STEAMDB NEXUS

Steam app 3516590 · updated 12 Sep 2026, 19:11 UTC

Allumeria

A classic voxel sandbox combined with in-depth progression through exploration, dungeon crawling and boss battles. Spend every minute discovering new weapons, abilities, resources, enemies, structures, mechanics and tools. With a strong focus on discovery, variety and creativity, the world is yours.

Allumeria Steam header artwork
InfinimelonInfinimelon
147playing now
16324-hour peak
318all-time peak
148average, last 30 days

The last 30 days

283 hourly samples, with the daily peak drawn over them. Weekends are shaded.

08617225834331 Aug02 Sep04 Sep06 Sep08 Sep10 Sep12 SepMonday 31 August 2026201 peakTuesday 01 September 2026220 peakWednesday 02 September 2026225 peakThursday 03 September 2026222 peakFriday 04 September 2026244 peakSaturday 05 September 2026232 peakSunday 06 September 2026318 peakMonday 07 September 2026250 peakTuesday 08 September 2026214 peakWednesday 09 September 2026176 peakThursday 10 September 2026144 peakFriday 11 September 2026146 peakSaturday 12 September 2026163 peak
Daily peakEvery hourly sample

All time

2 months, August 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

086172258343Aug 2026Sep 2026August 2026201 monthly peakSeptember 2026318 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

086172258343July 2026August 2026September 2026October 2026August 2026201 peak — no finer data keptSeptember 2026318 peak — hourly detail below
Monthly peakHas finer data

July 2026

Allumeria was released on 28 Aug, 2026.

Not out yet.There is nothing to draw for this month.

August 2026

The source keeps every hour for about a month, one figure a day for about two, and a single number for anything older.

One measurement for the whole month: 201 at peak.There is nothing finer than that to draw.

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

08617225834301 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026220 peakWednesday 02 September 2026225 peakThursday 03 September 2026222 peakFriday 04 September 2026244 peakSaturday 05 September 2026232 peakSunday 06 September 2026318 peakMonday 07 September 2026250 peakTuesday 08 September 2026214 peakWednesday 09 September 2026176 peakThursday 10 September 2026144 peakFriday 11 September 2026146 peakSaturday 12 September 2026163 peak

October 2026

Allumeria was released on 28 Aug, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:11 UTC
App ID
3516590
Last updated
11 Sep 2026 build 25246603
Developer
Infinimelon
Publisher
Infinimelon
Release date
28 Aug, 2026
Platforms
Windows
Download size
51 MB
Install size
111 MB
Genres
Adventure, Early Access
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Full
Early Access
Listed in Early Access
Achievements
24

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller SupportSteam Input API Support

Accessibility

Adjustable Text SizeCamera ComfortColor AlternativesCustom Volume ControlsPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

Early AccessOpen World Survival CraftSandboxSurvivalColorfulMultiplayerPixel GraphicsAdventureCraftingBuildingExplorationCo-opOpen WorldIndieOnline Co-OpActionSingleplayerHack and SlashPvEDungeon Crawler
About this gameFull description from Steam
Allumeria takes a classic voxel sandbox and combines it with in-depth progression through exploration, dungeon crawling and boss battles. You will constantly be discovering new weapons, abilities, resources, enemies, structures, mechanics and tools. The game has a strong focus on discovery and creative freedom. Advanced Building Tools Allumeria provides advanced building tools not present in other games. You can change the shape of any block on the fly. Want glass stairs? Want a dirt fence? You can do it! Allumeria has a full RGB light engine. Create dimly lit cozy cabins, or bright neon cities. Monsters only spawn on natural blocks, so you are free to experiment with dark and light! The Paint Roller allows you to paint ANY block in the game, with no limitations. Want to use bricks, but grey isn't your style? Just paint them blue! Multiple palettes are available, from colourful, to earthy, to pastel. Depth, not Breadth Allumeria focuses on providing an in-depth experience for every biome. Your story starts in the forest biome, and you will travel to other biomes in a quest to become more powerful. Each biome has brand new resources, enemies, mechanics, dungeons and bosses, top to bottom. A single biome represents an entire new chapter of your story, not just a new grass colour. Combat and Variety Allumeria has a simple but diverse combat system. As you progress, more abilities and weapons open up. Start with simple swords and crossbows, then expand your arsenal with explosive bombs, shock arrows, fart guns, snowball cannons, boomerangs, shuriken launchers, frying pans, baguettes, and a myriad of other wacky items. You will uncover equippable trinkets that expand your movement abilities, allowing you to sprint, granting regeneration, gliding, flying, jumping and climbing. Early Access Allumeria is an Early Access game. This means the game is going to continue being updated with new content and fixes to improve it even more, with community feedback in mind. The game has already been shaped by many peoples ideas, suggestions and bug reports, and it will continue to improve with your help. The game is already packed full of content, but there is so, so much room to grow.
Content & age ratings3 regional ratings

