STEAMDB NEXUS

Steam app 3276050 · updated 12 Sep 2026, 18:07 UTC

SpaceCraft

The Universe is yours. SpaceCraft is an online space exploration and building game. Explore a vast galaxy of solar systems and planets, mine and craft resources, design and build ships, automate planetary bases and interplanetary logistics, trade and cooperate.

SpaceCraft Steam header artwork
Shiro GamesShiro Games
508playing now
53424-hour peak
7,587all-time peak
592average, last 30 days

The last 30 days

−191.7Gain−24.45%% gain1,183Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

03196399581k13 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20261,000 peakFriday 14 August 20261,056 peakSaturday 15 August 20261,100 peakSunday 16 August 20261,183 peakMonday 17 August 20261,053 peakTuesday 18 August 20261,026 peakWednesday 19 August 2026960 peakThursday 20 August 2026919 peakFriday 21 August 2026953 peakSaturday 22 August 20261,038 peakSunday 23 August 20261,091 peakMonday 24 August 2026945 peakTuesday 25 August 2026854 peakWednesday 26 August 2026841 peakThursday 27 August 2026781 peakFriday 28 August 2026804 peakSaturday 29 August 2026808 peakSunday 30 August 2026870 peakMonday 31 August 2026729 peakTuesday 01 September 2026679 peakWednesday 02 September 2026655 peakThursday 03 September 2026629 peakFriday 04 September 2026633 peakSaturday 05 September 2026669 peakSunday 06 September 2026700 peakMonday 07 September 2026668 peakTuesday 08 September 2026564 peakWednesday 09 September 2026513 peakThursday 10 September 2026504 peakFriday 11 September 2026498 peakSaturday 12 September 2026534 peak
Daily peakEvery hourly sample

All time

4 months, June 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02k4k6k8kJun 2026Jul 2026Aug 2026Sep 2026June 20267,587 monthly peakJuly 20264,398 monthly peakAugust 20261,538 monthly peakSeptember 2026700 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

01k2k4k5kJuly 2026August 2026September 2026October 2026July 20264,398 peak — daily detail belowAugust 20261,538 peak — hourly detail belowSeptember 2026700 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01k2k4k5k01 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 20264,146 peakThursday 02 July 20264,025 peakFriday 03 July 20264,218 peakSaturday 04 July 20264,181 peakSunday 05 July 20264,398 peakMonday 06 July 20263,600 peakTuesday 07 July 20263,386 peakWednesday 08 July 20263,220 peakThursday 09 July 20263,066 peakFriday 10 July 20262,944 peakSaturday 11 July 20263,031 peakSunday 12 July 20263,045 peakMonday 13 July 20262,592 peakTuesday 14 July 20262,407 peakWednesday 15 July 20262,244 peakThursday 16 July 20262,118 peakFriday 17 July 20262,195 peakSaturday 18 July 20262,313 peakSunday 19 July 20262,444 peakMonday 20 July 20262,068 peakTuesday 21 July 20261,933 peakWednesday 22 July 20261,883 peakThursday 23 July 20261,753 peakFriday 24 July 20261,763 peakSaturday 25 July 20261,760 peakSunday 26 July 20261,877 peakMonday 27 July 20261,521 peakTuesday 28 July 20261,523 peakWednesday 29 July 20261,435 peakThursday 30 July 20261,356 peakFriday 31 July 20261,383 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

04158311k2k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20261,513 peakSunday 02 August 20261,538 peakMonday 03 August 20261,310 peakTuesday 04 August 20261,279 peakWednesday 05 August 20261,245 peakThursday 06 August 20261,174 peakFriday 07 August 20261,251 peakSaturday 08 August 20261,301 peakSunday 09 August 20261,342 peakMonday 10 August 20261,158 peakTuesday 11 August 20261,115 peakWednesday 12 August 2026994 peakThursday 13 August 20261,000 peakFriday 14 August 20261,056 peakSaturday 15 August 20261,100 peakSunday 16 August 20261,183 peakMonday 17 August 20261,053 peakTuesday 18 August 20261,026 peakWednesday 19 August 2026960 peakThursday 20 August 2026919 peakFriday 21 August 2026953 peakSaturday 22 August 20261,038 peakSunday 23 August 20261,091 peakMonday 24 August 2026945 peakTuesday 25 August 2026854 peakWednesday 26 August 2026841 peakThursday 27 August 2026781 peakFriday 28 August 2026804 peakSaturday 29 August 2026808 peakSunday 30 August 2026870 peakMonday 31 August 2026729 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

