STEAMDB NEXUS

Steam app 2382520 · updated 12 Sep 2026, 20:14 UTC

Erenshor

Erenshor is a single player RPG with the soul of a classic MMO - built for players who miss the journey. Partner up with Erenshor's signature SimPlayers and explore an open world where every reward comes with a story. Discover thousands of items, quests, raids, and secrets - all at your own pace.

Erenshor Steam header artwork
Burgee MediaBurgee Media
63playing now
7324-hour peak
891all-time peak
74average, last 30 days

The last 30 days

−17.6Gain−19.05%% gain139Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0387511315013 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026120 peakFriday 14 August 2026120 peakSaturday 15 August 2026129 peakSunday 16 August 2026139 peakMonday 17 August 2026123 peakTuesday 18 August 2026111 peakWednesday 19 August 202699 peakThursday 20 August 202698 peakFriday 21 August 2026116 peakSaturday 22 August 2026112 peakSunday 23 August 2026118 peakMonday 24 August 2026101 peakTuesday 25 August 202699 peakWednesday 26 August 2026100 peakThursday 27 August 202693 peakFriday 28 August 202687 peakSaturday 29 August 202699 peakSunday 30 August 2026119 peakMonday 31 August 202698 peakTuesday 01 September 202687 peakWednesday 02 September 202691 peakThursday 03 September 202686 peakFriday 04 September 202694 peakSaturday 05 September 2026114 peakSunday 06 September 2026119 peakMonday 07 September 2026114 peakTuesday 08 September 202694 peakWednesday 09 September 202679 peakThursday 10 September 202664 peakFriday 11 September 202662 peakSaturday 12 September 202673 peak
Daily peakEvery hourly sample

All time

18 months, April 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0241481722962Apr 2025Jul 2025Oct 2025Jan 2026Apr 2026Jul 2026April 2025891 monthly peakMay 2025355 monthly peakJune 2025311 monthly peakJuly 2025260 monthly peakAugust 2025157 monthly peakSeptember 2025230 monthly peakOctober 2025187 monthly peakNovember 2025111 monthly peakDecember 2025131 monthly peakJanuary 2026153 monthly peakFebruary 2026514 monthly peakMarch 2026164 monthly peakApril 2026132 monthly peakMay 2026124 monthly peakJune 2026151 monthly peakJuly 2026390 monthly peakAugust 2026203 monthly peakSeptember 2026119 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0105211316421July 2026August 2026September 2026October 2026July 2026390 peak — daily detail belowAugust 2026203 peak — hourly detail belowSeptember 2026119 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

010521131642101 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026111 peakThursday 02 July 2026104 peakFriday 03 July 2026105 peakSaturday 04 July 2026110 peakSunday 05 July 2026130 peakMonday 06 July 2026119 peakTuesday 07 July 2026130 peakWednesday 08 July 2026136 peakThursday 09 July 2026135 peakFriday 10 July 2026118 peakSaturday 11 July 2026126 peakSunday 12 July 2026133 peakMonday 13 July 2026253 peakTuesday 14 July 2026273 peakWednesday 15 July 2026245 peakThursday 16 July 2026255 peakFriday 17 July 2026251 peakSaturday 18 July 2026332 peakSunday 19 July 2026390 peakMonday 20 July 2026358 peakTuesday 21 July 2026323 peakWednesday 22 July 2026295 peakThursday 23 July 2026303 peakFriday 24 July 2026304 peakSaturday 25 July 2026289 peakSunday 26 July 2026306 peakMonday 27 July 2026293 peakTuesday 28 July 2026254 peakWednesday 29 July 2026202 peakThursday 30 July 2026193 peakFriday 31 July 2026176 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 436 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

