STEAMDB NEXUS

Steam app 2644050 · updated 12 Sep 2026, 22:20 UTC

Echoes of Elysium

Ever wanted to live on an airship? Now you have to. Echoes of Elysium is a co-op survival RPG where your airship is home, workshop, and war machine. Build a custom flying fortress, crew up with up to 6 players, and battle soul-powered clockwork beasts across a gorgeous, fractured sky.

Echoes of Elysium Steam header artwork
Loric Games, Inc.Snail Games USA
8playing now
1524-hour peak
376all-time peak
12average, last 30 days

The last 30 days

+2.3Gain+21.29%% gain63Peak

353 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01734516813 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20267 peakFriday 14 August 20267 peakSaturday 15 August 202610 peakSunday 16 August 202610 peakMonday 17 August 20264 peakTuesday 18 August 20266 peakWednesday 19 August 20268 peakThursday 20 August 20267 peakFriday 21 August 202641 peakSaturday 22 August 202647 peakSunday 23 August 202663 peakMonday 24 August 202641 peakTuesday 25 August 202631 peakWednesday 26 August 202621 peakThursday 27 August 202623 peakFriday 28 August 202621 peakSaturday 29 August 202626 peakSunday 30 August 202625 peakMonday 31 August 202618 peakTuesday 01 September 202628 peakWednesday 02 September 202625 peakThursday 03 September 202623 peakFriday 04 September 202625 peakSaturday 05 September 202621 peakSunday 06 September 202629 peakMonday 07 September 202624 peakTuesday 08 September 202612 peakWednesday 09 September 202611 peakThursday 10 September 20269 peakFriday 11 September 202614 peakSaturday 12 September 202615 peak
Daily peakEvery hourly sample

All time

9 months, January 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0102203305406Jan 2026Feb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026January 2026376 monthly peakFebruary 2026334 monthly peakMarch 202694 monthly peakApril 202654 monthly peakMay 202627 monthly peakJune 202655 monthly peakJuly 202620 monthly peakAugust 202663 monthly peakSeptember 202629 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

017345168July 2026August 2026September 2026October 2026July 202620 peak — daily detail belowAugust 202663 peak — hourly detail belowSeptember 202629 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0511162201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202612 peakThursday 02 July 202614 peakFriday 03 July 202614 peakSaturday 04 July 202612 peakSunday 05 July 202620 peakMonday 06 July 202613 peakTuesday 07 July 202610 peakWednesday 08 July 20269 peakThursday 09 July 202615 peakFriday 10 July 20267 peakSaturday 11 July 20269 peakSunday 12 July 202611 peakMonday 13 July 20267 peakTuesday 14 July 20269 peakWednesday 15 July 20265 peakThursday 16 July 202610 peakFriday 17 July 20263 peakSaturday 18 July 20266 peakSunday 19 July 202612 peakMonday 20 July 20269 peakTuesday 21 July 202610 peakWednesday 22 July 20269 peakThursday 23 July 202612 peakFriday 24 July 202610 peakSaturday 25 July 20269 peakSunday 26 July 20267 peakMonday 27 July 20267 peakTuesday 28 July 20267 peakWednesday 29 July 20266 peakThursday 30 July 20268 peakFriday 31 July 20267 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 209 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01734516801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20264 peakSunday 02 August 20269 peakMonday 03 August 202613 peakTuesday 04 August 20268 peakWednesday 05 August 20266 peakThursday 06 August 202610 peakFriday 07 August 20266 peakSaturday 08 August 202611 peakSunday 09 August 20265 peakMonday 10 August 20269 peakTuesday 11 August 20268 peakWednesday 12 August 20269 peakThursday 13 August 20267 peakFriday 14 August 20267 peakSaturday 15 August 202610 peakSunday 16 August 202610 peakMonday 17 August 20264 peakTuesday 18 August 20266 peakWednesday 19 August 20268 peakThursday 20 August 20267 peakFriday 21 August 202641 peakSaturday 22 August 202647 peakSunday 23 August 202663 peakMonday 24 August 202641 peakTuesday 25 August 202631 peakWednesday 26 August 202621 peakThursday 27 August 202623 peakFriday 28 August 202621 peakSaturday 29 August 202626 peakSunday 30 August 202625 peakMonday 31 August 202618 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 144 hourly samples. Each dip is a night. Weekends are shaded.

