STEAMDB NEXUS

Steam app 2198150 · updated 12 Sep 2026, 18:03 UTC

Tiny Glade

Tiny Glade is a small diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins. Explore gridless building chemistry as the game adorns your glades with procedural detail. No management, combat or goals: just kick back and turn forgotten meadows into lovable dioramas.

Tiny Glade Steam header artwork
Pounce LightPounce Light
612playing now
61224-hour peak
8,343all-time peak
247average, last 30 days

The last 30 days

+30.2Gain+13.9%% gain612Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

016533049666113 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026271 peakFriday 14 August 2026260 peakSaturday 15 August 2026307 peakSunday 16 August 2026359 peakMonday 17 August 2026297 peakTuesday 18 August 2026302 peakWednesday 19 August 2026281 peakThursday 20 August 2026301 peakFriday 21 August 2026307 peakSaturday 22 August 2026321 peakSunday 23 August 2026370 peakMonday 24 August 2026316 peakTuesday 25 August 2026297 peakWednesday 26 August 2026285 peakThursday 27 August 2026287 peakFriday 28 August 2026280 peakSaturday 29 August 2026335 peakSunday 30 August 2026378 peakMonday 31 August 2026301 peakTuesday 01 September 2026290 peakWednesday 02 September 2026272 peakThursday 03 September 2026303 peakFriday 04 September 2026296 peakSaturday 05 September 2026347 peakSunday 06 September 2026347 peakMonday 07 September 2026466 peakTuesday 08 September 2026508 peakWednesday 09 September 2026588 peakThursday 10 September 2026572 peakFriday 11 September 2026594 peakSaturday 12 September 2026612 peak
Daily peakEvery hourly sample

All time

25 months, September 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02k5k7k9kSep 2024Jan 2025May 2025Sep 2025Jan 2026May 2026Sep 2026September 20248,343 monthly peakOctober 20245,491 monthly peakNovember 20241,776 monthly peakDecember 20242,058 monthly peakJanuary 20251,948 monthly peakFebruary 2025862 monthly peakMarch 2025934 monthly peakApril 2025528 monthly peakMay 2025454 monthly peakJune 2025539 monthly peakJuly 2025841 monthly peakAugust 2025924 monthly peakSeptember 2025749 monthly peakOctober 2025641 monthly peakNovember 2025539 monthly peakDecember 2025563 monthly peakJanuary 2026606 monthly peakFebruary 2026409 monthly peakMarch 2026601 monthly peakApril 2026462 monthly peakMay 2026398 monthly peakJune 2026420 monthly peakJuly 2026401 monthly peakAugust 2026378 monthly peakSeptember 2026612 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0165330496661July 2026August 2026September 2026October 2026July 2026401 peak — daily detail belowAugust 2026378 peak — hourly detail belowSeptember 2026612 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

010821732543301 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026321 peakThursday 02 July 2026323 peakFriday 03 July 2026334 peakSaturday 04 July 2026380 peakSunday 05 July 2026399 peakMonday 06 July 2026368 peakTuesday 07 July 2026343 peakWednesday 08 July 2026307 peakThursday 09 July 2026321 peakFriday 10 July 2026286 peakSaturday 11 July 2026392 peakSunday 12 July 2026401 peakMonday 13 July 2026387 peakTuesday 14 July 2026315 peakWednesday 15 July 2026307 peakThursday 16 July 2026301 peakFriday 17 July 2026295 peakSaturday 18 July 2026330 peakSunday 19 July 2026360 peakMonday 20 July 2026299 peakTuesday 21 July 2026306 peakWednesday 22 July 2026328 peakThursday 23 July 2026296 peakFriday 24 July 2026282 peakSaturday 25 July 2026326 peakSunday 26 July 2026352 peakMonday 27 July 2026312 peakTuesday 28 July 2026311 peakWednesday 29 July 2026269 peakThursday 30 July 2026273 peakFriday 31 July 2026304 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

010220430640801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026311 peakSunday 02 August 2026333 peakMonday 03 August 2026286 peakTuesday 04 August 2026269 peakWednesday 05 August 2026323 peakThursday 06 August 2026272 peakFriday 07 August 2026270 peakSaturday 08 August 2026341 peakSunday 09 August 2026328 peakMonday 10 August 2026283 peakTuesday 11 August 2026284 peakWednesday 12 August 2026238 peakThursday 13 August 2026271 peakFriday 14 August 2026260 peakSaturday 15 August 2026307 peakSunday 16 August 2026359 peakMonday 17 August 2026297 peakTuesday 18 August 2026302 peakWednesday 19 August 2026281 peakThursday 20 August 2026301 peakFriday 21 August 2026307 peakSaturday 22 August 2026321 peakSunday 23 August 2026370 peakMonday 24 August 2026316 peakTuesday 25 August 2026297 peakWednesday 26 August 2026285 peakThursday 27 August 2026287 peakFriday 28 August 2026280 peakSaturday 29 August 2026335 peakSunday 30 August 2026378 peakMonday 31 August 2026301 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 280 hourly samples. Each dip is a night. Weekends are shaded.

