STEAMDB NEXUS

Steam app 230210 · updated 13 Sep 2026, 00:16 UTC

ASYLUM

An epic supernatural horror adventure and the spiritual successor to cult classic Scratches set in a massive, decaying mental institute. Inspired by H. P. Lovecraft, Hammer Films and twisted Euro Horror from the 80s.

ASYLUM Steam header artwork
SenscapeSenscape
4playing now
424-hour peak
172all-time peak
2average, last 30 days

The last 30 days

+0.6Gain+29.45%% gain9Peak

141 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02571014 Aug18 Aug29 Aug01 Sep04 Sep07 Sep10 SepFriday 14 August 20263 peakSaturday 15 August 20262 peakSunday 16 August 20263 peakTuesday 18 August 20264 peakWednesday 19 August 20261 peakTuesday 25 August 20264 peakSaturday 29 August 20268 peakSunday 30 August 20267 peakMonday 31 August 20269 peakTuesday 01 September 20265 peakWednesday 02 September 20266 peakThursday 03 September 20267 peakFriday 04 September 20267 peakSaturday 05 September 20264 peakSunday 06 September 20263 peakMonday 07 September 20264 peakTuesday 08 September 20262 peakWednesday 09 September 20263 peakThursday 10 September 20263 peakFriday 11 September 20265 peakSaturday 12 September 20264 peak
Daily peakEvery hourly sample

All time

22 months, January 2018 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04693139186201820252026January 20180 monthly peakFebruary 20181 monthly peakMarch 20180 monthly peakMarch 2025172 monthly peakApril 202534 monthly peakMay 202517 monthly peakJune 202519 monthly peakJuly 202517 monthly peakAugust 202516 monthly peakSeptember 202510 monthly peakOctober 202514 monthly peakNovember 202516 monthly peakDecember 20259 monthly peakJanuary 202613 monthly peakFebruary 20269 monthly peakMarch 20267 monthly peakApril 20266 monthly peakMay 20269 monthly peakJune 20269 monthly peakJuly 202611 monthly peakAugust 20269 monthly peakSeptember 20267 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

036912July 2026August 2026September 2026October 2026July 202611 peak — daily detail belowAugust 20269 peak — daily detail belowSeptember 20267 peak — daily detail below
Monthly peakHas finer data

July 2026

28 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03691201 Jul05 Jul10 Jul16 Jul20 Jul24 Jul28 JulWednesday 01 July 20266 peakThursday 02 July 20265 peakFriday 03 July 20266 peakSaturday 04 July 20265 peakSunday 05 July 20263 peakMonday 06 July 20263 peakTuesday 07 July 20261 peakWednesday 08 July 20264 peakFriday 10 July 20261 peakMonday 13 July 20265 peakTuesday 14 July 20264 peakWednesday 15 July 20264 peakThursday 16 July 20261 peakFriday 17 July 20266 peakSaturday 18 July 20264 peakSunday 19 July 20265 peakMonday 20 July 20264 peakTuesday 21 July 20265 peakWednesday 22 July 20269 peakThursday 23 July 20268 peakFriday 24 July 20267 peakSaturday 25 July 202611 peakSunday 26 July 20267 peakMonday 27 July 20267 peakTuesday 28 July 20267 peakWednesday 29 July 20268 peakThursday 30 July 20266 peakFriday 31 July 20263 peak

August 2026

22 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02571001 Aug05 Aug08 Aug11 Aug15 Aug19 Aug26 Aug31 AugSaturday 01 August 20266 peakSunday 02 August 20263 peakTuesday 04 August 20262 peakWednesday 05 August 20261 peakThursday 06 August 20263 peakFriday 07 August 20264 peakSaturday 08 August 20263 peakSunday 09 August 20263 peakMonday 10 August 20261 peakTuesday 11 August 20262 peakThursday 13 August 20263 peakFriday 14 August 20263 peakSaturday 15 August 20262 peakSunday 16 August 20263 peakTuesday 18 August 20264 peakWednesday 19 August 20261 peakThursday 20 August 20260 peakTuesday 25 August 20264 peakWednesday 26 August 20260 peakSaturday 29 August 20268 peakSunday 30 August 20267 peakMonday 31 August 20269 peak

