STEAMDB NEXUS

Steam app 314650 · updated 12 Sep 2026, 18:30 UTC

SpaceEngine

The world's first science-based photorealistic interactive 3D planetarium that models the entire Universe, using procedural generation for uncharted areas.

SpaceEngine Steam header artwork
Cosmographic SoftwareCosmographic Software
268playing now
28524-hour peak
596all-time peak
199average, last 30 days

The last 30 days

−3.7Gain−1.84%% gain344Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

09318627937213 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026265 peakFriday 14 August 2026276 peakSaturday 15 August 2026325 peakSunday 16 August 2026344 peakMonday 17 August 2026298 peakTuesday 18 August 2026277 peakWednesday 19 August 2026233 peakThursday 20 August 2026249 peakFriday 21 August 2026241 peakSaturday 22 August 2026294 peakSunday 23 August 2026299 peakMonday 24 August 2026266 peakTuesday 25 August 2026227 peakWednesday 26 August 2026241 peakThursday 27 August 2026251 peakFriday 28 August 2026244 peakSaturday 29 August 2026300 peakSunday 30 August 2026268 peakMonday 31 August 2026212 peakTuesday 01 September 2026215 peakWednesday 02 September 2026235 peakThursday 03 September 2026209 peakFriday 04 September 2026264 peakSaturday 05 September 2026312 peakSunday 06 September 2026304 peakMonday 07 September 2026281 peakTuesday 08 September 2026220 peakWednesday 09 September 2026228 peakThursday 10 September 2026225 peakFriday 11 September 2026234 peakSaturday 12 September 2026285 peak
Daily peakEvery hourly sample

All time

88 months, June 2019 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

01613224836442019202020212022202420252026June 2019596 monthly peakJuly 2019274 monthly peakAugust 2019121 monthly peakSeptember 2019103 monthly peakOctober 2019104 monthly peakNovember 201996 monthly peakDecember 2019157 monthly peakJanuary 2020142 monthly peakFebruary 2020111 monthly peakMarch 2020138 monthly peakApril 2020111 monthly peakMay 2020119 monthly peakJune 2020147 monthly peakJuly 2020131 monthly peakAugust 2020109 monthly peakSeptember 202099 monthly peakOctober 2020101 monthly peakNovember 2020116 monthly peakDecember 2020148 monthly peakJanuary 2021131 monthly peakFebruary 2021114 monthly peakMarch 2021107 monthly peakApril 2021104 monthly peakMay 2021159 monthly peakJune 2021136 monthly peakJuly 2021171 monthly peakAugust 2021149 monthly peakSeptember 2021124 monthly peakOctober 2021173 monthly peakNovember 2021143 monthly peakDecember 2021138 monthly peakJanuary 2022135 monthly peakFebruary 2022127 monthly peakMarch 2022105 monthly peakApril 2022162 monthly peakMay 2022131 monthly peakJune 2022127 monthly peakJuly 2022118 monthly peakAugust 2022112 monthly peakSeptember 2022163 monthly peakOctober 2022128 monthly peakNovember 2022120 monthly peakDecember 2022143 monthly peakJanuary 2023146 monthly peakFebruary 2023186 monthly peakMarch 2023285 monthly peakApril 2023280 monthly peakMay 2023232 monthly peakJune 2023224 monthly peakJuly 2023203 monthly peakAugust 2023176 monthly peakSeptember 2023204 monthly peakOctober 2023249 monthly peakNovember 2023189 monthly peakDecember 2023279 monthly peakJanuary 2024241 monthly peakFebruary 2024211 monthly peakMarch 2024234 monthly peakApril 2024416 monthly peakMay 2024222 monthly peakJune 2024230 monthly peakJuly 2024210 monthly peakAugust 2024167 monthly peakSeptember 2024217 monthly peakOctober 2024208 monthly peakNovember 2024281 monthly peakDecember 2024272 monthly peakJanuary 2025254 monthly peakFebruary 2025259 monthly peakMarch 2025333 monthly peakApril 2025233 monthly peakMay 2025241 monthly peakJune 2025245 monthly peakJuly 2025222 monthly peakAugust 2025227 monthly peakSeptember 2025307 monthly peakOctober 2025333 monthly peakNovember 2025376 monthly peakDecember 2025361 monthly peakJanuary 2026328 monthly peakFebruary 2026350 monthly peakMarch 2026434 monthly peakApril 2026432 monthly peakMay 2026465 monthly peakJune 2026304 monthly peakJuly 2026308 monthly peakAugust 2026410 monthly peakSeptember 2026312 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0111221332443July 2026August 2026September 2026October 2026July 2026308 peak — daily detail belowAugust 2026410 peak — hourly detail belowSeptember 2026312 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

