STEAMDB NEXUS

Steam app 3406850 · updated 12 Sep 2026, 23:22 UTC

Debugging Hero

As the Debugging Hero chosen by the Legendary Sword, you have gained the ability to manipulate character variables! Use this powerful ability to overcome the dungeons blocking your path and defeat the Demon Lord!

Debugging Hero Steam header artwork
Team ETTUTeam ETTU
0playing now
724-hour peak
75all-time peak
1average, last 30 days

The last 30 days

−0.9Gain−36.88%% gain8Peak

54 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0246914 Aug24 Aug30 Aug02 Sep04 Sep08 Sep10 Sep12 SepFriday 14 August 20262 peakSunday 23 August 20261 peakMonday 24 August 20261 peakFriday 28 August 20261 peakSunday 30 August 20262 peakTuesday 01 September 20262 peakWednesday 02 September 20261 peakThursday 03 September 20263 peakFriday 04 September 20262 peakMonday 07 September 20261 peakTuesday 08 September 20263 peakWednesday 09 September 20263 peakThursday 10 September 20268 peakFriday 11 September 20267 peakSaturday 12 September 20267 peak
Daily peakEvery hourly sample

All time

16 months, June 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

020406181Jun 2025Aug 2025Oct 2025Dec 2025Feb 2026Apr 2026Jun 2026Aug 2026June 202575 monthly peakJuly 202545 monthly peakAugust 202521 monthly peakSeptember 202525 monthly peakOctober 202518 monthly peakNovember 20255 monthly peakDecember 202520 monthly peakJanuary 202612 monthly peakFebruary 202613 monthly peakMarch 202647 monthly peakApril 202635 monthly peakMay 202620 monthly peakJune 202611 monthly peakJuly 202612 monthly peakAugust 20267 monthly peakSeptember 20268 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0361013July 2026August 2026September 2026October 2026July 202612 peak — daily detail belowAugust 20267 peak — daily detail belowSeptember 20268 peak — daily detail below
Monthly peakHas finer data

July 2026

29 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

036101301 Jul05 Jul09 Jul14 Jul18 Jul22 Jul27 Jul31 JulWednesday 01 July 20266 peakThursday 02 July 20264 peakFriday 03 July 20264 peakSaturday 04 July 202610 peakSunday 05 July 202612 peakMonday 06 July 20268 peakTuesday 07 July 20265 peakWednesday 08 July 20269 peakThursday 09 July 20265 peakFriday 10 July 20264 peakSaturday 11 July 20267 peakSunday 12 July 20267 peakTuesday 14 July 20263 peakWednesday 15 July 20262 peakThursday 16 July 20263 peakFriday 17 July 20266 peakSaturday 18 July 20261 peakSunday 19 July 20263 peakMonday 20 July 20262 peakTuesday 21 July 20261 peakWednesday 22 July 20261 peakThursday 23 July 20262 peakFriday 24 July 20265 peakSaturday 25 July 20263 peakMonday 27 July 20263 peakTuesday 28 July 20267 peakWednesday 29 July 20264 peakThursday 30 July 20265 peakFriday 31 July 20266 peak

August 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0246801 Aug03 Aug05 Aug11 Aug13 Aug23 Aug28 AugSaturday 01 August 20266 peakSunday 02 August 20261 peakMonday 03 August 20267 peakTuesday 04 August 20262 peakWednesday 05 August 20262 peakThursday 06 August 20262 peakTuesday 11 August 20261 peakWednesday 12 August 20261 peakThursday 13 August 20262 peakFriday 14 August 20262 peakSunday 23 August 20261 peakMonday 24 August 20261 peakFriday 28 August 20261 peakSunday 30 August 20262 peak

September 2026

10 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0246901 Sep02 Sep03 Sep04 Sep07 Sep08 Sep09 Sep10 Sep11 Sep12 SepTuesday 01 September 20262 peakWednesday 02 September 20261 peakThursday 03 September 20263 peakFriday 04 September 20262 peakMonday 07 September 20261 peakTuesday 08 September 20263 peakWednesday 09 September 20263 peakThursday 10 September 20268 peakFriday 11 September 20267 peakSaturday 12 September 20267 peak

October 2026

Debugging Hero was released on 30 May, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 23:22 UTC
App ID
3406850
Last updated
26 Aug 2026 build 24942929
Developer
Team ETTU
Publisher
Team ETTU
Release date
30 May, 2025
Platforms
Windows
Download size
300 MB
Install size
336 MB
Genres
Action, Adventure, Indie
Game modes
Single-player
Controller support
Unknown
Achievements
30