Regional ratings

DEJUS14Linguagem imprópria · Violência
IGRS18Interaksi Daring · Penggunaan bahasa · Kekerasan
OFLCpgMild Violence, Online Interactivity and Chat
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: 5th Gen Intel i3 or Equivalent Memory: 6 GB RAM Graphics: Intel HD Graphics 5500 or Later Storage: 1 GB available space Additional Notes: Requires at least 2GB of VRAM. Requires OpenGL 3.3 minimum.

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 / 11 Processor: 10th Gen Intel i5 or Equivalent Memory: 8 GB RAM Graphics: Nvidia GTX 1650 or Equivalent Storage: 1 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

24 achievements in total.

Show selected achievements (may contain spoilers)
This Rocks!Achievement
The Architect and the BuilderAchievement
Miner ConvenienceAchievement
This Bed is Very UncomfortableAchievement
Super FoodAchievement
Watch Paint DryAchievement
Ultimate Fishing Legend for EternityAchievement
Mutation!Achievement
Oh DeerAchievement
Yes, it's a TrinketAchievement

View all Steam achievements

DemosPlayable demos on Steam

23 developer announcements, Nov 2025 to Sep 2026 · times in UTC

September

  1. 0.15.13 - Tooltip Fix

    Fixed an issue where the crafting ingredients for a recipe will be cut off slightly when the expanded crafting menu was open to comply with Steam Deck verification.

    Patch notes
  2. 0.15.12 - Quick Multiplayer Fix

    The new handshake packet was not being called correctly for Steam p2p connections. This was causing multiplayer connections to fail, but has been fixed with this update. I apologise for the issue.

    Patch notes
  3. 0.15.11 - Painted Trees and Worm Pickaxe

    snow no longer shows up inside rooms painted saplings will grow a tree with painted leaves watering can will grow saplings creating a character or world with the same name will now automatically append a number to the end of the folder to…

    Patch notes
  4. Week 1 Recap & Discussion

    Hey everyone! RecapIt's been just over a week now since Allumeria launched and hit early access. Thank you all, so, so much for the positive response. It's been incredible to see people playing and having fun. It feels vindicating, feeling…

    Unomelon
  5. 0.15.10 - Small Fixes

    0.15.8 - reverted crafting fix as it was causing other issues 0.15.9 - fixed a rare issue causing a crash when loading saves 0.15.10 - Fixed boss bar not syncing properly for snow spirit - Fixed snow spirit appearing as white cubes…

    Patch notes
  6. 0.15.7 - Third Person Fixes

    Player Rendering - Fixed player model jittering in 3rd person - Fixed armour clipping through player model - Fixed held item in 3rd person rendering on the ground - Fixed players in multiplayer missing armour - Fixed palladium armour…

    Patch notes
  7. 0.15.6 - Steam Deck External Controller Fix

    Sometimes if I do some frequent small updates I will bundle the patch notes together just to keep the patch note spam low. 0.15.6 - Properly fixed external controllers on the Steam Deck and other SteamOS handhelds. Sorry this took so long.…

    Patch notes

August

  1. 0.15.4 - Do Not Click Here

    - Removed "Click Here!" text from compendium to comply with Steam Deck verification (and added the input icon in its place) - Removed try/catch around Mesh.Draw and replaced with a null check

