STEAMDB NEXUS

Steam app 3802470 · updated 12 Sep 2026, 22:12 UTC

Turnbound

Turnbound is an auto battler, where you manage a hero's inventory to escape a haunted boardgame. Each run is different from the last, with unique upgrades, combos and synergies. Async PvP lets you battle the ghosts of other players at your own pace in this unique new inventory battler.

Turnbound Steam header artwork
1TKGambit Digital, 1TK, Gamersky Games
8playing now
1524-hour peak
331all-time peak
13average, last 30 days

The last 30 days

−5.5Gain−28.81%% gain33Peak

332 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0816243213 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202619 peakFriday 14 August 202627 peakSaturday 15 August 202630 peakSunday 16 August 202626 peakMonday 17 August 202623 peakTuesday 18 August 202618 peakWednesday 19 August 202625 peakThursday 20 August 202623 peakFriday 21 August 202618 peakSaturday 22 August 202621 peakSunday 23 August 202621 peakMonday 24 August 202615 peakTuesday 25 August 202621 peakWednesday 26 August 202614 peakThursday 27 August 202612 peakFriday 28 August 202616 peakSaturday 29 August 202621 peakSunday 30 August 202619 peakMonday 31 August 202616 peakTuesday 01 September 202616 peakWednesday 02 September 202614 peakThursday 03 September 202618 peakFriday 04 September 202616 peakSaturday 05 September 202618 peakSunday 06 September 202614 peakMonday 07 September 202613 peakTuesday 08 September 202617 peakWednesday 09 September 202613 peakThursday 10 September 202612 peakFriday 11 September 202612 peakSaturday 12 September 202615 peak
Daily peakEvery hourly sample

All time

9 months, January 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

089179268357Jan 2026Feb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026January 2026278 monthly peakFebruary 2026205 monthly peakMarch 202651 monthly peakApril 202632 monthly peakMay 2026331 monthly peakJune 202690 monthly peakJuly 202651 monthly peakAugust 202639 monthly peakSeptember 202618 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

014284155July 2026August 2026September 2026October 2026July 202651 peak — daily detail belowAugust 202639 peak — hourly detail belowSeptember 202618 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01428415501 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202646 peakThursday 02 July 202649 peakFriday 03 July 202640 peakSaturday 04 July 202648 peakSunday 05 July 202651 peakMonday 06 July 202638 peakTuesday 07 July 202642 peakWednesday 08 July 202645 peakThursday 09 July 202640 peakFriday 10 July 202632 peakSaturday 11 July 202633 peakSunday 12 July 202633 peakMonday 13 July 202631 peakTuesday 14 July 202624 peakWednesday 15 July 202624 peakThursday 16 July 202636 peakFriday 17 July 202625 peakSaturday 18 July 202622 peakSunday 19 July 202623 peakMonday 20 July 202626 peakTuesday 21 July 202619 peakWednesday 22 July 202621 peakThursday 23 July 202629 peakFriday 24 July 202621 peakSaturday 25 July 202621 peakSunday 26 July 202625 peakMonday 27 July 202619 peakTuesday 28 July 202622 peakWednesday 29 July 202619 peakThursday 30 July 202626 peakFriday 31 July 202631 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 207 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01121324201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202631 peakSunday 02 August 202639 peakMonday 03 August 202630 peakTuesday 04 August 202626 peakWednesday 05 August 202630 peakThursday 06 August 202626 peakFriday 07 August 202632 peakSaturday 08 August 202639 peakSunday 09 August 202636 peakMonday 10 August 202626 peakTuesday 11 August 202637 peakWednesday 12 August 202631 peakThursday 13 August 202633 peakFriday 14 August 202627 peakSaturday 15 August 202630 peakSunday 16 August 202626 peakMonday 17 August 202623 peakTuesday 18 August 202618 peakWednesday 19 August 202625 peakThursday 20 August 202623 peakFriday 21 August 202618 peakSaturday 22 August 202621 peakSunday 23 August 202621 peakMonday 24 August 202615 peakTuesday 25 August 202621 peakWednesday 26 August 202614 peakThursday 27 August 202612 peakFriday 28 August 202616 peakSaturday 29 August 202621 peakSunday 30 August 202619 peakMonday 31 August 202616 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 125 hourly samples. Each dip is a night. Weekends are shaded.

