STEAMDB NEXUS

Steam app 2963600 · updated 12 Sep 2026, 19:22 UTC

Card Cultivation

Card Cultivation is a card management game that visualizes the process of cultivating immortality through cards. In the game, you will play as a cultivation practitioner: cultivate techniques, explore treasures, and craft weapons, Throughout re-cultivation, you will recover memory.

Card Cultivation Steam header artwork
DarkIndexIndieArk
60playing now
12624-hour peak
1,080all-time peak
86average, last 30 days

The last 30 days

−47.8Gain−35.63%% gain249Peak

720 hourly samples, with the daily peak drawn over them. Weekends are shaded.

06312719025413 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202672 peakFriday 14 August 2026232 peakSaturday 15 August 2026235 peakSunday 16 August 2026221 peakMonday 17 August 2026197 peakTuesday 18 August 2026192 peakWednesday 19 August 2026187 peakThursday 20 August 2026178 peakFriday 21 August 2026166 peakSaturday 22 August 2026181 peakSunday 23 August 2026166 peakMonday 24 August 2026136 peakTuesday 25 August 2026129 peakWednesday 26 August 2026135 peakThursday 27 August 2026114 peakFriday 28 August 2026150 peakSaturday 29 August 2026129 peakSunday 30 August 2026147 peakMonday 31 August 2026122 peakTuesday 01 September 2026129 peakWednesday 02 September 2026134 peakThursday 03 September 2026139 peakFriday 04 September 2026126 peakSaturday 05 September 2026131 peakSunday 06 September 2026115 peakMonday 07 September 2026120 peakTuesday 08 September 2026128 peakWednesday 09 September 2026126 peakThursday 10 September 2026110 peakFriday 11 September 2026115 peakSaturday 12 September 2026126 peak
Daily peakEvery hourly sample

All time

7 months, March 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02925838751kMar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026March 20261,080 monthly peakApril 2026253 monthly peakMay 2026238 monthly peakJune 2026194 monthly peakJuly 2026276 monthly peakAugust 2026400 monthly peakSeptember 2026139 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0108216324432July 2026August 2026September 2026October 2026July 2026276 peak — daily detail belowAugust 2026400 peak — hourly detail belowSeptember 2026139 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

07514922429801 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202675 peakThursday 02 July 202692 peakFriday 03 July 202697 peakSaturday 04 July 2026111 peakSunday 05 July 2026109 peakMonday 06 July 202696 peakTuesday 07 July 202697 peakWednesday 08 July 202683 peakThursday 09 July 202685 peakFriday 10 July 202672 peakSaturday 11 July 202689 peakSunday 12 July 202687 peakMonday 13 July 202668 peakTuesday 14 July 202669 peakWednesday 15 July 202665 peakThursday 16 July 202659 peakFriday 17 July 202659 peakSaturday 18 July 202666 peakSunday 19 July 202677 peakMonday 20 July 202681 peakTuesday 21 July 202669 peakWednesday 22 July 202677 peakThursday 23 July 202673 peakFriday 24 July 202672 peakSaturday 25 July 202697 peakSunday 26 July 2026107 peakMonday 27 July 202694 peakTuesday 28 July 2026100 peakWednesday 29 July 202682 peakThursday 30 July 2026130 peakFriday 31 July 2026276 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

010821632443201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026344 peakSunday 02 August 2026389 peakMonday 03 August 2026400 peakTuesday 04 August 2026397 peakWednesday 05 August 2026374 peakThursday 06 August 2026358 peakFriday 07 August 2026310 peakSaturday 08 August 2026315 peakSunday 09 August 2026303 peakMonday 10 August 2026278 peakTuesday 11 August 2026270 peakWednesday 12 August 2026241 peakThursday 13 August 2026249 peakFriday 14 August 2026232 peakSaturday 15 August 2026235 peakSunday 16 August 2026221 peakMonday 17 August 2026197 peakTuesday 18 August 2026192 peakWednesday 19 August 2026187 peakThursday 20 August 2026178 peakFriday 21 August 2026166 peakSaturday 22 August 2026181 peakSunday 23 August 2026166 peakMonday 24 August 2026136 peakTuesday 25 August 2026129 peakWednesday 26 August 2026135 peakThursday 27 August 2026114 peakFriday 28 August 2026150 peakSaturday 29 August 2026129 peakSunday 30 August 2026147 peakMonday 31 August 2026122 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

