STEAMDB NEXUS

Steam app 3271280 · updated 25 Sep 2026, 10:49 UTC

Shroom and Gloom

Gather and grow cards in Shroom & Gloom, a moody first-person, roguelike double-deckbuilder bursting with fungal foes and mountains of mega-combos!

Shroom and Gloom Steam header artwork
Team LazerbeamDevolver Digital
838playing now
1,04324-hour peak
2,106all-time peak
1,363average, last 30 days

The last 30 days

203 hourly samples, with the daily peak drawn over them. Weekends are shaded.

05691k2k2k16 Sep17 Sep18 Sep19 Sep20 Sep21 Sep22 Sep23 Sep24 Sep25 SepWednesday 16 September 20262,106 peakThursday 17 September 20262,089 peakFriday 18 September 20261,870 peakSaturday 19 September 20261,928 peakSunday 20 September 20262,064 peakMonday 21 September 20261,753 peakTuesday 22 September 20261,527 peakWednesday 23 September 20261,386 peakThursday 24 September 20261,221 peakFriday 25 September 20261,043 peak
Daily peakEvery hourly sample

The last four months

Show:

July 2026

Shroom and Gloom was released on Sep 10, 2026.

Not out yet.There is nothing to draw for this month.

August 2026

Shroom and Gloom was released on Sep 10, 2026.

Not out yet.There is nothing to draw for this month.

September 2026

10 days as the curve, each the highest figure that day. Behind it, 203 hourly samples. Each dip is a night. Weekends are shaded.

05691k2k2k16 Sep17 Sep18 Sep19 Sep20 Sep21 Sep22 Sep23 Sep24 Sep25 SepWednesday 16 September 20262,106 peakThursday 17 September 20262,089 peakFriday 18 September 20261,870 peakSaturday 19 September 20261,928 peakSunday 20 September 20262,064 peakMonday 21 September 20261,753 peakTuesday 22 September 20261,527 peakWednesday 23 September 20261,386 peakThursday 24 September 20261,221 peakFriday 25 September 20261,043 peak

October 2026

Shroom and Gloom was released on Sep 10, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 25 Sep 2026, 10:49 UTC
App ID
3271280
Last updated
22 Sep 2026 build 25442225
Developer
Team Lazerbeam
Publisher
Devolver Digital
Release date
Sep 10, 2026
Platforms
WindowsmacOS
Download size
1.05 GB1.08 GB
Install size
6.74 GB6.82 GB
Genres
Adventure, Indie, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
14

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

DeckbuildingCard GameHand-drawnTurn-Based CombatRoguelikeAtmosphericStylizedDungeon CrawlerSurrealPsychedelicDark FantasyFantasyUndergroundRogueliteTurn-Based TacticsTacticalRPGIndieAdventureEarly Access
About this gameFull description from Steam
Shroom and Gloom is a first-person, roguelike double-deckbuilder that brings you mobs of monstrous mushrooms and mountains of mega-combos! Unleash cards to hack, slash and roast your way through hand drawn dungeons of fungal foes! Build devastating decks, and grow cards into massive abominations as you fight your way into the heart of The Gloom! Double-Deckbuilding! Build 2 distinct decks! Use the combat deck to survive fierce battles! Use the explore deck to navigate dungeons, modify your cards, and unlock new weapons and abilities! Eye-ball melting art! Hand-drawn art and animations collide with rich 3D spaces, bringing you into  a surreal world of mushrooms and madness! Infinite growth and monstrous mega-combos! Shroom and Gloom offers unique ways for players to grow and modify their cards infinitely. Grow low level starting cards into over-powered attacks, or modify rare cards into game-breaking super-weapons! Less blocking, more eating! Why block your enemies when you could eat them instead! Shroom and Gloom features a bounty of ways for you to season, skewer or roast your foes, then eat them to restore lost health. Better yet, throw your roasted enemies into a pot, and cook up some game-changing soups!
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Medo
IGRS18Horor · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 x64 Bit Processor: Intel Core i3-6300 / AMD FX-8350 Memory: 8 GB RAM Graphics: GeForce GTX 960 / Radeon RX 570 DirectX: Version 11 Storage: 13 GB available space Additional Notes: Low Quality setting, in 1080p, producing 30 FPS

