STEAMDB NEXUS

Steam app 2481640 · updated 12 Sep 2026, 22:29 UTC

Mage and Monsters II

Recruit a hero to lead your army, and use spells while they fight for you. Mage & Monsters 2 is an active auto battler, where you choose to either enhance the strength of your hero, reinforce the might of your army, or increase the power of your spells.

Mage and Monsters II Steam header artwork
Lasse Zacho MalverLasse Zacho Malver
9playing now
1724-hour peak
303all-time peak
8average, last 30 days

The last 30 days

−2.5Gain−23.22%% gain19Peak

269 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0510152114 Aug19 Aug24 Aug29 Aug03 Sep08 SepFriday 14 August 202614 peakSaturday 15 August 202614 peakSunday 16 August 202619 peakMonday 17 August 202614 peakTuesday 18 August 202614 peakWednesday 19 August 202613 peakThursday 20 August 202612 peakFriday 21 August 202613 peakSaturday 22 August 202612 peakSunday 23 August 202617 peakMonday 24 August 202611 peakTuesday 25 August 202610 peakWednesday 26 August 202611 peakThursday 27 August 202610 peakFriday 28 August 202611 peakSaturday 29 August 202611 peakSunday 30 August 202611 peakMonday 31 August 20266 peakTuesday 01 September 202610 peakWednesday 02 September 202611 peakThursday 03 September 20268 peakFriday 04 September 202612 peakSaturday 05 September 202613 peakSunday 06 September 202618 peakMonday 07 September 202617 peakTuesday 08 September 202614 peakWednesday 09 September 202615 peakThursday 10 September 202612 peakFriday 11 September 202617 peakSaturday 12 September 202616 peak
Daily peakEvery hourly sample

All time

13 months, September 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

082164245327Sep 2025Nov 2025Jan 2026Mar 2026May 2026Jul 2026Sep 2026September 2025303 monthly peakOctober 202588 monthly peakNovember 202573 monthly peakDecember 2025106 monthly peakJanuary 2026186 monthly peakFebruary 202654 monthly peakMarch 202636 monthly peakApril 202628 monthly peakMay 202629 monthly peakJune 202622 monthly peakJuly 202630 monthly peakAugust 202629 monthly peakSeptember 202618 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

08162432July 2026August 2026September 2026October 2026July 202630 peak — daily detail belowAugust 202629 peak — hourly detail belowSeptember 202618 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0816243201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202614 peakThursday 02 July 202613 peakFriday 03 July 202614 peakSaturday 04 July 202615 peakSunday 05 July 202618 peakMonday 06 July 202615 peakTuesday 07 July 202617 peakWednesday 08 July 202615 peakThursday 09 July 202616 peakFriday 10 July 202614 peakSaturday 11 July 202619 peakSunday 12 July 202616 peakMonday 13 July 202616 peakTuesday 14 July 202612 peakWednesday 15 July 202613 peakThursday 16 July 20269 peakFriday 17 July 202613 peakSaturday 18 July 202611 peakSunday 19 July 202611 peakMonday 20 July 202612 peakTuesday 21 July 202611 peakWednesday 22 July 202611 peakThursday 23 July 202611 peakFriday 24 July 202613 peakSaturday 25 July 202616 peakSunday 26 July 202617 peakMonday 27 July 202619 peakTuesday 28 July 202612 peakWednesday 29 July 202616 peakThursday 30 July 202613 peakFriday 31 July 202630 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 162 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0816233101 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202624 peakSunday 02 August 202629 peakMonday 03 August 202628 peakTuesday 04 August 202624 peakWednesday 05 August 202622 peakThursday 06 August 202620 peakFriday 07 August 202615 peakSaturday 08 August 202621 peakSunday 09 August 202619 peakMonday 10 August 202616 peakTuesday 11 August 202617 peakWednesday 12 August 202616 peakThursday 13 August 202612 peakFriday 14 August 202614 peakSaturday 15 August 202614 peakSunday 16 August 202619 peakMonday 17 August 202614 peakTuesday 18 August 202614 peakWednesday 19 August 202613 peakThursday 20 August 202612 peakFriday 21 August 202613 peakSaturday 22 August 202612 peakSunday 23 August 202617 peakMonday 24 August 202611 peakTuesday 25 August 202610 peakWednesday 26 August 202611 peakThursday 27 August 202610 peakFriday 28 August 202611 peakSaturday 29 August 202611 peakSunday 30 August 202611 peakMonday 31 August 20266 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 107 hourly samples. Each dip is a night. Weekends are shaded.

