STEAMDB NEXUS

Steam app 3158070 · updated 12 Sep 2026, 19:18 UTC

Deadline Savior

A desktop companion that grows with you while you work! Complete real-life work sessions to send your hero traveling, collect loot, explore dungeons, and carry accumulated progress into the next timeline.

Deadline Savior Steam header artwork
Cointinue GamesCointinue Games
88playing now
16324-hour peak
190all-time peak
129average, last 30 days

The last 30 days

268 hourly samples, with the daily peak drawn over them. Weekends are shaded.

05110315420501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026155 peakWednesday 02 September 2026178 peakThursday 03 September 2026172 peakFriday 04 September 2026180 peakSaturday 05 September 2026166 peakSunday 06 September 2026190 peakMonday 07 September 2026177 peakTuesday 08 September 2026175 peakWednesday 09 September 2026172 peakThursday 10 September 2026173 peakFriday 11 September 2026162 peakSaturday 12 September 2026163 peak
Daily peakEvery hourly sample

The last four months

Show:

July 2026

Deadline Savior was released on 30 Aug, 2026.

Not out yet.There is nothing to draw for this month.

August 2026

Deadline Savior was released on 30 Aug, 2026.

Not out yet.There is nothing to draw for this month.

September 2026

12 days as the curve, each the highest figure that day. Behind it, 268 hourly samples. Each dip is a night. Weekends are shaded.

05110315420501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026155 peakWednesday 02 September 2026178 peakThursday 03 September 2026172 peakFriday 04 September 2026180 peakSaturday 05 September 2026166 peakSunday 06 September 2026190 peakMonday 07 September 2026177 peakTuesday 08 September 2026175 peakWednesday 09 September 2026172 peakThursday 10 September 2026173 peakFriday 11 September 2026162 peakSaturday 12 September 2026163 peak

October 2026

Deadline Savior was released on 30 Aug, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:18 UTC
App ID
3158070
Last updated
11 Sep 2026 build 25245815
Developer
Cointinue Games
Publisher
Cointinue Games
Release date
30 Aug, 2026
Platforms
Windows
Download size
488 MB
Install size
971 MB
Genres
Adventure, Casual, Indie, RPG, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
99

Features & support

Steam features

Steam AchievementsSteam CloudStatsFamily Sharing

Controllers & input

Accessibility

Custom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

Early AccessDesktop CompanionUtilitiesEducationTime ManagementInventory ManagementSoftwareResource ManagementIdlerLootTurn-Based CombatAuto BattlerTurn-Based Strategy2DSingleplayerRPGPixel GraphicsCasualStrategyAdventure
About this gameFull description from Steam
Please Note Deadline Savior is not a traditional RPG. During focus sessions, your hero travels and explores automatically while you work. When you take a break, battles, rewards, and decisions unfold. Your role is to plan tasks, prepare builds, collect rewards, and grow stronger across timelines. ⌛    ⌛    ⌛    ⌛    ⌛ A Desktop RPG That Grows While You Focus Deadline Savior is a desktop idle RPG that turns your focus sessions into fantasy adventures. Create a real-life task, start a focus session, and let your hero explore the world while you work. When the session ends, return to collect loot, gain experience, adjust your build, and prepare for the next journey. Whether you are studying, working, drawing, writing, coding, or handling daily tasks, each focused session moves your adventure forward. Focus Sessions Become Adventures Your real-life focus time becomes your hero's travel time. During each session, your hero explores the map, encounters enemies, finds treasure, and pushes closer to the destination. When you take a break, you can review what happened, manage your inventory, equip new items, upgrade skills, and decide how to prepare for the next run. You can use Deadline Savior as a structured focus tool, or simply keep it running as a desktop idle RPG companion. Work hard and reap the rewards! Build Your Hero Choose your class, equip weapons and gear, prepare consumables, and create a strategy that fits your play style. The full version includes 12 playable classes and over 4,000 equipment and item variations. Experiment with different builds, collect rare items, and make each timeline stronger than the last. Loot, Battles, and Auto Progression Battles play out automatically, but preparation matters. Your equipment, skills, items, hunger, and long-term upgrades all affect how far your hero can go. A good focus session gives your hero more chances to explore, fight, and return with better rewards. Between sessions, make decisions that shape the next adventure. Collect Across Timelines Progress does not end when a timeline resets. Register items in the Codex, earn Time Sand, unlock Goddess Blessings, and carry permanent progress across timelines. Completed collections can grant extra rewards, and registered items can be materialized again in future timelines by spending Time Sand. Each run leaves something behind. A Growing Codex The current version focuses on item collection, but the world of Deadline Savior is designed to grow. Future systems are planned to expand the Codex with more categories. Collecting is not just for completion - it is part of your long-term progression. Village, Shops, and Preparation Visit different areas of the village between adventures. Buy useful items, check your collection, unlock blessings, prepare your build, and discover new systems as your journey expands. Future updates will add more ways to grow your team and customize your adventure. Review Your Adventure Deadline Savior does more than count your focus time. Your focus history is summarized as an adventure report, showing your total focus time, average session length, focus ratio, peak efficiency, and daily rhythm. The game also reflects your habits through playful titles, classes, and personality-style stats based on how you actually worked. It is a work summary, but presented like part of your RPG journey. Track Your Work Deadline Savior includes a task list and focus timer to help you keep track of your real-life work. Complete sessions, review your progress, and turn your daily effort into visible RPG growth. It is not just about watching a timer count down - it is about giving every focused session a sense of adventure and reward. Play Your Way Use it as a focus companion. Use it as an idle RPG. Use it as a small desktop adventure that grows beside your daily routine. Work in the real world. Adventure in another timeline. Return stronger every time. P.S. Even if you don’t use the task list feature, you can still enjoy this as a casual idle RPG!
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 or above Processor: 2.5 GHz or faster processor Memory: 1 GB RAM Graphics: 1GB display memory DirectX: Version 9.0 Storage: 1 GB available space

