STEAMDB NEXUS

Steam app 2934220 · updated 12 Sep 2026, 18:24 UTC

Monsters are Coming!

Beware, Monsters are Coming! In this Tower-Survivor rogue-lite, you protect an ever-moving city from unrelenting hordes. Gather resources, fortify defences, and survive for as long as you can. Will you reach the Ark?

Monsters are Coming! Steam header artwork
LudogramRaw Fury
352playing now
35224-hour peak
3,468all-time peak
113average, last 30 days

The last 30 days

−17.7Gain−13.47%% gain370Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

010020030040013 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026172 peakFriday 14 August 2026175 peakSaturday 15 August 2026203 peakSunday 16 August 2026203 peakMonday 17 August 2026160 peakTuesday 18 August 2026137 peakWednesday 19 August 2026126 peakThursday 20 August 2026145 peakFriday 21 August 2026145 peakSaturday 22 August 2026172 peakSunday 23 August 2026172 peakMonday 24 August 2026128 peakTuesday 25 August 2026132 peakWednesday 26 August 2026114 peakThursday 27 August 2026111 peakFriday 28 August 2026109 peakSaturday 29 August 2026132 peakSunday 30 August 2026158 peakMonday 31 August 2026107 peakTuesday 01 September 2026111 peakWednesday 02 September 2026102 peakThursday 03 September 202693 peakFriday 04 September 2026106 peakSaturday 05 September 2026120 peakSunday 06 September 2026135 peakMonday 07 September 2026114 peakTuesday 08 September 2026142 peakWednesday 09 September 2026224 peakThursday 10 September 2026370 peakFriday 11 September 2026303 peakSaturday 12 September 2026352 peak
Daily peakEvery hourly sample

All time

11 months, November 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

09362k3k4kNov 2025Dec 2025Jan 2026Feb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026November 20253,468 monthly peakDecember 20251,978 monthly peakJanuary 2026582 monthly peakFebruary 2026511 monthly peakMarch 2026342 monthly peakApril 2026414 monthly peakMay 2026232 monthly peakJune 2026536 monthly peakJuly 2026293 monthly peakAugust 2026285 monthly peakSeptember 2026370 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0100200300400July 2026August 2026September 2026October 2026July 2026293 peak — daily detail belowAugust 2026285 peak — hourly detail belowSeptember 2026370 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

07915823731601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026241 peakThursday 02 July 2026239 peakFriday 03 July 2026234 peakSaturday 04 July 2026278 peakSunday 05 July 2026293 peakMonday 06 July 2026216 peakTuesday 07 July 2026220 peakWednesday 08 July 2026217 peakThursday 09 July 2026224 peakFriday 10 July 2026210 peakSaturday 11 July 2026215 peakSunday 12 July 2026219 peakMonday 13 July 2026163 peakTuesday 14 July 2026169 peakWednesday 15 July 2026149 peakThursday 16 July 2026163 peakFriday 17 July 2026157 peakSaturday 18 July 2026172 peakSunday 19 July 2026173 peakMonday 20 July 2026144 peakTuesday 21 July 2026132 peakWednesday 22 July 2026121 peakThursday 23 July 2026120 peakFriday 24 July 2026134 peakSaturday 25 July 2026168 peakSunday 26 July 2026245 peakMonday 27 July 2026198 peakTuesday 28 July 2026191 peakWednesday 29 July 2026176 peakThursday 30 July 2026175 peakFriday 31 July 2026185 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

07715423130801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026210 peakSunday 02 August 2026224 peakMonday 03 August 2026203 peakTuesday 04 August 2026188 peakWednesday 05 August 2026209 peakThursday 06 August 2026234 peakFriday 07 August 2026276 peakSaturday 08 August 2026283 peakSunday 09 August 2026285 peakMonday 10 August 2026217 peakTuesday 11 August 2026177 peakWednesday 12 August 2026170 peakThursday 13 August 2026172 peakFriday 14 August 2026175 peakSaturday 15 August 2026203 peakSunday 16 August 2026203 peakMonday 17 August 2026160 peakTuesday 18 August 2026137 peakWednesday 19 August 2026126 peakThursday 20 August 2026145 peakFriday 21 August 2026145 peakSaturday 22 August 2026172 peakSunday 23 August 2026172 peakMonday 24 August 2026128 peakTuesday 25 August 2026132 peakWednesday 26 August 2026114 peakThursday 27 August 2026111 peakFriday 28 August 2026109 peakSaturday 29 August 2026132 peakSunday 30 August 2026158 peakMonday 31 August 2026107 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 279 hourly samples. Each dip is a night. Weekends are shaded.