0510151901 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202616 peakWednesday 02 September 202614 peakThursday 03 September 202618 peakFriday 04 September 202616 peakSaturday 05 September 202618 peakSunday 06 September 202614 peakMonday 07 September 202613 peakTuesday 08 September 202617 peakWednesday 09 September 202613 peakThursday 10 September 202612 peakFriday 11 September 202612 peakSaturday 12 September 202615 peak

October 2026

Turnbound was released on 6 May, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:12 UTC
App ID
3802470
Last updated
03 Jul 2026 build 24044935
Developer
1TK
Publisher
Gambit Digital, 1TK, Gamersky Games
Release date
6 May, 2026
Platforms
WindowsmacOSLinux
Download size
327 MB352 MB322 MB
Install size
424 MB517 MB407 MB
Genres
Indie, Strategy
Game modes
Single-player, Multi-player, PvP, Online PvP
Controller support
Full
Achievements
18

Features & support

Steam features

Steam AchievementsMouse Only OptionSteam CloudSteam LeaderboardsFamily Sharing

Controllers & input

Full controller support

Accessibility

Color AlternativesCustom Volume ControlsPlayable without Timed Input

Popular tags

Roguelike DeckbuilderAuto BattlerInventory ManagementDeckbuildingStrategyMultiplayerAsynchronous MultiplayerRoguelikeReplay ValueCard BattlerPvPTurn-Based TacticsCraftingManagementBoard GameTurn-BasedFantasyStylizedCombatPuzzle
About this gameFull description from Steam
Turnbound is a strategic autobattler focused on experimentation, theorycrafting, and mastery of the odds. You are trying to outsmart your way to freedom from a haunted board game where each session pits you against the trapped souls of other players. You battle against the builds left behind by other real players in asynchronous PvP battles. It’s a game of competitive inventory management, where every tile you place in your grid has a strategic cause-and-effect loop that impacts the tiles around it. It is a game that rewards foresight, creativity and luck. Will your design outlive your ghostly opponents… or join them? During the Shop Phase you pick, place or upgrade weapons, items, armour, consumables and accessories in the most optimal way. Trinkets let you unlock combos and winning battles let you upgrade your Hero through a branching set of abilities. Each round will have you making strategic decisions to execute synergies that give you an edge against your opponents! Take all the time you want to plan your build and manage your board. Whenever you start a battle you will go against a build from the same chamber, with the same number of shop rounds as you. Whenever you exit a battle, your build is added to the matchmaking database and someone else can face it. Whether you win the whole run or not has no influence on which builds are added to the matchmaking database. The builds you face as opponents may have lost the run or still be in the middle of it. You can face the build of someone who has played seconds before. Every detail counts and analyzing them is the key to understanding how to make the most of the tiles you have been given. The board won't always give you what you want, you will need to adapt your strategies, try new things and rely on a little bit of luck. Combat plays out from left to right, top to down - as each asynchronous multiplayer autobattle completes, use the helpful playback tools to better understand how your choices played out so you can improve your grid. If you keep playing your tiles right, you might just keep your soul intact - and make it to the top of the highest competitive chambers. Once you have a winning build on your hands, you can compete directly instead of battling spirits asynchronously. Duels let you challenge a specific build by entering a simple code. Share your own builds with a unique code, test yourself against a friend’s strategy or go up against selected Feature Builds from our community! It’s fast, chaotic, strategic and the perfect way to prove once and for all whose tile brain actually reigns supreme. Key features 4 Heroes Dozens of trinkets and abilities Hundreds of items 6 Chambers of progress and Final Chamber Leaderboard Board, profile, rug and tile customization Code & build sharing Still not sure? Some of our players have described it as “Backpack Battles crossed with Hearthstone Battlegrounds,” and said that it's like “if The Bazaar met Backpack Battles” or “if Inventory Tetris and Hearthstone Battlegrounds had a cursed baby”. So if any of those games interest you, you may have fun with this one too! NO GEN AI No Generative AI, was used to create any of the in-game art or assets. Not even the battles are AI, all of them come from saved/winning builds created by other players. Even the tutorial where you play against “the cat", or occasional "bot builds" were crafted by our game designers.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Dual Core 64bit with SSE2 instructions Memory: 4 GB RAM Graphics: Vulkan 1.0 compatible (Nvidia Geforce 600 series, AMD Radeon HD7000 series) DirectX: Version 11 Network: Broadband Internet connection Storage: 500 MB available space Additional Notes: Internet connection required

