just added to new story levels, and more are coming soon :) Apocrypha The Chapel Of Perpetual Bloom

    Alex
  3. New Level is Live - The Chapel Of Perpetual Bloom

    Hi everyone, A new level is now live ːsteamhappyːEnter the The Chapel Of Perpetual Bloom. Where death finds no rest, the garden devours stone.What to expectThe Blooming meter - cull Rebirth Seeds to drive the meter up; every seed that…

    Alex

May

  1. Apocrypha - The New Story Mode Level Is Live

    Hi guys! A new story mode begins: Apocrypha. The first chapter is out now in this update.The Overgrown Grave - a cemetery from the age when Life returned to the world… and then began to rot.This is not a dead graveyard. It's a place where…

    Alex
  2. The Mutations Update

    Hi everyone!This is the biggest content drop since launch. Two big systems, hundreds of new ways to break the game. Patch is live now, and to celebrate - Codex Mortis is 20% OFF on Steam!Before we dive in - here's short trailer showcasing…

    Alex

April

  1. Community Update #15 - Spell Mutators, 1500 Mutations & Level-Up System

    Hi Everyone,Quick look at what's brewing in the crypt:Spell Mutators — we're building a system that lets spells fundamentally change behavior mid-run. Not just bigger numbers — new patterns, new triggers, weird side effects. Same starter…

    alata_cf
  2. Community Update #14 - New Spell & BETA TESTS!

    Hi everyone, Gargoyle Guardians marks the last new spell for a while. We want to shift focus to polishing the upgrade system, adding more meaningful variety between runes, and experimenting with spell mutators. This is the kind of work that…

    Alex
  3. Community Update #13 - Rotbanner Herald&Minion Animations

    Hi everyone, New update! Let's dive in :) Minion AnimationsAll minions in the game now have proper animations.New Spell: Rotbanner Herald (+ 6 Synergies)A tanky standard-bearer from the Summoning school whose rotten banner poisons the air…

    Alex
  4. Community Update #12 - Blight Carrier, Scroll Rewards & Fixes

    Hi everyone, CODEX MORTIS is in Early Access. Your feedback shapes the game directly. If something is not working for you, please share it on the Steam forums or our Discord - it helps far more than a negative review and we read and respond…

    Alex
  5. Changelog: Bug Fixes, Malediction Seed & Vein Whip Shot

    Bug Fixes Level-up golden wave particles are visible again. A skipped system registration caused the entire particle system update to never run, which silently broke level-up VFX, allowed "zombie" particles to accumulate, and suppressed…

    CRUNCH
  6. New Difficulty: Mortis + CDR Bug Fix

    NEW DIFFICULTY: MORTIS The ultimate challenge for Mortis Mastery veterans has arrived. Beyond Apocalypse lies a tier that scales infinitely with your power. What is Mortis? A brand-new difficulty tier (Tier 8) that breaks the traditional…

    CRUNCH
  7. Community Update #11 - Grave Tumor & Gnashing Orbit

    Hi everyone,Two new spells for y'all :) New Spell: Grave Tumor (+ 7 Synergies)Lob a massive necrotic mass that crushes all enemies in its path as it slowly rolls toward a random foe. Pierces unlimited enemies with its heavy, slow-moving…

    Alex
  8. Community Update #10 - Blood Magic Spells & Leaderboards

    Hi everyone, We're back with another update :) Two new spells and global Mortis Mastery Level ranking!New Spell: Blood Lance (+ 7 Synergies)A crimson lance hurled at the nearest enemy. Instead of firing volleys like Bone Spear, it pierces…

    Alex
  9. Community Update #9 - Mortis Mastery: Endgame Meta-Progression

    Hi everyone, Endgame meta-progression is here. As always, your feedback shapes the game directly. If something is not working for you, please share it on the Steam forums or our Discord - it helps far more than a negative review and we read…

    Alex
  10. CODEX MORTIS is now Steam Deck Verified ✅

    Hi everyone!!CODEX MORTIS is now officially Steam Deck Verified - the game is fully playable on Steam Deck out of the box, no tweaks needed. Grab your Deck and take the crypt on the go.- CRUNCHFEST & GROLAF

    Alex
  11. Community Update #8 - Summon Dead Knight & Animations

    Hi everyone!!CODEX MORTIS is in Early Access. Your feedback shapes the game directly. If something is not working for you, please share it on the Steam forums or our Discord - it helps far more than a negative review and we read and respond…