018937856775601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026679 peakWednesday 02 September 2026655 peakThursday 03 September 2026629 peakFriday 04 September 2026633 peakSaturday 05 September 2026669 peakSunday 06 September 2026700 peakMonday 07 September 2026668 peakTuesday 08 September 2026564 peakWednesday 09 September 2026513 peakThursday 10 September 2026504 peakFriday 11 September 2026498 peakSaturday 12 September 2026534 peak

October 2026

SpaceCraft was released on 11 Jun, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:07 UTC
App ID
3276050
Last updated
18 Aug 2026 build 24797906
Developer
Shiro Games
Publisher
Shiro Games
Release date
11 Jun, 2026
Platforms
Windows
Download size
7.61 GB
Install size
15.89 GB
Genres
Adventure, Indie, Massively Multiplayer, Simulation, Early Access
Game modes
Single-player, Multi-player, MMO, Co-op, Online Co-op
Controller support
Unknown
Early Access
Listed in Early Access

Features & support

Steam features

In-App Purchases

Controllers & input

Accessibility

Popular tags

Early AccessSpaceSci-fiOpen WorldMassively MultiplayerMultiplayerSandboxExplorationAdventureSimulationSpace SimBase BuildingCraftingFirst-PersonAutomationPvPResource ManagementPvECo-opCombat
About this gameFull description from Steam
Be part of a galaxy that evolves through player actions. Mine, craft, trade resources and ship parts. Buy and sell blueprints, accept or offer services, missions and contracts. Participate and adapt to the economy of the Universe, as each marketplace transaction affects prices. True power lies in teamwork. Create or join Corporations and collaborate on a larger scale. Develop interplanetary production and logistics by assigning roles, dividing tasks, and managing everything from small crews to vast commercial empires. Freely explore an immense universe where the vastness of space stretches before you, full of untold possibilities. Pilot your spaceship and journey through systems brimming with planets, asteroid fields, abandoned space stations and derelict ships. Cover great distances in an instant with Faster-Than-Light technology, jumping between distant systems with ease. Maneuver through space in real-time, seamlessly transitioning from the depths of space to the surface of planets. Whether you’re scanning planets for valuable resources or charting a course to forgotten worlds, the Universe is yours. You’re completely free to explore it. Planets hold an abundance of natural resources ready to be uncovered and exploited. As you explore and scan new systems, equip yourself with a variety of tools to extract raw materials. Scan your environment and use your ship to mine, extract and gather resources. Craft these resources into valuable materials or ship parts, and trade or sell them. Build your ships by assembling crafted parts. Whether you're building small, nimble vessels or heavy transport cruisers, each added component impacts their performance. Alternatively, buy blueprints from other players for ready-made designs that you can build instantly. Once you have perfected your ship, sell its blueprint allowing others to build and pilot your creation. As you progress on your vast journey, maximize efficiency and expand the scale of your enterprise by automating your production. Build and expand your bases across the universe, transforming planetary outposts into fully automated resource hubs. Establish production and delivery lines with drones and cargo ships to automate and improve mining, extraction and logistics operations. From housing and production to energy management and interplanetary logistics, optimize and automate every aspect of your bases.
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência fantasiosa
IGRS18Interaksi Daring · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64 bits Processor: Intel i3 8350K Memory: 8 GB RAM Graphics: Geforce 1060 Storage: 25 GB available space Additional Notes: 1080p@30fps

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64 bits Processor: Intel i5 11400T Memory: 16 GB RAM Graphics: Geforce 3060 Storage: 25 GB available space Additional Notes: 1440p@60fps

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages6 languages
LanguageFull audio
English●
French
German
Spanish - Spain
Polish
Portuguese - Brazil

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

43 developer announcements, Dec 2024 to Sep 2026 · times in UTC

September

  1. 🧑‍🚀The First Major Update is coming on September 16!