05511016421901 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026189 peakSunday 02 August 2026203 peakMonday 03 August 2026182 peakTuesday 04 August 2026173 peakWednesday 05 August 2026161 peakThursday 06 August 2026131 peakFriday 07 August 2026136 peakSaturday 08 August 2026141 peakSunday 09 August 2026150 peakMonday 10 August 2026132 peakTuesday 11 August 2026122 peakWednesday 12 August 2026125 peakThursday 13 August 2026120 peakFriday 14 August 2026120 peakSaturday 15 August 2026129 peakSunday 16 August 2026139 peakMonday 17 August 2026123 peakTuesday 18 August 2026111 peakWednesday 19 August 202699 peakThursday 20 August 202698 peakFriday 21 August 2026116 peakSaturday 22 August 2026112 peakSunday 23 August 2026118 peakMonday 24 August 2026101 peakTuesday 25 August 202699 peakWednesday 26 August 2026100 peakThursday 27 August 202693 peakFriday 28 August 202687 peakSaturday 29 August 202699 peakSunday 30 August 2026119 peakMonday 31 August 202698 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

032649612901 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202687 peakWednesday 02 September 202691 peakThursday 03 September 202686 peakFriday 04 September 202694 peakSaturday 05 September 2026114 peakSunday 06 September 2026119 peakMonday 07 September 2026114 peakTuesday 08 September 202694 peakWednesday 09 September 202679 peakThursday 10 September 202664 peakFriday 11 September 202662 peakSaturday 12 September 202673 peak

October 2026

Erenshor was released on 14 Apr, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:14 UTC
App ID
2382520
Last updated
27 Jul 2026 build 24405256
Developer
Burgee Media
Publisher
Burgee Media
Release date
14 Apr, 2025
Platforms
Windows
Download size
2.97 GB
Install size
10.71 GB
Genres
Action, Adventure, RPG, Early Access
Game modes
Single-player
Controller support
Partial
Early Access
Listed in Early Access
Achievements
88

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Popular tags

Early AccessRPGAdventureLootOld SchoolAction-AdventureExploration3DStrategy RPGDungeon CrawlerFantasyColorfulThird PersonLore-RichMagicCharacter CustomizationClass-BasedOpen WorldCombatSingleplayer
About this gameFull description from Steam
Erenshor is a single player adventure designed to capture the game play and feeling of an MMORPG. You will meet and group with hundreds of Erenshor's SimPlayers - which are your digital companions who persistently exist in the world, who progress independently, and who will always be ready to group and adventure along side you whenever you're ready. Players will spend dozens or even hundreds of hours working on their characters. By the time they've reached the end game they'll be carrying godly weapons, long-lost spells, and legendary armor into battle - where they'll be nearly untouchable for all but the most fearsome opponents in Erenshor. Erenshor is a single player love letter to the early MMORPGs that paved the way for the games we play today. Taking inspiration from the classics of the late 90s and early 00s, Erenshor does not offer quick rewards or hand-holding. Players will get lost, stumble upon deadly foes, and learn hard lessons. The keen adventurer will be rewarded. Combat is deliberate and deadly. You'll need to consider positioning, strategy, and most importantly: what to do if it all goes wrong. Your reward will be access to a monster's treasures once it's defeated. Some will drop swords, or armor, or jewels... and if you're lucky, it might have one of it's rare drops in its inventory - all for the taking. If not - it'll respawn in time, and you'll slay it again for another chance. Erenshor is built from the ground up to be a single player experience. All of the content, each puzzle, and all game play is hand built and balanced for one player, making Erenshor the only "MMO-Like" that is truly meant to be played alone. You'll start with nothing, stranded on a small island off the mainland of Erenshor. With persistence, you'll gain power and wealth. Success will not come without failure, but with every party wipe and failed battle you'll gain experience and knowledge to come back and try again. Partner with our signature Simulated Players to experience all of the content the game has to offer. These players will level up alongside you (whether you're online or not), they'll find new items on their own and they'll find them with your help. They'll ask for loot drops, they'll buy and sell loot, join and leave guilds, and even invite you to raids as they get to know you. They'll remember you and how you treat them. The SimPlayers all have their own pre-written personalities and motivations, and their own opinions of you and of the other players. You'll find favorites, and together you'll conquer the world of Erenshor one rare drop at a time. Grow together as a 'server' in order to defeat Erenshor's toughest opponents... and then leave the realm to challenge the Gods themselves! You'll hunt monsters, complete quests, and find lost artifacts worth more gold than you could ever wish for. Each upgraded item will bring tangible increases in power, and soon the unwavering foes before you will be pushed aside, revealing a challenge even greater. NPCs all respawn. You can attack any of them, and they all drop loot. Even the good guys. Factions exist. Wiping out a town may mean you're no longer welcome there... but it may open up doors elsewhere. Thousands of unique items, from common drops, to legendary treasure. Simulated Players: You may get an invitation to join a group of simulated players in slaying a dragon or even a God. The treasures are yours for the taking. Cities, Dungeons, Tombs, Forests, Beaches, Forts, Meadows, Caves, and Mountain Ranges - a huge world to explore with secrets in every corner. Lore and Story done your way. Investigate the mysteries of Erenshor, or don't. Kill mindlessly for power, or with direction and purpose. A World Divided: The game world is divided into separate 'zones'. Areas are unique to themselves, and can be traversed at will - whether you're ready for it or not. Multiple Character Slots and a shared Bank. Subsequent characters have the option of starting with a massive advantage, including XP bonuses. No micro transactions. Ever. *Note that SimPlayers do not use LLM or any other emerging AI model. They are run by a mixture of state machines and decision trees. This means no token fees, and no lapse in service after a certain amount of use.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Atos criminosos · Medo
IGRS18Horor · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows Processor: AMD Ryzen 5 3600 or Intel Core i5-10400 Memory: 8 GB RAM Graphics: AMD Radeon RX 6600 or NVIDIA GTX 1660 Super Storage: 16 GB available space Sound Card: Any Additional Notes: Supports Steamdeck Hardware at 45+ FPS in most areas