0510151901 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202610 peakWednesday 02 September 202611 peakThursday 03 September 20268 peakFriday 04 September 202612 peakSaturday 05 September 202613 peakSunday 06 September 202618 peakMonday 07 September 202617 peakTuesday 08 September 202614 peakWednesday 09 September 202615 peakThursday 10 September 202612 peakFriday 11 September 202617 peakSaturday 12 September 202616 peak

October 2026

Mage and Monsters II was released on 8 Sep, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:29 UTC
App ID
2481640
Last updated
02 Apr 2026 build 22625730
Developer
Lasse Zacho Malver
Publisher
Lasse Zacho Malver
Release date
8 Sep, 2025
Platforms
Windows
Download size
82 MB
Install size
1.29 GB
Genres
Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
48

Features & support

Steam features

Steam AchievementsMouse Only OptionSteam CloudFamily Sharing

Controllers & input

Accessibility

Camera ComfortPlayable without Timed Input

Popular tags

Auto BattlerAction RoguelikeStrategyPerma DeathMagicPixel GraphicsRoguelikeTop-DownWarCharacter CustomizationCombatChoices MatterSingleplayerFantasyManagementActionOld SchoolRogueliteDragonsWargame
About this gameFull description from Steam
Recruit a hero to lead your army, and use spells while they fight for you. Mage & Monsters 2 is an active auto battler, where you choose to either enhance the strength of your hero, reinforce the might of your army, or increase the power of your spells. Features: - Choose between 18 different heroes to fight for you. - Over 100 different upgrades. - 13 unique spells you can use in battle to help your army. - 25 different units you can recruit, and over 50 enemies. - 3 different maps each with an unique challenge. Cover Art by Dean Spencer.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 or later Processor: Intel(R) Pentium(R) 1.10 GHz Memory: 500 MB RAM Graphics: NVIDIA® GeForce 8800 or ATI Radeon® X1900 Storage: 750 MB available space

Recommended

Supported languages9 languages
LanguageFull audio
English
Simplified Chinese
French
German
Spanish - Spain
Portuguese - Brazil
Russian
Polish
Danish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

48 achievements in total.

Show selected achievements (may contain spoilers)
NoviceAchievement
AdeptAchievement
ScholarAchievement
Magnificent MageAchievement
Forest SurvivorAchievement
Tundra SurvivorAchievement
GarethAchievement
ProcellusAchievement
MedelaAchievement
MagarthAchievement

View all Steam achievements

50 developer announcements, Jul 2025 to Apr 2026 · times in UTC

April

  1. Patch 1.16b: Fixed Tornado Damaging Friendly Units

    1.16b: Fixed Tornado damaging friendly units (Bug introduced with the modifiers patch).1.16c: Fixed visual bug with Rain Of Death Spell Cursor.

    Patch notes

March

  1. Patch 1.16b: Fixed Summon Melee Modifier

    Fixed an issue with the Summon Melee modifier that caused it to be enabled when it should not be.

    Patch notes
  2. Patch 1.16: Modify Units and Spells

    You can now modify some units and spells. Here are some examples of the modifiers you can use:Demon Breakers cleave radius from 1 to 4, but they cannot spawn skeletons from Demon Synergy.Elven Archers have magic projectiles that switch…

    malvzach

February

  1. Patch 1.15f: Baldric Buffed Again

    Baldric Armor upgrade from +3 to +4.Baldric Health upgrade from +100 to +130.Baldric Damage upgrade from +20 to +28.

    malvzach

January

  1. Patch 1.15b: Baldric Buffed

    Baldric Buffs:Baldric Lifesteal loss per skeleton summoned from -4% to -2%.Skeleton bonus health when upgrading Baldric or ranged units from +3 health to +5 health. 1.15c: Fixed a Fayan bug that could cause him to remain locked even though…

    Patch notes
  2. Patch 1.15: New Hero and announcing next game!