September 2026

12 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0246801 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 20265 peakWednesday 02 September 20266 peakThursday 03 September 20267 peakFriday 04 September 20267 peakSaturday 05 September 20264 peakSunday 06 September 20263 peakMonday 07 September 20264 peakTuesday 08 September 20262 peakWednesday 09 September 20263 peakThursday 10 September 20263 peakFriday 11 September 20265 peakSaturday 12 September 20264 peak

October 2026

ASYLUM was released on 13 Mar, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 13 Sep 2026, 00:16 UTC
App ID
230210
Last updated
26 Jun 2026 build 23938554
Developer
Senscape
Publisher
Senscape
Release date
13 Mar, 2025
Platforms
WindowsmacOSLinux
Download size
9.98 GB9.99 GB9.99 GB
Install size
10.58 GB10.79 GB10.62 GB
Genres
Adventure, Indie
Game modes
Single-player
Controller support
Full
Achievements
19
Metacritic
66

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller support

Accessibility

Popular tags

AdventureIndieHorrorPoint & ClickPsychological HorrorAtmosphericGoreMysteryStory RichFirst-PersonDarkLovecraftianSingleplayerExplorationPuzzleGothicSupernaturalClassicInvestigationCinematic
About this gameFull description from Steam
From the creators of cult sleeper hit Scratches and the haunting Serena, comes a chilling journey into the darkest depths of your mind. ASYLUM is an ambitious first-person horror adventure casting you into the hallucinatory setting of the Hanwell Mental Institute. As an ex-patient suffering bizarre visions, you must explore the intricate layout of the building, research its past history, and march towards a shocking conclusion. With influences ranging from Peter Cushing to Lucio Fulci, ASYLUM has been meticulously crafted with a strong focus on storytelling and atmosphere. Visit countless tenebrous environments, make your way through a towering, lifelike mental hospital, and solve compelling puzzles to find the answers you seek. We poured our heart and soul into creating an involving and endlessly rewarding adventure. If you love the kind of slow-burning horror with an old-school sensibility that creeps upon you, ASYLUM will be an unforgettable experience. A mind-bending original storyline that we somehow managed to keep secret during 15 years of production. Around 10 hours of gameplay — and that's without learning all the dark secrets! An atmosphere so engrossing you will almost smell the stench of decrepitude and putrefaction around you. Exciting challenges rewarding your wit and observation. Memorable soundtrack inspired by 80s horror films and quite a bit of John Carpenter. No jump scares! OK, maybe just a frightening handful that will hit you when you least expect them. Diegetic interface and other buzz words.
Content & age ratingsSteam content notice · 3 regional ratings

Content notice

Some texts in the game include references to physical abuse, sexual assault, and self-harm. There are instances of graphical gore and blood.

Regional ratings

DEJUS14Medo · Violência · Temas sensíveis · Linguagem imprópria
ESRBmViolence · Blood
IGRS18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Horor · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: 2.4Ghz Memory: 8 GB RAM Graphics: GeForce 840M or equivalent DirectX: Version 12 Storage: 10 GB available space Additional Notes: Consider having heart medication nearby. Just in case.

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 11 Processor: 3.8Ghz Memory: 16 GB RAM Graphics: Geforce GTX 1650 or equivalent DirectX: Version 12

macOS

Minimum: OS: macOS 11 Big Sur Processor: Apple Silicon or Intel 2.4Ghz Memory: 8 GB RAM Graphics: AMD Radeon R9 M295X or equivalent Storage: 10 GB available space Additional Notes: Consider having heart medication nearby. Just in case. Recommended: OS: macOS 12 Monterey or later Processor: Apple Silicon or Intel 3.8Ghz Memory: 16 GB RAM Graphics: AMD Radeon Pro 5300M or equivalent

