STEAMDB NEXUS

Steam app 3667390 · updated 12 Sep 2026, 20:23 UTC

Black Hole Fishing

Black Hole Fishing is an absurd incremental game about catching, breeding, and perfecting SO MANY fish. Catch a fish, optimize its traits, then stock your pond with it as you pour fish and science into an endless singularity!

Black Hole Fishing Steam header artwork
SDG GamesPlaysaurus
61playing now
8024-hour peak
1,495all-time peak
77average, last 30 days

The last 30 days

+10.5Gain+15.63%% gain398Peak

716 hourly samples, with the daily peak drawn over them. Weekends are shaded.

010721532243013 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202643 peakFriday 14 August 202646 peakSaturday 15 August 202645 peakSunday 16 August 202643 peakMonday 17 August 202633 peakTuesday 18 August 202644 peakWednesday 19 August 202636 peakThursday 20 August 202649 peakFriday 21 August 2026121 peakSaturday 22 August 2026110 peakSunday 23 August 2026388 peakMonday 24 August 2026398 peakTuesday 25 August 2026386 peakWednesday 26 August 2026281 peakThursday 27 August 2026230 peakFriday 28 August 2026160 peakSaturday 29 August 2026153 peakSunday 30 August 2026149 peakMonday 31 August 2026107 peakTuesday 01 September 202695 peakWednesday 02 September 202693 peakThursday 03 September 2026100 peakFriday 04 September 202676 peakSaturday 05 September 202683 peakSunday 06 September 202691 peakMonday 07 September 202688 peakTuesday 08 September 202676 peakWednesday 09 September 202668 peakThursday 10 September 202663 peakFriday 11 September 202680 peakSaturday 12 September 202670 peak
Daily peakEvery hourly sample

All time

6 months, April 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04048071k2kApr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026April 20261,495 monthly peakMay 2026332 monthly peakJune 2026226 monthly peakJuly 2026144 monthly peakAugust 2026398 monthly peakSeptember 2026100 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0107215322430July 2026August 2026September 2026October 2026July 2026144 peak — daily detail belowAugust 2026398 peak — hourly detail belowSeptember 2026100 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0397811715601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026144 peakThursday 02 July 2026141 peakFriday 03 July 2026128 peakSaturday 04 July 2026132 peakSunday 05 July 2026133 peakMonday 06 July 2026111 peakTuesday 07 July 2026120 peakWednesday 08 July 2026110 peakThursday 09 July 2026106 peakFriday 10 July 202691 peakSaturday 11 July 202689 peakSunday 12 July 202692 peakMonday 13 July 202685 peakTuesday 14 July 202661 peakWednesday 15 July 202662 peakThursday 16 July 202660 peakFriday 17 July 202658 peakSaturday 18 July 202669 peakSunday 19 July 202668 peakMonday 20 July 202656 peakTuesday 21 July 202660 peakWednesday 22 July 202654 peakThursday 23 July 202647 peakFriday 24 July 202647 peakSaturday 25 July 202654 peakSunday 26 July 202651 peakMonday 27 July 202642 peakTuesday 28 July 202640 peakWednesday 29 July 202641 peakThursday 30 July 202645 peakFriday 31 July 202646 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 432 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

010721532243001 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202648 peakSunday 02 August 202646 peakMonday 03 August 202641 peakTuesday 04 August 202637 peakWednesday 05 August 202640 peakThursday 06 August 202642 peakFriday 07 August 202636 peakSaturday 08 August 202639 peakSunday 09 August 202654 peakMonday 10 August 202652 peakTuesday 11 August 202649 peakWednesday 12 August 202634 peakThursday 13 August 202643 peakFriday 14 August 202646 peakSaturday 15 August 202645 peakSunday 16 August 202643 peakMonday 17 August 202633 peakTuesday 18 August 202644 peakWednesday 19 August 202636 peakThursday 20 August 202649 peakFriday 21 August 2026121 peakSaturday 22 August 2026110 peakSunday 23 August 2026388 peakMonday 24 August 2026398 peakTuesday 25 August 2026386 peakWednesday 26 August 2026281 peakThursday 27 August 2026230 peakFriday 28 August 2026160 peakSaturday 29 August 2026153 peakSunday 30 August 2026149 peakMonday 31 August 2026107 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 284 hourly samples. Each dip is a night. Weekends are shaded.