    Hi Pioneers,We’re happy to announce that SpaceCraft’s first Major Update is coming on September 16! This update will bring everything you have seen in our previous previews. This include:The rework done on the entire crafting systemThe new…

    Olie
  2. Update Preview - Corporations

    Corporation Improvements Coming to SpaceCraft This September 🧑‍🚀Hello, Pioneers!Two weeks ago, we shared a first look at some of the improvements coming to SpaceCraft. These changes are based on community feedback and aim to reduce friction…

    Olie

August

  1. Update Preview - Workstations, New Building & QoL Improvements

    Hello Pioneers,Today, we’d like to give you a first look at the work being done on the Workshop (Crafting) and Smelter workstations. Below, you’ll find an overview of the changes we’ve made including reduced production times, the ability to…

    Olie
  2. Patch Notes v0.3.23424

    Patch Notes v0.3.23424Bug FixesQuadrant TransfersQuadrant transfers have been enabled again. Bug FixesFixed a hardlock that could occur after a Wanderback teleportation.Fixed a crash that occurred when right-clicking on unexplored star…

    Patch notes

July

  1. Patch Notes v0.3.23019

    Patch Notes v0.3.23019Bug FixesFixed an issue where players could become stuck after a Wanderback teleportation.Fixed a crash that occurred when attempting to set a Cosmic route to an undiscovered system.Known Issue:Using DLSS may cause the…

    Patch notes
  2. Patch Notes v0.3.22978

    Patch Notes v0.3.22978Gameplay & BalancingIncreased Shuttle range by 1.5× and speed by 4×.Increased the Exploration XP granted by Gravite Fragments from 5 XP to 10 XP. The difference will be awarded retroactively.Increased the Exploration…

    Patch notes
  3. Hotfix - v0.3.22949

    Bug FixFixed a bug preventing respawnsFixed a bug that prevented some players from connecting to certain servers (notably Ascanent) (Added in v0.3.22769)Known Issues HubKeep track of issues and status on the Known Issues Hub Page

    Patch notes
  4. Patch Notes v0.3.22866

    Patch Notes v0.3.22866GameplayAdded missing filter icons to the Warehouse.Deposit icons are now visible when deploying a Base Command Center nearby.Reduced the Trade Nexus buying tax from 20% to 8%. Quality of LifeAdded confirmation prompts…

    Patch notes
  5. SpaceCraft Community Spaceship Showroom

    Pioneers!Since the beginning of Early Access, we’ve been keeping a close eye on the incredible ships shared in the screenshots section of the SpaceCraft Discord.Your discoveries across the galaxy have unlocked countless customization…

    Olie
  6. Hotfix - Trade Nexus Feature

    Bug FixFixed an issue that caused players to crash when attempting to access the Trade Nexus.Known Issues HubKeep track of issues and status on the Known Issues Hub Page

    Patch notes
  7. Patch Notes v0.3.22655

    Patch Notes v0.3.22655Since the release of SpaceCraft in Early Access, the development team has been focused on improving the experience based on your feedback.We recently shared some of our current priorities for SpaceCraft, including the…

    Olie
  8. Patch Notes v0.3.22491

    Patch Notes v0.3.22491PerformanceAdded three DLSS quality options: Max Quality, Balanced, and Max Performance.Fixed several memory leaks.Various performance improvements.Bug FixesFixed another INVALID LOC issue that prevented some players…

    Patch notes
  9. Our Priorities

    Hello Pioneers! We want to take the time to discuss our past and current work since the Early Access launch. Below you will find a recap of what we’re focusing on at the moment as well as a form for you to give us your opinion on what…

    Shiro_Steven

June

  1. Patch Notes for 26/06/2026

    v0.3.22399 Bug Fixes Fixed an issue where ships were stuck on landing pads. Fixed an issue that prevented players from creating a new character in Solo Offline mode.