0816233101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202628 peakWednesday 02 September 202625 peakThursday 03 September 202623 peakFriday 04 September 202625 peakSaturday 05 September 202621 peakSunday 06 September 202629 peakMonday 07 September 202624 peakTuesday 08 September 202612 peakWednesday 09 September 202611 peakThursday 10 September 20269 peakFriday 11 September 202614 peakSaturday 12 September 202615 peak

October 2026

Echoes of Elysium was released on 27 Jan, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:20 UTC
App ID
2644050
Last updated
27 Aug 2026 build 24975660
Developer
Loric Games, Inc.
Publisher
Snail Games USA
Release date
27 Jan, 2026
Platforms
Windows
Genres
Action, Adventure, Indie, RPG, Simulation, Early Access
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Unknown
Early Access
Listed in Early Access

Features & support

Steam features

Family Sharing

Controllers & input

Accessibility

Popular tags

Early AccessFlightOpen World Survival CraftVehicular CombatCo-opCraftingSurvivalColorfulActionImmersiveCombatBuildingAdventureSandboxOpen WorldGamingStylizedExplorationPvEThird Person
About this gameFull description from Steam
Have you ever wanted to live on an airship? Now you have to. The serene skies of Elysium are both beautiful and deadly. Custom build floating fortresses, recruit your crew, and fight land and skyborne mechanisms in a paradise, filled with secrets, that wants you out. Play solo or with up to 6 players in online co-op. Uncover the mysteries of a forgotten paradise where soul-powered clockwork beasts lurk in every corner. Gather resources, craft tools and airships, and survive across fractured biomes filled with danger and discovery. Your airship isn’t just a base or transportation, it’s your home, your workshop, and your war machine. Customize every part, expand your fleet, and upgrade weapons to survive and explore the Elysian skies. From lumbering fortresses to nimble raiders, your design is the difference between glory and being scrap wood. The skies of Elysium aren’t empty. Face the Heron faction, swarms of flying mechanical monsters, hostile towers, and an armada of airships bent on your destruction. Level up, unlock new abilities, and craft gear and parts to grow from a fragile skiff into a floating fortress for you and your friends. At Loric Games, we are a small but passionate team of 12 creating immersive co-op RPG experiences that captivate audiences worldwide. Headquartered in Arlington, Virginia, we're committed to pushing the boundaries of innovation and storytelling in the gaming industry.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 (64-bit) Processor: Intel Core i5-2500K / AMD FX-8350 Memory: 8 GB RAM Graphics: NVIDIA GTX 960 (4 GB) / AMD Radeon RX 470 DirectX: Version 12 Network: Broadband Internet connection Storage: 5 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 / 11 (64-bit) Processor: Intel Core i5-9400F / AMD Ryzen 5 3600 Memory: 16 GB RAM Graphics: NVIDIA RTX 2070 / AMD RX 5700 XT DirectX: Version 12 Network: Broadband Internet connection Storage: 5 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages7 languages
LanguageFull audio
English●
Simplified Chinese
Traditional Chinese
French
Japanese
Portuguese - Brazil
Spanish - Spain

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Feb 2026 to Aug 2026 · times in UTC

August

  1. August 27th - Minor Patch

    OverviewSome bug fixes this time around. Mostly targeting long-time issues and recent performance inhibitors. Patch Notes for v0.20.1Missing Terrain on IslandsOn Arid, Headlands, and Shattered Shoals islands there would sometimes be missing…

    El
  2. The Wait Is Over - Tempest Weather Update is Here!

