STEAMDB NEXUS

Steam app 2619650 · updated 12 Sep 2026, 18:27 UTC

Cauldron

Cauldron is an upgrade-heavy, minigame-centric, turn-based RPG. Play minigames to strengthen your party, then win battles to uncover more map, more heroes, more minigames, more everything! If your favorite plant is an upgrade tree, then this game is for you!

Cauldron Steam header artwork
SleepyDad GamesCaketown Interactive
304playing now
31524-hour peak
3,834all-time peak
135average, last 30 days

The last 30 days

+78.5Gain+138.91%% gain471Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

012725438250913 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202661 peakFriday 14 August 202669 peakSaturday 15 August 202671 peakSunday 16 August 202675 peakMonday 17 August 202660 peakTuesday 18 August 202665 peakWednesday 19 August 202653 peakThursday 20 August 202655 peakFriday 21 August 202659 peakSaturday 22 August 202663 peakSunday 23 August 202668 peakMonday 24 August 202656 peakTuesday 25 August 202646 peakWednesday 26 August 202645 peakThursday 27 August 202649 peakFriday 28 August 202651 peakSaturday 29 August 202646 peakSunday 30 August 202645 peakMonday 31 August 202648 peakTuesday 01 September 202641 peakWednesday 02 September 2026187 peakThursday 03 September 2026423 peakFriday 04 September 2026429 peakSaturday 05 September 2026471 peakSunday 06 September 2026437 peakMonday 07 September 2026431 peakTuesday 08 September 2026386 peakWednesday 09 September 2026395 peakThursday 10 September 2026345 peakFriday 11 September 2026317 peakSaturday 12 September 2026315 peak
Daily peakEvery hourly sample

All time

17 months, May 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

01k2k3k4kMay 2025Jul 2025Sep 2025Nov 2025Jan 2026Mar 2026May 2026Jul 2026Sep 2026May 20253,834 monthly peakJune 20253,166 monthly peakJuly 2025825 monthly peakAugust 2025478 monthly peakSeptember 2025216 monthly peakOctober 2025257 monthly peakNovember 2025424 monthly peakDecember 2025272 monthly peakJanuary 2026377 monthly peakFebruary 2026210 monthly peakMarch 2026166 monthly peakApril 2026149 monthly peakMay 2026195 monthly peakJune 2026173 monthly peakJuly 2026147 monthly peakAugust 2026139 monthly peakSeptember 2026471 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0127254382509July 2026August 2026September 2026October 2026July 2026147 peak — daily detail belowAugust 2026139 peak — hourly detail belowSeptember 2026471 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0407911915901 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026126 peakThursday 02 July 2026112 peakFriday 03 July 2026129 peakSaturday 04 July 2026136 peakSunday 05 July 2026147 peakMonday 06 July 2026131 peakTuesday 07 July 2026136 peakWednesday 08 July 2026143 peakThursday 09 July 2026137 peakFriday 10 July 2026141 peakSaturday 11 July 2026118 peakSunday 12 July 2026134 peakMonday 13 July 2026120 peakTuesday 14 July 2026109 peakWednesday 15 July 2026103 peakThursday 16 July 2026102 peakFriday 17 July 2026109 peakSaturday 18 July 2026110 peakSunday 19 July 2026110 peakMonday 20 July 202691 peakTuesday 21 July 2026124 peakWednesday 22 July 2026107 peakThursday 23 July 2026118 peakFriday 24 July 2026140 peakSaturday 25 July 2026136 peakSunday 26 July 2026142 peakMonday 27 July 2026116 peakTuesday 28 July 2026121 peakWednesday 29 July 2026105 peakThursday 30 July 2026111 peakFriday 31 July 2026110 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0387511315001 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026103 peakSunday 02 August 2026139 peakMonday 03 August 2026122 peakTuesday 04 August 2026112 peakWednesday 05 August 2026108 peakThursday 06 August 202678 peakFriday 07 August 202682 peakSaturday 08 August 202685 peakSunday 09 August 202698 peakMonday 10 August 202698 peakTuesday 11 August 202673 peakWednesday 12 August 202662 peakThursday 13 August 202668 peakFriday 14 August 202669 peakSaturday 15 August 202671 peakSunday 16 August 202675 peakMonday 17 August 202660 peakTuesday 18 August 202665 peakWednesday 19 August 202653 peakThursday 20 August 202655 peakFriday 21 August 202659 peakSaturday 22 August 202663 peakSunday 23 August 202668 peakMonday 24 August 202656 peakTuesday 25 August 202646 peakWednesday 26 August 202645 peakThursday 27 August 202649 peakFriday 28 August 202651 peakSaturday 29 August 202646 peakSunday 30 August 202645 peakMonday 31 August 202648 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