0387511315001 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026129 peakWednesday 02 September 2026134 peakThursday 03 September 2026139 peakFriday 04 September 2026126 peakSaturday 05 September 2026131 peakSunday 06 September 2026115 peakMonday 07 September 2026120 peakTuesday 08 September 2026128 peakWednesday 09 September 2026126 peakThursday 10 September 2026110 peakFriday 11 September 2026115 peakSaturday 12 September 2026126 peak

October 2026

Card Cultivation was released on 4 Mar, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:22 UTC
App ID
2963600
Developer
DarkIndex
Publisher
IndieArk
Release date
4 Mar, 2026
Platforms
Windows
Genres
Simulation
Game modes
Single-player
Controller support
Unknown
Achievements
82

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

Card GameXianxiaCard BattlerTabletopTime ManagementManagementResource ManagementRPGOrganizingOpen WorldExplorationStory RichChoices MatterSimulationSingleplayerSandbox2DNarrativeLore-RichTurn-Based Combat
About this gameFull description from Steam
《Card Cultivation》 is a card-based simulation game set in a cultivation world. In this game, everything from characters, monsters, magical artifacts, and materials are represented by cards. Even abstract concepts such as memories, insights, and inner demons are visualized as cards. You will need to manage these various cards to re-cultivate and achieve immortality within the game. By dragging cards onto the operation table, you can execute different commands to create new cards. For example: combining materials to obtain magical artifacts, or combining insights to acquire mental techniques. The game will include over 500 cards: 100+ different magical artifacts 200+ different rare materials 50+ different mental techniques Craft magical artifacts and prepare for adventures in the martial world! Wield your sword to slay monsters and gather rare materials. Discover unparalleled magical artifacts and overpower gods and demons! Your memory is lost. Throughout the game, each action gives you the chance to retrieve lost memory fragments, uncovering parts of your lost memories, and reliving that past experience.
Content & age ratings3 regional ratings

Regional ratings

CADPA16本游戏是一款具有随机元素的策略生存类游戏,适用于年满16周岁及以上的用户。建议未成年人在家长监护下使用游戏产品。家长可以根据未成年人的实际情况管理其游戏行为。我们鼓励家长关注并使用我们的家长监护服务,以确保孩子的游戏时间和内容适当。
DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: Dual Core 2 GHz Memory: 4 GB RAM Graphics: GTX 1060 3G DirectX: Version 9.0 Storage: 500 MB available space

Recommended

Supported languages4 languages
LanguageFull audio
Simplified Chinese
English
Traditional Chinese
Russian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

82 achievements in total.

Show selected achievements (may contain spoilers)
AwakeAchievement
Foundation EstablishmentAchievement
Core FormationAchievement
Nascent SoulAchievement
The Path of ImmortalityAchievement
The Path of ImmortalityAchievement
The Path of ImmortalityAchievement
The Path of ImmortalityAchievement
The Path of ImmortalityAchievement
Magical ArtifactAchievement

View all Steam achievements

50 developer announcements, Mar 2026 to Sep 2026 · times in UTC

September

  1. Game Adjustments(20260903)

    Game Adjustments 1. Nascent Souls can now be used in place of Inner Pills to rank up / upgrade the rarity of spirit beasts and cultivate divine souls. 2. Demon King Inner Pills from the Nascent Soul Realm can now also be sold. Bug Fixes 1.…

    Patch notes
  2. Game Adjustments(20260901)

    Game Adjustments 1. Added new attribute/Champion reward pills: Tianshu Pill (increases spell damage when consumed) and Quenched Poison Pill (increases poison damage when consumed). 2. Adjusted the positions of some cards and portals in the…

    Patch notes

August

  1. Game Adjustments(20260831)

    Game Adjustments 1. Nascent Soul Realm cultivators encountered in the world will now also leave behind a Nascent Soul upon defeat. After defeating a neutral Nascent Soul cultivator, there is a chance to trigger a revenge event, drawing in a…

    Patch notes
  2. Game Adjustments(20260818)

    Game Adjustments Added new cultivation manuals: Lianyuan Treasure Mirror (Foundation Establishment Realm) and Tongxin Canon (Golden Core Realm). Bug Fixes Urgent fix for a critical issue where players could obtain Golden Core rewards while…

    Patch notes
  3. Game Adjustments(20260817)