010020030040001 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026111 peakWednesday 02 September 2026102 peakThursday 03 September 202693 peakFriday 04 September 2026106 peakSaturday 05 September 2026120 peakSunday 06 September 2026135 peakMonday 07 September 2026114 peakTuesday 08 September 2026142 peakWednesday 09 September 2026224 peakThursday 10 September 2026370 peakFriday 11 September 2026303 peakSaturday 12 September 2026352 peak

October 2026

Monsters are Coming! was released on 20 Nov, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:24 UTC
App ID
2934220
Last updated
08 Sep 2026 build 25108178
Developer
Ludogram
Publisher
Raw Fury
Release date
20 Nov, 2025
Platforms
Windows
Download size
414 MB
Install size
1.51 GB
Genres
Action, Indie, Strategy
Game modes
Single-player
Controller support
Full
Achievements
62
Metacritic
79

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

ActionRogueliteTower DefenseTop-DownBullet HellAction RoguelikeCombatScore AttackBase BuildingHack and SlashArcadeBuildingIndieSurvivalCity BuilderSingleplayerControllerStrategyIsometricResource Management
About this gameFull description from Steam
In Monsters are Coming! gather what resources you can to defend an ever-moving city. Are you ready to take on a never-ending army of darkness in a tower-survivor, action-rogue-lite on wheels? - Fortify: The city must endure! Choose from a selection of town halls, place towers and create your own builds to maximise destruction. Equip defensive structures to repel monsters from the gates and keep the city moving forward, else the darkness will consume you! - Forage: Gather wood, stone and gold as a persistent, multi-tasking hero. You must constantly balance risk vs reward while fighting back endless armies of monsters. Stray from the beaten path to find richer rewards or keep heading due south towards the safety of shelter. - Fight: Beat Bad-Ass bosses, improve your abilities, overcome environmental obstacles and take charge of special weaponry to continually adapt your strategies. Or see your city turned to ash! You’re the last hope for humanity, but it’s a long road to the Ark. - Build your city your way. Reach shelter and buy new districts from the city shop. Then strategically choose where to place them  based on the needs of each run. - Defend yourself. Choose from a variety of unique Town Halls, then add archery outposts, necromancer towers, and even fire-breathing dragons to protect it from the dangers beyond the walls. - Unlock new possibilities: Find a build that works for you, keep upgrading and try to stay alive against increasingly powerful monsters the closer you get to the Ark! -  Keep the city stocked: Gather wood to keep the engines burning and increase tower efficiency, chisel stone to help repair and rebuild, and mine gold to expand your moving fortress of destruction. -  Never stop moving:  Collect compasses at the end of each run and pay your attempts forward, making it easier for future cities to find their way to the Ark! -  Explore for bonuses: Look for hidden secrets in shelters and tackle side hordes to find richer, rarer rewards. Just make sure you get back to your city in time! - Progress to Prevail: Level up, increase your potential through vast player progression, and protect the city at all costs, even at the hero’s expense! - The City Still Stands: Even if the Hero falls, it’s not game over! A run only ends once the city is destroyed, so quickly jump back into the fight before all hope is lost. - Bad Ass Bosses: Getting to the Ark won’t be easy and there may be some larger monsters waiting for you at the periphery…
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Medo
IGRS18Horor · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: 64-bit Windows 10 Processor: Intel Core i5-7500 Or AMD Ryzen 5 1600 Memory: 16 GB RAM Graphics: Nvidia GeForce GTX 1650 Or AMD Radeon RX 580 DirectX: Version 11 Storage: 5 GB available space

Recommended

Recommended: OS: 64-bit Windows 10 Processor: Intel Core i5-11500 Or AMD Ryzen 5 5600X Memory: 16 GB RAM Graphics: Nvidia GeForce RTX 3060 Or AMD Radeon RX 6600 XT DirectX: Version 11 Storage: 5 GB available space
Supported languages11 languages
LanguageFull audio
English
French
German
Spanish - Spain
Japanese
Korean
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Turkish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

62 achievements in total.