012725438250901 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202641 peakWednesday 02 September 2026187 peakThursday 03 September 2026423 peakFriday 04 September 2026429 peakSaturday 05 September 2026471 peakSunday 06 September 2026437 peakMonday 07 September 2026431 peakTuesday 08 September 2026386 peakWednesday 09 September 2026395 peakThursday 10 September 2026345 peakFriday 11 September 2026317 peakSaturday 12 September 2026315 peak

October 2026

Cauldron was released on 21 May, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:27 UTC
App ID
2619650
Last updated
25 Jun 2026 build 23878128
Developer
SleepyDad Games
Publisher
Caketown Interactive
Release date
21 May, 2025
Platforms
Windows
Download size
143 MB
Install size
230 MB
Genres
Adventure, Casual, Indie, RPG, Simulation, Strategy
Game modes
Single-player
Controller support
Full
Achievements
100

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Custom Volume ControlsSave Anytime

Popular tags

IncrementalMinigamesCasualTurn-Based StrategyAdventurePixel GraphicsAuto Battler2DFantasyIdlerCuteTactical RPGColorfulMagicRetroFemale ProtagonistTurn-Based CombatSimulationSingleplayerStrategy
About this gameFull description from Steam
Cauldron is a game about exploration, battling monsters, and leveling up your party through minigames. Gather resources to upgrade minigames, heroes, abilities, and more! Play as Nyx, a young witch cast into this darkness-covered world. Discover the truth and find new allies to help you on your journey! Play minigames to gather resources! Infinitely upgrade minigames, heroes, items, and more! Battle monsters to explore more of this mysterious world! There's no "right" way to play Cauldron... Do you love to grind minigames over and over? Go for it! Would you rather let the game auto-collect while you're gone? No shame in that! Do you love to carefully organize your party and skills to dish out maximum damage? Go ahead! Would you rather get completely overpowered so you don't have to think about any of that stuff? Great! Exponential minigame progression (we're talking REALLY big numbers) Unique skill trees for 20+ heroes Multiple game modes, including Idle, Pacifist, and EVIL Unlockable autobattler to do the battling for you An upgradable collection box that auto-gathers resources Character skits A snarky pink sidekick who never leaves your side Talking birds
Content & age ratings2 regional ratings

Regional ratings

DEJUS6Violência fantasiosa
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows Vista or greater Processor: 2 Ghz Memory: 4 GB RAM Graphics: 256 mb video memory, shader model 3.0+ DirectX: Version 10 Storage: 200 MB available space

Recommended

Supported languages6 languages
LanguageFull audio
English●
Simplified Chinese●
French●
German●
Japanese●
Portuguese - Brazil●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

100 achievements in total.