    Hey Elysians!We are incredibly excited to finally welcome the release of the new Tempest Update, otherwise known as v0.20.0 which features Rain and Weather Systems!This update represents a major step forward for the game as it changes the…

    Mich

July

  1. Elysian Report 2: A Sneak Peek at 20.0's UI Changes

    Hey Elysians,Happy Saturday! We hope you’re all doing well! We’re back with another Elysian Report and this time we’re taking a closer look at the upcoming UI changes that will be released in the v0.20.0 Rain and Weather Systems update. To…

    Mich
  2. Elysian Report 1: 20.0's Audio and Production, Controller Support Preview

    Hey Elysians,We’re excited to introduce “Elysian Reports” - a new series designed to give you a behind-the-scenes look at our development process and sneak peeks at what we’re building between major patches. For our very first report today…

    Mich
  3. July 14 - Bug Fix

    Patch Notes for v0.19.3Patching a known audio stack overflow issue which was causing crashes That’s it! Small but very needed. Short Term RoadmapV0.20.0 - Weather, Rain & Wind, oh my!V0.21.0 - Controller SupportV0.22.0 - Airship Combat and…

    Hugo
  4. July 8 - Minor patch

    OverviewThis update focuses on quality-of-life improvements, UI polish, and a handful of important fixes. We've improved the encumbrance experience with smoother, more responsive feedback, included Early Access intro messaging, fixed a few…

    Ray

June

  1. June 30 - Minor Patch

    V0.19.1 Patch Notes:Stability fix for crashes affecting some players Okay! Now that the patch notes are done, let's dive into things a bit! We've resolved a thread-related crash that was affecting some players and are continuing to…

    Hugo
  2. Echoes of Elysium is on sale for the Steam Summer 2026 Sale!

    Hey Elysians, we got some big news!Echoes of Elysium will be on sale for 35% off as part of the Steam Summer Sale!With the release of 19.0, there's no better time to jump in on the fun! The sale will go on for two weeks until July 9th, so…

    michel
  3. June 24 - Large Update

    Overviewv0.19.0 is all about feel. We’ve overhauled how your airship moves through the world, wind and drift are now core to the flight experience. You’ll feel the push and pull of headwinds and tailwinds, see your ship’s drift when you…

    Hugo
  4. Steam Daily Deal 35% off + V0.18.5 is Live!

    Hey Elysians! ✨From our Steam Daily Deal and the release of v0.18.5 to upcoming features and community events, we’ve got several exciting updates to share as we continue building Echoes of Elysium alongside our players.We’re excited to…

    michel
  5. June 9 - Small Patch

    OverviewThis patch focuses on improving overall game stability with multiple crash fixes, while also addressing a loading screen issue, improving Sprockets resource availability, and fixing Crawler AI behavior. Patch Notes for…

    Hugo

May

  1. May 29 - Small Patch

    OverviewWe got some great optimization and stability updates coming in. We’ve been heads down on new content updates but these ones couldn’t wait! Patch Notes for v0.18.4 OptimizationMade significant optimization leaps for the creation of…

    Hugo
  2. Announcing the Airship PC Giveaway Winner!

    The wait is over! Our custom Airship PC giveaway winner has officially been selected!After 22,242 entries, we’re excited to congratulate Jon McLeod from the UK as the winner of our one-of-a-kind Echoes of Elysium Airship PC!A huge thank you…

    michel
  3. Coming Soon: Controller Support

    Happy Friday Elysians! 🩵One of our most highly requested features is controller support and our producer Ray has been hard at work towards bringing it into the game. With the recent release of the new Steam Controller, it felt like the…

    michel
  4. May 1 - Patch

    Overview:This update focuses on tightening up core systems and cleaning up frustrating edge cases. Expect more reliable building, smoother hauling interactions, and small but meaningful gameplay tuning, alongside a round of bug fixes and…

    Hugo

April

  1. April 21 - Small Patch

    Overview:More Fixes! More! Patch Notes for 0.18.2Fix thrusters running without fuel and HUD hiding burning fuel Fixing leather strips recipe display/outputReducing amount of clouds by 50%Fixing the Sapling so you don't need an axeFix…

    Hugo
  2. April 18 - Minor Patch

    Overview:It’s the weekend but the improvements keep coming! This update focuses on just a few core fixes after our recent big update. Patch Notes for 0.18.1"Landmark" versions of Stations, Storage, Pallet, Winch, Turrets completely…

    Hugo
  3. April 16 - Major Update

    Overview:This update is a big step toward making Echoes of Elysium feel better the moment you jump in, while also adding more depth to how you move and interact with the world. The biggest focus here is the first-time experience. We’ve…