Show selected achievements (may contain spoilers)
BelfryAchievement
City of AshesAchievement
Propaganda CityAchievement
Mirror CityAchievement
AtriumAchievement
Medieval FairAchievement
Royal MausoleumAchievement
Worker CityAchievement
CaravanAchievement
Great DragonAchievement

View all Steam achievements

48 developer announcements, Jun 2025 to Sep 2026 · times in UTC

September

  1. High Voltage Update and Madness Builds DLC are here!

    Hello Heroes!This is Edouard, Game Director at Ludogram.The city keeps moving, and so do we.With Patch 6, we wanted to push Monsters Are Coming! in a direction we love: more strange builds, more dangerous choices, more ways to experiment…

    Karen RawFury
  2. Update Reveal: High Voltage

    Greetings, Heroes!In case you missed it, two weeks ago we shared a cheeky teaser for our upcoming update, High Voltage. Now it's time to reveal what it was all about!Introducing Electricity, a brand-new affliction designed to spread damage…

    Karen RawFury

August

  1. Patch 1.5.13.0

    Hi, Heroes!Since the release of the Chaos Stacks update, we've been closely following your feedback and keeping an eye on the issues you've reported. Thanks to your reports and suggestions, we've identified a few areas that needed attention…

    Patch notes
  2. Chaos Stacks is here!

    Hello Heroes!The city keeps moving, and so do we.With this new update, we wanted to focus on three things: giving you new toys to break the game with, adding more long-term challenges for the most dedicated players, and making the game…

    RawFuryCee

July

  1. Update Reveal: Chaos Stacks

    Greetings, Heroes!Last week, we shared a mysterious image on our socials to see if you could guess what it was teasing. Now it's time to find out if your suspicions were right!A new Hero is joining the roster in the next update... the…

    Karen RawFury
  2. Behind-the-scenes: Monster Design

    Greetings, Heroes! I'm Sixtine, Art Director on Monsters are Coming!First of all, thank you so much for the amazing response to our Character Design devblog! We're thrilled you enjoyed our second behind-the-scenes look at the game's…

    Karen RawFury

June

  1. Fall & Winter Roadmap

    Hello, Heroes! This is Edouard, Game Director, one of the folks making this game. It’s been a busy few months for us, but we’re still paving the way to bring lots more content to Monsters Are Coming!Summer has officially kicked off…

    Karen RawFury
  2. Patch 1.4.17.0

    Greetings, Heroes!We've been keeping an eye on the chatter and feedback following our previous patch and wanted to get a few more bug fixes and balancing tweaks in before summer months are in full swing. Thank you, as always, for your…

    Patch notes
  3. Behind-the-scenes: Character Design

    Hello Heroes!This is Sixtine Maréchal, Art Director on Monsters Are Coming!We've seen a lot of interest in the development of the game, so we'd like to start sharing more behind-the-scenes content through a new series of devblogs.For our…

    Karen RawFury
  4. Patch 1.4.13.0

    Hello Heroes!Since the release of the latest update, we’ve been genuinely impressed by your talent for pushing Monsters Are Coming! further than we expected and, sometimes, for completely breaking the game in ways we didn’t think were…

    Patch notes
  5. Endless Road is here!

    Hello, Heroes. This is Edouard, Game Director on Monsters Are Coming!This one has been requested for a while. Since launch, many of you have asked for a way to keep a great run going after reaching the Ark. You had the builds, the towers…

    Karen RawFury

May

  1. Update Reveal: Endless Road

    Greetings, Monsters!About a week ago, we shared a teaser on social media about a new challenge and... the time has finally come to reveal it!Introducing Endless Road, our next update for Monsters are Coming!, launching on June 2nd. This…

    Karen RawFury
  2. Interview with Game Director Edouard Gaudel

    Hello, Heroes. Raw Fury here!Today, we’re bringing you a slightly different kind of devblog, and a very exciting one at that! We had the chance to speak with Edouard Gaudel, Game Director at Ludogram, the creators of Monsters are Coming!…

    Karen RawFury
  3. Patch 1.3.7.0

    Greetings, Heroes!We've just rolled out a small hotfix to address a few issues and make some balance adjustments. We'll continue keeping an eye on our main channels, so please don't hesitate to reach out if you encounter any problems. We'll…

    Patch notes

April

  1. Patch 1.3.6.0

    Hello Heroes! Thank you so much for the amazing reception to the DLC patch. We put a lot of QA and care into this update before release, but with a patch this big, a few issues can still slip through once thousands of Heroes start pushing…

    Patch notes
  2. Road of Fortune Update and Power Corrupts DLC

    Hello Heroes!This is Edouard, Game Director, and one of the folks making this game.If Monsters follows one law, it’s this: you survive by changing faster than the danger around you. So for Patch 3, we pushed in a direction that matters a…

