STEAMDB NEXUS

Steam app 3805420 · updated 12 Sep 2026, 21:31 UTC

A Few Quick Matches

A FEW QUICK MATCHES is a fast-paced, 1-4 player platform fighter that lets you bring old-school stick battles to life! play with your friends locally, or challenge players online in this flash-inspired spectacle!

A Few Quick Matches Steam header artwork
Studio BidouStudio Bidou
50playing now
6624-hour peak
1,716all-time peak
29average, last 30 days

The last 30 days

+8.6Gain+41.39%% gain152Peak

615 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0418212316413 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202644 peakFriday 14 August 202655 peakSaturday 15 August 202671 peakSunday 16 August 202656 peakMonday 17 August 202643 peakTuesday 18 August 202644 peakWednesday 19 August 202641 peakThursday 20 August 202639 peakFriday 21 August 202635 peakSaturday 22 August 202640 peakSunday 23 August 202641 peakMonday 24 August 202635 peakTuesday 25 August 202638 peakWednesday 26 August 202640 peakThursday 27 August 202625 peakFriday 28 August 202629 peakSaturday 29 August 202636 peakSunday 30 August 202654 peakMonday 31 August 202641 peakTuesday 01 September 2026134 peakWednesday 02 September 2026152 peakThursday 03 September 2026134 peakFriday 04 September 2026126 peakSaturday 05 September 202697 peakSunday 06 September 202694 peakMonday 07 September 202677 peakTuesday 08 September 202663 peakWednesday 09 September 202643 peakThursday 10 September 202640 peakFriday 11 September 202648 peakSaturday 12 September 202666 peak
Daily peakEvery hourly sample

All time

14 months, August 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04639271k2kAug 2025Oct 2025Dec 2025Feb 2026Apr 2026Jun 2026Aug 2026August 20251,716 monthly peakSeptember 2025355 monthly peakOctober 2025125 monthly peakNovember 202580 monthly peakDecember 2025226 monthly peakJanuary 2026103 monthly peakFebruary 202652 monthly peakMarch 202666 monthly peakApril 2026221 monthly peakMay 202666 monthly peakJune 202659 monthly peakJuly 202655 monthly peakAugust 202671 monthly peakSeptember 2026152 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

04182123164July 2026August 2026September 2026October 2026July 202655 peak — daily detail belowAugust 202671 peak — hourly detail belowSeptember 2026152 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01530455901 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202638 peakThursday 02 July 202642 peakFriday 03 July 202642 peakSaturday 04 July 202639 peakSunday 05 July 202634 peakMonday 06 July 202642 peakTuesday 07 July 202637 peakWednesday 08 July 202646 peakThursday 09 July 202655 peakFriday 10 July 202634 peakSaturday 11 July 202633 peakSunday 12 July 202634 peakMonday 13 July 202635 peakTuesday 14 July 202635 peakWednesday 15 July 202635 peakThursday 16 July 202636 peakFriday 17 July 202635 peakSaturday 18 July 202631 peakSunday 19 July 202630 peakMonday 20 July 202634 peakTuesday 21 July 202627 peakWednesday 22 July 202625 peakThursday 23 July 202628 peakFriday 24 July 202633 peakSaturday 25 July 202641 peakSunday 26 July 202634 peakMonday 27 July 202624 peakTuesday 28 July 202630 peakWednesday 29 July 202626 peakThursday 30 July 202628 peakFriday 31 July 202622 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 347 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01938587701 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202627 peakSunday 02 August 202644 peakMonday 03 August 202635 peakTuesday 04 August 202632 peakWednesday 05 August 202639 peakThursday 06 August 202646 peakFriday 07 August 202651 peakSaturday 08 August 202655 peakSunday 09 August 202647 peakMonday 10 August 202645 peakTuesday 11 August 202642 peakWednesday 12 August 202640 peakThursday 13 August 202644 peakFriday 14 August 202655 peakSaturday 15 August 202671 peakSunday 16 August 202656 peakMonday 17 August 202643 peakTuesday 18 August 202644 peakWednesday 19 August 202641 peakThursday 20 August 202639 peakFriday 21 August 202635 peakSaturday 22 August 202640 peakSunday 23 August 202641 peakMonday 24 August 202635 peakTuesday 25 August 202638 peakWednesday 26 August 202640 peakThursday 27 August 202625 peakFriday 28 August 202629 peakSaturday 29 August 202636 peakSunday 30 August 202654 peakMonday 31 August 202641 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 268 hourly samples. Each dip is a night. Weekends are shaded.