    Alex
  12. Community Update #7 - New Spells & Quality of Life

    Hi everyone, CODEX MORTIS is in Early Access. Your feedback shapes the game directly. If something is not working for you, please share it on the Steam forums or our Discord - it helps far more than a negative review and we read and respond…

    Alex
  13. Major Update — Blood Bath: New Extras World

    Adventurers, We have been working hard behind the scenes, and today we are thrilled to reveal the biggest content drop since CODEX MORTIS entered Early Access — a brand-new world that takes you back to where it all began. Thank you for…

    CRUNCH
  14. Community Update #6 - Survivor Mode Expansion

    Hi everyone, CODEX MORTIS is in Early Access. Your feedback shapes the game directly. If something is not working for you, please share it on the Steam forums or our Discord - it helps far more than a negative review and we read and respond…

    CRUNCH
  15. Community Update #5 — Survivor Mode

    Welcome to Community Update #5! This is our biggest update yet — we’re introducing Survivor Mode, a brand-new way to play CODEX MORTIS that challenges you to push beyond the 15-minute mark. We’ve also added a Spawn Rate Indicator…

    CRUNCH
  16. Community Update #4 — New Spells & Balance

    Welcome to Community Update #4! This patch introduces two brand-new spells and delivers a balance pass on Bone Spear, along with a small UI fix for Spirit Walk. Read on for the full details. New Spells Tooth Barrage A cone attack that…

    CRUNCH
  17. Community Update #3 — Necromancy Update Part 2

    Thanks to your feedback and our ongoing Early Access development, CODEX MORTIS is evolving fast. Community Update #3 brings two more new spells forged from your suggestions, plus balancing improvements to the Soul Nexus boss gauntlet. The…

    CRUNCH
  18. Community Update #2 — Necromancy Update

    Two new necromancy spells have arrived in CODEX MORTIS — plus a major Bone Cathedral rebalance that should make runs feel significantly smoother. New Spell: Jaw Strike {STEAM_CLAN_IMAGE}/45888986/b2299c5e98f339a438d4e69d25a8a3a1a2c7afca.png…

    CRUNCH

March

  1. HOTFIX #2

    Your reports from the battlefield have been heard. This hotfix tackles enemy spawning, boss phase transitions, and the JUGGERNAUT's catch-up logic. Here's what's changed:Enemy spawning now uses game-time instead of real-time timers, so…

    AlexCrunchfest
  2. Community Update #1

    Your feedback shapes CODEX MORTIS — and this update is proof of that. Community Update #1 brings two of the most-requested features straight from your suggestions, plus a bugfix that's been on our radar. Community Requests Tab key now opens…

    CRUNCH
  3. Hotfix #1

    Thank you for diving into CODEX MORTIS! We've been blown away by the response since our Early Access launch — your feedback has been invaluable. This first hotfix focuses on improving input handling, UI navigation, and overall readability…

    CRUNCH
  4. Codex Mortis is Available Now!

    Hi Necromancers! It’s finally here - your favorite AI slop game - Codex Mortis has just launched in Early Access! Grab it now with a 10% launch discount before AI Antis steal all the copies. Eight different levels await you:Forgotten…

    AlexCrunchfest
  5. Early Access Release Date - March 26, 2026 💀​⚔️​

    Hey, Necromancers!Quick update — we're pushing the Early Access launch by one week, from March 19 to March 26.Nothing horrific. We just need a bit more time to test and polish things before we put the game in your hands. We'd rather take an…

    AlexCrunchfest

February

  1. Codex Mortis Release Date and Special Level for Steam Next Fest

    Hey, Necromancers! Big news. Codex Mortis is officially part of Steam Next Fest (February 23 – March 2), and we're coming in hot with some major updates to the demo.But first — the one you've been waiting for:Early Access launches March 19…

    CRUNCH
  2. Beta is entering its final phase — and we need testers!

    Hey, Necromancers!Quick update — our pre-Early Access beta is entering its final stretch. We're polishing, fixing, and tweaking everything before the big launch, and we need as many hands on deck as possible.Join our BETA TESTS!Playtesting…

    AlexCrunchfest
  3. Early Access is coming — and we want YOU to shape the game!

