STEAMDB NEXUS

Steam app 2402680 · updated 02 Oct 2026, 02:53 UTC

Dimraeth

A 1-8 player fantasy RPG set in a handcrafted pixel world. Build your hero across 8 races and 6 classes. Explore ancient lands, master elemental combat, forge relationships, and shape a stronghold to call home. Fight for the fate of Dimraeth either together or alone.

Dimraeth Steam header artwork
MudtekMudtek
943playing now
1,37324-hour peak
4,333all-time peak
2,171average, last 30 days

The last 30 days

−145.1Gain−6.26%% gain4,333Peak

207 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01k2k4k5k23 Sep24 Sep25 Sep26 Sep27 Sep28 Sep29 Sep30 Sep01 OctWednesday 23 September 20264,333 peakThursday 24 September 20263,629 peakFriday 25 September 20263,442 peakSaturday 26 September 20263,956 peakSunday 27 September 20263,516 peakMonday 28 September 20262,378 peakTuesday 29 September 20261,863 peakWednesday 30 September 20261,578 peakThursday 01 October 20261,373 peak
Daily peakEvery hourly sample

All time

2 months, September 2026 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

01k2k4k5kSep 2026Oct 2026September 20264,333 monthly peakOctober 20261,373 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

01k2k4k5kJuly 2026August 2026September 2026October 2026September 20264,333 peak — hourly detail belowOctober 20261,373 peak — daily detail below
Monthly peakHas finer data

July 2026

Dimraeth was released on Sep 15, 2026.

Not out yet.There is nothing to draw for this month.

August 2026

Dimraeth was released on Sep 15, 2026.

Not out yet.There is nothing to draw for this month.

September 2026

8 days as the curve, each the highest figure that day. Behind it, 183 hourly samples. Each dip is a night. Weekends are shaded.

01k2k4k5k23 Sep24 Sep25 Sep26 Sep27 Sep28 Sep29 Sep30 SepWednesday 23 September 20264,333 peakThursday 24 September 20263,629 peakFriday 25 September 20263,442 peakSaturday 26 September 20263,956 peakSunday 27 September 20263,516 peakMonday 28 September 20262,378 peakTuesday 29 September 20261,863 peakWednesday 30 September 20261,578 peak

October 2026

1 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

Not enough samples yet.One measurement is a number, not a line.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 02 Oct 2026, 02:53 UTC
App ID
2402680
Last updated
26 Sep 2026 build 25546572
Developer
Mudtek
Publisher
Mudtek
Release date
Sep 15, 2026
Platforms
Windows
Download size
996 MB
Install size
4.28 GB
Genres
Action, Adventure, RPG, Early Access
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Full
Early Access
Listed in Early Access
Achievements
37

Features & support

Steam features

Steam AchievementsSteam CloudStatsFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