08316624933301 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026277 peakThursday 02 July 2026277 peakFriday 03 July 2026288 peakSaturday 04 July 2026304 peakSunday 05 July 2026308 peakMonday 06 July 2026276 peakTuesday 07 July 2026286 peakWednesday 08 July 2026285 peakThursday 09 July 2026270 peakFriday 10 July 2026251 peakSaturday 11 July 2026274 peakSunday 12 July 2026256 peakMonday 13 July 2026247 peakTuesday 14 July 2026227 peakWednesday 15 July 2026220 peakThursday 16 July 2026230 peakFriday 17 July 2026237 peakSaturday 18 July 2026250 peakSunday 19 July 2026240 peakMonday 20 July 2026221 peakTuesday 21 July 2026235 peakWednesday 22 July 2026247 peakThursday 23 July 2026248 peakFriday 24 July 2026225 peakSaturday 25 July 2026249 peakSunday 26 July 2026241 peakMonday 27 July 2026240 peakTuesday 28 July 2026232 peakWednesday 29 July 2026220 peakThursday 30 July 2026229 peakFriday 31 July 2026218 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

011122133244301 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026233 peakSunday 02 August 2026236 peakMonday 03 August 2026245 peakTuesday 04 August 2026238 peakWednesday 05 August 2026232 peakThursday 06 August 2026230 peakFriday 07 August 2026220 peakSaturday 08 August 2026256 peakSunday 09 August 2026301 peakMonday 10 August 2026293 peakTuesday 11 August 2026277 peakWednesday 12 August 2026410 peakThursday 13 August 2026277 peakFriday 14 August 2026276 peakSaturday 15 August 2026325 peakSunday 16 August 2026344 peakMonday 17 August 2026298 peakTuesday 18 August 2026277 peakWednesday 19 August 2026233 peakThursday 20 August 2026249 peakFriday 21 August 2026241 peakSaturday 22 August 2026294 peakSunday 23 August 2026299 peakMonday 24 August 2026266 peakTuesday 25 August 2026227 peakWednesday 26 August 2026241 peakThursday 27 August 2026251 peakFriday 28 August 2026244 peakSaturday 29 August 2026300 peakSunday 30 August 2026268 peakMonday 31 August 2026212 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

08416825333701 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026215 peakWednesday 02 September 2026235 peakThursday 03 September 2026209 peakFriday 04 September 2026264 peakSaturday 05 September 2026312 peakSunday 06 September 2026304 peakMonday 07 September 2026281 peakTuesday 08 September 2026220 peakWednesday 09 September 2026228 peakThursday 10 September 2026225 peakFriday 11 September 2026234 peakSaturday 12 September 2026285 peak

October 2026

SpaceEngine was released on 11 Jun, 2019.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:30 UTC
App ID
314650
Last updated
17 Aug 2026 build 24591999
Developer
Cosmographic Software
Publisher
Cosmographic Software
Release date
11 Jun, 2019
Platforms
Windows
Download size
3.83 GB
Install size
4.01 GB
Genres
Casual, Indie, Simulation, Early Access
Game modes
Single-player
Controller support
Partial
Early Access
Listed in Early Access