Recommended

Recommended: OS: Windows 10 Processor: Intel Core i7-6950X / AMD Ryzen 5 2600 Memory: 16 GB RAM Graphics: GeForce RTX 1080 / Radeon RX Vega 56 / Arc A580 DirectX: Version 12 Storage: 13 GB available space Additional Notes: High Quality setting, in 1080p, producing 60 FPS

macOS

Minimum: OS: Mac OS X 11.6.1 or later Processor: Intel Xeon W-2140B Memory: 16 GB RAM Graphics: Radeon Vega Pro 56 Storage: 13 GB available space Additional Notes: Low Quality setting, in 1080p, producing 30 FPS Recommended: OS: Mac OS X 15.2 or later Processor: Apple M1 Max Memory: 16 GB RAM Graphics: Apple M1 Max Storage: 13 GB available space Additional Notes: High Quality setting, in 1080p, producing 60 FPS
Supported languages2 languages
LanguageFull audio
English
Simplified Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

14 achievements in total.

Show selected achievements (may contain spoilers)
MURDERERAchievement
HeartlessHidden achievement
Boy ScoutAchievement
Heavy HandedAchievement
Gloom SlayerHidden achievement
Gunk SlayerHidden achievement
DIEAchievement
SpelunkerAchievement
UrbexerHidden achievement
Would you love me if I were a worm?Achievement

View all Steam achievements

DemosPlayable demos on Steam

19 developer announcements, May 2025 to Sep 2026 · times in UTC

September

  1. Shroom Patch Notes: 0.6.41

    Yo Shroomers!Exciting news! Shroom and Gloom just got another update - 0.6.41 is now live! This is our third update to the game since launching into Early Access. We've continued to focus on resolving the most critical bugs, and improving…

    Patch notes
  2. Shroom Patch Notes: 0.6.39

    Hi Shroomers!We’ve just rolled out a fresh update to Shroom and Gloom - 0.6.39 is now live for yourmushroom-roasting pleasure! This update is focused on both gameplay improvements, and stability fixes. Huge thanks to everyonethat shared…

    Patch notes
  3. Shroom Patch Notes: 0.6.24

    Good news Shroomers! First patch is live! We had an absolutely stellar Early Access launch for Shroom and Gloom. Huge thanks to everyone that picked the game up at launch, left a Steam review, or spread the spores! After our first weekend…

    Patch notes
  4. Shroom and Gloom explodes into Early Access!

    Yo Shroomers! Welcome to the most exciting dev log of our lives! Today we're so excited to celebrate the launch of our first-person fungal-punk double deckbuilder! Shroom and Gloom is now out in Steam Early Access! You can finally welcome…

    Team Lazerbeam

August

  1. Release Date Reveal! Shroom and Gloom Aug Dev Log!

    Fantastic news Shroomers! We're delighted to welcome you to a most special dev log, to share that SHROOM AND GLOOM HAS A RELEASE DATE! The story so far: Back in September 2024, after 3 months of development, we released an early playable…

    Team Lazerbeam

July

  1. Charging towards Early Access, 100K Downloads & Demo Days! SnG July Dev Log!

    Yo Shroomers! Team Lazerbeam here with our July Dev Log! We've been really hard at work, preparing for our upcoming Early Access launch. This has sadly meant we've not been sharing as much as usual, but wanted to drop in with a quick Dev…

    Team Lazerbeam

June

  1. Next Fest Demo! 200K Wishlists! Localization announcement!

    Two Dev Logs in one month Team Lazerbeam? Yes, June is such a massive month for us, we just had to share another blast of news! In our last dev log we announced the launch of an absolutely massive update to our demo. Today we're excited to…

    Team Lazerbeam
  2. Huge demo update! Early Access release announced! Shroom and Gloom Jun Dev Log!