Recommended

Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

88 achievements in total.

Show selected achievements (may contain spoilers)
Hail-o There!Achievement
Papers, please!Achievement
Croc BlockerAchievement
The Gate KeyAchievement
Goodbye, Rattlewrists!Achievement
Besties Forever!Achievement
Goodbye, Plaxitheris!Achievement
Watching the WatchlightsAchievement
Erenshor at last!Achievement
Goodbye, Apparition!Achievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Oct 2025 to Jul 2026 · times in UTC

July

  1. 7/26/26 - Patch Notes

    Starting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes:Fighting the wrong snake in Ripper's Portal (Mysterious Portal…

    Patch notes
  2. 7/24/26 - Hotfix

    Starting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes:Fixed a reported bug that could leave to an unintentional item…

    Patch notes
  3. 7/24/26 - Patch Notes & Demo Update

    Starting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes:Fixed damage popup numbers to not be obscured by NPC…

    Patch notes
  4. 7/23/26 - Patch Notes

    Starting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes:Changed descriptions and text across a handful of "lore…

    Patch notes
  5. 7/22/26 - Patch Notes

    Starting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes: Manastrand Bracer: The proc effect has been changed, the…

    Patch notes
  6. 7/21/26 - More updates based on feedback!

    We are closing in on what I would consider a "stable and acceptable" v0.7 at which point these daily updates and tweaks will stop and I'll start working on v0.8 full time. If there are any major outstanding issues, feel free to leave a…

    Patch notes
  7. 7/20/26 - Update and Fixes

    Happy one week of raiding! Thank you for all of the reports and feedback so far. Some changes going live today:Gameplay: "Improved" Items (e.g. the +2, +3, etc) will have a higher chance to be blessed by fewer Sivakruxes. Additionally, they…

    Patch notes
  8. 7/16/26 - Small UI Update

    Bug: The checkbox setting to auto-engage autoattack when using an offensive skill now persists between sessionsQOL: Hotkeys now reflect their key assignments beneath the icon (instead of 1-0, it'll be whatever its bound to)

    Patch notes
  9. 7/16/26 - Save / Load bug fix

    I tracked down and fixed a rare save / load sequencing issue that could cause SimPlayers to lose ascensions, level 35+ given spells, and level 35+ given skills. This specific bug lived in code that has existed since launch, but was likely…

    Patch notes
  10. 7/15/26 - Guild Recruiting, Raid Fixes, and Adjustments

    I hope everyone is enjoying raiding so far!I've spent a lot of time this week watching streamers, and it's lead to a few fixes (especially for our friends who play as main tanks)Fun Stuff:-In the guild manager there is now a "Recruit"…

    Patch notes
  11. Erenshor's Planar March - NOW LIVE!