Linux

Minimum: OS: Ubuntu 14.04 or later Processor: 2.4Ghz Memory: 8 GB RAM Graphics: Vulkan or OpenGL 4.3 compatible video card Storage: 10 GB available space Additional Notes: Consider having heart medication nearby. Just in case. Recommended: Processor: 3.8Ghz Memory: 16 GB RAM Graphics: Geforce GTX 1650 or equivalent
Supported languages11 languages
LanguageFull audio
English●
Italian
German
Polish
Portuguese - Brazil
Russian
Spanish - Latin America
Turkish
Ukrainian
French
Greek

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

19 achievements in total.

Show selected achievements (may contain spoilers)
8:00 PMAchievement
9:00 PMAchievement
10:00 PMAchievement
11:00 PMAchievement
12:00 AMAchievement
1:00 AMAchievement
2:00 AMAchievement
3:00 AMAchievement
4:00 AMAchievement
5:00 AMAchievement

View all Steam achievements

50 developer announcements, Feb 2019 to Jul 2026 · times in UTC

July

  1. ASYLUM haunting consoles too, plus discount reprise!

    Well, well, well, the big news keep coming! Following a very successful Steam Summer sale with our previous massive update, today we announce our partnership with SOEDESCO who are preparing ports for PlayStation 5, PlayStation 4, Xbox…

    AgustinCordes

June

  1. 40% off, major improvements and native Linux support!

    Greetings from beyond the grave! 👋We kick off this sunny (albeit for some of us very cold) Steam Summer sale with perhaps our biggest update yet. We've spent a lot of time during the past few months maintaining the code and optimizing…

    AgustinCordes

March

  1. Celebrating a year of madness!

    Greetings, Steam community! Long time no speak. It's been quiet in the asylum which, all things considered, is always good news. With new inmates arriving and getting acquainted with the game every month, there's been practically no issues…

    AgustinCordes

December

  1. The end is nigh so we celebrate with a discount! Plus, a goodie!

    Ahoy there! In case you haven't realized, it's December. Heck, almost halfway through December. You could say this was a special year (it certainly was for us!). I'm not feeling too eloquent right now for a lengthy post, so I'll just say…

    AgustinCordes

November

  1. It's the Steam Awards season and we finally released a game!

    Did you enjoy your stay in the Hanwell Mental Institute? Have you spent months theorizing about the cryptic ending? Are you still wondering if an apparent plot hole is instead a massive clue? And finished reading every sentence of The…

    AgustinCordes

October

  1. The ASYLUM Files released with a chunky Halloween discount!

    It's that time of the year: the month of horror! We're in the middle of the Steam Scream festival and ASYLUM is at an all-time low 30% off. Do tell your family and friends. Heck, even enemies too, because everyone deserves horror!New…

    AgustinCordes

September

  1. Show me the data!

    Greetings, fans of all things horror! I figured it was about time to deliver a proper update instead of glorified patch notes. Heartfelt as they were (and believe me, coming up with all those sneaky movie quotes was a major mental strain)…

    AgustinCordes

July

  1. Patch 1.3.3069 codename "Don't tell them, act normal"

    Pssst, hey. It's me, your good friend Lenny. This is a very minor program update: New: Improved performance in a number of locations, especially the area outside the asylum and the "Tunnel of the Damned". Let us know if it works better…

    Patch notes
  2. Patch 1.3.3066 codename "Have you ever heard of insect politics?"

    Greetings! We have a surprise weekend update. A petit patch. Heck, practically a hotfix. Some minor requested tweaks, and one annoying issue addressed: Fix: Some players were unable to play a certain film reel in the Therapy Room. So, it…

    Patch notes
  3. Patch 1.2.3058 codename "What have you done to its eyes?"