Features & support

Steam features

VR SupportSteam WorkshopFamily Sharing

Controllers & input

Tracked Controller SupportPartial Controller Support

Accessibility

Popular tags

Early AccessOpen WorldSci-fiCasualSandboxSpaceSpace Sim3DRealisticScienceFlightEducationSimulationColorfulRelaxingAtmosphericFuturisticSingleplayerIndieProcedural Generation
About this gameFull description from Steam
SpaceEngine is a 1:1 scale science-based Universe simulator, featuring billions upon billions of galaxies, nebulae, stars, and planets, all shown at their full real-world scale. Explore Earth and our neighboring worlds in the Solar System, orbit a black hole in a galaxy billions of light-years away, or visit anything in between seamlessly, with no transitions. All of time and space are yours to explore – cruise between the stars at a million times the speed of light, and accelerate time to watch the orbital motions of a thousand worlds play out before your eyes. Every planet you encounter in your journey will feature procedural 3D terrain with detailed textures. Everything you see in the sky – stars and galaxies, planets and moons, asteroids and comets, black holes and neutron stars, star clusters and nebulae – are yours to explore at the press of a button. Spacecraft with Newtonian physics and pilot-assist autopilot features (in early development but fully usable) are yours to fly anywhere in the universe in the Flight Simulator mode. SpaceEngine is also very friendly for creators of mods and add-ons – create your own planets, star systems, even galaxies, import your own spacecraft models, create custom GUI skins, and more, all easily sharable with others. With SpaceEngine, the possibilities are limitless. SpaceEngine Planetarium capabilities: Astronomy All types of celestial objects are represented: galaxies, nebulae, stars and star clusters, planets and moons, comets and asteroids. Known celestial objects are represented using data from catalogs: galaxies (NGC/IC), stars (HIPPARCOS), star clusters, nebulae, and planets (Solar System and known extrasolar planets). Regions of space not yet cataloged feature procedurally generated objects: galaxies, stars, star clusters, nebulae, and planetary systems. Controls You are free to move around the universe – travel seamlessly between any object and any distance, from surface to orbit to interstellar and intergalactic space. Moving through space is as easy as "click and go", as well as game-style free flight using the WASD keys or a gamepad. Also, time travel is possible: you can accelerate, decelerate, or reverse the flow of time, and jump to a specified date. Detailed interactive tutorials will familiarize you with the controls. Graphics Volumetric 3D models of galaxies and nebulae with interstellar dust clouds, and 3D landscapes on planets and stars. For many Solar System bodies, actual data from space probes is used, with huge, high-resolution texture packs available as free DLC. For unmapped and procedural planets, the surface is generated procedurally using your computer's GPU. Other features include realistic atmospheric scattering, eclipse shadows, animated auroras and comet tails, and physically-based light warping near black holes and neutron stars, with animated accretion disks and jets. Physics Realistic and physically-based generation of procedural objects (galaxies, star systems, planets) and their physical properties (mass, radius, temperature, atmospheric parameters, etc). The orbital motion of planets, moons, and stars in multiple-star systems are accurately calculated and displayed. Realistic space ship design concepts and physics: orbital motion, atmospheric flight model, and Alcubierre warp drive physics. Virtual reality SpaceEngine supports Oculus (via native library) and SteamVR (HTC Vive, Valve Index, WMR and other headsets). Support of VR controllers is partial: you can select objects with one controller and move around with the other one. Please note that VR support is still a work in progress, and new users should become familiar with the program in 2D before trying to use VR. Sound Original background music tracks made by many authors, with context-sensitive playback. Sound effects for planetary environments and space ships are in development. Tools Built-in tutorials will help you start using the Planetarium. Search for celestial objects by name and search for the nearest star systems. Browse the cosmos using a scalable Universe map and planetary system chart. Saving, exporting, and importing of locations is supported, which can easily be shared between users. The program keeps an automatic journal of objects you have recently visited. Learn every detail about the objects you find using the built-in “Wiki” info system, with additional hand-written descriptions of many known objects. Display the orbital paths of celestial objects, labels and markers, constellations, and other informational tools. Multi-language support Currently SpaceEngine is available in English, German, French, Italian, Spanish, Dutch, Finnish, Swedish, Croatian, Czech, Polish, Ukrainian, Russian, Catalan, Chinese, Japanese, Korean languages. Many new localizations are under development. Only localizations which are 100% complete are displayed on the Steam store page, but you can enable others in-game. Modding SpaceEngine supports creating and importing user add-ons: catalogs, models and textures for deep space objects, planets, and space ships. Spacecraft models, representing both real and fictional designs – including from popular sci-fi franchises – are commonly imported and shared by the community on the Steam Workshop.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i3-3220T or AMD FX-4100 Memory: 6 GB RAM Graphics: GeForce GTX 1050 Ti or Radeon RX 460 (4 GB) Storage: 4 GB available space VR Support: SteamVR or Oculus PC Additional Notes: Screen resolution of at least 1280x720 required to display all user interface elements. Graphics card must have at least 3 GB of VRAM.