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

Action RoguelikeHack and SlashPixel GraphicsTop-DownActionRogueliteFantasyRoguelike2DCuteAdventureIndieMagicAnimeSingleplayerFemale Protagonist
About this gameFull description from Steam
As the Debugging Hero chosen by the Legendary Sword, you have gained the ability to manipulate character variables! With your variable manipulation abilities, you can enhance your stats such as attack power and speed. Not only that, but you can also set a monster's HP to zero for an instant kill or alter its hostility to turn it into an ally. Use this powerful ability to overcome the dungeons blocking your path and defeat the Demon Lord! Utilize variable manipulation cards composed of operators and numerical values to directly alter character stats. Addition Card: Boost your attack power or recover lost health. Subtraction Card: Weaken the enemy's stats or reduce their health. Multiplication Card: Greatly amplify critical stats to turn the tide of battle in your favor. By creatively using variable cards, you can drastically reduce trap delay and boost their power to turn them against enemies, or even reduce incoming projectile damage to zero. Design your combat strategies using variable cards in various ways! Once you've created advantageous situations using variable manipulation, it's time to take on your enemies directly! Feel the satisfying impact of combat and defeat all the foes that stand in your way! Game items come with unique special effects, and some rare items even unlock the ability to manipulate additional stats beyond the basics. Drastically increase your movement speed or reduce the boss monster's speed to zero. Manipulate hostility to turn enemies into allies. Add new stats like stun damage to incapacitate monsters in combat. Combine the unique effects of various items to create your own strategies and enjoy thrilling battles like never before!
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: window 10 Processor: Duel core 2Ghz+ Memory: 8 GB RAM Graphics: Nvidia GT 1030+ Storage: 500 MB available space

Recommended

Supported languages4 languages
LanguageFull audio
English
Japanese
Simplified Chinese
Korean

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

30 achievements in total.

Show selected achievements (may contain spoilers)
The Journey BeginsAchievement
Bandit Enforcer: EasyAchievement
Bandit Enforcer: NormalAchievement
Bandit Enforcer: HardAchievement
Lucy: EasyAchievement
Lucy: NormalAchievement
Lucy: HardAchievement
Orc Veteran: EasyAchievement
Orc Veteran: NormalAchievement
Orc Veteran: HardAchievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Feb 2025 to Jun 2026 · times in UTC

June

  1. The Steam Store Page for The Demon Party, the Sequel to Debugging Hero, Is Now L

    Hello! We are Team ETTU, an indie game development team.We are happy to announce that the Steam store page for The Demon Party, our new game and the sequel to Debugging Hero, is now live!The Demon Party is a roguelite action game set in the…

    ETTU

March

  1. We are currently working on a sequel to Debugging Hero!

    Hello, this is Team Ettu.Thanks to all of you who enjoyed Debugging Hero, our small indie team has been able to step away from some of the practical challenges and focus more on development.We are currently developing a sequel, “Demon Lord…

    ETTU

February

  1. Bug Fixes

    Improved stability of camera-related code

    Patch notes

January

  1. Hotfix

    Fixed an issue where the Demon Lord recruited as an ally in a previous run caused problems in subsequent endings.

    Patch notes

December

  1. Hotfix

    Fixed a memory leak occurring on the save and load screens.

    Patch notes
  2. Hotfix

    Fixed an issue where debugging information for projectiles was displayed incorrectly in certain situations.Fixed an issue where loading the map for Stage 4 could take longer than intended.

    Patch notes
  3. Bug Fix

    Fixed an issue where the practice bandit monster unintentionally evolved into an Elite monster during the first tutorial run and intruded into the cutscene.

    Patch notes
  4. Hotfix

    Fixed an issue where the game would close during the ending when an error occurred in the conversation with the Holy Sword.

    Patch notes
  5. Major Update [2025/12/04]

    Codex Added- Added Item Codex where you can check item effects and stories- Added Character Codex where you can check character stories- Added 2 new achievements related to the CodexNG+ Mode Added- Added NG+ mode, allowing you to start a…

    ETTU

November

  1. We’re working on the Codex feature!

    As one of the upcoming contents in the next update,we’re developing a Codex where you can check not only character and item information,but also read more detailed story backgrounds.We’ll also add support for other languages soon!We’re also…

    ETTU

October

  1. Hotfix

    Fixed an issue where Kirara became unresponsive on the Game Over screen if her HP reached 0 at the same time a stage was cleared.

    Patch notes
  2. Update [2025/10/03]

    Item AdjustmentsHero's EmblemThe effect that reduced the experience gain penalty based on the number of Novice Heroes has been changed to an effect that increases Novice Heroes’ experience gain.Ring of LifeRemoved the Max HP Debugging…

    ETTU

August

  1. Update [2025/08/16]

    Victory Illustrations AddedVictory illustrations have been added to the normal and hidden ending cutscenes.\The game result screen is now displayed even after clearing the game.Bug FixesFixed an issue where ally information was duplicated…

    ETTU
  2. Bug Fix

    Fixed an issue where Easy and Hard difficulties were displayed incorrectly during mid-save.