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: OS: OS X 10.11 Processor: Intel Dual Core 64bit with SSE2 instructions Memory: 4 GB RAM Graphics: Vulkan 1.0 compatible (Nvidia Geforce 600 series, AMD Radeon HD7000 series) Network: Broadband Internet connection Storage: 500 MB available space Additional Notes: Internet connection required Recommended: OS: 64 Bit

Linux

Minimum: OS: Fedora 25, Ubuntu 16.04, SteamOS, Mint 18 Processor: Dual Core 64bit with SSE2 instructions Memory: 4 GB RAM Graphics: Vulkan 1.0 compatible (Nvidia Geforce 600 series, AMD Radeon HD7000 series) Network: Broadband Internet connection Storage: 500 MB available space Additional Notes: Internet connection required Recommended:
Supported languages9 languages
LanguageFull audio
English
French
German
Japanese
Korean
Portuguese - Brazil
Russian
Simplified Chinese
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

18 achievements in total.

Show selected achievements (may contain spoilers)
Ultimate Tile BreakerAchievement
ComebackAchievement
Ultimate RegeneratorAchievement
Alice Wins IAchievement
Alice Wins IIAchievement
Wukong Wins IAchievement
Wukong Wins IIAchievement
Robin Wins IAchievement
Robin Wins IIAchievement
Live and learnHidden achievement

View all Steam achievements

DemosPlayable demos on Steam

47 developer announcements, Sep 2025 to Jun 2026 · times in UTC

June

  1. Dead by Daylight x Turnbound Collab is here!

    Greetings Spirits!Now we know it is a bit too early for spooky season, but we couldn't resist the opportunity to bring a touch of The Fog to our world of tactical battles and legendary heroes...Introducing four new hero skins in…

    Ceebs

May

  1. Patch Notes 1.0.1

    Greetings Spirits! Welcome and thank you to all of our players old a new! And thank you to everyone who took the time to leave us feedback or log a bug in game! Just a quick one from us, we have our first patch post-1.0 Fixed salt bomb and…

    Patch notes
  2. Tap for Loot! 🪙

    Greetings Spirits! We wanted to take a moment to say thank you to everyone who has followed us along the way! Whether you joined us last year or today, played the demo, or bought the game, we're glad you have given us the chance to make our…

    Seraxia
  3. Turnbound 1.0 is Out Now

    Greetings Spirits, this is it....Turnbound 1.0 is now live.After months of Early Access, updates, late nights, and countless pieces of feedback from all of you, the full game is finally here. What’s new in 1.0This version brings everything…

    Ceebs
  4. Celebrating 1.0 Tomorrow with Oaken Tower!