    New hero Baldric:Survive endgame level 3 with 23 or more Arch Mages, or on Hell difficulty, to unlock Baldric.Baldric spawns an elite skeleton every third attack, at the cost of Baldric losing 4% lifesteal during the level. If Baldric has…

    malvzach
  3. Patch 1.14: Storak Unleashed

    New hero Storak:Survive endgame level 3 with 72 or more Demon Commanders, or on Nightmare difficulty, to unlock Storak.You can only buy Tier 1 and Tier 5 units. Buying Tier 1 units reduces the cost to unlock Tier 5 units by 10 gold.Synergy…

    malvzach

December

  1. Patch 1.13f: Chryon Buffed and Storak Soon

    Chryon attack speed upgrade from +12% to +18%.Chryon health upgrade from +60 to +90.Chryon can no longer be pushed around.Demon Imps now damage the Demon Mage in forest when they die (the one that does an AoE fire attack). Imp Believers…

    malvzach
  2. Patch 1.13e: Less Assassins in Forest

    Level 15: From 40 Assassins to 32 Assassins.Level 22: From 80 Assassins to 65 Assassins.Fixed issue with Teleport cooldown being incorrect when taking the 3% cooldown upgrade.Final Boss level 30 Forest: Damage from 1250 to 1800.

    Patch notes
  3. Patch 1.13d: Nyra Can Teleport and Summon Everywhere

    Nyra: Removed restrictions on where you can summon or teleport. On other heroes you cannot summon or teleport on the right side of the map at the start of combat.Nyra: Fixed incorrect cost for new units.

    Patch notes
  4. Patch 1.13c: Nyra Buffed Again

    Nyra from “Everything in the shop costs 20 gold more” to “Everything in the shop costs 10 gold more”.Nyra Attack Speed from 1.5 to 1.2.Nyra Damage upgrade from +12 to +15.

    Patch notes
  5. Patch 1.13b: Nyra Buffed

    Nyra gold gained when you upgrade the hero from +15 to +20.Nyra damage upgrade from +8 to +12.Nyra health upgrade from +60 to +80.

    Patch notes
  6. Patch 1.13: Nyra Unleashed

    New hero Nyra:Survive endgame level 3 with at least 120 Elven Archers, or on Insane difficulty, to unlock Nyra.Nyra always attacks the unit furthest away.You gain 15 gold every time you upgrade Nyra.Nyra keeps gaining more interest when…

    malvzach

November

  1. Patch 1.12c: Alrion Evasion Buffed

    Bonus evasion to Elven Units from upgrading Alrion has been buffed from max +20% evasion to max +35% evasion (so when playing Alrion Elven Units can now reach 75% evasion).

    Patch notes
  2. Patch 1.12b: Alrion and Exekias Buffed

    Alrion Buffs:Health upgrade from 70 to 100.Damage upgrade from 15 to 20.Attack Speed upgrade from 12% faster to 16% faster.Fey Ray damage upgrade from +20% to +25%. Exekias Buffs:Health upgrade from +100 to +130.Exekias health gained when…

    malvzach
  3. 1.12a: Buffed Fayan

    Unit upgrade gold price when playing Fayan now always stays at 20 gold.Fayan max same unit that can be bought from 8 to 10.

    Patch notes
  4. Patch 1.12: Fayan Unleashed

    New hero Fayan (unlocked if you have survived Tundra endgame level 3).Fayan can upgrade most units' special upgrades infinitely, but each unit can max be bought 8 times. You start with triple your chosen unit.Spell upgrades cost more…

    malvzach
  5. Patch 1.1: Exekias Unleashed

    New hero Exekias (Unlocked if you have survived Endgame Level 3 on Brutal difficulty):Exekias has 50% cooldown reduction on spells and heals for 3% of the damage dealt by his spells.Exekias gains +3% health every time you upgrade a spell.…

    malvzach

October

  1. Patch 1.09a: Astrina Armor Nerf

    Astrina: From "Every time you upgrade a spell your melee units get +1 armor" to "Every third time you upgrade a spell your melee units get +1 armor".