0418212316401 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026134 peakWednesday 02 September 2026152 peakThursday 03 September 2026134 peakFriday 04 September 2026126 peakSaturday 05 September 202697 peakSunday 06 September 202694 peakMonday 07 September 202677 peakTuesday 08 September 202663 peakWednesday 09 September 202643 peakThursday 10 September 202640 peakFriday 11 September 202648 peakSaturday 12 September 202666 peak

October 2026

A Few Quick Matches was released on 5 Aug, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:31 UTC
App ID
3805420
Last updated
01 Sep 2026 build 25066234
Developer
Studio Bidou
Publisher
Studio Bidou
Release date
5 Aug, 2025
Platforms
Windows
Download size
130 MB
Install size
266 MB
Genres
Action, Casual, Indie
Game modes
Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op, Shared/Split Screen Co-op, Shared/Split Screen
Controller support
Full

Features & support

Steam features

Keyboard Only OptionRemote Play TogetherFamily Sharing

Controllers & input

Full controller support

Accessibility

Custom Volume ControlsPlayable without Timed InputStereo Sound

Popular tags

Indie2D FighterCasualFighting4 Player LocalActionMultiplayerPixel GraphicsCompetitiveLocal MultiplayerPvPCombatControllerSingleplayerOnline Co-OpCo-opLocal Co-Op
About this gameFull description from Steam
A fast-paced, easy to play, tiny platform fighter for 1-4 players, built to honor the era where stick fights ruled the internet! STYLE ON EVERYONE! We wanted A FEW QUICK MATCHES to feel like an old-school stick fight, which means flashy animations and impactful moments! To attain this feel, we made it so that most successful hits can be cancelled into air dashes, meaning your follow-up routes are nearly infinite. Deep-diving into this combo system is incredibly rewarding, and landing a well-executed chain of attacks feels uniquely satisfying. While this mechanic is not necessary to enjoy your battles, those who choose to embrace it will push the game to its limits! FIGHT ANYONE! We designed our game with online play in mind. A FEW QUICK MATCHES harnesses the amazing magic of ROLLBACK NETCODE to ensure smooth, lag-free battles across the internet. Host lobbies to challenge your friends, or hop into quickplay to match up with any player in your region.
Content & age ratings2 regional ratings

Regional ratings

DEJUS6Violência fantasiosa
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Microsoft® Windows® 7 / 8 / 10 / 11 Processor: 1.2GHz processor Memory: 512 MB RAM Graphics: DirectX Compatible graphics card with at least 32MB of video memory DirectX: Version 9.0c Storage: 300 MB available space

Recommended

Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

29 developer announcements, Aug 2025 to Sep 2026 · times in UTC

September

  1. small hotfixes for ithaca

    just a hotfix to patch up some loose ends with ithaca's release, we will be implementing a balance patch once we have more data and feedback on ithaca! - fixed parry vfx not displaying properly - fixed hud visuals not scaling with…

    Patch notes
  2. NEW CHARACTER, ITHACA, HAS RELEASED!

    that's right! our 6th playable fighter, ithaca the hunter, has released! we're still working on a trailer for him, but i figured there's no reason our players can't enjoy him before advertising his release to a wider audience. ithaca has a…

    Studio Bidou

August

  1. 1 year of AFQM! what's next?

