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Steam app 2899310 · updated 12 Sep 2026, 22:48 UTC

Card Engine

Create stunning cards without the need for drawing skills. Import your own images, or start prototyping immediately with a collection of included assets! Seamlessly manage your cards and export them as image files for digital use or printing your own physical cards.

Card Engine Steam header artwork
Frostzone EntertainmentFrostzone Entertainment
7playing now
824-hour peak
19all-time peak
5average, last 30 days

The last 30 days

0Gain−0.69%% gain13Peak

287 hourly samples, with the daily peak drawn over them. Weekends are shaded.

047111413 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20264 peakFriday 14 August 202610 peakSaturday 15 August 20268 peakSunday 16 August 202611 peakMonday 17 August 202613 peakTuesday 18 August 202610 peakWednesday 19 August 20267 peakThursday 20 August 202610 peakFriday 21 August 20269 peakSaturday 22 August 202610 peakSunday 23 August 202611 peakMonday 24 August 20269 peakTuesday 25 August 20268 peakWednesday 26 August 20269 peakThursday 27 August 202611 peakFriday 28 August 20269 peakSaturday 29 August 202610 peakSunday 30 August 20266 peakMonday 31 August 20268 peakTuesday 01 September 20264 peakWednesday 02 September 20269 peakThursday 03 September 20266 peakFriday 04 September 20267 peakSaturday 05 September 202610 peakSunday 06 September 202610 peakMonday 07 September 20268 peakTuesday 08 September 20269 peakWednesday 09 September 20269 peakThursday 10 September 20268 peakFriday 11 September 202610 peakSaturday 12 September 20268 peak
Daily peakEvery hourly sample

All time

29 months, May 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

05101521May 2024Sep 2024Jan 2025May 2025Sep 2025Jan 2026May 2026Sep 2026May 20247 monthly peakJune 20246 monthly peakJuly 20246 monthly peakAugust 20247 monthly peakSeptember 20248 monthly peakOctober 20248 monthly peakNovember 20248 monthly peakDecember 20248 monthly peakJanuary 202512 monthly peakFebruary 202510 monthly peakMarch 20259 monthly peakApril 202510 monthly peakMay 202511 monthly peakJune 202512 monthly peakJuly 202512 monthly peakAugust 202510 monthly peakSeptember 202510 monthly peakOctober 202516 monthly peakNovember 202512 monthly peakDecember 202513 monthly peakJanuary 202619 monthly peakFebruary 202615 monthly peakMarch 202615 monthly peakApril 202613 monthly peakMay 202613 monthly peakJune 202613 monthly peakJuly 202614 monthly peakAugust 202613 monthly peakSeptember 202610 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0481115July 2026August 2026September 2026October 2026July 202614 peak — daily detail belowAugust 202613 peak — hourly detail belowSeptember 202610 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

048111501 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202614 peakThursday 02 July 202610 peakFriday 03 July 202614 peakSaturday 04 July 202612 peakSunday 05 July 202611 peakMonday 06 July 202610 peakTuesday 07 July 202613 peakWednesday 08 July 202611 peakThursday 09 July 202611 peakFriday 10 July 202614 peakSaturday 11 July 202611 peakSunday 12 July 202610 peakMonday 13 July 20269 peakTuesday 14 July 202610 peakWednesday 15 July 20268 peakThursday 16 July 20267 peakFriday 17 July 20268 peakSaturday 18 July 202610 peakSunday 19 July 20269 peakMonday 20 July 20268 peakTuesday 21 July 202612 peakWednesday 22 July 202612 peakThursday 23 July 202612 peakFriday 24 July 20267 peakSaturday 25 July 202612 peakSunday 26 July 20268 peakMonday 27 July 202611 peakTuesday 28 July 20267 peakWednesday 29 July 202611 peakThursday 30 July 202610 peakFriday 31 July 20269 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 172 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