    Patch notes
  2. Patch 1.09: Five Heroes Buffed

    Astrina: Every time you upgrade a spell your melee units now get +1 armor. Medela: Hero damage upgrade from 12 to 18.Medela: Health upgrade from +16% to +22%.Sicaria: Health lost if Sicaria dies from 90% of your units max health to…

    malvzach
  3. Patch 1.08h: Lycira Angel Timer

    Lycira’s Angel now has a golden healthbar that shows the duration of her angel form.Fixed Lycira Charge so it now shows visually that you cannot use the ability when Lycira is dead.Hopefully fixed a bug with Yishin’s Thunderform spell that…

    Patch notes
  4. Patch 1.08g: Fixed Medela and Astrina Melee Damage Bug

    Fixed Demon Slashers and Sand Stalkers having way less damage than intended when playing Medela and Astrina (the minus damage debuff bugged their damage).

    Patch notes
  5. Patch 1.08f: Fixed Acolyte and Nymiara Bugs

    Fixed a bug with Acolytes that only made them make their special attacks once all enemy units spawned.Fixed a bug with Nymiara that made her not unlock a new hero once you survived endgame level 3 with her the first time. Unfortunately this…

    Patch notes
  6. Patch 1.08e: Fixed Endgame Level 23 Too Many Elite Enemies

    Fixed endgame level 23 on all maps adding way more elite enemies than was supposed to spawn, making the jump in difficulty much harder than intended.

    Patch notes
  7. Patch 1.08d: Medela Buffs and Ranged Units’ Health Buffs.

    Medela damage upgrade from +8 to +12.Medela movespeed from 9 to 7.Medela attack range from 9 to 11.Elven Archer health from 12 to 18.Wyrmling health from 40 to 55.Demon Shaman health from 30 to 50.Marksman health from 35 to 50.Acolyte…

    malvzach
  8. Patch 1.08c: Nymiara gem bug

    Hopefully fixed a bug with Nymiara's gem showing that you beat normal difficulty on all maps when you unlock her (unfortunately won't fix it if it already shows).

    Patch notes
  9. Patch 1.08b: Fixed Effero summon speed increase bug

    Fixed that Effero faster summon speed tooltip said 15% but the speed increase was actually 14%. The tooltip and actual summon speed increase is now 15%.

    Patch notes
  10. Patch 1.08a: Nymiara Nerfs

    Nymiara::Base heal speed from 1.1 to 1.5.Base heal from 30 to 24.Heal upgrade from +12 to +8.Self heal from 65% to 50%, and self heal damage boost to thorns from 100% to 50% as effective (so gives for example 6% damage boost when healing…

    Patch notes
  11. Patch 1.08: Nymiara Unleashed

    New hero Nymiara (unlocked if you have survived Forest endgame level 3):Nymiara heals an ally or herself, and damages units that attack her. Her self healing is only 65% effective. Each heal causes the healed target to deal 6% more damage.…

    malvzach
  12. Upcoming new hero: Nymiara

    I am working on a new hero I hope to release soon: Nymiara, also known as Nymnym.Nymiara heals an ally or herself, and damages units that attack her. Her self healing is only 50% effective. Each time Nymiara heals herself or an ally, the…

    malvzach
  13. Patch 1.07c: Molay on Battlefield, Yishin Buffed

    Molay is now on the battlefield watching the combat.Yishin damage upgrade from +15 to +25.Yishin attack speed upgrade from 8% to 12%.Demon Destroyer base stun chance from 12% to 16% and upgrade from 4% to 5%.Fixed a bug that would cause…

    malvzach

September

  1. Patch 1.07b: Buffed Doom and Tornado Size

    Fire Tornado explosion size upgrade from +35% to +50%.Doom explosion size upgrade from +35% to +50%.You can now properly remove Lycira’s Charge and Yishin’s Thunderform upgrade from the upgrade pool when you right click their…

    malvzach
  2. Patch 1.07a: Astrina and Sicaria Buffed

    Astrina:Starting spell from +25% to +60% damage.Spell upgrades cost from 10 to 5 gold at start, and max gold cost from 30 to 25 gold.Astrina is now on the battlefield watching the combat. Sicaria: Hero health gained when buying units from…

    malvzach
  3. Patch 1.07: Added Enemy Info in Forest

    You can now see the info of upcoming enemies in both the desert and forest. Click on the enemies preview next to start to see all their info. You can see their name, stats and special abilities. The health and damage info shown also updates…

    malvzach
  4. Patch 1.06d: Vsync, Mute Magarth Gold, Lag

    Added Vsync option in settings.Added an option to mute Magarth’s gold sound in settings.Fast units like spiders and riders should dance less back and forth now when trying to reach their target.Made some performance improvements that should…