    HAPPY BIRTHDAY TO AFQM!hello everyone! pluto here with some exciting news to share about new content coming to A Few Quick Matches later this month. but first, today marks exactly 1 year since AFQM's release, and i would just like to once…

    Studio Bidou

April

  1. BALANCE PATCH 1.8.1

    # BALANCE PATCH 1.8.1 # ## PALETTES ## added extra colors to everyone to match the amount sarissae has. i do plan on making more and improving them again in the future. just wanted to even the playing field! ## EUREKA ## this son of a witch…

    Patch notes
  2. NEW CHARACTER OUT NOW!

    NEW CHARACTER OUT NOW!PATCH 1.8.0SARISSAE, THE SPEARour 5th playable character has been added to the roster! this is by far the most complicated character i've ever worked on, across both of my platfighters. she features two unique movesets…

    Studio Bidou

March

  1. PATCH 1.7.0

    PATCH NOTES NOTE: if you have modded stages, this update may cause them to not work properly. remove stage mods if you are experiencing crashes. (they should still be usable, the way to do it might just be a little different) this patch…

    Patch notes
  2. UPDATE COMING LATER THIS MONTH

    5th character, QOL changes, online teams, and a workshop updateSARISSAE, THE SPEARi will get right to the part people will probably care about the most. sarissae, our 5th playable character will be available this month. i will NOT give a…

    Studio Bidou

December

  1. # AN END OF YEAR UPDATE AND A SMALL PATCH #

    hi everyone! pluto here, just wanted to give a brief update before the holidays on what we're working on behind the scenes, as well as provide a very small patch for CPU difficulty. enjoy!## PATCH 1.6.3, EASIER CPU SETTINGS ##this is a…

    Studio Bidou
  2. ## PATCH 1.6.3, EASIER CPU SETTINGS ##

    this is a quick patch to include a difficulty setting for CPU's. you can now select easy or hard after adding them to your match. the "easy" CPU setting should provide a nicer training method for newer players. the "hard" CPU's are the same…

    Patch notes
  3. HOTFIX PATCH 1.6.2

    a quick patch to fix a few crashes and one gameplay error with eureka. we are working on a larger balance patch that puts characters more in line with the intended vision after the previous knockdown changes. i will be reaching out to a few…

    Patch notes

November

  1. PATCH 1.6.1

    # PATCH 1.6.1 (restart steam if you don't see the update)# ## GAMEPLAY ## - reeling speed threshold reduced slightly. this small change has a big impact on combos, specifically in later percents. (if this change is a little too crazy, i…

    Patch notes
  2. PATCH 1.6.0

    # PATCH 1.6.0 (restart steam if you don't see the update or your game is still on 1.5.0) # ## CPU AI ## - cpu ai has been improved significantly. the cpu's now try to utilize the combo system more, and try to play certain playstyles…

    Patch notes

October

  1. STEAM FRIENDS INVITE CRASH FIX + MORE

    hello players!we're currently aware of a bug involving steam invites that crashes the game, and are working on a fix. for now, when you create a lobby, set it to "public" and join your friends using the lobby code. we're hoping to resolve…

    Studio Bidou

September

  1. # PATCH 1.5.0: ONLINE REWORK COMPLETE #

    # PATCH 1.5.0: ONLINE REWORK COMPLETE # ## RESTART STEAM TO ENSURE THE UPDATE. IF YOU WERE PLAYING ON THE BETA BRANCH, PLEASE SWITCH BACK TO THE MAIN BRANCH TO GET EVERONY ON THE SAME VERSION! ## ## ONLINE UPDATES ## - players who were…

    Patch notes
  2. SMALL UPDATE FOR BOTH VERSIONS

    # SMALL UPDATE FOR BOTH VERSIONS # ## PLEASE NOTE THERE IS NO NOTIFICATION TO UPDATE THE GAME TO PLAY ONLINE IN THE BETA. RESTART STEAM TO ENSURE YOU HAVE THE LATEST VERSION OF THE ONLINE BETA INSTALLED ## if there are no more major crashes…