047111401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20265 peakSunday 02 August 20266 peakMonday 03 August 202610 peakTuesday 04 August 202610 peakWednesday 05 August 20267 peakThursday 06 August 20267 peakFriday 07 August 202610 peakSaturday 08 August 20268 peakSunday 09 August 20269 peakMonday 10 August 20267 peakTuesday 11 August 20269 peakWednesday 12 August 20267 peakThursday 13 August 20268 peakFriday 14 August 202610 peakSaturday 15 August 20268 peakSunday 16 August 202611 peakMonday 17 August 202613 peakTuesday 18 August 202610 peakWednesday 19 August 20267 peakThursday 20 August 202610 peakFriday 21 August 20269 peakSaturday 22 August 202610 peakSunday 23 August 202611 peakMonday 24 August 20269 peakTuesday 25 August 20268 peakWednesday 26 August 20269 peakThursday 27 August 202611 peakFriday 28 August 20269 peakSaturday 29 August 202610 peakSunday 30 August 20266 peakMonday 31 August 20268 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 115 hourly samples. Each dip is a night. Weekends are shaded.

03581101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 20264 peakWednesday 02 September 20269 peakThursday 03 September 20266 peakFriday 04 September 20267 peakSaturday 05 September 202610 peakSunday 06 September 202610 peakMonday 07 September 20268 peakTuesday 08 September 20269 peakWednesday 09 September 20269 peakThursday 10 September 20268 peakFriday 11 September 202610 peakSaturday 12 September 20268 peak

October 2026

Card Engine was released on 3 May, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:48 UTC
App ID
2899310
Last updated
29 Jun 2026 build 23960558
Developer
Frostzone Entertainment
Publisher
Frostzone Entertainment
Release date
3 May, 2024
Platforms
Windows
Download size
124 MB
Install size
392 MB
Genres
Indie, Design & Illustration, Photo Editing, Utilities, Game Development, Early Access
Game modes
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
10

Features & support

Steam features

Steam Achievements

Controllers & input

Accessibility

Popular tags

UtilitiesGame DevelopmentDesign & IllustrationPhoto EditingIndieEarly AccessCard GameTabletopDeckbuildingSoftwareTrading Card GameBoard GameRoguelike DeckbuilderManagementAutomationCard BattlerCreature Collector2DCraftingCartoon
About this gameFull description from Steam
Unleash your creativity and bring your card game vision to fruition with Card Engine. KEY FEATURES Design: The intuitive editor interface prioritizes user-friendliness, allowing you to start designing your first card in seconds. Asset Browser: A collection of assets included - start prototyping immediately! Collection: Organize and manage your decks and cards with drag-and-drop functionality. Templates: Create templates to speed up the card creation process. Changes made on a Template can be applied to all cards that derive from the template. Importer: Import your own images and fonts by simply dragging and dropping files into the asset browser, or through the native OS file browser. Exporter: Export your cards as PNG, JPG, PDF or raw XML card data files with flexible settings and a real-time file preview. Cards automatically flow across pages (images) based on size and spacing. Choose from US or ISO paper standards for print, or export individual images with ease. And even more! Project-based workflow: Create unique projects for various game ideas. Flexible card size: Configure a custom card size for your project, or pick from common card standards. Trash bin: Recently deleted cards can be recovered. CSV: Export a CSV file of your project, then make mass changes by editing and re-importing it. This can be used in conjunction with the Template system to produce new cards as well. Examples: Import pre-made template cards made from the built in assets to quickly get you started. Text icons: Insert icons into the text. Imported images can be added to the text icon widget. Variables: Create custom keys that formats to a custom value. E.g. {mana_legendary} as the key and 8 as the value that it will format to when rendered on a card. Variables supports text icons. Online Documentation: Get started guides, feature overviews, tips & tricks. Discord community: Join the growing Discord community for both official and community support. Accessible data: The save data format is based on XML files, and they are fully editable. Card Engine is a project by a solo developer. You can reach out to me and share your opinions, ideas, and criticisms - I listen to your feedback.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: 2.5 GHz Memory: 8 GB RAM Graphics: 1 GB VRAM DirectX: Version 11 Storage: 1 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 11 Processor: 3.5 GHz Memory: 16 GB RAM Graphics: 2 GB VRAM DirectX: Version 11 Storage: 1 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

10 achievements in total.