    Game Adjustments Added a new feature for the Mysterious Man: after purchasing items from him, he will provide key guidance. (Qi Refining Stage: how to obtain Tranquil Heart Herb; Foundation Establishment Stage: how to obtain Red Dao Cards…

    Patch notes
  4. Game Adjustments(20260813)

    Game Adjustments Karmic Opportunity rewards in city defense have been replaced with Benevolent Karmic Fate. The codex now includes entries for Demon King magic treasures and their corresponding innate skills. Added a new Nascent Soul…

    Patch notes
  5. Game Adjustments(20260807)

    Game Adjustments Readjusted the stats of Heavenly Thunder Cards (ATK and HP). Heavenly Thunder Cards now gain increased HP based on their rarity. The damage of Qilin's Skill 2 has also been adjusted. Increased the obtainable points for the…

    Patch notes
  6. Game Adjustments(20260805)

    Game Adjustments All clones summoned by skills are now set to the Five Elements attribute of their respective trait, and clones summoned by different skills are independent of one another. Innate Skill: Fluffy Bunny adjusted: Summons a…

    Patch notes
  7. Game Adjustments(20260804)

    Game Adjustments Added several realistic-style fan-created loading screens made by players. Since container-type magic treasures now have multiple acquisition methods, they will no longer be refreshed in the Mystery Pavilion. Players can…

    Patch notes
  8. Game Adjustments(20260803)

    Game Adjustments Added several realistic-style fan-created loading screens submitted by players. Optimized Insight combination mechanics: all lower-realm Insight Cards can now be manually selected during comprehension. Bug Fixes Fixed an…

    Patch notes
  9. Game Adjustments(20260801)

    Game Adjustments Selectable reward cards can now be stacked and stored in the inventory. Bug Fixes Fixed an issue where the Dark Water Banner could not store Water-element cards below the Nascent Soul Realm. Fixed various text errors…

    Patch notes

July

  1. Game Adjustments(20260731)

    Game Adjustments After reaching the Nascent Soul Realm, you can investigate Karmic Causes to directly discover one Nascent Soul Demon King. The Mystery Pavilion will no longer refresh exclusive Demon King magic treasures. The "Dull Mind &…

    Patch notes
  2. Update

    Dear players of Legend of Card Cultivation,Greetings,It has been nearly a month since our last update. During this period, we have received a great deal of feedback and suggestions from players, as well as creative works shared by many…

    无名氏
  3. Game Adjustments(20260706)

    Game Adjustments Skill adjustments for the Phantom Sound Butterfly: Its original effect of inflicting Confusion on enemies upon entering battle has been reworked into an innate card trait that activates without requiring blue rarity. A new…

    Patch notes
  4. Update Recap & July Update Plan

    Hello, players! Long time no see. First, we would like to share the latest development progress for Card Cultivation with everyone.I. June Update RecapKey Completed ContentNew Su Ruanruan Foundation Establishment QuestlineWe have added new…

    IA-FB
  5. Game Adjustments(20260703)

    Game Adjustments Defeating cultivators in the Dao Inquiry Arena now rewards players with a substantial amount of cultivation experience. Bug Fixes Fixed an issue where some Core Formation cultivators incorrectly possessed Nascent Soul-tier…

    Patch notes
  6. Bug Fixes

    Fixed an error where Nascent Soul-tier cultivators would incorrectly appear in the Dao Inquiry Arena for players at the Core Formation realm.

    Patch notes
  7. Game Adjustments(20260702)

    New Gameplay Added a new secret realm: Dao Inquiry Arena. It is a temporary dueling ground constructed by powerful cultivators, with a fixed location on the mountain beside Yunjian City. Upon obtaining the card Sparring Invitation, you may…

    Patch notes

June

  1. Game Adjustments(20260617)

    Game AdjustmentsOptimized the quest flow for Su Ruoruo.Added a rare random encounter The Immortal Old Cultivator, which rewards players with a sacred beast name.Added the blueprint for the Spirit Raising Vessel, obtainable via the The…

    Patch notes
  2. (Catch-up) Game Adjustments(20260613)

    Game AdjustmentsAdded new entries for Azure Cloud Lynx and Su Ruoruo to the in-game codex.Bug FixesFixed a bug in the Battle of the Waterfall story quest where the protagonist card would be lost if Xiao Zhenmo succumbed to demonic…

    Patch notes
  3. Game Adjustments(20260611)