    Hey, Necromancers!We're gearing up to launch Early Access soon, and we couldn't be more hyped. But before that happens — we need your help.We've got levels in various stages of development ready for playtesting right now on our Discord.…

    AlexCrunchfest

January

  1. Codex Mortis is now playable on Steam Deck

    Hey necromancers!Codex Mortis Demo is now fully playable on Steam Deck. Grab your Deck and slay your enemies on the go.Cheers,The Codex Mortis Team

    AlexCrunchfest
  2. DEMO UPDATE - UI OVERHAUL

    Hey necromancers!We've been deep in the crypt polishing things up, and today we're excited to share what's new: a complete UI overhaul.See it in action:CHANGELOGUI OverhaulPause Menu - new look matching main menu style with ambient effects…

    AlexCrunchfest
  3. AI is love, the future of Codex Mortis

    I made this game as a passion project after my 9-5. I never expected to reach this many players. Games and programming have always been my passion, and I wanted to create something I could truly call my own. And so, with AI, I created Codex…

    AlexCrunchfest
  4. DEMO BUG FIXES & REBALANCE UPDATE

    DEMO BUG FIXES & REBALANCE UPDATEHey necromancers!New patch for DEMO is live with fixes and balance changes - most of them thanks to our amazing Discord beta testers who keep finding bugs and giving us feedback. You're shaping this game…

    CRUNCH

December

  1. DEV DIARY #1 - BONE CATHEDRAL & BETA TESTING

    DEV DIARY #1 - BONE CATHEDRAL & BETA TESTINGHey necromancers!Time for a little peek behind the curtain. Here's what we've been working on for Early Access.The Plan: 8 Levels, 8 Different MechanicsOur vision for Early Access is 8 unique…

    CRUNCH
  2. MASSIVE DEMO OPTIMIZATION UPDATE + some sneak peek

    MASSIVE OPTIMIZATION UPDATE + some sneak peekWe've been deep in the code and this update is all about performance. The demo should now run smoothly even on a calculator.What changed:Memory management improvementsPerformance…

    CRUNCH
  3. Codex Mortis DEMO - Build 196 Changelog

    Codex Mortis DEMO - Build 196 Changelog BalanceNerfed HemorrhageNerfed Lifesteal UI Fixed display of certain parameters in the upgrade UI Bug Fixes Fixed urns continuing to spawn after all heroes have been unlockedFixed artifacts spawning…

    Patch notes
  4. 🎄 XMAS FREE DEMO UPDATE(NEW LEVEL) IS LIVE! 🎄

    🎄 XMAS UPDATE IS LIVE! 🎄Ho ho ho, necromancers!We've got a big one for you - a brand new bonus level FOR FREE DEMO, major hero improvements, UI upgrades, skill fixes, and new music. Let's dig in:NEW: XMAS BONUS LEVELHunt down Undead Santa…

    CRUNCH
  5. 🎄 DEMO BETA TEST: XMAS BONUS LEVEL 🎄

    🎄 DEMO BETA TEST: XMAS BONUS LEVEL 🎄Ho ho ho, necromancers!We're excited to announce beta testing for a brand new bonus level FOR FREE FOR DEMO - Xmas!What's waiting for you:New monsters and challengesA completely different objective - this…

    CRUNCH
  6. Demo: QoL Improvements & Audio Fixes

    Greetings, Necromancers! We’ve been refining the demo based on your feedback. Here is what’s new in the latest build:We’ve added a new loot roll bar UI when opening chests.Fixed the "audio cacophony" issues where sound effects would stack…

    AlexCrunchfest
  7. DEMO OPTIMIZATION, ART, AND BURNING SCREEN BUG

    DEMO OPTIMIZATION, ART, AND BURNING SCREEN BUGBased on your feedback, we've pushed an optimization update - sorry for the performance issues some of you experienced. It should run much better now. We're still working on squeezing out more…

    CRUNCH
  8. PERFORMANCE FIXES

    Update: Performance & StabilityFixed optimization issues - the demo should run much smoother nowFixed a bug where alt+tabbing would break game controlsLet us know if you're still experiencing any issues!

    CRUNCH
  9. DEMO MAJOR PROGRESSION OVERHAUL

    Update: Balance OverhaulWe've been watching influencer playthroughs and reading your feedback - and we've rebuilt a lot of core balance elements: XP gains, enemy count, stats, and more. We also unlocked 4 skill slots from the start and gave…

    CRUNCH
  10. DEMO PROGRESSION OVERHAUL UPDATE

    Hello,new update on demo is live!Changelog: Progression OverhaulReduced prices for new skill slotsUnified skill price scalingRemoved skill unlock requirements – no need to own specific skills to unlock othersLevel up now heals your…

    CRUNCH
  11. Demo Update #2

    Hi!We have new update for you:Update NotesEnvironmentDestructible environment – enemies pushing against environmental objects will now destroy themChests no longer have collision after being openedUIChest opening progress bar moved above…

    CRUNCH

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