Show selected achievements (may contain spoilers)
DabblerAchievement
DesignerAchievement
ArtistAchievement
MasterAchievement
Lone cardAchievement
ShowtimeAchievement
ArchitectAchievement
CustomizerAchievement
PhewAchievement
FlipperAchievement

View all Steam achievements

DemosPlayable demos on Steam

47 developer announcements, May 2024 to Jun 2026 · times in UTC

June

  1. Hotfix 0.22.1

    Hello everyone,Here's a hotfix addressing a bug discovered after the release of update 0.22.Also, keep in mind that custom fonts installed on the OS must be installed for all users, otherwise they might not be exposed by the OS when system…

    Patch notes
  2. Update 0.22

    Hello everyone,Update 0.22 is now live 🎉This update focuses on a number of major technical challenges that have been postponed throughout Early Access due to the time and complexity required to address them. Unfortunately, by the time I got…

    [Frostzone] Fred

March

  1. Update 0.21

    Hello everyone,Update 0.21 is now live 🎉A large portion of recent work has gone into building the core systems required for localization support across the entire application. The underlying architecture that will drive localization is now…

    [Frostzone] Fred

January

  1. Update 0.20

    Hello everyone,Update 0.20 is now live 🎉An exporter issue was reported after the December update, but I couldn't hotfix it earlier because I forgot to create a clean v0.19 snapshot before the holidays, so the focus shifted to finalizing and…

    [Frostzone] Fred

December

  1. Card Engine Winter Sale

    {STEAM_CLAN_IMAGE}/44962110/48b7dd25dbe9ee2942e0d2d557b6dd64696f0b29.jpg Tis the season for deals! Don't miss your chance to get Card Engine 15% off! https://store.steampowered.com/app/2899310/Card_Engine/

    [Frostzone] Fred
  2. Update 0.19

    Hello everyone, Update 0.19 is now officially LIVE! 🎉 This update introduces a wide range of improvements across Card Engine, with a strong focus on workflow flexibility, editor usability, and quality-of-life refinements. Highlights include…

    [Frostzone] Fred

November

  1. Hotfix 0.18.2

    Hello everyone,Here's another hotfix for some issues that came up after update 0.18As always, thank you for your continued feedback and support, keep sharing your ideas and bug reports on the Card Engine Discord or Community Hub!FixesFixed…

    Patch notes

October

  1. Hotfix 0.18.1

    Hello everyone,Here's a hotfix for some issues that came up after update 0.18As always, thank you for your continued feedback and support, keep sharing your ideas and bug reports on the Card Engine Discord or Community Hub!FixesFixed shadow…

    Patch notes
  2. Update 0.18

    Hello everyone,This update brings a highly requested feature, the ability to set quantities for each card in the editor and through CSV imports. The exporter will add the additional cards to the page, or flow to additional pages if…

    [Frostzone] Fred

September

  1. Update 0.17

    Hello everyone,This update focuses on improving usability and control within the editor, introducing built-in variables with special behavior, a complete overhaul of the Layer UI for a more powerful workflow, and a series of quality-of-life…

    [Frostzone] Fred
  2. Update 0.16

    Hello everyone, This update focuses on deep memory and performance improvements following continued work on the new database and recent backend changes. The goal is to deliver a smoother, more stable experience across all hardware, reducing…

    Patch notes

August

  1. Update 0.15.2

    Hello everyone, Here is a small update fixing some issues that have come up recently. General Fixed an issue where the new database system failed to retrieve built-in fonts when using the lite formatting system Font selection dropdown menu…

    Patch notes
  2. Hotfix 0.15.1

    Hello everyone, Here is a hotfix to address some issues that has come up recently. Bug reports and feedback are always welcome, either on the Community Hub or our official Discord server. Fred, The Developer Fixes Fixed an issue where empty…

    Patch notes
  3. Update 0.15

    Hello everyone, update 0.15 is now live.This update has taken quite a bit longer than usual, which is primarily due to some massive changes to critical systems that also required a lot of testing to prevent bugs.This update brings major…

    [Frostzone] Fred

June

  1. Hotfix 0.14.1

    Hello everyone, Here is a hotfix to address some recent issues. Bug reports and feedback are always welcome, either on the Community Hub or our official Discord server. Fred, The Developer Fixes Fixed an issue where changes were not saved…

    Patch notes

May

  1. Update 0.14 – Text variables, changes & improvements

    Hello everyone, This update introduces a text variable system, enhanced UI, improved image handling in the editor, and a variety of quality-of-life improvements and bug fixes. Reminder: Don't forget to back up your project files every now…