    Greetings Spirits!Did you see our fine friends over at Bocary Studio's launched Oaken Tower Last week? To Celebrate their launch and our upcoming 1.0 tomorrow we have cooked up an item exchange!💌 Please welcome The Turnbound Ring to Oaken…

    Ceebs

April

  1. Community Challenge: Win with no consumables as Alice!

    Hello Spirits! It's time for another community challenge for you all! As always, no reward, just bragging rights and an extra level of challenge. This time around, we're challenging you all to win a run as Alice, but you are not allowed to…

    Seraxia
  2. A New Hero is Revealed and 1.0 Launches May 6

    Greetings Spirits,We’re getting close.Turnbound will officially launch 1.0 on May 6.To mark the moment, we’ve released a new trailer showing how far the game has come, after months of updates, iteration, and feedback from all of you!What to…

    Buldau
  3. Dev Hours #1 - Design!

    Hello Spirits! We've been hard at work preparing for a big announcement! But we still wanted to make sure those who didn't catch our Dev Hour Sessions on Discord didn't miss out on the chats! In this session our Designers deep dive into the…

    Seraxia
  4. Community Challenge: No Revive or Invincible!

    Hello Spirits! We occasionally run community challenges within our Discord server as a bit of additional fun, and people seem to enjoy them, so we're bringing it to you all here on Steam as well!! No reward, just bragging rights and an…

    Seraxia

March

  1. 2 Days left for 20% off!

    Greetings Spirits! Just a quick news post to remind you that the best way to support us is by picking up the game for yourself, friends, and family, whilst telling people about our little game! The game is currently 20% off during the…

    Seraxia
  2. Small Bugfix Patch 0.90.1

    Fixed a crash when triggering Robin Hood's Ultimate in the shop (e.g. by placing a Level 2 Tactical Tallystick while using the Adrenaline Rush trinket). Fixed a desync bug where server and client disagree about what happened, leading to you…

    Patch notes
  3. Offline Mode is Live | Play Turnbound Anytime Anywhere

    Offline Mode is Now AvailableGreetings Spirits,Today’s update introduces one of the most requested features from the community: Offline Mode.Whether you're traveling, dealing with an unstable connection, or simply want to experiment with…

    Ceebs
  4. Major Update Next Week + 20% Off Turnbound

    Greetings Spirits,Things have been a bit quiet on our side and that is because we have been cooking up some tasty updates. A major update is arriving next week, bringing several new features and improvements to the game, Offline Mode…

    Ceebs

February

  1. Celebrating the Lunar New Year

    Greetings! To celebrate the Lunar New Year and seeing in the year of the Horse the cat has decided to redecorate the parlor 🏮🧧🐎🔥🎆Anyone who plays during this period will unlock these cosmetics: You can also find us in the Steam China Lunar…

    Ceebs
  2. Unranked Mode is now Live + New Trinkets!

    Greetings Spirits,We’re introducing Unranked Mode, a new way to play Turnbound that removes ranking pressure and puts experimentation front and center. Unranked Mode is designed for players who want to test ideas, explore builds, or simply…

    Seraxia
  3. Patch Notes 0.50.6

    Hi Spirits, we released a mini-patch today to fix a couple of things, namely:Fixes a bug where Monkey King would get 2/4/8 power bonus from his passive instead of 1/2/3Fixes the following Steam achievements:Alice Wins IIWukong Wins IIRobin…

    Patch notes
  4. Patch Notes 0.50.5

    Greetings spirits! Happy second week of Turnbound being out… Why does it feel like it has been longer? We have a small update for you this week as we are focusing on a larger update for next week which will include Unranked Mode and some…

    Patch notes

January

  1. Patch Notes 0.50.3 & Thank you for your support!

    Greetings spirits! Thank you for taking the cat's deal and being among the first souls to join us in the board - it has been a wild few days with so many new players. We are humbled by everyone who took the chance on our Early Access game…

    Patch notes
  2. Patch Notes for Version 0.50.2

    Hi Spirits, Just a quick patch that we just released, here are the patch notes quickly for you all! Thank you all for the support since early access has begun! Improvements / Changes:Added new featured buildsThe game now remembers the last…