Early AccessRPGAction RPGOpen WorldExplorationSouls-likeOnline Co-OpPixel GraphicsPvEHack and SlashAction-AdventureIsometricStory RichActionFantasyMultiplayerLootClass-BasedCraftingCombat
About this gameFull description from Steam
Dimraeth is a hybrid action RPG blending deliberate Souls-lite combat and deep character progression with crafting and base-building. Explore a handcrafted pixel-art fantasy world alone or with up to seven other players in seamless drop-in/drop-out co-op. The Shadow Over Mirkea Corruption spreads across Mirkea. Sylbos, Last of the Ogre Magi, seeks to claim Dimraeth and the power upon which it stands. By a twist of fate, you are granted an ancient power you do not understand. The venerable wizard Faustas recruits you to stand with Mirkea’s free peoples against Sylbos and the dark gods. Create Your Archetype Combine any of eight races with any of six classes to create 48 distinct Archetypes. Each pairing has its own skill tree and playstyle. Every Attack Is a Commitment, Manage your stamina, read enemy telegraphs, and position yourself before choosing to strike, dodge, block, or parry. Equip five spells at a time and build tactical rotations and combinations around your loadout. Your race and class offer their own spells, while crafted spellbooks grant access to universal magic, provided you meet each spell’s attribute requirements. More than 300 spells are available in total. Test your build against demanding enemies and bosses. Adventure, Then Return Home Explore Mirkea, completing quests and recruiting allies as you fight, claim loot, and gather resources. Return home to craft equipment, brew potions, and cook hearty meals that increase your vitality. Build farms, quarries, and other structures for a steady supply of crops and raw materials. Deeper relationships unlock new conversations, personal quests, and potential romances. Invest materials in your allies’ facilities to expand shop inventories, add new crafting services, and open more farming plots. Every journey leaves your hero stronger and your home more complete. Together or Alone Play alone or in seamless drop-in/drop-out co-op for up to eight players. Your hero’s level, equipment, inventory, spells, and personal progression travel between worlds, while story progress, recruited allies, and buildings remain tied to each world. Dimraeth is in active development toward Early Access Release on September 15th 2026. Wishlist and follow us to get updates, early access to content, and help shape the future of Dimraeth with our community.
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência
IGRS18Interaksi Daring · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: Intel Core i3 (4th gen) or AMD equivalent Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 5500 XT (4GB) DirectX: Version 11 Network: Broadband Internet connection Storage: 5 GB available space Sound Card: Integrated Additional Notes: Runs on most modern laptops and desktops. 4 GB VRAM required. Integrated graphics not supported.

Recommended

Recommended: OS: Windows 10 or Windows 11 Processor: Intel Core i5 (6th gen) or AMD Ryzen 3 Memory: 8 GB RAM Graphics: NVIDIA GTX 1050 Ti / AMD RX 560 or better DirectX: Version 12 Network: Broadband Internet connection Storage: 10 GB available space Sound Card: Integrated or dedicated Additional Notes: Designed for smooth performance on modern mid-range PCs.
Supported languages8 languages
LanguageFull audio
English
Portuguese - Brazil
Simplified Chinese
German
Russian
Spanish - Latin America
Korean
Japanese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

37 achievements in total.

Show selected achievements (may contain spoilers)
NoviceAchievement
AdeptAchievement
VeteranAchievement
ChapteredAchievement
Seasoned VeteranAchievement
A New StartAchievement
Help a Lost ElfAchievement
Village HeroAchievement
Timber!Achievement
River CrosserAchievement

View all Steam achievements

50 developer announcements, Aug 2023 to Sep 2026 · times in UTC

September

  1. Release 0.107.7779

    Hello Everyone, I apologize for the last patch notes not including design changes. Going forward I'll make sure to try and get everything encompassed. Balance Changes: Vehement Cleave - Damage ramps smoothly with the hold, 25% at the…

    Patch notes
  2. Release 0.107.7745

    - Characters which have been modded beyond the game's limits are rejected from multiplayer worlds - Unobtainable equipment destroyed wherever it lands - Big-base join failure: Poeple building too many chests or other build items would start…

    Patch notes
  3. 0.107.7725 Release

    - Fixes chests set to be private for local interaction as well as workbench pooled inventory - Default for lobbies will be friends only instead of public - Training Dummies limited to 5x and optimized to prevent griefing - Fixes some quests…

    Patch notes
  4. Hotfix 0.107.7694

    - Fixes large servers not able to talk to NPC anymore\ - Fixes plague shards being heard globally - Fixes side quests to not be abandonable - Fixes Maintaining the Defenses quest not able to turn in - Fixes storage chests to have their own…

    Patch notes
  5. Official EA Release, Feedback, and Thank You!

    The moment of EA release is only minutes away! We have a new cinematic we've been working on and want to give you an early preview here: https://youtu.be/0fjtL0gU-Ow Second and most important: we want to thank everyone who has followed us…

    Shindaru
  6. Dimraeth launches Tuesday, September 15 at 18:00 CEST.