    Patch notes
  2. 0.15.3 - Invisible Farmland Fix

    Hey everyone! Still working through fixes. Thanks for being patient with me and hope you are enjoying the game

    Patch notes
  3. 0.15.2 - This Room Ain't Big Enough for the One of Me

    This update fixes some of the major NPC issues, and also tweaks the early game balancing to make it less brutal. I also added some new nodes to the guide book to explain the danger of night and how biomes work in this game. NPC system fixes…

    Patch notes
  4. 0.15.1 - Melon pls fix

    Hey everyone! First patch since Allumeria Early Access went live. Thank you so, so much for your support. I've been reading all of the bug reports, discussion posts, feedback, and reviews, and I've started compiling a big list of things…

    Patch notes
  5. Allumeria is out RIGHT NOW!!!

    Allumeria 0.15 - Early AccessAvailable RIGHT NOWHey everyone! If you are reading this, Allumeria is available to buy right now! Two Week 20% Launch DiscountThe game has a 20% off discount for the first two weeks, so make sure to get it…

    Unomelon
  6. Release Date Announcement

    Hey everyone, I have exciting news to share! Allumeria Early Access is releasing August 28th!New TrailerIt's been a long road to release, but things have finally come together and I can confidently state that everything is ready to go for…

    infinimelon

June

  1. Progress Update - Devlog Video

    Hey everyone! It's been a while since the last news update, so I wanted to catch everyone up on the state of the game's development. Devlog VideoThis time I wanted to create it in video format so you can get an even more detailed look at…

    Unomelon

April

  1. Progress Update - Plans for Early Access

    Hey everyone!I wanted to write up a post detailing what I've been working on the past month, now that updates to the demo have slowed down. Release Date?I'll front-load this with some information you probably want to hear the most, and…

    Unomelon

March

  1. 0.14.3 - Asset Packs

    0.14.3 - Asset PacksHey everyone! 0.14.3 is out today. Originally this was meant to be a purely technical update. The game's texture system needed an update badly. It was still using a single atlas for terrain textures, which makes it…

    Patch notes

February

  1. 0.14 - Brand New Terrain

    Hey everyone!Next FestAllumeria is Participating in Steam Next Fest Feb 2026!Now is a great opportunity to check out the game with a brand new update going into Next Fest. The festival lasts just over a week and it's an opportunity to help…

    Unomelon
  2. 0.13.3 - Stamina Stuff

    Hey, another small update for Allumeria today.0.13.3Small Stamina ReworkNew UI for stamina barGecko gloves now consume stamina when climbingGlider now consumes stamina when glidingThe amount of damage blocked when blocking has been…

    Patch notes
  3. 0.13.1 - There is no Spoon

    Hey everyone! We are so backThis is the first update after the game got temporarily taken down. After taking a day to rest, I have started working on the game again. This is a minor update that contains some of the fixes I planned to push…

    Patch notes
  4. 0.13 - Forest Rework Part 1

    Hey everyone! over the next few weeks I will be releasing updates at a very fast pace in order to prepare the game for Steam Next Fest. When new content is done I want it out as soon as possible so that I can refine it and gather feedback.…

    Unomelon
  5. Demo 0.12.2 - Bub Fix

    Hello! Welcome to the first patch notes post since the demo has been out. 0.12.1 was tiny so I didn't bother making a dedicated post for it. 0.12 is a small patch to fix some bugs and make some small adjustments based on feedback. There's…

    Patch notes

January

  1. Allumeria Demo out NOW!

    Hello everyone!Allumeria Demo 0.12 is out RIGHT NOW!After 3 months of development, the multiplayer update is complete. I'm releasing it alongside a demo version of the game. This demo version contains the forest biome only, but if you…

    Unomelon

November

  1. Starting Multiplayer and Future Plans

    Hey everyone!With a ton of new people showing up, I thought it would be a nice idea to fill you all in about what I am working on, and what my plans are for the near future of Allumeria. Over the past week, I have started working on…

    Unomelon

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