    Hugo
  4. Creating Echoes of Elysium: The Producer’s Role from Concept to Patch Notes

    Hi Elysians!✨ With excitement growing for the major v0.18.0 update, we’re sharing a behind-the-scenes look at how Echoes of Elysium’s patches are created from start to finish as well as diving into how Loric Games was founded. The journey…

    michel
  5. April 10 - Patch

    This update focuses on fixing core gameplay interactions and improving UI clarity, especially around armor behavior, inventory controls, and interactions on NPC airships. Several inconsistencies have been resolved to make moment-to-moment…

    Ray
  6. v0.17.6: Patch notes

    Gameplay & Systems Armor now correctly applies after eating, ensuring buffs and protection behave as expected Fixed an issue where armor values were not properly recalculated in certain situations Resolved ship drifting during loading…

    Patch notes
  7. Building Worlds: How Engineers Shape Elysium’s Tools and Systems

    Happy Friday, Elysians! ✨In today’s Dev Spotlight, we sat down with Alex DM, one of the engineers who helped bring the world of Elysium to life. From crafting the tools our designers use to building the systems that shape the islands…

    michel
  8. April 02 - Update

    Overview:This update focuses on improving gameplay flow and responsiveness, with faster crafting, smoother combat, and better interaction with haulable objects. Several frustrating issues, like invulnerable enemies and recipe errors, have…

    Hugo
  9. v0.17.5: Patch notes

    Gameplay & Feel Increased crafting and invention speed Haulables easier to pick up Adjusted haulable float time based on feedback Polished roll animation Added Crawler damage flinch animations Added Construct damage flinch animations UI, UX…

    Patch notes

March

  1. March 19 - Patch

    Overview:This update focuses on improving core gameplay feel and usability. Tree physics have been refined so they fall more naturally and reliably away from the player, reducing frustration and crashes. Inventory management is now smoother…

    Hugo
  2. v0.17.4: Patch notes

    Several fixes related to trees Fixed Tree Crash Improvements on Falling Trees New Quality of Life for Inventory Increased Max Default Stack Sizes for all stackable item types Hotbar backpack transfer with right click Right click to transfer…

    Patch notes
  3. Echoes of Elysium is on Sale!

    Hey Elysians!It’s been a while since our early access launch and we're thrilled to share how far the game has come. Thanks to your ongoing feedback and support, we’ve tackled key issues, squashed pressing bugs, and pushed the game to a…

    michel
  4. March 12 - Patch

    Overview:This update focuses on QoL improvements, bug fixes, and optimization. Key improvements include new item tooltips, improved compass behavior, rotating loading screen tips, and an updated Quick Store system. Tools now notify players…

    Hugo
  5. v0.17.3: Patch notes

    Building Optimization & QoL Improvements Tooltips added Adjustments to Compass Icon distance Load Screen image cycling Updates to “Quick Store” similar objects Tools display a break message Critical Fixes Drill and Saw fixed Small Grinder…

    Patch notes

February

  1. A Home That Flies: The Evolution of Our Airships

    Hey everyone! Today we wanted to dive a little deeper into the biggest aspect of our game: Airships! We’ll discuss how they came to be, how they evolved, and how they quietly shaped the entire world around them.But first, a little backstory…

    michel
  2. Feb 27 - Minor Patch

    Patch Notes for 0.17.2 - Minor Patch One! More!... Time! Overview:This is a hotfix to resolve players not being able to build the Reaper since it requires two haulable parts. The “fix” is an early release of a much requested improvement…

    Patch notes
  3. v0.17.2: Patch notes

    This is a hotfix to resolve players not being able to build the Reaper since it requires two haulable parts. The “fix” is an early release of a much requested improvement, allowing you to build using materials from storage or pallets on…

    Patch notes
  4. We're Hosting an AMA Friday, February 27 on r/SurvivalGaming!