    Game Adjustments The Restraint skill from one tentacle of the North Sea Octopus Demon King now only takes effect for the first 3 rounds. Added new avatars for Free Mode (fan art). Bug Fixes Fixed abnormal Spirit Energy consumption caused…

    Patch notes
  4. Game Adjustments(20260610)

    Game Adjustments 1. Added a new optional quest in the Reclusive Masters series: The Mysterious Expert of the Blazing Cavern. (Some quests only work with new save files) 2. Adjusted the Web ability of the Ghost-Faced Spider: The…

    Patch notes
  5. Game Adjustments(20260608)

    Game Adjustments 1. The monster lairs near Nameless Village, Jinling City and Moonlake City are now independent instances. (Effective for new save files only) 2. monster lairs around Nameless Village now only spawn Qi Refining-tier secret…

    Patch notes
  6. 自由模式&奇遇玩法正式更新(20260605)

    Dear Fellow Cultivators, Having gone through prolonged practical playtesting on the Beta build and multiple rounds of tweaks and refinements, the Free Play Mode and Random Adventure mechanics have matured into stable builds and are…

    无名氏
  7. Game Adjustments(20260603)

    Game Adjustments 1. Raised the spawn chance for secret realms including Spatial Rift. 2. Heavenly Dao Power can now discard tutorial guide cards. 3. Container-type magical treasure adjustments: Spirit Raising Vessel has its resource cost…

    Patch notes

May

  1. Update Recap & June Update Plan

    Hello, fellow cultivators!We would like to share a brief update on the recent development progress of Card Cultivation.1. May Update RecapSince May, we have continued to make multiple rounds of adjustments and optimizations to the game…

    IA-FB
  2. New Random Encounter Gameplay Now Live (May 29, 2026)

    Brand-New Map Random Encounter SystemRandom encounters will appear during Sword Flight, including random secret realms, cultivators, spirit beasts, spirit grasses, materials and merchants, as well as hostile cultivators. Simply touch an…

    无名氏
  3. Game Adjustments & New Gameplay Preview (May 21, 2026)

    New Gameplay Preview Since the game was launched, we have always listened carefully to every player’s opinions and accepted all suggestions and feedback humbly. To live up to everyone’s love and expectations, we are fully optimizing and…

    Patch notes
  4. Game Adjustments (2026.05.15)

    Game Adjustments 1. Added new Innate Trait: Heaven's Condemned; Treasure Trait: Heirloom Blade. 2. Natal Skills are now immune to sealing effects. 3. Trait mechanism adjustment: Chosen One: Changed to manual selection mode. Beast Tamer: Now…

    Patch notes
  5. Game Adjustments(20260513)

    Game Adjustments 1. Renamed the trait Drunken Fist Master to Drunken Immortal. 2. Added new traits: Treasure Trait: Thousand Tribulations Puppet Heavenly Dao Traits: Enhanced Cultivation, Enhanced Karma, Forbidden Fortune Fortune Trait…

    Patch notes
  6. Game Adjustments (2026.05.11)

    Game Adjustments (2026.05.11) 1.The quest interface now saves its open/closed state; it only opens automatically on the first game launch. 2.When triggering the Realm Breakthrough Workbench inside a secret realm, it will automatically be…

    Patch notes
  7. Game Adjustments(20260508)

    Game Adjustments 1. Optimized loading screens to adapt and display properly on 21:9 and ultra-wide aspect ratio screens. 2. Adjusted the top-left quest bar to stay permanently expanded. It now also shows extra buttons such as the Compendium…

    Patch notes
  8. Game Adjustments (2026.05.06)

    Game Adjustments 1. (Synchronized with the Main Branch) Talent: Concealed Edge and Contained Qi now takes effect on the player as well. 2. (Synchronized with the Main Branch) Wood Summoning Formula adjusted: It can no longer summon…

    Patch notes
  9. Game Adjustments (2026.05.01)

    Game Adjustments 1. (Changes synchronized to the main branch) Guidance adjustment: When falling to the Demonic Path or committing excessive killings, the prompt card will indicate the location of the Forgotten Dust Temple. Bug Fixes 1.…

    Patch notes

April

  1. Game Adjustments(20260430)

    Game Adjustments 1. Added type indicators (small icons at the bottom-left of tooltips) for Peerless Treasure materials. These materials are fixed at Supreme rank and will not be affected by difficulty rules. 2. The mask in the hidden shop…