    Patch notes
  3. Turnbound is now in Early Access

    Greetings Spirits,Turnbound is officially live in Early Access. Today marks a big milestone for the team and the community we’ve been building this game with.Over the past months, you’ve explored the demo, pushed Duels Mode to its limits…

    Ceebs
  4. Turnbound x Backpack Battles: Bundle launches tomorrow

    As Turnbound enters Early Access tomorrow, we’re excited to launch something meaningful alongside a game we deeply admire: Backpack Battles.Together, we’re introducing the Backpack Battles + Turnbound bundle on Steam.Backpack Battles has…

    Seraxia
  5. Steam Deck support and launch discounts

    Turnbound is Steam Deck ready and Launching with Discounts!Hey Spirits,As we get closer to Early Access, we wanted to confirm two things many of you have been asking about.First, yes, Turnbound fully supports Steam Deck at launch.Whether…

    Seraxia
  6. Early Access launches in one week

    Greetings Spirits,We’re one week away from Turnbound entering Early Access on January 22, and we wanted to take a moment to walk you through what that actually means for the game, what’s already live, what’s coming at launch, and what we’re…

    Seraxia
  7. Turnbound x Slay the Spire launch bundle

    Hey Spirits and Slayers,Yes, that Slay the Spire.While exploring the chambers, we stumbled upon something many of you might already recognize. A familiar relic has found its way into Turnbound, crossing over from the world of the Spire.It’s…

    Buldau
  8. Dev Log #4: Alice Gameplay Design

    Happy New Year and welcome to 2026 spirits! The 1TK team is officially back and working hard, preparing and getting ready for the early access release on January 22nd! We have several things to discuss and update over the next few weeks as…

    Seraxia

December

  1. Patch Notes 0.34.1 & a Happy Holidays from us!

    Happy Holidays, Everyone!As we approach the end of the year and the start of the holidays for many around the world, we want to thank everyone who has supported 1TK throughout the year. We truly appreciate every comment, review, piece of…

    Seraxia
  2. Turnbound X Gambit Digital - Co-Publishing

    A new chapter begins for TurnboundHey Spirits,We wanted to share a quick update with you all and then hand the mic back to the community.Co-publishing partnershipWe’re excited to officially say it: Gambit Digital is now co-publishing…

    Buldau
  3. Duels Mode is live : challenge your friends’ builds!

    Duels Mode is live, challenge your friends' builds!Hello Spirits,Today’s update brings one of the most requested features to Turnbound: Duels Mode is officially live!Duels let you challenge a specific build by entering a simple code.You can…

    Buldau
  4. Explain the Build: FatMouse

    Hello spirits, new and old! We have another Explain The Build article coming fresh off the press, ready for you all! But, what is “Explain The Build”? You may be asking yourself. It's a series of articles showcasing combinations and…

    Seraxia
  5. Duels Mode and seasonal content arrive December 15

    Turnbound enters Early Access on January 22 and Duels Mode arrives next weekHello Spirits,Women-Led Games starts today, and as a women-led team, we’re incredibly proud to be part of this year’s celebration with a new trailer!To mark the…

    Buldau
  6. Dev Log #3: Wukong Gameplay Design

    Welcome, spirits, new and old, to the third of our dev logs. This time, we are going back and talking about Wukong and his gameplay design.Prefer to watch?Join the team as they talk about Wukong and his gameplay design in the video below:As…

    Seraxia

November

  1. Patch Notes for 0.33.2

    Greetings Spirits! Just a small patch this week where we address some of the smaller issues encountered from our larger update last week. In one hour, the servers will be going down for the update. >> A reminder servers will be going down…

    Ceebs
  2. Explain the Build: Bongo Cat Edition.