    Dimraeth launches Tuesday, September 15 at 18:00 CEST.Local times:Tokyo: 01:00, Wednesday Sept 16Seoul: 01:00, Wednesday Sept 16Shanghai: 00:00, Wednesday Sept 16Moscow: 19:00, Tuesday Sept 15Berlin: 18:00, Tuesday Sept 15London: 17:00…

    Shindaru
  7. Trailer, EA Content Update, Localisation and much more!

    Hey everyone,We have a lot to unpack here, but first we really want you to see our new trailer! We've spent a lot of time on this and hope it introduces you better to the world of Mirkea and the story.Early Access TrailerAlso we know that…

    Shindaru

July

  1. Thank you to all the demo players!

    Hey everyone, It's finally closing day for the demo and we at Mudtek want to offer a brief thank you to the 60,000 players since we opened up the demo back in April that have tried out Dimraeth, played with your friends and left reviews. We…

    Shindaru
  2. Our official release date, upcoming content and demo notice

    Early AccessWe'll start off with mentioning the date for Dimraeth's Early Access Release: September 15th! We're super happy to be able to share this with everyone as it will be the culmination of this past year's efforts and giving the game…

    Shindaru

June

  1. Next Fest, Demo Updates and the Road to Early Access

    Recent improvementsDimraeth's demo has been available for nearly two months, and with Steam Next Fest now underway, it feels like a good moment to share where things stand. The demo has seen a fair amount of refinement over that time, and…

    Shindaru

May

  1. Demo Update, Festivals & Feedback

    Hey everyone,We wanted to share a quick update on Dimraeth and say thanks to everyone who’s spent time with the demo so far.We’ve now crossed 60,000 wishlists, and we’re sitting at almost 30,000 unique demo players. Seeing that many people…

    Shindaru

March

  1. The demo is almost upon us! (April 2nd)

    The wait is almost over, adventurers.On April 2nd, you'll be able to step into the world of Dimraeth and we couldn't be more excited to share it with you.The demo will feature the core systems:Class / Race selection: Choose from the…

    Shindaru
  2. Ahead of the Upcoming Demo

    We've been quiet lately, but for good reason. The demo is nearly ready.We can't share the exact date just yet, but it's close. Very close.At the time of the release, we will be doing a live stream where we'll be answering your questions…

    Shindaru

January

  1. Weekend Playtest (Jan 30th - Feb 2nd)

    Hello again, Phillip here. Welcome to our latest Dimraeth Steam Playtest. This one is primarily a technical playtest, focused on three key areas: Full controller + Steam Deck support Localization (Brazilian Portuguese + Simplified Chinese)…

    Shindaru
  2. Prepare, Restock, Push Further:

    Hey everyone, Phillip here again, Game Director on Dimraeth. This month’s design talk is all about crafting and building: how we handle recipe discovery, why food and potions matter, and how your base ties it all together.Crafting and…

    Shindaru

November

  1. Character Creation in Dimraeth:

    Hey everyone, Phillip here again, Game Director on Dimraeth. Today’s focus is character creation: race, class, archetypes, attributes, Personas, and how all of these pieces are wired together under the hood to support the kind of long-form…

    Shindaru

October

  1. Dimraeth Wins Most Anticipated Game at the Pitch Competition of Gamescom Asia

    We are extremely proud to announce that Dimraeth has won the award of "Most Anticipated Game" at the Pitch Competition of Gamescom Asia x TGS 2025.Thank you so much for all the people who have supported us from the beginning and to all…

    Svann
  2. Steam Deck Support & Upcoming Demo Plans

    Hey everyone!I wanted to give a quick update on our Steam Deck progress and where things are headed leading up to the demo release planned for Q1 2026.I’ve been testing the game on my own Steam Deck and have base combat already working…

    Viakaros
  3. Release 0.98.4201

    Hey everyone!As October begins we have a lot to mention about the month of September. Firstly, we need to give a huge thanks to the community for joining in on the playtest. We had an amazing time with streamers, players and content…