    The Planar MarchHello adventurers!Today is the biggest day for Erenshor since its launch! The raids patch has been something I've been thinking about (and stressing about) since day 1. In all honesty, when I promised raids I had no idea how…

    Burgee

June

  1. Erenshor's Planar March - Full Patch Notes - Coming July 13th, 2026

    The Planar MarchThis update is the biggest one to come to Erenshor yet! Please note that these are "working" patch notes and may change before release. A huge THANK YOU to all of the testers currently going through the content and giving…

    Burgee
  2. 2026 Summer Development Update - Raids & What's Happening

    Hello Erenshor Community! Every year, twice a year in the summer and winter, I make a long-form narrated video going over what's happening in Erenshor development. It's that time again!This time, I speak at length about raids, how they…

    Burgee

May

  1. Erenshor Raid Teaser & FAQ: The Planar March

    Hello Adventurers!For the past few months, I've been working on the next phase of Erenshor, and it's coming together in a really exciting way. The trailer above is a bit of a teaser, but read on for more of the features and additions that…

    Burgee

April

  1. Erenshor Community: Happy 1 Year Anniversary!

    This month marks the 1 year anniversary of Erenshor. Over the last year, my life has changed in a major way: I’ve been able to make Erenshor into my full time job, and it’s not lost on me how incredibly lucky I am for that. Erenshor is the…

    Burgee

March

  1. 3/16/26 - Hotfix for SimPlayer script

    In certain conditions the combat script for SimPlayers could break causing them to stand around like they're AFK until your whole party wiped. This patch addresses what I suspect is the cause of that issue. Please continue to report any AFK…

    Patch notes
  2. 3/10/26 - Chat Tabs, Resizable Chat Windows & More

    Hello! Happy March everyone!Erenshor's UI gets a bit of customization in this update:MOD WARNING: SOME MODS MAY NOT FUNCTION UNTIL THEY'RE UPDATED! DETAILS AT BOTTOM OF POSTYou can now resize chat windows and add different tabs…

    Patch notes

February

  1. 2/26/26 - Hotfixes to today's update

    Little things:-Fixed a typo in "Spirits of Erenshor" event alert window-Changed stats on the Azynthian Mask to make it more appealing to Reavers-Fixed an issue with the Azynthian Keeper fight where the AE damage on the adds had too low of a…

    Patch notes
  2. Erenshor: The Secluded Sanctuary

    Good morning Erenshor community! For those of you who have finished the "main story" of Erenshor and are awaiting for a portal to open on a certain island, I have good news: That portal is now opened. The 'Secluded Sanctuary' is a new zone…

    Burgee
  3. 2/18/26 - Patch Notes

    A few fixes and tweaks:There was an edge case where a mob could spawn within your SimPlayer's area of awareness, but out of line of sight. If this mob engaged your party without exiting the SimPlayer's area of awareness (so it would have a…

    Patch notes
  4. 2/17/26 - Patch Notes

    A few fixes and tweaks:Statue of Brax (mob) was dropping the Statue of Vitheo (item) as loot, this is fixed and he now drops the Statue of Brax (item)Arcanist Ascensions "Arcane Mastery" incorrectly stated that it increased Arcanism…

    Patch notes
  5. 2/13/26 - Patch Notes 2

    -Fixed a bug in the the Duskenlight Portal event that would cause mobs to not walk to the center of the arena to engage the player.-Fixed a bug that would cause Stormcallers to want every melee weapon that dropped due to detecting an 'empty…