    Patch notes
  3. ONLINE REWORK BETA BRANCH IS NOW LIVE

    our online rework using steam servers is finally available to test! we plan on fixing any issues this weekend and releasing the proper official update sometime next week.to access the beta:right click the game in your library > properties >…

    Studio Bidou
  4. HOTFIX PATCH 1.2.4

    fixed ninja's clone desync (for real this time) ((please))

    Patch notes
  5. NINJA BUG FIXES PATCH

    # PATCH 1.2.1, RESTART STEAM IF YOU DON'T SEE THE UPDATE # this patch mainly fixes major bugs and crashes related to ninja. an actual balance patch will be released next week after gathering more info and player feedback. ## STAMINA MODE…

    Patch notes
  6. NINJA JOINS THE CAST + ONLINE REWORK INFO

    NINJA IS OUT!after a few quick delays, ninja has joined the roster as our 4th playable character. with his unique ability to cancel tilts and aerials straight into specials, his combo game really opens up and allows for maximum creativity!…

    Studio Bidou
  7. BALANCE PATCH 1.1.1

    # BALANCE PATCH 1.1.1, RESTART STEAM IF YOU DON'T SEE THE UPDATE # ## GAMEPLAY ## ### mostly buffing defensive options a little bit to mitigate certain tech chases and zero to deaths ### - PARRY: vfx only comes out once you enter your…

    Patch notes
  8. NINJA DELAYED UNTIL AFTER THIS WEEKEND (SILKSONG)

    i really didn't want to have to do this, and originally thought silksong wouldn't effect AFQM numbers too heavily, but behind the scenes we're seeing quite a big difference. so in order to maximize ninja's potential player-pull, we're going…

    Studio Bidou

August

  1. NINJA RELEASE DATE + ONLINE REWORK UPDATE

    NINJA RELEASES SEPTEMBER 5th + NETWORK PROGRESS REPORTNINJAi will get the bad news out of the way early which is that i just don't think i'm going to have ninja ready by tomorrow/august. too many outside factors in life interfered and when…

    Studio Bidou
  2. PATCH 1.1.0

    # NEW PATCH TO FIX SOME BUGS, AND ADDED A RESULTS SCREEN AFTER GAMES. RESTART STEAM FOR THE UPDATE # ## more gameplay balance updates AFTER the tournament. i will be focusing on buffing characters next patch :)) ## ## GAMEPLAY ## - added a…

    Patch notes
  3. NEW PATCH, NEW STAGES, TONS OF BALANCE CHANGES

    # NEW PATCH, NEW STAGES, TONS OF BALANCE CHANGES # # RESTART STEAM FOR THE UPDATE IF IT DOESN'T AUTO UPDATE # ## i would like to start this patch by saying most of the character changes are indeed nerfs, but i genuinely don't believe in…

    Patch notes
  4. PATCH 1.0.7

    ## NEW PATCH, RESTART STEAM FOR THE UPDATE ## # BUGS # - ALT TAB BUG HAS BEEN SQUASHED. NO MORE CONTROLLER ISSUES ONLINE I HOPE # GAMEPLAY # - setting your stick to neutral during dash now idles your character - this changes the way dash…

    Patch notes
  5. what's coming in our next few updates

    hello everyone, pluto here from studio bidou!i just wanted to update you all on what we're actively working on. updates will roll out frequently this week, some large, some just minor tweaks or hotfixes. here's all you need to know!a quick…

    Studio Bidou
  6. WE ARE WORKING TO IMPROVE THE SERVERS

    we are aware of some players being unable to connect to quickplay and lobbies. this issue seems to mainly be caused by VPN's/firewalls/antivirus software not trusting the game because it's peer2peer. while this isn't a permanent solution…

    Studio Bidou
  7. NINJA REVEAL TRAILER || YOMI Hustle X a few quick matches

    A FEW QUICK MATCHES launches August 5th, with ninja not far behind as free update later this August!

    Plaguye

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