Show selected achievements (may contain spoilers)
1K ApplesHidden achievement
1M ApplesHidden achievement
1B ApplesHidden achievement
Your First Apple!Achievement
1T ApplesHidden achievement
1Qu ApplesHidden achievement
1Qi ApplesHidden achievement
1Sx ApplesHidden achievement
1Sp ApplesHidden achievement
1Oc ApplesHidden achievement

View all Steam achievements

DemosPlayable demos on Steam

29 developer announcements, Apr 2024 to Sep 2026 · times in UTC

September

  1. Announcing Cauldron: Haunted Harvest!

    Hey Everyone!I wanted to officially announce that Cauldron: Haunted Harvest will be launching in Q1 2027! Thanks to all those who have been following development and who have helped playtest!To celebrate, Cauldron will be 67% off until…

    PeterRegg

June

  1. Update 1.1.05 available now, and a new Cauldron game coming!

    Hey Everyone!Update 1.1.05 is out now, including some smaller fixes... but more importantly...There's a Cauldron spinoff coming towards the end of this year! Go check out Cauldron: Haunted Harvest! If you're ready for some more more chaotic…

    wazp

May

  1. Happy Birthday, Cauldron!

    Hey Everyone!!One year. Can you believe it?Exactly one year ago today, I hit "Publish" on Cauldron and crossed every finger I had. I had no idea if anyone would show up. You did. And then some.Since launch, you've brewed countless potions…

    Null

November

  1. Vote for Cauldron in this year's Steam Awards!

    Hi Everyone!First, I wanted to share a quick milestone: Cauldron has now sold over 70,000 copies! Thank you to everyone who has been playing, battling, and catching apples this year. You made this happen!And now… the Steam Awards are here…

    bus

October

  1. Japanese, German, French and Brazilian Portuguese have been added to Cauldron!

    Hi Everyone!The language update is now out, with Japanese, German, French or Brazilian Portuguese as new options! There are also a bunch of other updates and fixes in the patch.General Stuff:4 new languages! We now support French, German…

    bus

September

  1. New languages available in playtest!

    Hi folks! Autumn sale is upon us, and alongside that we have an update on languages. The game is now available to test in Japanese, German, French or Brazilian Portuguese! The language update also includes a bunch of bugfixes and…

    wazp
  2. Cauldron is part of Wonders of Wizardry!

    Hey everyone! Cauldron is part of Wonders of Wizardry 2025, live on Steam over the weekend! To celebrate, Cauldron will again be available for 20% off, so go tell all your friends who have been waiting for a discount. And do check out the…

    bus

August

  1. Autumn update: Nintendo Switch and additional languages!

    Hi Everyone!It’s been a while, and we've been quietly chipping away at some new things that we wanted to share with you! Additional LanguagesFirstly, Cauldron will be getting support for a wider selection of languages this fall. We'll be…

    bus

July

  1. 1.0.25 out now!

    1.0.25 out now! A few small changes/fixes: I've upgraded the save-checking to avoid the random issues people are having with their save files. If anyone has lost any data, feel free to reach out and I can try to help retrieve your files, or…

    Patch notes
  2. Patch 1.0.244 out now!

    Just two fixes for Patch 1.0.244: Controllers now have to be "activated" by pressing either the action, back, or d-pad buttons. This is to avoid controller drift that players were experiencing from phantom devices picked up by GameMaker…

    Patch notes

June

  1. Soundtrack, Steam Deck verified and Summer Sale!

    Hey Everyone!A short status update coming in, but before all that, I wanted to give another huge thanks to everyone for all your comments, reviews, suggestions, playtesting, and bug reports these last few weeks! Cauldron is getting better…

    bus
  2. 1.0.23 patch notes

    1.0.23 patch out now! Trying something new with the mouse cursor! This should hopefully get rid of the double cursor issue The mouse now auto-activates itself if it moves a certain distance, so you don't need to click an extra time if…

    Patch notes
  3. Patch 1.0.22 - hot fixes

    A quick fix for the cursor issue, and some other stuff! - Manually redrawing the mouse in the overworld, since for some people it seems to disappear - Added a visual to the talent menu for heroes that have a preset build selected - Cart…

    Patch notes
  4. Update 1.0.21 out now!

    Some more quick fixes out now! Fixed a saving issue with the spirit upgrades for elemental abilities. They should now save correctly. Refund your spirit skill tree fully to reset them! Added some new controller buttons! I've been looking…

    Patch notes

May

  1. v1.0.2 - Bug Fixes and Backup Saves!