    Yo Shroomers! Team Lazerbeam here with our June dev log!After 18 months of developing our first person, fungal-punk deckbuilder we just made our biggest Shroom and Gloom announcement yet. So much good news to share, let’s just straight in!…

    Team Lazerbeam

May

  1. Deckbuilders Fest! 170K Wishlists! More Mushies than you can handle! May Devlog

    Yo Shroomers! Ben from Team Lazerbeam here, dropping in with a blast of news from our mushroom-infested indie game dungeon. It's been a super busy time at Lazerbeam HQ as we've been working towards a mysterious milestone. While we can't…

    Team Lazerbeam

March

  1. Game Dev Is Hard! New level preview! Mar '26 Shroom and Gloom Dev Log

    Hi Shroomers! Welcome to the March dev log for Shroom and Gloom, our lovingly hand-drawn, first-person, fungal-punk roguelike deckbuilder. We've been working super hard on the game since our last dev log. Progress over the past month has…

    Team Lazerbeam

February

  1. We hit 150k Wishlists! Shroom and Gloom - Feb '26 Dev Log!

    Yo Shroomers! Team Lazerbeam here with another dev log from our mushroom infested studio! We've mostly had our heads down, working our butts off on Shroom and Gloom, but we do have some exciting news to share with you. Most importantly...…

    Team Lazerbeam

December

  1. Award win & insane booth at Playtopia Fest! Dec 2025 Shroom and Gloom Dev Log

    Greetings Shroomers, and welcome to our last dev log for the year! We're wrapping things up with an absolute banger, so strap in and prepare to have your mind blown! Looking back on 2025: 2025 was an awesome year for Team Lazerbeam…

    Team Lazerbeam

October

  1. Overwhelmingly Positive & new levels revealed! Shroom and Gloom Oct 25 Dev Log!

    Happy Halloween Shroomers! Team Lazerbeam checking in with our monthly dev log, sharing the latest news from the dark caves where we're cooking up your favourite fungal punk double deckbuilder, Shroom and Gloom! October was another massive…

    Team Lazerbeam

September

  1. 9 million views, 100K wishlists & Meta-Jam! Shroom and Gloom Sep 2025 Dev Log!

    Yo Shroomers!It’s your favourite game band, Team Lazerbeam, checking in with our September dev log.It’s been a busy month for us. We’ve landed some big development win, reached a bunch of new players, and hit a massive wishlist…

    Team Lazerbeam

August

  1. 80K Wishlists, Demo update and NorthernLion! Shroom and Gloom Aug 2025 Dev Log!

    Yo Shroomers! It's been more than a month since we last updated the demo for Shroom and Gloom, our fungal-punk, first-person, roguelike double-deckbuilder. Today we're stoked as heck to check in with our August dev log, and share the news…

    Team Lazerbeam

July

  1. 2 months of demo updates lead to this! Shroom and Gloom 0.4.71 is here!

    Yo Shroomers! Ben from Team Lazerbeam here, checking in with the July Dev Log for our first person, roguelike double-deckbuilder, Shroom and Gloom! It’s been a wild 2 months for Team Lazerbeam since we dropped our demo on Steam. We were…

    Team Lazerbeam

June

  1. Shroom and Gloom bursts into Turn Based Fest with monsterous update!

    Yo Shroomers! We're delighted to be checking back in with a fresh blast of radical news from your favourite shroom-slinging game band, Team Lazerbeam! It's our great pleasure to share that our game Shroom and Gloom is a part of the…

    Team Lazerbeam

May

  1. A Mac OS build, huge milestone, and a new Interview!

    {STEAM_CLAN_IMAGE}/45620440/0618a54393faad73c463c46a35077ea9a0021706.jpg Whoa! Hold up. 30,000 players?! From the bottom of our weird little hearts, THANK YOU for jumping into the dank dungeons of Shroom and Gloom and making this wild ride…

    Team Lazerbeam
  2. Celebrating our first person roguelike deckbuilder hitting Steam!

    The butterfly effect is crazy. One minute you’re at a game jam, making a janky little experiment with your friends. The next thing you know you’re writing a dev log, informing the world of your intentions to make the most dazzling game in…

    Team Lazerbeam

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