    We bring you a comfy and mostly run-of-the-mill patch, yet with a number of fixes some of you were requesting: Fix: During the ongoing storm around mid-game, rain sounds were very faint when inside the asylum. Now you can hear the storm…

    Patch notes

June

  1. Patch 1.2.3044 codename "Sometimes, dead is better"

    Well, well, well, look at this. You thought we forgot about updates, but nooooo... All of us were still working hard to put ASYLUM in pristine shape!This is a sizable changelist. Nothing groundbreaking, but it's the sum of the parts what…

    Patch notes

May

  1. Trading cards, soundtrack, Steam Deck verified, and more!

    Ahoy inmates! We trust you've been enjoying your stay in the Hanwell Mental Institute. It's been over two months since ASYLUM was finally unleashed, now nearing 300 reviews with a Very Positive rating. I can tell you that everyone at…

    AgustinCordes
  2. Patch 1.2.2985 codename "We're gonna get you"

    A minor, yet cozy update this week. More quality of life tweaks, addressing your comments. Note that the Mac build is finally in great shape! New: We're Steam Deck verified! Mac: Fixed an annoying issue in which cutscenes would lose sound.…

    Patch notes
  3. Patch 1.2.2971 codename "Your mother ate my dog!"

    Ah, nothing like a Friday night game update! The crux of this particular release involves Steam Deck fixes to guarantee the Verified status, much more readable Cyrillic fonts, extra love for Mac customers, and many more quality of life…

    Patch notes
  4. Patch 1.1.25430 codename "I've got a real good eye for prime meat!"

    Ahoy there, inmates! Here's an interim update, yet delightful, while a bigger one is on its way: New: Now fully Playable on Steam Deck! Only a few tweaks left related to font sizes to get the coveted Verified status next. New: Full…

    Patch notes

April

  1. Patch 1.1.25421 codename "Ki ki ki, ma, ma, ma"

    Another straightforward maintenance patch, and quite short, but hey, this means the list of big issues is growing smaller by the minute: New: You can now fast forward feedback lines while interacting with the notepad. Just click on the same…

    Patch notes
  2. Patch 1.1.25411 codename "Death by stereo!"

    What's this, more boring Friday patch notes? The macOS build is deemed fully operational now. Thanks everyone for your reports and patience. We've been testing the in-game videos with a new Unreal media player (for future generations, it's…

    Patch notes
  3. Patch 1.1.2544 codename "It's gone, MacReady"

    A rather mundane maintenance patch this time, but still a patch: New "Apply" button when setting different resolutions in the menu. Unlimited framerate now showing a more user-friendly infinite symbol instead of 0.0 in the menu. That 0.0…

    Patch notes

March

  1. Patch 1.1.25326 codename "Bedelia! I want my cake!"

    NEW! More menu options. Now you can fiddle with resolution, FPS, VSync and much more like modern games do. Does the film noise effect offend you? Off with it! Want to play in windowed mode while watching YouTube? Go for it! You can even set…

    Patch notes
  2. A week of horror, big update, news, and something else...

    Ahoy there, patients of the Hanwell Mental Institute! 👋 Slowly, but steadily we're crushing all the bugs there were reported during these early days. The community (that means YOU!) have been absolutely amazing reporting and helping us…

    AgustinCordes
  3. Patch 1.1.25319 codename "Angels to some, Demons to others"

    Overlay text box for easier reading can now be scrolled with mouse wheel (full thumbstick support coming shortly). Fixed a recurring crash when loading games saved in certain rooms (in particular the morgue). Improved playback of videos on…

    Patch notes
  4. Patch 1.1.25317 codename "Send more paramedics!"

    Fixed Notepad position when interacting with Dr. Miller. Fixed potentially losing an item at 4AM, preventing completion of the game. If you're blocked, please consult the forums with a cheat code that will return this item. Fixed musical…

    Patch notes
  5. THE ASYLUM HAS OPENED!