027548110801 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202695 peakWednesday 02 September 202693 peakThursday 03 September 2026100 peakFriday 04 September 202676 peakSaturday 05 September 202683 peakSunday 06 September 202691 peakMonday 07 September 202688 peakTuesday 08 September 202676 peakWednesday 09 September 202668 peakThursday 10 September 202663 peakFriday 11 September 202680 peakSaturday 12 September 202670 peak

October 2026

Black Hole Fishing was released on 7 Apr, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:23 UTC
App ID
3667390
Last updated
02 Sep 2026 build 25076126
Developer
SDG Games
Publisher
Playsaurus
Release date
7 Apr, 2026
Platforms
WindowsLinux
Download size
164 MB164 MB
Install size
294 MB294 MB
Genres
Casual, Indie, Simulation
Game modes
Single-player
Controller support
Unknown
Achievements
17

Features & support

Steam features

Steam AchievementsMouse Only OptionSteam CloudStatsFamily Sharing

Controllers & input

Accessibility

Camera ComfortColor AlternativesCustom Volume ControlsPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

IncrementalIdlerFishingCreature CollectorCasualTop-DownRelaxingFunnyResource ManagementEconomyManagementAutomationSimulation2DMinimalistSingleplayerExperimentalFarming SimProcedural GenerationCartoony
About this gameFull description from Steam
Black Hole Fishing is an incremental game about catching absurd numbers of fish using a black hole. Suck fish straight out of the pond, automate restocking and perform questionable fish science. Upgrade it all. Repeat. Build the World's Most Ridiculous Fish Pond Start with a humble pond. Catch exotic fish, stock your waters, and then remove those fancy fish from reality using a hungry singularity. Feed the black hole to make it stronger. Bigger the hole, better the fishing. Do Extremely Normal Fish Science Why wait for evolution when you can speedrun it. Inject traits directly into your fish. Paint them. Compare your fish. Choose the winners. Cross-breed them and see what happens. Launch your favorites out of a cannon for profit and bonuses. This is all for fun and definitely not concerning! Unlock powerful tools like the Large Halibut Collider™, combine fish at alarming speeds, discover all six Quantum Sharks, and push your understanding of mysterious singularities far beyond what anyone asked for. Important Features: Throw rocks to scare fish into the black hole Stock the pond with fish Upgrade your stockers (and everything else) Catch fish in the wild Compare your fish to only use the best Research your fish for science Paint and Inject your fish to Maximize their profitability Cross-breed your best fish in the hatchery to Discover new traits and Optimize your profits Fire your favorite fish out of a cannon to trigger bonus effects Operate a particle collider for science! As your operation grows, you will start to uncover the true mystery of the Fishy Business, and its equally fishy clientele. The upgrades keep coming, the payouts get bigger, and the whole thing starts to feel bigger than just fishing. Where are these fish going? Who is paying you? Don't overthink it, let's just catch some fish!
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 (64bit) Processor: Intel Core 2 Duo E5200 Memory: 4 GB RAM Graphics: GeForce 9800GTX+ (1GB) Storage: 1 GB available space

Recommended

Recommended: OS: Windows 10 (64bit) Processor: Intel Core i5 Memory: 8 GB RAM Graphics: GeForce GTX 560 Storage: 1 GB available space

Linux

Minimum: OS: Ubuntu 16.04 LTS (64bit) Processor: Intel Core 2 Duo E5200 Memory: 2 GB RAM Graphics: GeForce 9800GTX+ (1GB) Storage: 1 GB available space Recommended: OS: Ubuntu 16.04 LTS (64bit) Processor: Intel Core i5 Memory: 4 GB RAM Storage: 1 GB available space
Supported languages15 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Dutch
Japanese
Korean
Polish
Portuguese - Brazil
Portuguese - Portugal
Russian
Simplified Chinese
Spanish - Latin America
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

17 achievements in total.

Show selected achievements (may contain spoilers)
That's one way to do it.Achievement
Upgrade yourself!Achievement
Fish, faster!Achievement
I cloned a fish this ... big!Achievement
You may fire when readyAchievement
That's a big hole!Achievement
This one's a keeper!Achievement
Do striped fish swim faster?Achievement
EwwwAchievement
How grand!Achievement

View all Steam achievements

21 developer announcements, Jun 2025 to Sep 2026 · times in UTC

September

  1. Performance patch and bugfixing (V 1.0.4.8)

    Changelog: There were a lot of small changes in this one, but here are the highlights: 1. Performance is increased. I see a 2X framerate improvement on my computer, but ymmv. 2. We added 3 save slots and gave the save system one more…

    Patch notes

June

  1. Summer Update - What's new, and what's next?

    Summer Update - What's new, and what's next?Hey, friends! I just wanted to share an update on Black Hole Fishing. It's been a little while (I got to learn about burnout 🙃), but I'm back and updating again. Here's what's new, and what's…

    SDG Games

May

  1. Small story/tutorial update and general improvements patch.

    Changelog: Added FPS Limiter Added Bleach achievement to prevent confusion for new players (code is added, I will set up the actual achievement soon) Added more story beats on compression events Added 2 new animations for prestige and game…

    Patch notes

April

  1. Thank you for a great launch! And roadmap update

    Thank you everyone for an amazing launch! (and for 250 reviews)!So, Black Hole Fishing is my first game ever. I feel like the launch week was a bit rough (lots of bugs and issues right away), but in general, I am still happy with how things…