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5-4430 or AMD FX-8350 Memory: 8 GB RAM Graphics: GeForce GTX 1060 (5/6 GB) or Radeon RX 480 (8 GB) Storage: 50 GB available space Additional Notes: Screen resolution of at least 1920x1080 recommended for all user interface elements to fit comfortably. Graphics card should have at least 5 GB of VRAM.

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages18 languages
LanguageFull audio
English
German
Russian
Italian
French
Finnish
Polish
Spanish - Latin America
Spanish - Spain
Traditional Chinese
Simplified Chinese
Dutch
Czech
Swedish
Japanese
Portuguese - Brazil
Turkish
Ukrainian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, May 2023 to Aug 2026 · times in UTC

August

  1. Build 0.991.50.2155

    Hey folks! The August update has passed Beta and is now live! This includes some future-proofing work for system builders and ship modelers, as well as catalog adjustments made from community notes and the addition of the first-of-its-kind…

    Patch notes
  2. 0.991.50.2155 Public Beta

    Hey folks~The next batch of updates and fixes is now available for public testing. This includes some future-proofing work for system builders and ship modelers, as well as adjustments made from community Catalog Notes and the addition of…

    Patch notes

June

  1. Build 0.991.50.2145

    Hey folks!No issues arose from the Beta, so the June catalog update is now live! This update brings a fix to unit conversion for stars with masses defined in kilograms, as well as a fix for artifacts with ship engine effects for those who…

    Patch notes
  2. 0.991.50.2145 Public Beta

    Hey folks!It's been a busy month for exoplanet data releases, with as many, if not more, than the entirety of Spring!We appreciate the increase in quantity and quality of catalog notes we've been receiving from the community across all…

    Patch notes

May

  1. Build 0.991.50.2140

    Hey folks!The first regular update of the year is now out on the public branch! We've been chipping away at some tricky technical issues, which will be the focus in the patch notes below. The first issue we've resolved is the "function not…

    Patch notes

April

  1. 0.991.50.2140 Public Beta Update

    Hey folks!Thanks for the feedback and reports from the Beta branch. We’ve made some tweaks to the Beta that, barring any issues, should move to public very soon. The focus of this patch is to iterate on our file path changes and give folks…

    Patch notes
  2. 0.991.50.2125 Public Beta

    Hey folks!The first regular update of the year is now available on the beta branch. In this update are two major changes: file paths and video encoding. Each is outlined below, and all of this information will be permanently housed on the…

    Patch notes

February

  1. SpaceEngine Merchandise Now Available!

    Hey folks!We've been at work behind the scenes on something many have been waiting for: merch! This first collection primarily features the classic blue SpaceEngine logo, as well as iconic scenes, like objects from our Solar System. On…