    Karen RawFury
  3. Update reveal: The Road of Fortune

    Greetings, Heroes! We’ve got some exciting news for you: a brand-new update arrives on April 22nd in Monsters are Coming! The Road of Fortune update will introduce a wave of new changes designed to make the game feel more dynamic and…

    Karen RawFury

March

  1. Patch 1.2.5.0

    Hello Heroes, We are back with another tiny hotfix focused on correcting one thing: Fixed a bug that made the streets' members give less stats than the displayed bonusAs always, thank you for your continued support and onward to the…

    Patch notes
  2. Patch 1.2.4.0

    Hello Heroes, We wanted to start the week with a very small patch focused on fixing a rare save issue that was impacting some players. Since it only focuses on one issue, the notes are very short this time around.Fixed a save issue…

    Patch notes
  3. Patch 1.2.2.0

    Hello Heroes, Thank you so much for all the early encouragement we’ve received following this week’s update. The team has put a lot into it, and reading your feedback is a huge boost. We’ve already fixed the first bugs that were reported. 🐞…

    RawFuryCee
  4. Update: Districts and Streets

    Hello Heroes, this is Edouard, Game Director, one of the folks making this game.First of all, thank you. To everyone who posts comments, chats on Discord, leaves reviews, or shares feedback on Steam: it all helps. It guides our thinking and…

    Karen RawFury

February

  1. Spring / Summer Roadmap

    Hello Heroes, This is Edouard, Game Director, one of the folks making this game. We’re already halfway through February, and it felt like the right moment to share what we’re cooking for the first half of 2026. We won’t dive into every…

    RawFuryCee
  2. Patch 1.1.3.0

    Hello Heroes,This is Edouard, Game Director, one of the folks making this game.The team is busy at work preparing exciting new things for our next update but before then, we wanted to get a hotfix out to directly address some of the…

    RawFuryCee

January

  1. Update: Heroes are Coming

    Hello Heroes!This is Edouard, Game Director, one of the folks making this game.If Monsters teaches one lesson, it’s this: survival is earned by action. So we acted with focus, urgency, and a lot of work. I’ve been following your feedback…

    Karen RawFury

December

  1. The Holidays and Beyond

    Hello Heroes, It’s been an exciting and intense couple of weeks and as always, we want to thank you all for your kind words, feedback and overall patience since we saw Monsters launch in late November. As we start steadily approaching the…

    RawFuryCee
  2. Patch 1.0.15.0

    Hello Heroes,We hope you’re looking forward to the Holiday Season! We are happy to share our final patch before the vacation period kicks off. Here’s the changelog for Patch 1.0.15.0.Balance and ChangesFarmhouses unlock condition has been…

    RawFuryCee
  3. Patch 1.0.13.0

    Hello Heroes, We hope you’ve been enjoying the recent tweaks we’ve made to Monsters, and as always, we welcome your feedback on this latest patch.As we mentioned in our previous notes, our focus for this update covered a wide range of…

    RawFuryCee
  4. Patch 1.0.12.0

    Hello Heroes,We hope you’ve been enjoying the recent changes to Monsters, including the new Pick & Banish feature. As we’ve gotten closer to the Holiday Season, we wanted to make sure we got at least one more patch out. This new update…

    RawFuryCee

November

  1. Patch 1.0.10.0

    Hello Heroes, We can’t believe it’s already been a week since we’ve launched, and we hope you’re having fun with Monsters are Coming! It seems the success rate on Hard mode has increased since our last update, but we will continue to…

    RawFuryCee
  2. Patch 1.0.8.0 Now Available

    Hello Heroes, We’ve been keeping busy and have released a new patch today, this one addressing the game’s difficulty. This is the first of several planned iterations as we continue to listen closely to your feedback. Our intention isn’t to…

    rayfury
  3. First Patch Is Live!

    Hello, Heroes! It's been a busy couple of days and the team has been hard at work putting together a patch to address some of the issues you've been feedbacking on. This is the first of several that we plan to push out in the coming weeks…

    rayfury
  4. Launch and Feedback

    Hello Survivors, It’s been an exciting first day after our big launch, and we've been busy reading through all your positive comments as well as your feedback on various parts of the game. For those of you who haven’t joined the chatter, we…

    Karen RawFury
  5. Known Issues List - 20/11/2025

    Hello Heroes! We hope you're enjoying Monsters are Coming! Rock & Road. Please do consider leaving us a review. Here is a list of issues you may encounter that we are actively looking to address. While this list is not exhaustive, some of…

    Patch notes
  6. Monsters are Coming! Rock & Road is OUT NOW!