    Patch notes
  2. Balancing Patch for 26/06/2026

    Thank you all for your feedback on SpaceCraft. Alongside the Offline Mode released today, we're also kicking off a series of improvements to make the game more enjoyable for everyone.These updates will include balance changes - especially…

    Olie
  3. Solo Offline Mode Is Here!

    🧑‍🚀 Solo Offline Mode Is Here! It's only been two weeks since the launch of SpaceCraft in Early Access, and We've been thrilled by the incredible amount of feedback you've shared with us. Among the many suggestions and requests, one stood…

    Olie
  4. Patch Notes v0.3.22300

    Bug FixesGameplayAdded icons for Hologram decorations in the Base Building UI. Bug FixesFixed an issue that allowed players to board invalid ships in Base Shipyards.Fixed an issue where the battery could sometimes go into negative…

    Patch notes
  5. Patch Notes v0.3.22243

    Bug FixesGameplayFixed an issue where Quadrant transfers could result in lost progress.Ships can now be repaired at Base Shipyards.Added a scrollbar to the Members section of the Corpo UI. Bug FixesFixed a bug where some shapes of ships…

    Patch notes
  6. Patch Notes v0.3.22127

    Bug FixesGameplay & BalancingPlayers can now transfer between quadrants by talking to an NPC located near the elevator in Raqmu. Issues has been found with the progression when doing the Quadrant transfer. It has been temporarily…

    Patch notes
  7. Patch Notes v0.3.22077

    Bug FixesPerformancesFixed sound stuttering and FPS drops when many ships are present in the same system.Fixed several server crashes.GameplayFixed an issue where players could not repair a ship with debt when they were out of credits and…

    Patch notes
  8. Galactic Pioneers Bundle

    From lone pilot to fleet commander, step into vast living galaxies where every decision shapes your destiny. This collection brings together deep space simulation, sandbox creativity, and strategic fleet management across multiple visions…

    Shiro_Steven
  9. Space|Craft Early Access Available Now

    Launching into Early AccessWe are proud to announce that Space|Craft has now launched into Early Access! In this Early Access version, you'll be able to explore a vast galaxy spanning multiple sectors, hundreds of star systems, and…

    Dynamo
  10. Early Access Roadmap & Key Information

    Hey Pioneers, With SpaceCraft entering Early Access on June 11th, we wanted to take a moment to share some final details ahead of launch.Thank you to everyone who has supported SpaceCraft so far. Whether you've wishlisted the game…

    Dynamo

May

  1. SpaceCraft now launches into Early Access June 11, 2026

    Today we're making the difficult decision to delay the Early Access release of SpaceCraft to June 11th in order to ensure a better gameplay experience for all at launch.These additional weeks will allow us to fully integrate the remaining…

    Dynamo

April

  1. SpaceCraft launches into Early Access May 20, 2026

    The wait is almost over! We are pleased to announce that SpaceCraft is releasing into Early Access on May 20, 2026. Don’t forget to wishlist SpaceCraft to get notified on release day!

    Dynamo

March

  1. 300,000 Wishlists & Demo Feedback

    Greetings Pioneers! The Steam Next Fest has now come to an end, and we want to say a massive thank you to everyone who played our Demo! Over 70,000 players tried the Demo, and thanks to you, SpaceCraft ranked among the top 25 demos out of…

    Dynamo

February

  1. SpaceCraft Demo Out Now

    Greetings Pioneers,We’re excited to announce that the SpaceCraft singleplayer Demo is now playable as part of the Steam Next Fest.The Demo introduces you to some of the core pillars of the game: exploration, resource gathering, ship…

    Dynamo
  2. SpaceCraft Demo Launches February 23

    Greetings Pioneers, We’re excited to announce that SpaceCraft will be publicly playable for the first time when the Demo launches next Monday, February 23, as part of the Steam Next Fest.This Demo will introduce you to some of the core…

    Dynamo

January

  1. Feature Focus 2 - Corporations

    Greetings Pioneers,In today’s blog, we’re taking a look at Corporations, how they work and what they offer. In SpaceCraft, Corporations are the equivalent of guilds in a traditional MMO: groups of players who share both long-term goals and…