    [Frostzone] Fred
  2. One year later

    It’s been one year since Card Engine entered Early Access. On the release day, Card Engine saw just a few sales and two reviews. But as my first commercial project, I wanted to take it seriously, for the people who chose to support it. I…

    [Frostzone] Fred

April

  1. Hotfix 0.13.1

    Hello everyone, Here is a hotfix to address some recent CSV-related issues. Bug reports and feedback are always welcome, either on the Community Hub or our official Discord server. Fred, The Developer Fixes Fixed an issue where CSV…

    Patch notes

March

  1. Update 0.13 – Atomic Saves, CSV Import/Export

    Hello everyone, This update brings improvements to loading, a new atomic save system for better data integrity, and the much requested CSV Import/Export feature! Don't forget to back up your projects every now and then! Key Highlights…

    [Frostzone] Fred
  2. Small Update 0.12.1 - Text rendering & Increased shadow distance

    Hello, everyone. This update brings a few important fixes and changes to text rendering. Changes The maximum shadow distance for images and text has been doubled. (Your existing settings will scale accordingly. For example, a previous value…

    Patch notes
  3. Update 0.12 - Template sync rework, editable Templates, Refined UI

    Hello everyone, Here's a new little update. Thank you for your continued support! The Template sync system The first version of the share-across-cards system had its flaws, some bugs and mixed feedback. But it sparked a lot of valuable…

    [Frostzone] Fred

January

  1. Update 0.11 - XML Errorlogger, technical improvements

    Hello everyone, This update brings technical improvements, including the introduction of a deep error logger for XML file loading. If an issue occurs during XML loading, the logger will provide detailed information about the file, the…

    [Frostzone] Fred
  2. Hotfix 0.10.2

    Happy New Year! Here are some fixes for issues that have come up recently. Bug reports and feedback are always welcome, either on the Community Hub or our official Discord server. Fred, The Developer Fixes Fixed an issue in the template…

    Patch notes

December

  1. Hotfix 0.10.1

    Hello everyone, Here is a hotfix for some issues after update 0.10 Bug reports and feedback are always welcome, either on the Community Hub or our official Discord server. Fred, The Developer Fixes Resolved an issue where the template…

    Patch notes
  2. Wrapping Up 2024

    A Word from the Developer As we wrap up the year, I want to express my heartfelt thanks to everyone who has supported Card Engine since its Early Access launch in May, and to everyone who joined us along the way. When I hit the big green…

    Frostzone Entertainment
  3. Update 0.10.0 - New Template system, Text outlines

    Hello everyone, update 0.10 is now live. This brings a highly requested rework of the template system. A lot of thought went into trying to make the new system easy to use, but I'm prepared to make changes or improvements based on feedback.…

    Frostzone Entertainment
  4. Card Engine Winter Sale

    {STEAM_CLAN_IMAGE}/44962110/48b7dd25dbe9ee2942e0d2d557b6dd64696f0b29.jpg Tis the season for deals! Don't miss your chance to get Card Engine 15% off! https://store.steampowered.com/app/2899310/Card_Engine/

    Frostzone Entertainment

November

  1. Hotfix 0.9.1

    Hello everyone, Here is a hotfix for an issue I was recently made aware of. Bug reports and feedback are always welcome, either on the Community Hub or our official Discord server. Fred, The Developer Fixes Fixed an issue where the 'Frames'…

    Patch notes
  2. Card Engine Autumn Sale

    {STEAM_CLAN_IMAGE}/44962110/c074dca21266c2e7f45d11d6585109fa5258f212.jpg Autumn deals are in full swing! Don't miss your chance to get Card Engine 15% off. https://store.steampowered.com/app/2899310/Card_Engine/

    Frostzone Entertainment
  3. Update 0.9.0 - Requests & Fixes

    Hello everyone, I decided to release update 0.9 today as the Autumn Sale is now live. This update introduces some user-requested features and addresses some issues that has come up recently. Bug reports and feedback are always welcome…

    Frostzone Entertainment
  4. Hotfix 0.8.1

    Hello everyone, Here is a hotfix for an issue that has come up after update 0.8 Bug reports and feedback are always welcome, either on the Community Hub or our official Discord server. Fred, The Developer Fixes Fixed the rename layer window…

    Patch notes
  5. Update 0.8.0 - UI Overhaul, Image picker, QoL

    Hello everyone, This update is mainly a complete overhaul of the interface. The main priority has been to keep things simple and minimalistic while trying to make everything look and feel better. There has been two major changes when…