    Hello spirits, new and old! This is a different “Explain the Build” this time around, combining a challenge with our thought process as we go. The challenge is to complete a run with the fewest clicks possible, mainly to celebrate our…

    Seraxia
  3. A Chonky Demo Update!

    Welcome Spirits, old and new, we have some shiny new things for you!To start off we are unlocking some Customization for our Demo players! As you level up your profile and Heroes, you can now unlock and equip custom boards, frames, tile…

    Seraxia
  4. Do you like cat? Do you like hat?

    Hello Spirits, new and old, as well as any cats that have made their way over here!We’re happy to announce a small collaboration between ourselves and Bongo Cat, where you can get our delightful (and mischievous) cat in Bongo Cat as a skin…

    Seraxia
  5. Explain the Build: BeefyKong.

    Hello spirits, new and old, to another Explain The Build article where we highlight a variety of potential combinations and builds that you can achieve within our game! Hopefully, this will give you some inspiration for what you could…

    Seraxia
  6. Dev Log #2: Introducing Alice

    Welcome, spirits, new and old, to the second of our dev logs, this time diving into Alice and the choices that we made surrounding the character.Prefer to watch?Join Anisa and Matthew from the team as they talk about Alice and her character…

    Seraxia
  7. Delay Announcement + Patch Notes/Maintenance

    Delay Announcement + Patch NotesWell, this is awkward… have you ever announced a release date but then a cat holds your soul hostage unless you delay your game because he likes to make you question your sanity? In all seriousness, we are…

    Seraxia

October

  1. Explain the Build - Vulture PearlCracker

    Hello Spirits, welcome and happy Halloween!Alongside our Dev Logs, we also wanted to highlight the variety of potential combinations and builds you can achieve in our game, which, in turn, will hopefully give you all some inspiration for…

    Seraxia
  2. Patch Notes for 0.31.0 + Maintenance Notice ( 1 hour)

    Hello everyone! Just a small patch this week where we address some of the more urgent issues with the demo while the team is focusing hard on the Early Access launch. In one hour, the servers will be going down for the update for roughly…

    Seraxia
  3. Early Access Release Date!

    You heard that right, spirits! We just announced that we will be coming to Early Access during the Galaxies Showcase!We do want to forewarn you that this means that the demo will be coming down after Early Access is released so that we can…

    Seraxia
  4. Patch Notes 0.30.0 & New Feature: Rematch!

    Hello everyone! If you see this as this goes live, the servers will be down for 15-30 minutes while we update the demo. Thank you to everyone who sends over their feedback, bug reports and suggestions, we do listen and take on board, and…

    Seraxia
  5. Dev Log #1: Introducing Sun Wukong

    Welcome, spirits, new and old, to the first of our dev logs. In this series, we’ll be lifting the game-box lid on exclusive behind the scenes topics. If you’re intrigued about the heroes, the lore of the game and more, be sure to read…

    Seraxia
  6. Steam Next Fest & 0.29.0 Patch Notes

    As you probably could tell by the title of this post, we’re in Steam Next Fest! To all the new spirits haunting our board game who found us through the event, welcome! We hope you have fun and tell your friends! We encourage you all to get…

    Seraxia
  7. Absorbing Souls

    Hi Everyone! It has been so much fun watching folks play our new game this last week, but we have had a few of our most dedicated players pop up and ask “ hey, what about Total Loadout?” For those of you who are new, Total Loadout was the…

    Seraxia
  8. We won't be F2P (Also Patch Notes)

    Hello everyone! It has been an exciting few days for us watching people find and play our game! It is always terrifying whenever you put something out there, but seeing the reactions from players and creators has been so reaffirming!(Btw…

    Seraxia

September

  1. Welcome to the world of Turnbound. We hope you like cats!

    Hello and welcome to our humble caravan. Just now, during the PC Gamer Show, we revealed Turnbound, and you can check out the announcement trailer here:Turnbound is an asynchronous, PvP, inventory management autobattler - now say that ten…

    Seraxia

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