    Survivors, the time has come! Monsters are Coming! Rock & Road is NOW AVAILABLE! After more than two years in development, our Tower Survivor game can now be played on Xbox Game Pass, Xbox on PC, Xbox Cloud, Steam and GOG.After releasing…

    rayfury
  7. Monsters are almost here!

    Hello Survivors,It's just one more sleep until Monsters are Coming and the excitement is building! As you may have seen, reviews have started to pour in for the game with more to come in the days ahead. Here's a few of the highlights.. CG…

    rayfury
  8. The Road To Launch Starts Now!

    Hello Survivors, We’re just four days out of launch and cannot wait for you to take a journey to the Ark later this week! To prepare for this, we have taken down the demo for Monsters are Coming! Rock and Road and wanted to thank you all…

    rayfury
  9. Monsters are Coming is Handheld Verified

    Survivors, we've got some great news for you!Monsters are Verified ... on Steam Deck and ROG Xbox Ally X at launch on November 20!Take the strategic chaos on the go with you no matter where you decide to play. It's been our ambition since…

    rayfury

October

  1. Monsters are Coming On November 20!

    Attention Heroes!Just announced during the ID@Xbox IGN Fall Showcase, Monsters are Coming! Rock & Road will be launching on Steam on November 20! It will also release on PC Xbox Game Pass, GOG and is verified on both Steam Deck and Xbox…

    rayfury
  2. Steam Next Fest is LIVE - Time to Survive!

    Brace yourselves, Survivors: the hordes are coming, and your only hope is to build, farm, and fight your way through the chaos.The Arch is drawing near, and every decision you make could mean the difference between survival and…

    [TFA] Nicakimbo ™

September

  1. The Monsters (and their demo) are back!

    Hello Survivors!We've got some great news! Ahead of Steam Next Fest, we've heard you and listened - The Monsters are Coming! Rock & Road demo is back live and you can dive in right now!This is a great opportunity for those who played the…

    rayfury
  2. Monsters will be back for Steam Next Fest!

    Hello,Thank you so much for playing Monsters are Coming! Rock & Road. For now, we've temporarily removed the demo from Steam. We're delighted to see your reviews and the game in Very Positive, thank you so much for all the feedback! You can…

    rayfury
  3. Demo Updates and Bug Fixes

    Hello!We've added some fixes to the demo for Monsters are Coming! Rock & Road. Let us know if there's anything we've missed. It's all detailed in the patch notes below. Fixed joystick dead zoneFixed input issue that forces the hero to move…

    rf_broadcast10
  4. Monsters are Coming to Sword Celebration 2025

    Hello,First off, we want to say a massive thank you for all of your support during Gamescom and the kind words about the demo.We've loved watching your videos, chatting to you in person, reading comments and hearing your thoughts and…

    rf_broadcast10

August

  1. Playable Demo Now Available!

    As announced during the Future Games Show, Monsters are Coming! Rock & Road will launch this Autumn on Steam!Check out our new gameplay trailer for more details..In a post last week, we announced the game will be playable on the showfloor…

    rf_broadcast10
  2. Monsters are Coming! Rock & Road will be playable at Gamescom!

    Calling all Monsters! Next Destination: Gamescom! We're thrilled to share that Monsters Are Coming! Rock & Road is heading to Gamescom this year with our friends at Raw Fury.If you're heading to the Koln Messe this year, you'll be able to…

    rf_broadcast10

June

  1. Critics are playing Monsters as Wave Two of the Closed Beta will open soon!

    Hello Monsters,Last week, we invited press to the Raw Fury House of Fury offices in Stockholm to play some games - including Monsters are Coming! Rock & Road! And the response has been wonderful.Don't just take our word for it! Here's some…

    rf_broadcast10
  2. Closed Beta Sign-ups closing soon!

    Hello You may have seen that we'll be running a Closed Beta for Monsters are Coming! Rock & Road very soon. It's been awesome to see the overwhelming number of applications so far - and there's still time to register - but you'll need to be…

    rayfury
  3. Monsters are Coming! Rock & Road announced during The Mix Summer Showcase

    We’re delighted to reveal Monsters are Coming! Rock & Road, the next game from Ludogram, is being published by Raw Fury! Just announced during The Mix Summer Game Showcase with a rip-roaring trailer, Monsters are Coming! Rock & Road is what…

    rayfury

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