    Hello Steam community! Have you heard the news? It happened. It's here. ASYLUM exists. {STEAM_CLAN_IMAGE}/5642729/c2bfc7264739fa084dd8c16217af87fa6c384433.jpg It's quite surreal to write this update, and it's gonna be days until the moment…

    AgustinCordes
  6. Patch 1.1.25314 codename "Death to Videodrome"

    Intro now has subtitles enabled for every language Fixed missing subtitles in critical cutscenes Fixed rogue notification pop ups that were very, very annoying End achievements fixed Fixed bad hotspot in a certain secret room Some opening…

    Patch notes
  7. Important message! New launch date is March 13.

    Hello everybody! Well, this won't be one of the most exciting Steam updates ever, so let's make it blunt and to the point: We're delaying the launch of ASYLUM by one week. New date is Thursday, March 13. Still 2025. Main reason is that…

    AgustinCordes

February

  1. You complained. We listened.

    Greetings, everyone! I bring you a juicy update, possibly the last one before launch 👀 Quite a few topics to discuss, so let's get started, shall we? Steam Next Fest First, to confirm the following: we were planning to launch an updated…

    AgustinCordes

January

  1. Wishing you a Creepy New Year!

    As if life wasn't horrifying enough in 2025, we're getting ready to unleash more terror and dread upon you. Yes, in case you somehow missed the news, ASYLUM is launching on March 6. Many skeptical eyebrows have been raised, but true…

    AgustinCordes

October

  1. ASYLUM opens its doors on March 13, 2025

    Important update about the launch plans here: https://steamcommunity.com/games/asylum/announcements/detail/501692310177711944?snr=2___ The original announcement: No, it’s not April Fool’s. It’s Halloween, and tradition dictates horror…

    AgustinCordes

September

  1. A huge, mean Friday update. With videos.

    Hello. Happy Friday. This is a new ASYLUM update. BUT! Contrary to the past few ones, this joyous new collection of words is meant to hype you. Yes, you wonderful people -- we're very appreciative of the strong reception to our previous…

    AgustinCordes

July

  1. Ah, the beta testing. The sweet, sweet beta testing.

    Salutations from malodorous, fungus-laden crevices of the abhorrent Hanwell Mental Institute. I have combined these assorted words to convey some degree of meaning and bring you a report of recent occurrences. There's been an influx of…

    AgustinCordes

January

  1. ASYLUM is in beta!

    Hello there! I come from the darkest depths of a dilapidated mental institute bearing news: for the past couple of months, we’ve been circulating a completable build of ASYLUM to our group of community mods, and it’s been an extraordinary…

    AgustinCordes

May

  1. The ASYLUM Strikes Back!

    Hello there! We take the dust off this news hub with, well, news. Yes, we are still here and, most importantly, ASYLUM is still very much here as well. And we keep working to ensure it gets there, wherever you are, as soon as humanly…

    AgustinCordes

April

  1. Come see the ASYLUM shiver with antici... PATION!

    Well, hello there! Allow me to dust off this forsaken corner of the internets. Yes, it's been a while since my last mega-update around these parts, so I'm looking forward to give you the full heads up about all the happenings with Senscape.…

    AgustinCordes

July

  1. It Came from the ASYLUM! On Friday!

    Salutations, you highly esteemed folks! We finally have an overdue and proper update for you. And a big one with all sorts of news. It’s not like we were that quiet lately: there’s been lots of activity and tidbits across our cozy little…

    AgustinCordes

December

  1. Wishing you happy and safe holidays from the Asylum!

    Greetings, everybody! I hope you’re enjoying, so to speak, the last days of this decidedly bizarre year. Here we are giving closure to one of the most turbulent periods this forsaken planet has had to endure in quite a long time. Just…

    AgustinCordes

October

  1. Astronomical and adventurous update with reports, schedule, plans and more!

    Salutations, inmates! It’s been a while since we exchanged words, so there’s a lot to tell you. Hard to believe it’s already October — or is that easy to believe? I honestly don’t know anymore. 2020 has been the strangest year in a long…

    AgustinCordes

June

  1. ASYLUM Demo Aftermath

    Hi everybody! 👋🏼 I just wanted to get in touch with you after the period of demoing ASYLUM. Last week was pretty intense and exciting, the biggest week yet in the entire development! We got so much feedback and suggestions that we're still…

    AgustinCordes
  2. ASYLUM opens its doors in humongous demo!