    Shindaru

September

  1. Playtest Hotfix 0.98.4175

    - Fixed Dragon's Breath Concentrated Dragon not doing damage to monsters- Made befr workbench have a larger interact radius so players notice its interactable- Fixed tooltips on the HUD to still work while in the backpack- Fixed inventory…

    Patch notes
  2. Playtest Hotfix 0.98.4155

    - Fixed the archetype name being incorrect on the character stats page- Fixed pinewood foundations tiles and barrel chair recipes making side notification bug out- Fixed the parrot to not randomly stop attacking- Fixed some typos on the…

    Patch notes
  3. A word from the Game Director

    Hello everyone, Phillip here, Game Director on Dimraeth. I wanted to give you an overall summary of what to expect with this playtest. Content: You can expect between 2 and 5 hours of content in this playtest, including main quests, side…

    Shindaru
  4. Dimraeth Playtest (Sept 19-22)

    Hey Everyone, We at Mudtek are running a playtest for Dimraeth during the dates of September 19th - 21st for the times of (12pm PST - Midnight PST). We look forward to you guys having a look at what we've been working on and also to the…

    Shindaru
  5. Release 0.97.2693

    Hey Folks welcome to September! August has been really busy as we prepare for a better build for playtesting some of our game's features. The list below details a lot of the features that have been updated or integrated into the game…

    Shindaru

August

  1. Development Update: Building Dimraeth’s Unique Visual Style

    Heya! I’m Vancris Balanon, Art Director of Dimraeth. Today I want to take you behind the scenes of something the whole art team poured our hearts into: crafting The World of Dimraeth. From the smallest blade of grass in the Wildwood Forest…

    犹格泡泡子

July

  1. Development Update: Crafting Combat in Dimraeth

    Hi everyone, Phillip here, Game Director on Dimraeth.In today’s devlog, I want to dive into the combat of Dimraeth including our inspirations, our design pillars, and how we’re crafting a system that rewards precision, planning, and team…

    犹格泡泡子
  2. Release 0.97.2693

    Hey folks! It's now July and we have a lot to wrap up in what has been a busy June. There is a lot of work ramping up in preparation for the upcoming limited playtest. Primarily the focus has been on adding new spells and improving the…

    Shindaru

June

  1. Development Update: Greetings from Earlwood!

    Hello all. Phillip here, Game Director on Dimraeth.This is likely the first time you’ve heard from me directly. As we move toward release, I’ll be posting regular updates: glimpses of the world taking shape, the game loop, and the stories…

    犹格泡泡子
  2. Release 0.96.2265

    June is now upon us and the summer months will begin! This month has seen a lot of work on expanding the wildwood forest area, with new places to search and harvestable items to be found throughout the explorable area. There is also now…

    Shindaru

May

  1. Release 0.95.1669

    It is now May and there's been a lot of changes so far happening this past month. A lot of the work has been focused on expanding the Wildwoods area and creating visually interesting and diverse content for the player within that area. Also…

    Shindaru

April

  1. Release 0.95.1669

    Welcome to April and a host of new changes across the game. Players bases and build mode customisation features have now been added into the game! (And there will be more updates on these features in the upcoming months) The treant is now…

    Shindaru

February

  1. Release 0.91.1207

    Hey everyone and welcome to February! Our first month of 2025 has been busy and we have a lot of new exciting updates to share with everyone. A lot of work has gone into redesigning the Earlwood village scene start creation and exploration…

    Shindaru

January

  1. Release 0.90.913

    A start to the New Year of 2025! We're into the new year and many on the team had a well earned break from development this December, but there are still some updates to share. This month we also had some private playtesting and gathered…

    Patch notes

December

  1. Release 0.90.735

    Happy holidays and welcome to December! This month we have had the team pushing for a lot of new updates to systems, UI, various game objects and bringing a lot of new polish to the game. A more detailed description is listed below: Major…

    Shindaru

November

  1. Release 0.89.174

    Hey folks! November is already here and the team has been hard at work getting the game ready for the upcoming demo and private playtesting. A lot of the development has gone into polish for our current playable characters (minotaur and…