    Patch notes
  6. 2/13/26 - Patch Notes

    -Fixed an additional AE bug causing through-wall aggro-Changed watcher's lens icon to be more visible-Changed Wisp Garden icon to be more fitting-Rewrote SimPlayer code for "is that item an upgrade for me?" to be more picky. -When giving a…

    Patch notes
  7. 2/12/26 - Patch Notes

    Just some fun things today.The plan is to let the game coast through the weekend, and barring any major issues or bugs or whatever else, I'm going to begin work on v0.4 and the rate of updates will slow down until that launches.…

    Patch notes
  8. 2/11/26 - Patch Notes

    Got a sizable chunk of changes for you guys today!Gameplay Changes-Group Manager is now split into tabs for more clear navigation. -Added a "DPS" section in Group Manager. Here you can tell your group members not to unleash their full DPS…

    Patch notes
  9. 2/6/26 - SecondUpdate

    Windblades:-Moved Backstab to level 2 and its now for sale in Willowwatch and StowawayBug Fixes: -Fixed a bug where if you invite someone to your group who is already in your group, it would make them stop responding to combat-Fixed a "run…

    Patch notes
  10. 2/6/26 - Tiny Update

    This update is just fixing some typos, and it updates the game database to fix the issue where some NPCs would return a blank zone name if you asked a SimPlayer where it spawns. You may have seen "Oh that NPC is level 8 and spawns in "…

    Patch notes
  11. 2/5/26 - Patch Notes

    Hello! Changes for the day:Reavers: -Further reduced Reaver aggro generation in non-taunting stances. -Changed Reaver combat AI: 1.) Reavers are less likely to choose to cast a spell as a combat action if they're spec'd in strength more…

    Patch notes
  12. 2/4/26 - Patch Notes

    More adjustments and fixes:-Added ability to delete guilds-Group Builder now updates each time you open it to reflect accurate SimPlayer locations and status-Can no longer make guilds with names already taken by other guilds. If you already…

    Patch notes
  13. 2/3/26 - Patch Notes

    Thank you all for your bug reports and patience yesterday with the launch of v0.3! Here are today's changed based on early feedback: PALADINS:Improved Taunt AIIncreased aggro on some taunt spellsLowered mana cost on Celestial Pull…

    Patch notes
  14. Erenshor v0.3 is Live!

    Erenshor's v0.3 Patch is here! This patch is the biggest one to hit Erenshor since launch. It adds a ton of 'alternate progression' to the game in the form of your Guild and your Reliquary. I'm very excited to continue to expand on these…

    Burgee

January

  1. Patch Notes & Trailer: Erenshor v0.3: "Rising Shadows" Update

    Hello all! I'm excited to bring you the patch notes and a trailer for Erenshor's v0.3 patch, also known as the "Rising Shadows" patch - scheduled to go live on February 2nd!This patch introduces a lot of new mechanics and frameworks that'll…

    Burgee

December

  1. A Preview of v0.3 features, and the Winter Sale is here!

    Happy Winter Sale! Erenshor is 20% off for the duration of the event, which is the deepest discount it's had to date - Adventure awaits!Additionally, the Winter Update Video just went live, check it out for a preview of some of the features…

    Burgee

November

  1. Nominate Erenshor for "Most Innovative Gameplay" in the Steam Awards!

    Hello everyone!It's been just over 7 months since Erenshor released into early access and since then my life has changed a lot. All for the better, and all because of you, the Erenshor community. I built Erenshor as an alternative to…

    Burgee
  2. 11/20/25 - Patch notes & Audio settings

    Hello again!Today's patch notes:There are now volume sliders for the following categories:Master volumeMusic VolumeAmbienceSound EffectsUI EffectsFootstep volumeSpell channel & impact volumeCombat Volume (hit sounds)XP Gain Chime sound Also…