    Jonathan

December

  1. Build 0.991.49.2095

    Hey Folks!With Beta formalities concluded, our tiny patch is now on Public. Just a quick fix, plus the monthly serving of catalog updates~Carrying over the fun fact from the Beta: if you've been wondering where the host stars are in the…

    Patch notes
  2. 0.991.49.2095 Public Beta

    Hey folks!We're squeezing in one more tiny patch before the holidays, with monthly catalog additions and a fix. This Beta window serves as a brief sanity check (To opt in, go to Steam Library, right click SpaceEngine, then click Properties>…

    Patch notes

November

  1. Build 0.991.49.2090: The Universe Generation Update

    Hey folks!Our next major patch, 0.991: The Universe Generation Update, is now live! This update brings major changes to SpaceEngine’s procedural generation systems, elevating all things beyond the known universe and breaking from the…

    Jonathan
  2. 0.991.49.2090 Public Beta Update

    Hey folks!Today's Beta update brings you the second (and tentatively final) wave of fixes that affect generation, meaning yes, the universe will be resetting once more! Our focus is on fixing bugs introduced with 0.991, specifically, as…

    Patch notes

October

  1. 0.991.49.2085 Public Beta Update

    Hey folks!Thanks for all the bug reports and feedback with the 0.991 beta! We're tracking everything coming in and have a first wave of fixes for you for further testing. As we warned with the original beta drop, this update will once again…

    Patch notes

September

  1. 0.991.49.2080 Public Beta

    NOTICE: This Beta involves a Universe reset. Many of your saved locations from 0.990 will not work in this version. Use caution, and label your old locations!Hey folks!We're opening the gates on 0.991 with an extended Beta to ensure…

    Patch notes
  2. Overview of the 0.991 Universe Generation Update

    Authors: Dr. Megan, Sean, Jonathan, and Brendan Note: you can view the blog full blog post on our website for more images, interactive image comparisons, and more. Hey folks! In preparation for the public release of the Universe Generation…

    HarbingerDawn
  3. 0.991: The Universe Generation Update is Coming Soon!

    Hey folks!We’re heads-down on improvements while we prepare our next major release, 0.991: The Universe Generation Update! The team has been hard at work behind the scenes on all things procedural, bringing you a slew of improvements and…

    Jonathan

July

  1. Build 0.990.48.2075

    Hey folks!Beta has come back stable, so your monthly dose of catalog additions is now on the public branch!This build includes a fix for brown dwarf properties being affected by your display mode (HDR and Auto/Manual exposure settings), and…

    Patch notes
  2. 0.990.48.2075 Public Beta

    Hey folks!Staying cool? Remember to take breaks and stay hydrated if you live in warmer areas! We have another Beta prepared to keep you inside with the usual helping of fixes and catalog updates.Like with all Betas, you'll need to opt in…

    Patch notes

June

  1. Build 0.990.48.2070

    Hey folks!No new bug reports from the Beta branch, so we're pushing to public! This build brings your usual helping of catalog additions/fixes while work continues on larger future updates (when we have more to show, we will!)Some users…

    Patch notes
  2. 0.990.48.2070 Public Beta

    Hey folks!Any enthusiasts attending CASCA 2025 may have spotted some SE team members in attendance! A big thank you to all the interest in our humble space sim~The team is back now with the next round of catalog updates for the Beta branch.…

    Patch notes

May

  1. Build 0.990.48.2065

    Hey folks~ The weekend Beta came back clean, so we're pushing to public! We're happy to see an increase in catalog reporting by the community. Please keep it up! In this update, the Galaxy IC 1101 is now a Black Hole host, with its central…

    Patch notes
  2. Build 0.990.48.2065 Public Beta

    Hey folks! Business as usual with fixes and catalog updates for this smaller Beta round. One notable change included with this update is that the Galaxy IC 1101 is being converted into a black hole host thanks to the diligent reporting by…