    Patch notes
  3. Bug Fix

    Fixed an issue where certain mobs in Stage 3 would cause an infinite loop error.

    Patch notes
  4. Minor Update

    A cancel button has been added to Sophia’s item enhancement list. The delete button for variable cards during debugging has been changed from to .

    Patch notes
  5. Bug Fixes

    Fixed an issue where the Ribbon item was functioning weaker than its stated effect. Performed optimization work related to images.

    Patch notes
  6. Bug Fix

    Changing the "Menu" key to a mouse click in the Options screen will no longer cause the Options screen to close automatically when interacting with other buttons. However, clicking on empty space that is not an interactive button will still…

    Patch notes
  7. Bug Fixes

    Fixed an issue where boss clear achievements were not unlocking properly. Changed the default setting for the "Skip Viewed Cutscenes" option to be disabled at the start.

    Patch notes
  8. Major Update [2025/08/08]

    Mid-Stage Save AddedA map where you can perform a mid-stage save will now appear right after boss battles. A total of 14 save slots are available, and difficulty settings will follow the configuration at the time of saving.Game Over Screen…

    ETTU

July

  1. Working on the Game‑Over Summary.

    We are preparing the Game‑Over Summary feature as one of the contents for the next update.When the game ends, your run statistics will appear alongside an adorable illustration of the defeated Kirara.Orc Veteran: What a pushover!If you fall…

    ETTU
  2. Minor Update [2025/07/11]

    System Updates Added an option to disable mouse-based camera movement during debugging. Removed the code that forcibly locked the mouse during fullscreen mode. Screen display modes have been divided into three types. Character Adjustments…

    Patch notes
  3. Small Update [2025/07/08]

    Custom Difficulty Options Added Novice Hero EXP Multiplier Variable Card Enhancement Reward Reroll Count

    Patch notes
  4. Update [2025/07/02]

    QOL ImprovementsYou can now move the camera during debugging by moving the mouse to the edge of the screen or using the arrow keys.A simple minimap showing stage progress has been added.The minimap was designed with expandability in…

    ETTU

June

  1. Community Items Released / Future Update Plans

    Community ItemsThanks to the support and interest from our players, Debugging Hero has met the necessary conditions and now features community items.8 trading cards6 badges7 profile backgrounds5 emoticonsCard drop system: 1 card drops every…

    ETTU
  2. Update [2025/06/20]

    Novice HeroAdded experience and level systemGain experience by defeating enemies or through debuggingIncreasing level boosts Max HP, Strength, and DurabilityThe more Novice Heroes you have, the greater the penalty to experience…

    ETTU
  3. Wind Cloak Hotfix

    Fixed an issue where activating Wind Cloak’s ability would conflict with the newly added buff system.

    Patch notes
  4. Hotfix

    Fixed an issue where the buff/debuff system caused errors during the boss fights with Alice and the Demon Lord.

    Patch notes
  5. Update [2025/06/15]

    Throwing Potion AddedA new Throwing Potion card has been added as a map clear reward.The Throwing Potion deals damage to enemies and heals allies based on Kirara’s Strength.Various potion items can be used to add additional effects to the…

    ETTU
  6. Minor Update [2025/06/11]

    Difficulty Adjustment Slightly increased the reduction rate for enemy attack speed, damage, and projectile speed on Easy difficulty. Bug Fixes Fixed a bug where Throwing Daggers were launched in the dash direction instead of the attack…

    Patch notes
  7. Minor Update [2025/06/10]

    Item Adjustments To redesign potion-focused builds, some potion-type items have been temporarily removed. Health Potion and Sticky Potion are temporarily excluded. Swift Potion has been renamed to Ring of Agility. New Item Manual: Agility…

    Patch notes
  8. Update [2025/06/09]

    Map Clear Reward Reroll Feature AddedYou can now refresh the reward list up to 4 times.Reroll charges are restored by defeating bosses.Normal Monster AdjustmentReduced Strength stats for mid-to-late-game monsters and increased their damage…

    ETTU
  9. Minor Update [2025/06/08]

    Gameplay Adjustments The damage of trap cards obtained as rewards now scales with Kirara’s Strength stat. New Item Cloak of Wind Appears when holding the Swift Potion. Kirara unleashes a multi-hit attack when dashing, with the number of…

    Patch notes
  10. Minor Update [2025/06/07]

    Gameplay Adjustments Increased the number of item slots from 6 to 8. Monsters now move in the opposite direction when performing a backstep near a wall. Reduced knockback effects on boss monsters.

