STEAMDB NEXUS

Steam app 2459550 · updated 30 Sep 2026, 18:17 UTC

Emberward

Build twisting mazes with tetromino blocks and deploy unique towers in this strategic roguelite tower defense adventure!

Emberward Steam header artwork
Refic GamesRefic Games
940playing now
1,24524-hour peak
2,509all-time peak
647average, last 30 days

The last 30 days

+544.9Gain+532.13%% gain2,509Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

06771k2k3k31 Aug05 Sep10 Sep15 Sep20 Sep25 Sep30 SepMonday 31 August 2026103 peakTuesday 01 September 2026136 peakWednesday 02 September 2026132 peakThursday 03 September 2026144 peakFriday 04 September 2026157 peakSaturday 05 September 2026171 peakSunday 06 September 2026185 peakMonday 07 September 2026169 peakTuesday 08 September 2026169 peakWednesday 09 September 2026162 peakThursday 10 September 2026142 peakFriday 11 September 2026166 peakSaturday 12 September 2026182 peakSunday 13 September 2026207 peakMonday 14 September 2026198 peakTuesday 15 September 2026190 peakWednesday 16 September 2026174 peakThursday 17 September 2026965 peakFriday 18 September 20261,575 peakSaturday 19 September 20262,216 peakSunday 20 September 20262,509 peakMonday 21 September 20262,179 peakTuesday 22 September 20262,140 peakWednesday 23 September 20261,885 peakThursday 24 September 20261,747 peakFriday 25 September 20261,718 peakSaturday 26 September 20261,878 peakSunday 27 September 20261,921 peakMonday 28 September 20261,592 peakTuesday 29 September 20261,388 peakWednesday 30 September 20261,245 peak
Daily peakEvery hourly sample

All time

28 months, June 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

06771k2k3kJun 2024Oct 2024Feb 2025Jun 2025Oct 2025Feb 2026Jun 2026June 2024726 monthly peakJuly 20241,348 monthly peakAugust 2024978 monthly peakSeptember 2024614 monthly peakOctober 2024417 monthly peakNovember 2024321 monthly peakDecember 2024472 monthly peakJanuary 2025463 monthly peakFebruary 2025306 monthly peakMarch 2025391 monthly peakApril 2025802 monthly peakMay 2025413 monthly peakJune 2025329 monthly peakJuly 2025328 monthly peakAugust 2025403 monthly peakSeptember 2025502 monthly peakOctober 2025371 monthly peakNovember 2025222 monthly peakDecember 2025221 monthly peakJanuary 2026247 monthly peakFebruary 2026207 monthly peakMarch 2026363 monthly peakApril 2026203 monthly peakMay 2026181 monthly peakJune 2026207 monthly peakJuly 2026210 monthly peakAugust 2026154 monthly peakSeptember 20262,509 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

06771k2k3kJuly 2026August 2026September 2026October 2026July 2026210 peak — daily detail belowAugust 2026154 peak — daily detail belowSeptember 20262,509 peak — hourly detail below
Monthly peakHas finer data