    Patch notes

April

  1. Build 0.990.48.2055: Many Mini Moons

    No issues detected in the Beta branch, so we're pushing the update to public! Here's the relevant news from the Beta post: This month had a lot of extra catch-up between the usual exoplanet updates, more behind-the-scenes updates (as teased…

    Patch notes
  2. 0.990.48.2055 Public Beta

    Hey folks! This month had a lot of extra catch-up between the usual exoplanet updates, more behind-the-scenes updates (as teased during our anniversary post in case you only read Steam notes), and the very exciting discovery of over a…

    Patch notes

March

  1. Build 0.990.48.2050: Somewhere to Go

    Nothing major cropped up over the weekend, so we're clearing the Beta build for public release! This update brings fixes for some known issues with temperature ranges, along with a healthy serving of new exoplanets. Also new with this set…

    Patch notes

February

  1. 0.990.48.2050 Public Beta

    Hey folks! This Beta brings various fixes that will require testing before moving to public. Items we really want to ensure are working are highlighted in bold! We're also experimenting with a small format change to patch notes to better…

    Patch notes

January

  1. Steam PC Café License Price Decrease

    SpaceEngine has always held true as both a scientific tool and chill exploration sim. Users can pick it up and put it down as long as desired with no save points or time pressure, like a malleable atlas of the universe in a digital library.…

    Jonathan
  2. Build 0.990.48.2040: Warnings Optional

    Hey folks! No surprises from the beta, so moving straight to public with the latest update! We're bringing the usual catalog updates, as well as a new config parameter, ShowSeizureWarning, to enable/disable the bootup seizure warning. This…

    Patch notes
  3. 0.990.48.2040 Public Beta

    Hey folks! We're starting the year off with one of our regularly scheduled catalog updates. This brief beta serves as a safety net in the case anything catches on fire, so send any bug reports through the usual channels (#bug-reports on…

    Patch notes

December

  1. Build 0.990.48.2038: Climate Model Improvements

    Thanks for the Beta testing, folks! The highly anticipated Climate Model improvements are ready to go live! Thank you to all of our beta testers and community members for your useful feedback. We particularly enjoyed seeing all of the fun…

    Jonathan
  2. 0.990.48.2038 Public Beta

    Hey folks! With magnitudes fixed, we're giving the Climate Model some more love! You can expect better accuracy with regards to temperatures and wind speeds (see the Changelog for specifics) among the usual bug squishing efforts! As always…

    Patch notes

October

  1. Hotfix 0.990.48.2036

    Hey folks! We didn't see any new issues pop up in the Beta, so the previous JuMBO catalog update is back, sans magnitude issues! For anything that slips through the cracks, please continue to report bugs and issues on the Discord and Steam…

    Patch notes
  2. 0.990.48.2036 Public Beta

    Hey folks! We have reverted the bug that was causing magnitudes to display wildly incorrect values. The change was intended to be an accuracy improvement, but it wasn't playing nice with existing calculations. While fixing the bug, we…

    Jonathan

September

  1. Temporary Rollback: JuMBO Update

    We have received a lot of reports of issues with the display of magnitudes for planets and other non-Star objects after the last release. We have rolled back to the previous version on the main branch while we work on a fix. Thank you for…

    Patch notes
  2. Hotfix 2; 0.990.48.2034

    Hey folks! We're bringing your monthly dose of catalog updates, featuring several recently discovered JuMBO's in the Trapezium cluster! If your first thought was of overly large trapeze swings, you're not alone. Dr. Megan has written up a…

    Patch notes

August

  1. Hotfix 0.990.48.2034

    Changelog (0.990.48.2034): Increased precision for physical and rotational parameters in exported exoplanet and star scripts Fixed bug with loading/saving workshop addons list when an addon had a quote mark in its name Fixed crash in the…

    Patch notes

July

  1. Hotfix 0.990.48.2032

    Changelog (0.990.48.2032): Fixed a bug that crashed tutorials Updated localizations Updated the exoplanet and host star catalog (new planets/hosts, updated distances to hosts) Updated the Pleiades cluster and Orion Trapezium Cluster star…