    Patch notes
  3. 11/19/25 - Patch notes

    An Erenshor update!Cloud Saves between Devices are working now! Erenshor saves should persist between PCs and Steamdeck now. Thanks for your patience while I worked through this. Note that Erenshor only syncs when the app is closed, it will…

    Patch notes
  4. 11/17/25 - Patch notes

    Hello all!Today's update is a handful of bug fixes and other QOL adjustments:-Added displayed list price on auction house for player listed items -Fixed a few UI bugs -You can no longer taunt the baking ovens in the game and they will no…

    Patch notes
  5. 11/16/25: Quick Fixes

    This patch addresses a few item database issues found over the weekend. Some rare endgame items were appearing on the auction house too early in the game. It also addressed a known edge case that could cause party members to not be able to…

    Patch notes
  6. 11/14/25: Patch notes

    In preparing for the next phase of Erenshor development it's becoming more important for SimPlayers to 'remember' you. While there are no mechanical changes of note, your SimPlayers now keep a more accurate running (numerical value) memory…

    Patch notes
  7. 11/12/25: Patch notes

    Hello! Some adjustments:The round buttons on the top right of the screen are now movableSitting will now cancel auto attack (and allow you to remain sitting)Fixed a bug with Fernalla's flames that would sometimes kill players when they…

    Patch notes
  8. 11/11/25: Small fixes

    Good morning everyone!Two quick fixes today: 1.) Windblown boots effect was accidentally "On Click" instead of "Worn", that's been changed2.) There have been sporadic reports of Fernalla's fight event script not firing off properly. I…

    Patch notes
  9. NOW LIVE: Blooming Sepulcher & Many other changes

    Welcome to the BLOOMING SEPULCHER update!Blooming Sepulcher is Erenshor's newest zone, designed to be completed in-tandem with Vitheo's Rest, it'll take players through the journey of Fernalla and Vitheo's final moments on Erenshor. The…

    Burgee

October

  1. 10/22/25 - Auction House Update

    Erenshor's default auction house has always been a bit of a pain point for players. While the original goal was to give you the feel of "treasure hunting" as you click through sellers and browse wares, it ended up being one of the biggest…

    Patch notes
  2. 10/17/25 - A weird bug fix & Patch notes

    If you bought Erenshor on 10/17/25, you would have logged into your first character to be greeted by the wonderful and welcoming SimPlayers all in their underwear, with the male characters wearing one stylish purple glove to accent it. This…

    Patch notes
  3. 10/16/25 - Hotfix (Lazy SimPlayers)

    An outlying case could cause SimPlayers to refuse to cast any spells, this is fixed. If you have lazy SimPlayers, patch up and you'll be back on the road.

    Patch notes
  4. 10/16/25 - Patch Notes

    -Fixed an edge case where Paladins would burn all of their mana chain-taunting a pull that didn't quite make it to the group-Optimized pulling logic to perform better in lower framerate environments-Lowered cost of some paladin spells to…

    Patch notes
  5. 10/15/25 - Hotfix

    For some classes, especially Paladins, procs on shields and swords were taking away from mana as though the effect was cast through a hotkey. Procs are now mana-free. Also: Decreased effect range on Duelist Vithean Wind spell line, making…

    Patch notes
  6. 10/15/25 - Patch Notes

    HOTFIX: Healing was broken for about 20 minutes there - all fixed now. Patch again if your healers are slacking. Today's changes:-SimPlayers will now use all clickies in inventory including pets and buffs (no longer has to be equipped)…

    Patch notes
  7. 10/14/25 - Patch Notes

    Today's changes:-Increased Shiverman respawn time in Shivering Step so they're less of a nuisance after their initial appearance (leaving the zone will still reset those spawns)-Decreased drop rate of Stormcaller Aura 4 (it was way way way…

    Patch notes
  8. NOW LIVE: Shivering Step and the Halloween Event!

    Shivering Step is Live!Someone - or something - has stolen the light from Stowaway's Step and with it they created a dreamy and haunted version of the Island that has begun to leak into reality. You can access this place from the mausoleum…

    Burgee

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