July 2026

30 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

05711317022701 Jul07 Jul12 Jul17 Jul22 Jul27 JulWednesday 01 July 2026210 peakFriday 03 July 2026187 peakSaturday 04 July 2026201 peakSunday 05 July 2026194 peakMonday 06 July 2026169 peakTuesday 07 July 2026181 peakWednesday 08 July 2026164 peakThursday 09 July 2026162 peakFriday 10 July 2026173 peakSaturday 11 July 2026210 peakSunday 12 July 2026206 peakMonday 13 July 2026179 peakTuesday 14 July 2026186 peakWednesday 15 July 2026193 peakThursday 16 July 2026176 peakFriday 17 July 2026204 peakSaturday 18 July 2026183 peakSunday 19 July 2026182 peakMonday 20 July 2026163 peakTuesday 21 July 2026138 peakWednesday 22 July 2026153 peakThursday 23 July 2026140 peakFriday 24 July 2026144 peakSaturday 25 July 2026151 peakSunday 26 July 2026150 peakMonday 27 July 2026131 peakTuesday 28 July 2026115 peakWednesday 29 July 2026116 peakThursday 30 July 2026120 peakFriday 31 July 2026130 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0428312516601 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026154 peakSunday 02 August 2026147 peakMonday 03 August 2026138 peakTuesday 04 August 2026137 peakWednesday 05 August 2026124 peakThursday 06 August 2026129 peakFriday 07 August 2026124 peakSaturday 08 August 2026151 peakSunday 09 August 2026151 peakMonday 10 August 2026142 peakTuesday 11 August 2026121 peakWednesday 12 August 2026130 peakThursday 13 August 2026126 peakFriday 14 August 2026126 peakSaturday 15 August 2026131 peakSunday 16 August 2026141 peakMonday 17 August 2026122 peakTuesday 18 August 2026117 peakWednesday 19 August 2026104 peakThursday 20 August 2026104 peakFriday 21 August 2026115 peakSaturday 22 August 2026143 peakSunday 23 August 2026133 peakMonday 24 August 2026113 peakTuesday 25 August 2026111 peakWednesday 26 August 2026121 peakThursday 27 August 202697 peakFriday 28 August 2026109 peakSaturday 29 August 2026136 peakSunday 30 August 2026151 peakMonday 31 August 2026134 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 711 hourly samples. Each dip is a night. Weekends are shaded.

06771k2k3k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 2026136 peakWednesday 02 September 2026132 peakThursday 03 September 2026144 peakFriday 04 September 2026157 peakSaturday 05 September 2026171 peakSunday 06 September 2026185 peakMonday 07 September 2026169 peakTuesday 08 September 2026169 peakWednesday 09 September 2026162 peakThursday 10 September 2026142 peakFriday 11 September 2026166 peakSaturday 12 September 2026182 peakSunday 13 September 2026207 peakMonday 14 September 2026198 peakTuesday 15 September 2026190 peakWednesday 16 September 2026174 peakThursday 17 September 2026965 peakFriday 18 September 20261,575 peakSaturday 19 September 20262,216 peakSunday 20 September 20262,509 peakMonday 21 September 20262,179 peakTuesday 22 September 20262,140 peakWednesday 23 September 20261,885 peakThursday 24 September 20261,747 peakFriday 25 September 20261,718 peakSaturday 26 September 20261,878 peakSunday 27 September 20261,921 peakMonday 28 September 20261,592 peakTuesday 29 September 20261,388 peakWednesday 30 September 20261,245 peak

October 2026

Emberward was released on Sep 17, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 30 Sep 2026, 18:17 UTC
App ID
2459550
Last updated
24 Sep 2026 build 25504389
Update pace
Actively developed several patches a week · 6 in 18 days watched
Developer
Refic Games
Publisher
Refic Games
Release date
Sep 17, 2026
Platforms
Windows
Download size
780 MB
Install size
2.38 GB
Genres
Indie, Strategy, Free To Play
Game modes
Single-player
Controller support
Full
Achievements
100

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam CloudSteam LeaderboardsFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

Tower DefenseFalling BlocksStrategyRogueliteDeckbuildingBase Building3DIndieSingleplayerRoguelikeRoguelike DeckbuilderTacticalColorfulCartoonyBuildingFantasyResource ManagementTop-DownProcedural GenerationStylized
About this gameFull description from Steam
Build a maze before the battle begins! Be creative and find the best setup with the block cards in your hand. Make good use of your limited wall blocks! Will you make the monsters take a longer route, or will you use the blocks to position your towers more strategically? After the battle, add various runes to the block cards! Runes can enhance your towers, grant blocks special abilities, or even double their size! Tower with various sizes: 1x3? 2x2? 3x3? Building powerful towers requires careful planning! Poison Towers that Span Monster Paths: Instead of shooting, we pour poison directly on the enemies' heads! Drone Towers that Track Enemies: Why wait for enemies to come? Attack is the best form of defence! D20 Towers that Test Your Luck: Higher number equals higher damage! (...and a lot more!!) Choose your character and flame before starting your adventure! Each run is unique with different maps, tower compositions, and mazes. Collect new towers, block cards, or power relics during your journey. Each battle grants you experience. Learn from various talents and become stronger for your next adventure! Adventure Mode: Fight through a series of stages and take on powerful bosses. Endless Mode: Play special event maps and over 80 stages while competing for the top spot on the leaderboards! Enigma Sanctum: A fast-paced game mode where you build the strongest defense with a limited set of cards.
Content & age ratings2 regional ratings