    Patch notes

June

  1. Build 0.990.48.2028: The Hi-Res Screenshot Tool

    Hey folks! Thanks again for your diligent Beta testing! Today we're bringing the High-Resolution Screenshot Tool to public, enabling you to take a screenshot of any reasonable (or unreasonable!) resolution, even if you have less than…

    Jonathan
  2. 0.990.48.2024 Public Beta

    Hey folks! It's been five years to the day since SpaceEngine was released on Steam. We're celebrating this milestone with the addition of a high-resolution screenshot tool, letting you capture the universe in greater detail than ever…

    Jonathan

April

  1. Build 0.990.47.2015: Catalog Updates, Additions, and Fixes

    Thanks to everyone who partook in the Beta! The public release has a few more additions which will be highlighted along with the patch notes from the Beta. Dr. Megan highlighted one of the new exoplanets, as well as two new black hole…

    Jonathan
  2. 0.990.47.2015 Public Beta

    Hey folks! Hope you enjoyed the eclipse! The ongoing refactoring process still demands high commitment, but we wanted to get something out to address the new science and add our newest exoplanetary neighbors as our work continues! Dr.…

    Patch notes

December

  1. Patch 0.990.46.2005

    This small patch adds another check to the shader compiling process, and automatically disables old Workshop addons which have invalid or incompatible shader pak file encryption. Changelog Workshop addons with incompatible shaders or shader…

    Patch notes
  2. Build 0.990.46.2000: The Catalog Update

    Today’s update includes several smaller updates to several SpaceEngine features. The first is a major exoplanet catalog expansion. We have added 336 new exoplanets, 214 new exoplanet host stars, eight new brown dwarfs/stellar binaries, and…

    SpaceEngineer

November

  1. Climate Model Public Release and Discord Q&A

    Recently, we announced the addition of a Climate Model to SpaceEngine, which introduced global temperature maps, local pressures, local densities, wind speeds, and more, affecting planets, moons, and asteroids. An overview of the Climate…

    Arcturus

September

  1. Update 0.990.46.1980: The Climate Model

    Author: Dr. Megan Tannock Have you ever wondered how the temperature might vary across different parts of the surface of your favorite planet or moon as the sun sets, or as you travel from the equator to the poles? Wonder no more! We have…

    astrogal27

August

  1. Price correction

    Hey folks, First: We're sorry, and want to apologise to our community for the inflated prices which were listed in some regions. We recently raised our prices due to several factors (inflation, under-pricing in several areas, team…

    Patch notes

July

  1. Update 0.990.46.1975: A Few Important Bug Fixes

    Build 0.990.46.1975 Fixed crash at startup on Intel HD (released in previous silent hotfix) Fixed color inversion bug in VR on AMD Radeon Fixed bright artifacts in the bloom effect at 4k+ resolutions on AMD Radeon Updated localizations

    Patch notes
  2. Update 0.990.46.1970: Event Finder Tool

    Have you ever tried to find a beautiful alignment of multiple moons in the sky of some random procedural planet to take a nice screenshot? Or find a triple solar eclipse on an alien gas giant? Or find all transits by Venus of the Sun’s…

    HarbingerDawn

May

  1. Update 0.990.46.1965: bug fixes and improvements

    Today's small update 0.990.46.1965 is mostly bugfixes. Highlights include fixing Intel Iris Xe graphics crashing on startup, and (we hope!) a fix for the issue of flickering stars experienced by some users (this issue is very difficult to…

    Patch notes
  2. Patch 0.990.46.1965

    Today's small update 0.990.46.1965 is mostly bugfixes. Highlights include fixing Intel Iris Xe graphics crashing on startup, and (we hope!) a fix for the issue of flickering stars experienced by some users (this issue is very difficult to…

    Patch notes

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