    Patch notes
  5. Patch 1.06c: Many Gareth Buffs

    Gareth Gains:Armor upgrade from +3 to +5.Damage upgrade from +15 to +22.Regen upgrade from +8 to +11.Health upgrade from +80 to +110.Extra health gained when surviving a round upgrade from +15 to +22.Summon extra units upgrade from +65% to…

    malvzach
  6. Patch 1.06b: Abomination Buffs, Deep Endless Harder

    Abomination (Forest level 30 boss): damage from 500 to 750, health from 12000 to 16000.Made very deep endless endgame enemy units health and damage scale more.Fixed damage scaling not working properly on enemy ranged units in very deep…

    Patch notes
  7. Patch 1.06a: Another Elven Archer Buff, Deep Endless Harder

    Elven Archers damage buffed from 4 to 6.Endless endgame scales faster earlier: now starts scaling faster when you get past endgame level 20 (previously was endgame level 30 it started scaling faster).Endless endgame faster scaling is now…

    malvzach
  8. Patch 1.06: Added Enemy Info in Desert

    You can now see the info of upcoming enemies in the desert. Click on the enemies preview next to start to see all their info. You can see their name, stats and special abilities. The health and damage info shown also updates correctly if…

    malvzach
  9. Patch 1.05d: Unstuck Angel

    Fixed a bug that would cause Lycira's Angel to sometimes get stuck.

    Patch notes
  10. Patch 1.05c: More Angel Bugs Fixed and Archer Buff

    Fixed Rain of Death, Tornado and Teleport not working while Lycira’s angel is alive (you still cannot teleport Lycira’s angel but you can now teleport enemies).Elven Archer’s Rapid Fire trigger chance from 8 to 15%, and bonus attack speed…

    Patch notes
  11. Patch 1.05b: Performance Improvement

    Made performance improvements to collision detection between units. Hopefully this should make the game run smoother when there are a lot of units stacked very close to each other.

    Patch notes
  12. Patch 1.05a: Endless Endgame Buff and Solo Slay Fix

    More elites now spawn in endless endgame if you get really far (beyond endgame round 23).Units now also gain much more health and damage if you get really really far (beyond endgame round 33).Increased spawn speed of the extra elites added…

    Patch notes
  13. Patch 1.05: New Endless Shop Mode

    Patch 1.05:After surviving endgame level 3 and achieving ultimate victory, you can now choose between two endless modes. The first is Endless: you test how far your current build can take you. The second is Endless Shop: you keep earning…

    malvzach
  14. Patch 1.04f: X for speed

    Added tutorial to explain that you can speed up the game by pressing X and slow it down again with Z. You can also adjust the speed in options.Fixed a rare Synergy Research shop bug that could stealthily mess with your gold (you would buy…

    Patch notes
  15. Patch 1.04e: Useless Angel and Achievements Fix

    Patch 1.04e:Fixed Lycira’s angel just standing there slashing air and not damaging enemies.The first time you unlock tier 3 units, a popup will explain that you can right click “Tier 2 Units” in shop to toggle between buying Tier 1 and Tier…

    malvzach
  16. Fixed some players starting on insane difficulty

    Patch 1.04d: Fixed that some players, who had last played the demo on insane difficulty, would start the release version still on insane difficulty, and be unable to change it. Please let me know if you still have old demo difficulty…

    Patch notes
  17. Mage and Monsters 2 is out!

    Mage and Monsters 2 is now available! Thanks to all the testers and those who gave feedback so far. The game would not be the same without you.I hope you try out the game and have fun! And hopefully you don't find something bonkers broken…

    malvzach

August

  1. Mage and Monsters 2 releases on September 8!

    Hi all, the release date for Mage and Monsters 2 will be 8th September at 11 AM PDT/8 PM CEST! The price will be 8.99 USD with a 20% launch discount. I have made an effort to ensure that the 12 heroes that can be unlocked are unique and…

    malvzach

July

  1. New trailer and progress update

    Hi, I have made a new trailer:Also all the 12 heroes for release are now done. There is still a lot of work before the game is ready for release, but it is getting there! Thanks for your patience.

    malvzach

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