    Dynamo

December

  1. Feature Focus 1 - Introducing Liquid Resources

    Greetings Pioneers,Today we're taking a look at a brand-new resource type that we’re introducing in the playtest: Liquids. This blog covers how to collect, transport, store and process them. Side Note: We’re very pleased with how the…

    Dynamo

October

  1. Sign Up for the Playtest & Early Access Release Window

    Greetings Pioneers,Today’s blog brings you news of an upcoming playtest and new information about the release window. In the time since we shared a first look at SpaceCraft gameplay in the Gameplay Overview, development has steadily…

    Dynamo

August

  1. Thank You for 200,000 Wishlists!

    Greetings Pioneers,Today’s blog post is a shorter one, but an important one nevertheless. We’re delighted to share that SpaceCraft has been wishlisted over 200,000 times! On behalf of everyone at Shiro Games, thank you for taking the time…

    Dynamo

June

  1. Gameplay Overview Trailer

    Last weekend, we shared a first glimpse of SpaceCraft during the IGN Live event. We know many of you have been eagerly waiting to see some actual gameplay and so we’re thrilled to finally share it with you! SpaceCraft is an online space…

    Dynamo

April

  1. First Steps - Blog 4

    Greetings Pioneers, Last time, we unlocked our first permit, crafted the Scanalyzer Alpha, and got a glimpse of the production side of SpaceCraft. Now, it's time to install our newly crafted tool and make our ship a little more capable.…

    Dynamo
  2. First Steps - Blog 3

    Greetings Pioneers, In the last blog we gathered our first raw resources, iron and copper, on Solar Alpha 1. With those safely in our cargo hold, it’s time to return to Babylon 7 and take our next big step forward: unlocking our first…

    Dynamo

March

  1. First Steps - Blog 2

    Greetings Pioneers, Two weeks ago, we kicked off the First Steps series, where we give you a sneak peek at the core gameplay, features, and systems that are present in the work-in-progress tutorial. We covered space stations and character…

    Dynamo
  2. First Steps - Blog 1

    This blog is part of a series that will cover the core gameplay, features and systems that are present in the tutorial. Each blog will focus on a specific step in the tutorial, giving you a better understanding of what you can expect to see…

    Dynamo
  3. Screenshot Drop

    Hey Pioneers! We are back today with the final screenshot drop. Stay tuned for new content, you can do so by following us on Instagram, Facebook, X and Bluesky! {STEAM_CLAN_IMAGE}/45333110/1bf3ddb87bfa9deb571c079dc259c11abb30ee3c.jpg…

    Dynamo

February

  1. Screenshot Drop

    Hey Pioneers! Today's screenshot drop features a colossal space station orbiting a planet. What do you think the station is being used for? {STEAM_CLAN_IMAGE}/45333110/c2c61389cdfa2888bdc8395aa118035b85fcaa4f.jpg…

    Dynamo
  2. Screenshot Drop

    Hey Pioneers! We're back today with some more reveal trailer screenshots that were posted over on Instagram, bonus points if you figure out which one is our favourite. You can also check out the previous screenshot drop in case you missed…

    Dynamo
  3. Screenshot Drop

    Hey Pioneers! We will be posting several screenshots from the cinematic trailer in the weeks to come. You can drop us a follow on Instagram if you would like to see them on a more regular basis, or join our Discord to discuss and speculate…

    Dynamo

December

  1. SpaceCraft Q&A: Frequently Asked Questions

    Hey Pioneers! Welcome to the first Q&A with our development team that will give you an exclusive look into the SpaceCraft universe, its development history, the game’s future, and some stunning concept art! In this Q&A, Shiro Games CEO…

    Dynamo
  2. SpaceCraft Reveal

    The Universe is yours. Explore a new galaxy in SpaceCraft, an online space exploration experience brought to you by Shiro Games, creators of Northgard, Wartales, and Dune: Spice Wars. Set to release in 2025. Design and engineer your own…

    Dynamo

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