    Frostzone Entertainment

October

  1. Hotfix 0.7.3

    Hello everyone, Here is a hotfix for an issue that has come up recently. Bug reports and feedback are always welcome, either on the Community Hub or our official Discord server. Fred, The Developer Fixes Fixed a bug that could cause a…

    Patch notes
  2. Hotfix 0.7.2

    Hello everyone, Here is a hotfix for an issue that has come up recently. Bug reports and feedback are always welcome, either on the Community Hub or our official Discord server. Fred, The Developer Fixes Fixed a bug that caused custom font…

    Patch notes

September

  1. Card Engine Demo

    A demo of Card Engine is now available! This limited preview offers a glimpse of the software, helping you decide if it meets your needs. To ensure the demo is used as intended, I’ve applied restrictions, added watermarks, and disabled…

    Frostzone Entertainment
  2. Hotfix 0.7.1

    Hello everyone, Here is a hotfix for two bugs that came up after update 0.7 Fixes Fixed a bug that caused non-standard card sizes (Like square shaped) to not update their proportions properly in the exporter Fixed a bug that caused stock…

    Patch notes
  3. Update 0.7.0 - Editor config menu, Bleed lines, file metadata, importer rework

    Hello everyone, This update includes some more work on the exporter, adding metadata (Like DPI) for exported files, as well as the possibility of setting bleed and safe zone when editing. There has also been major changes to the importer.…

    Frostzone Entertainment

August

  1. Update 0.6.0 - Improved editing tools, icons in text, backup system

    Hello everyone, Highlights of this update includes further improvements to the editing tools, such as snapping objects to adjacent edges when dragged close to other objects, a reworked grid system that is visible, inserting icons in text, a…

    Frostzone Entertainment
  2. Update 0.5.1

    Hello everyone, Here are some fixes for some issues that have come up recently. Fixes Fixed a bug that sometimes caused unexpected behaviour from the undo/redo system when undoing or redoing a template load Fixed a bug that caused the…

    Patch notes
  3. Update 0.5.0 - Snapping, more assets, new color picker

    Hello everyone, I am introducing the initial version of a snapping system in this update, as well as new standard licensed assets, a significantly improved color picker, and more. Snapping to edges is the first step towards a more powerful…

    Frostzone Entertainment

July

  1. Update 0.4.1

    Hello everyone, Here are some fixes for some issues that have come up recently. Fixes Fixed a bug that caused images or texts to sometimes be unclickable after a layer had been duplicated Fixed a bug that caused images or texts to sometimes…

    Patch notes
  2. Update 0.4.0 - Custom Card Size & Rounded corners, Decks, Import from URL

    Hello everyone, In an effort to further simplify the application, the topbar has been removed. All of its features are now available elsewhere in the UI. Implemented more popular requests and improvements based on user feedback. The most…

    Frostzone Entertainment

June

  1. Update 0.3.0 - UI Rework, Collection Management, License Information

    Hello everyone, Update 0.3.0 focuses mainly on improving the user experience when using Card Engine, by improving navigation between windows and systems, redesigning parts of the UI, quality of life improvements, and the first step towards…

    Frostzone Entertainment

May

  1. Update 0.2.1

    Hello everyone, This update fixes an issue with the 'choose files' option introduced in 0.2.0 for the importer. Features: Added filtering options to the native file browser when selecting files to import. (All, Image files, Font files, PNG…

    Patch notes
  2. Update 0.2.0 - Exporter rework, PDF, Native File browser

    Hello everyone, Update 0.2.0 focuses mainly on completely reworking the exporter, adding numerous features and flexibility to enhance its functionality. Additionally, native file browser support has been introduced for importing files and…

    Frostzone Entertainment
  3. Update 0.1.1

    Hello everyone, Thank you to everyone that has bought Card Engine or shown their interest. I appreciate it! Here is a small update/hotfix for users that experienced issues with scaling on big screens, as well as some related changes. Please…

    Patch notes
  4. Card Engine Release News

    Card Engine has now released! The software will be 15% off for the first two weeks, and you should be able to see the discounted price in your currency below: https://store.steampowered.com/app/2899310/Card_Engine/ I want to say thank you…

    Frostzone Entertainment

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