Regional ratings

DEJUS6Violência fantasiosa
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7/10/11 Processor: 4GHz Memory: 4 GB RAM Graphics: 2GB GPU Memory, capable of OpenGL 3.0+ support Storage: 3 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages13 languages
LanguageFull audio
English
Simplified Chinese
Japanese
Traditional Chinese
French
Italian
German
Spanish - Spain
Korean
Polish
Portuguese - Brazil
Russian
Spanish - Latin America

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

100 achievements in total.

Show selected achievements (may contain spoilers)
Adventure BeginsAchievement
Misty Forest TravelerAchievement
Bone Desert TravelerAchievement
Frost Ruins TravelerAchievement
Sealed Citadel TravelerAchievement
Misty Forest ExplorerAchievement
Bone Desert ExplorerAchievement
Frost Ruins ExplorerAchievement
Sealed Citadel ExplorerAchievement
Misty Forest PioneerAchievement

View all Steam achievements

DemosPlayable demos on Steam

40 developer announcements, Nov 2023 to Sep 2026 · times in UTC

September

  1. Emberward 1.0 Is Out Now!!

    It's Finally Done!I still remember the first day I opened up this new tower defense project. I thought to myself...this is my first indie game, so I should keep the scope under control and try to finish it in a few months. A year at…

    RefiCHL
  2. Emberward 1.0 Coming September 17!

    Yup, it's decided. The 1.0 update is coming on September 17!And... um......Yeah, actually, that's all I need to say here. I've got TONS of stuff that needs to be finished in the next two weeks, so I'll keep this short and get back to work.…

    RefiCHL

July

  1. Pricing Changes!

    Hi everyone!Although we just talked about what's coming in 1.0 recently, it didn't really hit me until I started writing this announcement. Emberward's Early Access is really almost over! I've been trying really hard to get everything done…

    RefiCHL

June

  1. Dev Chat: What's Coming In 1.0?

    It's been almost 2 months since the last update!Recently I've been seeing more and more people ask when the next update is coming. (Someone even emailed me asking if I was sick) So I guess it's time to talk about what's coming in the 1.0…

    RefiCHL

April

  1. Game Update! (v0.4.12)

    New update!Another month just flew by!In this patch, there are some big changes to Endless Mode. Previously, Endless Mode had random anomaly effects to ramp up the difficulty, so you had to adjust your strategy, towers, and relics around…

    RefiCHL

March

  1. Game Update! (v0.4.11)

    New Update!Not sure if you noticed, but this week is Steam's Tower Defense Fest! The event is meant to help people discover more tower defense games, but it got me thinking... if it's a tower defense fest, maybe I could make something that…

    RefiCHL

February

  1. Game Update! (v0.4.10)

    New Update!Finally!! The feature that's been stressing me out the most is done!This update…I'd say about 90% of the time went into controller support. Since Emberward's demo launch, a lot of players have been asking about it. But if every…

    RefiCHL

December

  1. Game Update! (v0.4.9)

    New Update!2025 is almost over! ☃️ I was reading through some old patch notes yesterday and suddenly realized that around this time last year…I hadn't even started working on Sealed Citadel yet!? This whole year has felt like it flew by…

    RefiCHL

November

  1. Game Update! (v0.4.8)

    New Update!So…this update ended up being nothing like what I originally planned! °∀°I've always felt that Emberward has one big issue that's really hard to solve: whether you play Roguelite Mode or Endless Mode, a full run takes a loooong…

    RefiCHL

October

  1. Game Update! (v0.4.7)

    New Update!Another step towards 1.0! This update fixes several issues I've been wanting to solve for a long time.After finishing the achievement system, most of the major planned features are done. But since the game's been in development…

    RefiCHL

September

  1. Game Update! (v0.4.6)

    New Update!FINALLY the achievements are out!This patch was a ton of work, and I’m so happy it's finally done! Getting the achievement system finished feels like a huge step toward 1.0. Right now the game has 85 achievements. Aside from the…