    Shindaru

October

  1. Release 0.88.213

    Hey folks! As we head into october and begin to enjoy these fall months, our dev team has been hard at work implementing many new features. It has been exciting to see the minotaur race go from early development into a fully playable race…

    Shindaru

September

  1. Release 0.88.145

    Hey Everyone! As summer is coming to a close we have a lot of changes which were brought in over the august month. The team has been busy with overhauling multiplayer, changing the UI for the menu systems and doing new visuals and…

    Shindaru

August

  1. Release 0.85.126

    Greetings, Community! The month of July has given us a lot of new updates. We've had work poured into our NPC dialogue systems and a lot of new technology integrated to try to create an immersive and interactive space with options for the…

    Shindaru

July

  1. Release 0.84.208

    Greetings, Community! June has been a busy month with our development teams working hard at producing new visuals, environmental changes, story design and tech reworks. The art team has done a lot of work on improving the visuals in…

    Shindaru

June

  1. Release 0.82.296

    Greetings Community! This month we grew the team a little bit more and we've designated certain team members to improve the quality of some of our existing systems. The last 6 months we have lost a little agility in the original development…

    Viakaros

May

  1. Release 0.82.141

    We are one month closer to our demo release! This month we decided to create more polish in anticipation for our demo later this year - and a huge part of that is creating a great Main Menu! Our focus was to simplify the character/world…

    Viakaros

April

  1. Release 0.80.202

    Greetings from the Mudtek Team! This past month was one of our most productive! To share some of our vision for the game, we working hard to get a demo into player's hands by the EOY. That being said, a lot of game design and systems have…

    Viakaros

March

  1. Release 0.79.85

    February has flown by, and the Mudtek crew has been buzzing with activity! This month, we dove deep into fine-tuning our development process, all with the goal of bringing even more variety and depth to our game's mechanics and maps. It's…

    Viakaros

January

  1. Release 0.77.78

    Here are our updates to start the new year! Major New Player UI New Arena Mode Minor Fairy character artwork revamped Added Lightning Surge Spell Added Drain Spell Added Rejuvenating Stream spell Created new gold coins Added new SFX Added…

    Viakaros

December

  1. Release 0.75.48

    Exciting News from Mudtek Studios! We're thrilled to share some fantastic updates with our dedicated community. Over the past six weeks, Mudtek Studios has been on an exhilarating journey of growth and creativity. We've welcomed new…

    Viakaros

October

  1. Release 0.73.48

    Major Updates: Added Banners to Spellbook Redid Earlwood area to have a better design layout Created Proficiencies (Player now can level up skills - woodcutting, mining, cooking, etc) Created Storage system (Chests, Safety Deposit Boxes…

    Viakaros
  2. Release 0.70.67

    Major Updates: Added Unique Spellbooks for each Class New Art Created for Player UI Created Animated Player Avatars for HUD Added a Pet HUD Minor Updates: Created Feed Button on Pet HUD for Pets to gain Health Pet HUD is clickable to Toggle…

    Viakaros

September

  1. Release 0.66.14

    Major Updates Added Islands to Map Air Balloons can now travel to islands Added NPC Chat UI (MUD-style keyword chat, will integrate AI next year) Minor Updates Added Snake Mob Added MiniMap Icons for Buildings, Trees, and Mobs Added a new…

    Viakaros

August

  1. Release 0.64.28

    Major Updates: Added Training Hall Completely Reconfigured MiniMap to be far more useful Added Hot Air Balloon (Transportation to Islands) Added Harbor Added Sailing Ship Added Fishing Shop Created Safe Zones Added F1 to Show Server…

    Viakaros
  2. Release 0.59.61

    Major: Completed Earlwood Map Implemented Hunger/Thirst Mechanic Implemented 10 Rune Sets - Bonuses for each equipped set (sets of 3) Added new art for runes Increased the frame rate by 200% with optimizations (from profiling) Created a…

    Viakaros

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