    Hey everyone!We're Loric Games, a small team of 12, and about a month ago, we launched our airship survival RPG, Echoes of Elysium, into Early Access! First of all, thank you! 🩵Launching our game has been a huge milestone for us! We’re…

    michel
  5. February 26: Minor Update

    This update refines airship building by simplifying how ship pieces are crafted and reducing confusion around Kits. Ship components can now be built directly using their required parts, removing the extra Kit step. We’ve also added a…

    Ray
  6. v0.17.1: Patch notes

    Crafting & Ship Building Changes Ship Pieces No Longer Require Kits Ship pieces no longer require Kits and are now built directly from their core components.

    Patch notes
  7. February 23: Large Update

    Overview:This update expands combat, improves movement, and gives you more freedom across the world. Throwing is now a fully supported combat style with spears, stones, improved impact feedback, and better enemy reactions. Gliding has been…

    Hugo
  8. v0.17.0: Patch notes

    New Player Throwing Combat System Added a dedicated Throwing Attack system You can now throw spears and stones Improved throwing animations and attack flow Added stats to throwable items Updated Stone to function as a true throwable weapon…

    Patch notes
  9. February 11 - Patch #2

    This one's straight forward! Patch Notes for v0.16.18Critical FixesCritical stability fixesFixed one of our more prolific and pesky crash bugs Fix display errors with stacking items Rebalance construct melee damage and add deprecated field…

    Ray
  10. v0.16.18: Patch notes

    Critical Fixes Critical stability fixes - Fixed one of our more prolific and pesky crash bugs Fix display errors with stacking items Rebalance construct melee damage and add deprecated field to abilities

    Patch notes
  11. February 11 - Patch

    Overview:This patch introduces full Key Rebinding support and improves input stability, localization consistency, and control reliability across all languages - especially Turkish gamers, apology to our Turkish friends who have been…

    Hugo
  12. v0.16.17: Patch notes

    New Features Full key rebind settings are now available Additional Fixes & Optimizations Data loading fix for Turkish players - Game now loads properly

    Patch notes
  13. February 9 - Patch

    Overview:This patch focuses on a few key critical fixes, most notably improving crafting flow with shared storage access, and resolving movement freezing issues. This patch also focuses on cleaning up collision and world inconsistencies to…

    Hugo
  14. v0.16.16: Patch notes

    Most Impactful to Gameplay Crafting & Invent Benches Now Access All Storage WASD Movement Freezing Fix World Fixes, Collision, and Visual Improvements Fixed Invisible Walkable Surfaces in POIs Collider Cleanup on Shipwrecks Collision Added…

    Patch notes
  15. February 7: Patch

    Overview:Hi everyone! This update focuses on protecting your progress and improving overall stability. Servers now automatically recover from save issues to prevent lost progress, several crash scenarios have been resolved, and rendering…

    Ray
  16. v0.16.15: Patch notes

    Crafting, Interaction & System Fixes Data Saves & Auto-Recovery Support Removed Placeholder Narrative Notes Monster Spawn Positioning Fixed World, Content & Polish Fixes Mandrel Root Icon Updated Performance & Stability Improvements…

    Patch notes
  17. Launch Week Recap

    How Launch Week WentThis past week since launch has been crazy in the best and most eye-opening way. Releasing Echoes of Elysium has been a huge milestone for us and finally seeing it live feels incredibly rewarding. We want to thank…

    michel
  18. February 4: Patch

    Overview:This update focuses on making the game feel smoother and more consistent overall. Airships handle better at low speeds, movement is more responsive, and several small friction points around traversal and interaction have been…

    Hugo
  19. v0.16.14: Patch notes

    Most Impactful Gameplay & Feel Improvements Airship Turn Radius Increased at Slow Speeds Reduction in Cooldown Between Jumps Movement feels snappier with less downtime between jumps. Progression, Balance & Economy Improvements Copper…

    Patch notes
  20. v0.16.13: Hotfix

    Fix for Rivet Crafting on Fabricator Updated detection as fan rather than single ray to prevent players from falling off edge of ship when swinging wrench

    Patch notes
  21. February 3: Large Patch

    Overview:This patch focuses first on improving moment-to-moment feel, with significant adjustments to gliding, movement, hauling, salvaging, and enemy spawning that reduce frustration and make play more predictable and fair. We’ve also…

    Hugo

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