    Patch notes
  11. Update [2025/06/06]

    QoL ImprovementsThe difficulty selection UI has been improved.After completing the tutorial, the game now automatically transitions to the difficulty selection screen.Item AdjustmentsMana BucklerAn item removed in the demo version has been…

    ETTU
  12. Update [2025/06/05]

    QoL Improvements {STEAM_CLAN_IMAGE}/45431221/f6798e1fc5773742521dce8c06c21b5e9d678699.png Added explanations for Debuggable Stats. New Items Added 3 enhancement items that only appear when you own certain prerequisite items. Core stats such…

    ETTU
  13. Minor Update [2025/06/04]

    New Items Ribbon Increases the base stats of Novice Heroes that appear as rewards. Positive Debugging effects applied to one ally also affect all other allies at a certain ratio. Sword Manual Allows Kirara to perform a charged attack by…

    Patch notes
  14. Minor Update [2025/06/03]

    QoL Improvements Added a trash icon that allows you to discard variable cards during debugging. Reduced the end-lag after Kirara’s basic attack. Adjusted the forward movement speed during Kirara’s basic attack and slightly increased the…

    Patch notes
  15. Minor Update [2025/06/02]

    Item Adjustments Hypnosis Coin Removed debugging amplification effect for allies. Added effect: Debugging of is amplified up to 50% based on enemy (lower → stronger effect). Increased base value of enemies by 50%. Mirror Shield Removed…

    Patch notes

May

  1. Minor Update [2025/06/01]

    Item Adjustment The Berserker series items now provide higher stat bonuses based on lost HP, but with added limits on the maximum effect and increased damage taken by Kirara. Difficulty Adjustment In Normal difficulty, mid-to-late enemies…

    Patch notes
  2. Minor Update [2025/05/31]

    Item Adjustments Added two new items that enhance Debugging on friendly projectiles. Nerfed the values of the Grimoire of Mana Drain by half. The current change effect of the Ring of Life now only applies when using Positive Debugging. The…

    Patch notes
  3. Debugging Hero is now released!

    {STEAM_CLAN_IMAGE}/45431221/322348fa4ed41310f5a59d0c0d0dc49ffaf2869b.png Debugging Hero, an action game where you manipulate character stats to gain the upper hand in battle, is now available!…

    ETTU
  4. Debugging Hero launches on May 30!

    {STEAM_CLAN_IMAGE}/45431221/cee2e5594f635a8234a433b90bbe66c0802ebc4b.png The roguelite action game where you manipulate character stats to turn the tide of battle — Debugging Hero will officially launch on May 30! (PDT 2025/05/30 01:00) The…

    ETTU
  5. Update for Demo Build [25/05/18]

    {STEAM_CLAN_IMAGE}/45431221/e0643e6ddfc6f770f39a225368e8d0714b286ca4.png You can now change the game’s difficulty at the starting point. {STEAM_CLAN_IMAGE}/45431221/8227f99c78d8bc7fce660a3369c0a61989c61546.png Added terrain tiles and trap…

    ETTU

March

  1. Small Update for Demo Build [25/03/29]

    Added an option to switch between full screen and windowed mode. {STEAM_CLAN_IMAGE}/45431221/83a0c11e336617fd26d2b367b15e304638ebed61.png Added hotkeys for using variable cards.…

    Patch notes
  2. Demo Build Update [25/03/25]

    Added new content to the demo following the encounter with Sophia. {STEAM_CLAN_IMAGE}/45431221/b674b2ff4e3a71435b7d7679eaf28b0d2c3258c9.png Added 2 new types of monsters.…

    ETTU
  3. Update for Demo Build [25/03/17]

    {STEAM_CLAN_IMAGE}/45431221/322348fa4ed41310f5a59d0c0d0dc49ffaf2869b.png Increased the value of attributes other than health and adjusted character stats overall to make debuffing enemy stats more effective. Adjusted monsters across the…

    ETTU
  4. New Main Capsule Art for Debugging Hero!

    Hello! We've updated the main capsule art for Debugging Hero on the Steam store! {STEAM_CLAN_IMAGE}/45431221/322348fa4ed41310f5a59d0c0d0dc49ffaf2869b.png Currently, Debugging Hero is being refined based on feedback from Next Fest, ensuring…

    ETTU
  5. Small Update for Demo Build [2025 03 01]

    Added a base stun attack value of 120 to the club item. {STEAM_CLAN_IMAGE}/45431221/930786a4a9dd6ea2b2a5b35b2c869aaa1fefb0ae.png Added a mouse sprite. {STEAM_CLAN_IMAGE}/45431221/f615b2fa89e5905f7bfe03887947572843a7dabe.png Added an option…

    Patch notes

February

  1. Small Update for Demo Build

    Once you clear the tutorial, it will be skipped when starting a new game. You can replay the tutorial by interacting with the campfire at the game’s starting point. {STEAM_CLAN_IMAGE}/45431221/e4d810b033dd5f51b76f3ce1ba3f3cd7e2eba62f.png…

    Patch notes

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