    Patch notes
  2. Game Adjustments (April 29, 2026)

    Game Adjustments 1. (Changes Synchronized to the Main Branch) Added lock options for 120; 144; 240 FPS in the basic settings. 2. Adjusted Soul Cards to no longer float or drift. (Due to impact on dragging, further optimization will be…

    Patch notes
  3. Beta branch Game Adjustments(20260428)

    New Content (April 28, 2026) Difficulty settings and Free Mode have been released on the game’s beta branch. You can switch to the beta version in your Steam library to launch the game. (Note: After switching to the beta branch, returning…

    Patch notes
  4. New Content

    Difficulty settings and Free Mode are now available on the game’s beta branch. You can switch the game version to beta in your Steam library to launch and experience the new content. (Note: Saves from the beta branch cannot be used on the…

    Patch notes
  5. Custom Mode Now Available on the Beta Branch!

    Custom Mode Now Available on the Beta Branch!Greetings, fellow cultivators!Card Cultivation has received a major update. Players who would like to participate in testing can switch to the public_beta branch and update the game to start…

    IA-FB
  6. Latest Development Progress Update

    Greetings, fellow cultivators!We’d like to share our latest development progress with you:I. Current Development ProgressDifficulty System Fully implemented and now available in both Story Mode and Free Mode.Nascent Soul System (Ongoing…

    IA-FB
  7. Game Adjustments (April 17, 2026)

    Game Adjustments 1. Changed the type of the Doppelgänger card to Puppet, so it can now be placed inside the Spirit Rune Ring. 2. Revised the Magic Treasure / Spirit Beast Compendium to more accurately display the earliest realm where each…

    Patch notes
  8. Game Adjustments (April 15, 2026)

    Game Adjustments 1. Reduced the time required to cultivate spiritual herbs with Chaotic Spirit Qi. Bug Fixes 1. Fixed an issue where defeating a Demon King solely with Natal gear would yield no drops. 2. Fixed the incorrect realm tier of…

    Patch notes
  9. Game Adjustments (April 13, 2026)

    Game Adjustments 1. Adjusted the repair/revival cooldown for broken magical treasures and fallen spirit beasts belonging to NPCs to match the player's. 2. Increased the amount of spirit stones carried by NPCs. Bug Fixes 1. Attempted to fix…

    Patch notes
  10. Game Adjustments(20260410)

    Game Adjustments 1. Adjusted the stack display priority for durability and enhancement counts on Magic Treasure / Spirit Beast cards. 2. New feature: After joining the Profound Sword Pavilion, you can still enter its Sword Trial Path as a…

    Patch notes
  11. Game Adjustments(20260408)

    Game Adjustments 1. Adjusted card backs for NPC-owned magical treasures / spirit beasts / puppets for easier distinction from player-owned cards. 2. Added a Spirit Beasts tab in the inventory, separate from magical treasures (reorganize…

    Patch notes
  12. Game Adjustments(20260406)

    Game Adjustments 1. Added upgrade methods for the Orchid Record. 2. Insight cards now display their Five Elements attributes. 3. Added quest guidance for the Foundation Establishment and Core Formation stages. Bug Fixes 1. Fixed an issue…

    Patch notes
  13. Game Adjustments (April 3, 2026)

    Game Adjustments 1. Reduced the Spirit Qi cap reduction effect of the Talent Card: Heavenly Aperture (only applies to cards obtained after this update). 2. Adjusted the Vault Talent Card: Heavenly Aperture to have no refresh limit…

    Patch notes
  14. Game Adjustments (April 2, 2026)

    Game Adjustments 1. Revised gameplay of the Heavenly Emperor's Treasure Vault: No save-load (SL) required upon entry. All talent cards that appeared randomly in the old version are now generated in the secret realm by different builds. 2.…

    Patch notes
  15. Game Adjustments (April 1, 2026)

    Game Adjustments Added acquisition sources for Mental Technique cards in the Compendium. Bug Fixes Fixed an issue where the Clue card: Young Lu Yichen would not disappear.

    Patch notes

March

  1. Game Adjustments (March 31, 2026)

    Game Adjustments 1. Revised a large number of English translations. 2. Breakthrough Workbenches will no longer spawn in secret realms. Bug Fixes 1. Fixed an issue where some NPCs (Zhihei and Ao Yue) could not spawn properly due to adjusted…

    Patch notes

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