    RefiCHL

July

  1. Game Update! (v0.4.5)

    New Update!This patch adds Daily and Weekly Challenges to Endless Mode!Recently, I've been thinking a lot about what the "final form" of Emberward should look like. I've played a ton of fun tower defense games in the past. They were super…

    RefiCHL

June

  1. Game Update! (v0.4.4)

    Surprise Update!!Not sure if anyone noticed, but today marks the one-year anniversary of Emberward's Early Access!(I was so naive to think I could finish the game in one year...Emberward is now at least three times bigger than I originally…

    RefiCHL
  2. Game Update! (v0.4.3)

    New Update!I thought this update would be easier to make, but it turned out to be a tough one!Designing the tier 3 Infernal Shards fried a lot of my brain cells, but I'm pretty happy with the result. I tried to come up with a system that…

    RefiCHL

May

  1. Game Update! (v0.4.2)

    https://i.imgur.com/pnKz9Cc.gif New Update! This update introduces the highest difficulty system in the game - Infernal Shards. Since I need lots of feedback to figure out what's the expected difficulty for hardcore players, please let me…

    RefiCHL

April

  1. Game Update! (v0.4.1)

    {STEAM_CLAN_IMAGE}/44393347/ebbc7138bd390dff1fab3e0b4178e2c6de82f8b0.png New Update! Since I was a student, I loved seeing all the weird and fun events games would hold on April Fools' Day. Now that I have my own game, it feels like I have…

    RefiCHL

March

  1. Game Update! (v0.4.0 - Sealed Citadel)

    https://i.imgur.com/LfpQ1dt.gif UPDATE TIME!! This is the patch that took the longest time to develop since the early access launched. The past two months have truly been...a development nightmare. But now, it's finally ready! (And I can go…

    RefiCHL

February

  1. Dev Chat: 4th Region Preview

    Hey everyone! As mentioned last time, I’m currently working on the 4th region. The development has been quite smooth (except I scrapped a main mechanic that took me 2 weeks to make and start over...), but it feels weird not posting anything…

    RefiCHL

December

  1. Game Update! (v0.3.5)

    New update!! As mentioned last time, this update is focused on revisiting older features and includes some suggestions from the community. When I started making Emberward, most of the relics and characters were designed with simpler…

    RefiCHL

November

  1. Game Update! (v0.3.4)

    https://i.imgur.com/Xp0g3tZ.gif New update!! This update introduces another new character, new towers, and lots of changes! The new character, Tana, offers a more relaxed gameplay experience, and with a strategic use of towers and cards…

    RefiCHL

October

  1. Game Update! (v0.3.3)

    {STEAM_CLAN_IMAGE}/44393347/9471e9ca6962c4be755002631e4f333ab4899a61.gif Special Update!! Recently, besides the new towers, I've also been working on some new features that I wanted to find a way to gather feedback, but...it just didn't…

    RefiCHL
  2. Game Update! (v0.3.2)

    {STEAM_CLAN_IMAGE}/44393347/193c907d0d70e99effcf13c716135e2668dcdb3f.gif New update!! As mentioned before, this update adds arcane towers and relics, along with a new character! However, this character is quite different from the others.…

    RefiCHL

September

  1. Game Update! (v0.3.1)

    https://i.imgur.com/REbj198.gif New update!! This update is focused on electric type towers, relics, and mechanics, as well as a new character! The electric element is now more complete after this update. Feel free to leave your feedback on…

    RefiCHL

August

  1. Game Update! (v0.3.0 - Frost Ruins)

    {STEAM_CLAN_IMAGE}/44393347/896b1331d8cedba3c7b20012c43f936db8bb7be1.gif Finally!! After an entire month of work, the Frost Ruins is finally ready! This new region introduces some new mechanics, and the difficulty will be slightly higher…

    Refic Games

July

  1. Game Update! (v0.2.2)

    {STEAM_CLAN_IMAGE}/44393347/5f1c0f239224c455041b4ba45202f3660fb31737.gif Hi everyone! This patch adds a new victory screen and some new content to the game, and addresses some of the feedback and bugs I received over the last two weeks.…