Recommended

Supported languages12 languages
LanguageFull audio
English
French
German
Japanese
Simplified Chinese
Traditional Chinese
Korean
Russian
Portuguese - Brazil
Spanish - Spain
Italian
Spanish - Latin America

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

99 achievements in total.

Show selected achievements (may contain spoilers)
Diary: Day 10Achievement
Diary: Month 1Achievement
Diary: Day 100Achievement
Diary: Year 1Achievement
Diary: Day 1000Hidden achievement
Archive versionAchievement
Filing ExpertAchievement
So Many Done!Achievement
FocusedAchievement
Single-mindedAchievement

View all Steam achievements

DemosPlayable demos on Steam

16 developer announcements, Feb 2025 to Sep 2026 · times in UTC

September

  1. Regular Update: Delicious Food Is Here!

    Adventurers, the wait is over!This regular feature update brings you "More Food" than ever before!Some of you may have wondered why the hunger system seemed to be such a strange restriction on your character's exploration.The original…

    mizuokami
  2. First Regular Update: Choose from 32 Pomodoro Timer Sounds!

    Thank you all for your support and help!Since the launch of Deadline Savior, we've received a tremendous amount of feedback and suggestions from everyone. We're continuing to improve the game based on how players are actually using and…

    mizuokami
  3. FixUpdate-20260902

    Fixed an issue where the purchase button for already purchased shop items could still appear in Chinese.Fixed an issue where fast-forwarding the countdown during the tutorial could cause temporary stuttering.Fixed excessive delays in the…

    Patch notes
  4. FixUpdate-20260901

    Added a smaller resolution option (960x540).Set item silhouettes in the Compendium will now remain visible until the full set has been collected, making it clearer when previewing a set that some items are still missing.Added a "Hide…

    Patch notes

August

  1. FixUpdate-20260831

    Added additional notes to some skill and item descriptions explaining how Critical Hits and Evasion interact with Magic Damage. Fixed an issue where the tutorial completion achievement would not unlock for some players who carried over…

    Patch notes
  2. Deadline Savior Is Officially Out Now!

    Deadline Savior, is officially out now!It's a desktop idle RPG that keeps you company through those tedious hours of work and turns the time you spend focusing into progress on an adventure!The game is currently 10% off for launch.We've…

    mizuokami
  3. Thank You for Joining the Public Playtest — The Full Version Launches Tomorrow!

    Thank you so much for your enthusiastic participation!More than 800 players signed up for this public playtest, and over 50% of them actually launched the game and played it! We also received a great deal of valuable feedback and…

    mizuokami
  4. Public Playtest Begins August 20!

    Greetings, Heroes!Deadline Savior will officially launch in Steam Early Access on August 31, but before that, we're holding a 10-day Public Playtest!This playtest will feature content very close to the Early Access version, and everyone is…

    mizuokami

June

  1. June 2026 Development Log

    Greetings, adventurers! It is time for our once-every-two-months devlog again! These past two months have mainly been about preparing for the Early Access version. I thought it would be easy to summarize the updates, but when I looked back…

    mizuokami

May

  1. April 2026 Development Log

    Greetings, adventurers!It’s time for our bimonthly devlog update!Over the past two months, we’ve been hard at work preparing for the upcoming Steam Next Fest. This included numerous quality-of-life adjustments and bug fixes. While there are…

    mizuokami

March

  1. February 2026 Development Log

    Greetings, fellow adventurers! Thank you all for your incredible support.Here’s a breakdown of our development progress from the last two months:Focus & Task RewardsWe heard your calls for "direct rewards for focusing"!We are adding a…

    mizuokami

December

  1. Devlog: Second Half of 2025

    First and foremost, I offer my sincerest apologies to all the players looking forward to the game! This devlog is arriving a bit later than intended. There were some unexpected personal family matters that the developer (me) had to attend…

    mizuokami

August

  1. "Deadline Savior" Demo is Out Now!

    The DEMO version is officially available!After a full year of dedicated development, we’re thrilled to finally let everyone try it out!This demo offers around 30–40 hours of content for a single playthrough, featuring two playable…

    mizuokami

June

  1. June 2025 Development Log

    Thank you all for your patience!We’re in the final stretch of preparing the demo, and it’s scheduled to launch this August!Here’s a look at the key development updates from the past two months:Designed and implemented gear for the Paladin…

    mizuokami

April

  1. April 2025 Development Log

    Thank you all for your patience; for these past two months, we’ve been primarily rushing through battle performances. Below are the development highlights for these past two months: Player items and skill equipments can effect in the battle…

    mizuokami

February

  1. February 2025 Development Log

    Hello, everyone! After nearly four months of development, we finally have some progress and visuals to share with you! During this period, we focused mainly on designing the logic layer of the battle system, as well as UI design and…

    mizuokami

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