    ASYLUM is a first-person adventure developed by a small and dedicated team with a style reminiscent of early 80s grindhouse videos. It draws inspiration from H. P. Lovecraft's atmospheric stories, the memorable Hammer Films gothic series…

    AgustinCordes
  3. ASYLUM Q&A With Team

    {STEAM_CLAN_IMAGE}/5642729/dd0e77dd750b19d7aa278a8cab6a3a6a21743546.gif Join our ever-growing Discord community to chat with the entire team behind ASYLUM. Ask us anything you want about the game, its development, our favorite adventure…

    AgustinCordes
  4. ASYLUM Live Stream

    {STEAM_CLAN_IMAGE}/5642729/ef18f867437ac262d933f91b1b9e61e2711d0d98.gif Join us as we play the brand new ASYLUM demo and share insightful details about the development of the project, where we are standing, and what to expect next. You'll…

    AgustinCordes
  5. ASYLUM demo postponed and statement from Senscape

    Dear fans, Given the circumstances, the Steam Games Festival has been postponed until June 16. Our ASYLUM demo won't be launching next Tuesday as expected, out of respect for the ongoing social movement affecting the world. We commend Valve…

    AgustinCordes

May

  1. ASYLUM to be part of the upcoming Steam Games Festival!

    Yes, it had to happen someday. It's true: you will be able to start playing ASYLUM as soon as next month. For free. Around 2 hours of polished gameplay. Right here on Steam.…

    AgustinCordes

April

  1. Pandemics? HA! Nothing can stop development of ASYLUM. Well, maybe children.

    Whew! It’s been barely over a month since our previous update, but it feels like entire years passed by. At least it looks as if the entire world has changed (and indeed, it may be a very different world after this pandemic). Yet here we…

    AgustinCordes

March

  1. Attention, Beloved Inmates. It's Time for Your Treatment. Today: SHOCK THERAPY!

    Hola hola, my lovelies! Yes, we had a longer gap than usual since our previous update. Between the end of the year, some much needed vacations, and work as usual, I couldn’t get back to you earlier. But, I’m happy to report that everything…

    AgustinCordes

December

  1. Wrapping up the year with amazing news! Excitement! Thrills! Twists!

    Hello, Steam friends! In this short and sweet update, the last one before the end of the year, I'm sharing exciting news with you: ASYLUM HAS BEEN AWARDED AN EPIC MEGAGRANT!…

    AgustinCordes

November

  1. ASYLUM: New gameplay video and livestream!

    Hi all! 👋 This is a brief update to show you our new gameplay video. A collection of greatly improved, familiar locations and new ones, focusing on interactions and things to do — including speaking with the mysterious denizens of the…

    AgustinCordes

October

  1. BOO! Halloween happenings and festivities in the ASYLUM!

    Grrrrreetings from a nefarious place where unholy creatures dwell in the shadows! I'll make it short and quick today because I have quite a lot to tell you. Horror month is here and, while Asylum isn't quite ready yet (sorry, sorry, I…

    AgustinCordes

August

  1. Horrifying news rise from the Asylum!

    https://media.giphy.com/media/h2fNas6BigswnLuKCy/giphy-downsized-large.gif Salutations from a desolate place in which sinister shadows crawl as if they were sentient creatures from unhallowed spheres of existence! Yes, it’s been a longer…

    AgustinCordes

May

  1. Smorgasbord of blood-curdling news!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/5642729/d1f56a4288fec160aaac8ada8e4bdb6eab506b7f.jpg Greetings from a twisted plane in the further regions of experience! Wow, that last update was quite well received. It’s…

    AgustinCordes

February

  1. Why is ASYLUM taking so long?!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/5642729/204ed03a7130f5df50f238e5f2ec3e1031026789.jpg Greetings from a dimension of ineffable cosmic hideousness! It’s about time I made this post as some of you keep asking…

    AgustinCordes

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