    Refic Games

June

  1. Game Update! (v0.2.1)

    {STEAM_CLAN_IMAGE}/44393347/a2b1d4a01fe473fff14e4ca2f78f8a213c2ed66f.png New Features Added damage meter to display the total damage of all towers. (Experimental) Added the ability to draw on the map by holding down Ctrl. (Experimental)…

    Refic Games
  2. Dev Chat: Early access launch

    Hi everyone! First, thank you for all the support! The launch has been going well so far, and now I'm back working on the next region! I know many of you have already cleared the heroic mode. I'll try to not keep you waiting for too long :P…

    Refic Games
  3. EARLY ACCESS RELEASE DATE !!

    Hi everybody! After 1.5 years working on the game, I'm happy to announce... Emberward is coming to Early Access on June 25! At the start of Early Access, here's what you'll see: 2 Playable Regions: Misty Forest and Bone Desert 26 Towers (18…

    Refic Games
  4. Demo update! (v0.1.8)

    Small update! This patch is mostly bug fixes, with some design changes. Gameplay Improvements Players can now start building towers even if they don't have enough coins, and build them once they have enough. Treasure chests now offer a…

    Patch notes

May

  1. Demo update! (v0.1.7)

    https://i.imgur.com/787nWDE.gif Hi everyone! It's been a while since the last update. Following the Steam Next Fest, I received tons of feedback and suggestions, so I've been busy tweaking the game and have added many new features. This…

    Refic Games

February

  1. Roguelite Tower Defense with Maze Building! Join Emberward Next Fest Livestream!

    Streaming the demo gameplay for Steam Next Fest! {STEAM_CLAN_IMAGE}/44393347/92968a1cd63b9862c1a5d2d0d57d1f1c7c65da7a.png

    Refic Games
  2. Demo update! (v0.1.6)

    {STEAM_CLAN_IMAGE}/44393347/92968a1cd63b9862c1a5d2d0d57d1f1c7c65da7a.png The Steam Next Fest is about to begin!! For us Indie game developers, this event has a huge impact on the visibility of our games and is the most important opportunity…

    Refic Games

January

  1. Roguelite Tower Defense with Maze Building! Join Emberward Next Fest Livestream!

    Streaming the demo gameplay for Steam Next Fest! Feel free to ask me any questions about the game! {STEAM_CLAN_IMAGE}/44393347/92968a1cd63b9862c1a5d2d0d57d1f1c7c65da7a.png

    Refic Games
  2. Demo update! (v0.1.5)

    Happy New Year everyone! 🎉 This update is mainly focused on the Roguelite elements in the game, adding an relic system and new map nodes. Since it's a new feature with a significant impact on the game, I'd love to hear your thoughts on the…

    Refic Games

December

  1. Demo update! (v0.1.4)

    {STEAM_CLAN_IMAGE}/44393347/238f1a0e4d729fbc0412906eb14a5021975f3b56.gif New Features Large monsters in the game have gained new abilities: Werewolf: When its health drops to 50%, it will slam the ground, causing nearby towers to…

    Patch notes

November

  1. Demo update! (v0.1.3)

    The new patch is finally ready! This patch adds more difficulty options and some gameplay improments based on player feedback. (Of course, there's still more feedback to address. There will be more adjustments in the future.) New Features…

    Patch notes
  2. Dev update: incoming balance patch

    Hi all! I've been working on the game's balance for a few days, and now I think I can share some details with you! From the feedback, most of the players have told me the game is too easy right now (and I totally agree), especially with…

    Patch notes
  3. Join The Discord!!

    Hi all! I've opened a Discord server for Emberward. Please feel free to join if you'd like to share your feedback or discuss more about the game! Link: discord.gg/QTZdj75bA9

    Refic Games
  4. Demo update!

    Thank you for trying out the demo! Just one day after the demo version was released, I have already received a lot of feedback. Below are the optimizations and bug fixes that have been addressed: New Features Japanese localization is ready!…

    Patch notes
  5. The Emberward Demo Is Out !

    In the demo you can play through the first world of the game, including the first boss! Please give me your feedback and help me share with your friends. (and don't forget to wishlist!) Thank you for playing the demo and I hope you enjoy…

    Refic Games

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