    SDG Games
  2. Performance Update

    Changelog: Fixed an issue from the last patch which causes some cards in the hand to be invisible under certain circumstances Multiple performance updates - frame rate is up to 3X lower :) Mainly targeted hatchery and fish scoring Notes…

    Patch notes
  3. QOL update: Better fish cards

    Changelog: Traits are now in 2 columns in the fish card. Fish cards grow on hover so they are easier to read. Fish card text is slightly larger as well. Misc. performance improvements and bug fixes (sorry, I forgot what I put in here...)…

    Patch notes
  4. Hotfix 7 + Balance patch 1

    Changelog: Cleaned up some UI elements, more clarity in the Fish Lab Made quick scan 3X faster when scanning consecutive already-unlocked cards Performance improvements in the late-game (more to come) Added another cannon upgrade to make…

    Patch notes
  5. Hotfix 6: An eye patch

    The last hotfix caused eye color traits to disappear in some circumstances. This has been fixed. In other words, I made an eye patch XD. (I finally got some sleep now, so expect the quality of the jokes to drop going forwards) Note: Thank…

    Patch notes
  6. Hotfix 5

    Changelog: Fix multiple display issues Currency patch - all numbers should display correctly now Prevent tool-tips from spawning as sub-windows (was causing FPS monitor to snap to the tool-tip) Hatchery navigation fixed - broken in hotfix 4…

    Patch notes
  7. Hotfix 4

    Changelog: I was able to confirm that one of the achievements still wasn't firing after the last patch. That is fixed now. I also added some extra checks when loading a save. Income indicators on the black hole are reporting correctly for…

    Patch notes
  8. Hotfix 3 - Increased protections around save file loading, misc. fixes.

    Changelog: Fixed fish freezing in expeditions after timer expires Added extra safeguards when loading a save. Auto-saving is more reliable and slightly less frequent. If a save fails, all saves and auto-saves will be copied to a new folder…

    Patch notes
  9. Quick performance patch and Hatchery trait limit

    Patch 1 introduced lag in a couple of areas. This should be fixed. Also, I reduced the Hatchery trait limit back to the intended design (4 max per fish, so it matters which ones you choose). I like the idea of expanding this in the future…

    Patch notes
  10. Hotfix 1 is out now!

    Patch notes: Fixed mass stall around 2 billion Fixed currency rollover issue (partial fix) Corrected a few invalid costs (stocker price drops) Fixed speed scanner prestige upgrade Some achievements were firing conditionally based on how you…

    Patch notes

March

  1. Fishy Friday #7: Oh, Boid! That's a lot of fish!

    Welcome to Fishy Friday #7: Oh, Boid! That's a lot of fish!Hello, friends! We are currently 4 weeks away from the launch of Black Hole Fishing! It's exciting (and slightly terrifying) all at the same time! Generally, I am excited, though.…

    SDG Games

December

  1. Fishy Friday #6: Forecasting Fish For Q1 2026

    Welcome back to Fishy Friday #6: Forecasting Fish For Q1 2026Welcome back to Fishy Friday! Today, we have two announcements to share. One: we have an updated trailer! I'm really proud of how this turned out, so if you missed it, give it a…

    SDG Games

October

  1. Fishy Friday #5: Into the Vortex

    Welcome to Fishy Friday #5 - Into the VortexWelcome back to Fishy Friday! The past month has been filled with many exciting things like Design documents, code cleanup, and refactoring. Just look at how organized my code is! Ok, none of…

    SDG Games

September

  1. Fishy Friday #4: Introducing Playsaurus!

    Welcome to a very special edition of Fishy Friday. Today, I am happy to announce our partnership with Playsaurus! Playsaurus has a long history of creating and publishing idle games. They are the exact partner I need right now, and I am…

    SDG Games

August

  1. Fishy Friday #3 - A Flood of Fancy Fish

    Welcome to Fishy Friday #3 - A Flood of Fancy FishWelcome back to Fishy Friday! Apologies for the delay, I had a conference and a family vacation (two exciting things that don't make for a very exciting announcement). I'm back now - and…

    SDG Games

July

  1. Fishy Friday the Fourth (of July): Founding the Fish Lab

    Welcome to Fishy Friday the Fourth (of July): Founding the Fish LabToday, we are diving in to the wonderful world of procedural fish! I have some good news, some bad news, and more good news and bad news.About the demo.Let's start with the…

    SDG Games

June

  1. Fishy Friday the First: Foreshadowing Forthcoming Features

    Welcome to Fishy Friday the First: Foreshadowing Forthcoming Features!Ok, I'll drop the alliteration (amusing and alluring as it may be). This week, we will be looking back at the first two months of development, and laying out a roadmap…

    SDG Games
  2. Welcome to Black Hole Fishing

    Welcome to Black Hole Fishing!I just released the demo for the game for Next Fest. Actually, I stealth-launched the demo last week, but I didn't announce it until now. Thank you to the 425 people who found and played the demo anyways. I…

    SDG Games

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