    Hey Everyone! I've been working hard to tackle all the bugs and suggestions you've all been bringing to me, and this patch should take care of a couple of the big ones! Keep the feedback coming, either here in the Steam Forums or over on…

    Patch notes
  2. v1.0.1 - Bug Fixes! And a big thank you to everyone!

    Hey Everyone! Wow, what a crazy few days! There have been so many new players and so much feedback flooding in! We're doing our best to stay on top of it all, especially the bugs. This update should hopefully take care of some of the bigger…

    bus
  3. It's Finally Here!

    Hey Everyone!! It's here! It's actually here! It feels a bit surreal to say that the game is *done*, especially after the long grind leading up to launch day. I can finally take a step back and look at what's been created, and I'm more…

    bus
  4. Dev Diary #9: Less than a week to go!!

    Hey Everyone! Less than a week to go! I still can't believe we're almost there. These last couple weeks I've been hard at work polishing up as much as I can before release, and Jared has been updating those last minute art assets. A lot has…

    bus

April

  1. Dev Diary #8: We have a release date!

    Hey Everyone! I’m very excited to share that we officially have a release date: May 21st! Tell you friends, tell your parents, tell your dog! Some info: Wishlist and share: Any help we can get with spreading the word about Cauldron is worth…

    bus
  2. Dev Diary #7: Almost there! Beta Testing starting soon!

    Hey Everyone! We're slowly getting closer to release, and I wanted to keep you guys in the loop with everything going on! Some Small Demo Updates: Added scientific notation, handy for those big numbers! Added battle tips that show before…

    PeterRegg

March

  1. A big pile of demo updates and a cute mushroom village!

    Hi Folks! I’m back again with another Dev Diary focused on last week's demo updates for Cauldron. Huge thanks to all the community members that have been involved in feedbacking and suggesting tweaks and improvements! These things got…

    hanna.c.jansson
  2. Back with updates!

    I’m back! It's been a while since my last dev diary, but I've been hard at work on Cauldron. I’ll try to post these more frequently as I continue making updates! Steam Next fest summary A huge thank you to the thousands of new players that…

    Sirrebirre

February

  1. Finally...Steam Next Fest is here!

    {STEAM_CLAN_IMAGE}/44841449/859f769dce8279983e49be3c416253104225a2af.png Hey everyone! I hope you're doing well and that you're as excited as we are about Next Fest! 😄 We've been working tirelessly to make sure the demo was ready in time…

    Sirrebirre
  2. Some Final Prep for Next Fest!

    Hey everyone! Next Fest This past week has been crazy for Cauldron! We had a bunch of coverage popping up on YouTube that's brought even more players into our community. I'm working hard to make sure all of the feedback everyone has been…

    Sirrebirre
  3. Prepping for Next Fest!

    {STEAM_CLAN_IMAGE}/44841449/e1fc757c74a3e8005ee9fab5f40f91a84b268c1a.png Hey Everyone! Cauldron has been picking up a bit of steam here (heh…) during Idler Fest, and I wanted to say thanks to all those who have been following the game’s…

    Sirrebirre
  4. Now streaming Cauldron!

    Playing the cauldron demo!

    Sirrebirre
  5. Cauldron Participating in Steam Idler Fest

    {STEAM_CLAN_IMAGE}/44841449/e1fc757c74a3e8005ee9fab5f40f91a84b268c1a.png Hey Everyone! Try Cauldron's Idle Mode! Want the full idler experience? In honor of Steam's Idler Fest, Idle Mode is now unlocked and available from the start! Begin a…

    wazp

January

  1. First Dev diary for Cauldron!

    Hey Everyone! A Little History: I began developing Cauldron in 2021 as a hobby project, and now four years later, here we are! What started as a couple strung-together minigames has evolved into the upgrade-fest that is Cauldron! I could…

    Sirrebirre

April

  1. Update - 4/11/2024

    Hey everyone! Cauldron has a HUGE new update live on Steam! Save files from previous versions won’t work anymore, but some of the profile-level progress should carry over. I suggest clearing your old game saves, since they’ll probably crash…

    PeterRegg

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