016533049666101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026290 peakWednesday 02 September 2026272 peakThursday 03 September 2026303 peakFriday 04 September 2026296 peakSaturday 05 September 2026347 peakSunday 06 September 2026347 peakMonday 07 September 2026466 peakTuesday 08 September 2026508 peakWednesday 09 September 2026588 peakThursday 10 September 2026572 peakFriday 11 September 2026594 peakSaturday 12 September 2026612 peak

October 2026

Tiny Glade was released on 23 Sep, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:03 UTC
App ID
2198150
Last updated
13 May 2026 build 23216197
Developer
Pounce Light
Publisher
Pounce Light
Release date
23 Sep, 2024
Platforms
WindowsmacOSLinux
Download size
1.47 GB1.46 GB1.47 GB
Install size
2.51 GB2.26 GB2.62 GB
Genres
Casual, Indie, Simulation
Game modes
Single-player
Controller support
Partial

Features & support

Steam features

Mouse Only OptionSteam CloudFamily Sharing

Controllers & input

DualShock Controller SupportSteam Input API SupportPartial Controller Support

Accessibility

Camera ComfortCustom Volume ControlsPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

BuildingRelaxingDesign & IllustrationSandboxCozyCasualCuteMedievalIndieProcedural GenerationExperimentalNatureFamily FriendlySimulationFirst-PersonTop-DownColorfulSingleplayerStylizedAtmospheric
About this gameFull description from Steam
Tiny Glade is a relaxing free-form building game. Tap into the joy of making something pretty with no management, no combat, or wrong answers - just kick back, doodle some castles, and turn forgotten meadows into lovable dioramas. Explore gridless building chemistry, and watch the game carefully assemble every brick, pebble and plank, adapting to your whim. Draw a path through a building? A door pops up! Raise the building? Columns and beams line up to support it. There are no wrong answers or failure states. You can change your mind at any time, and whatever you make will look cozy out of the box. Let yourself unwind to the chill vibes, and escape into a world that feels alive. Ivy envelops your buildings, sheep waddle through your paths, and fireflies light up the night.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10+ Processor: AMD Ryzen / Intel Core i5 / Snapdragon X Plus Memory: 4 GB RAM Graphics: For 720p: A graphics card with Vulkan 1.2 support and 2+ GB of video memory: Radeon R9 270 (driver 21.3.1), GeForce GTX 670 (at least Kepler architecture, driver 472.12 or newer), Intel Iris Xe, or similar. Storage: 4 GB available space Sound Card: Yes, please Additional Notes: A mouse with 2 buttons + scroll wheel is necessary for camera control. ========================================= UNSUPPORTED graphics cards: laptop NVIDIA Kepler series, e.g. GeForce GT 740M, and older Intel HD Graphics series, e.g. 500, 4000, 5000, 6000.

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10+ Processor: AMD Ryzen / Intel Core i5 / Snapdragon X Elite Memory: 4 GB RAM Graphics: For 1080p: A graphics card with Vulkan 1.2 support and 4+ GB of video memory: Radeon RX 580, GeForce GTX 1060, Intel Arc A380, or similar. Network: Broadband Internet connection Storage: 4 GB available space Sound Card: Absolutely Additional Notes: A mouse with 2 buttons + scroll wheel is necessary for camera control. ========================================= UNSUPPORTED graphics cards: laptop NVIDIA Kepler series, e.g. GeForce GT 740M, and older Intel HD Graphics series, e.g. 500, 4000, 5000, 6000.

macOS

Minimum: Requires an Apple processor OS: Sonoma (version 14) Processor: Apple A18 Pro (Apple silicon only) Memory: 8 GB RAM Storage: 4 GB available space Recommended: Requires an Apple processor OS: Tahoe (version 26) Processor: Apple M3 (Apple silicon only) Memory: 8 GB RAM Network: Broadband Internet connection Storage: 4 GB available space Additional Notes: A mouse with 2 buttons + scroll wheel

Linux

Minimum: OS: Ubuntu >= 20.04 or similar; I use Arch btw Processor: Intel Core i5 or AMD Ryzen Memory: 4 GB RAM Graphics: For 720p: A graphics card with Vulkan 1.2 support and 3+ GB of video memory: Radeon R9 280, GeForce GTX 780 (at least Kepler architecture, driver 472.12 or newer), Intel Iris Xe, or similar. Storage: 4 GB available space Sound Card: Yes, please Additional Notes: Only X11 right now (bugs with Wayland). In desktop mode, a mouse with 2 buttons + scroll wheel is necessary for camera control. ========================================= UNSUPPORTED graphics cards: laptop NVIDIA Kepler series, e.g. GeForce GT 740M, and older Intel HD Graphics series, e.g. 500, 4000, 5000, 6000. Recommended: OS: Ubuntu >= 20.04 or similar; I use Arch btw Processor: Intel Core i5 or AMD Ryzen Memory: 4 GB RAM Graphics: For 1080p: A graphics card with Vulkan 1.2 support and 4+ GB of video memory: Radeon RX 580, GeForce GTX 1060, Intel Arc A380, or similar. Network: Broadband Internet connection Storage: 4 GB available space Sound Card: Absolutely Additional Notes: Only X11 right now (bugs with Wayland). In desktop mode, a mouse with 2 buttons + scroll wheel is necessary for camera control. ========================================= UNSUPPORTED graphics cards: laptop NVIDIA Kepler series, e.g. GeForce GT 740M, and older Intel HD Graphics series, e.g. 500, 4000, 5000, 6000.
Supported languages15 languages
LanguageFull audio
English
French
German
Spanish - Spain
Japanese
Norwegian
Polish
Portuguese - Brazil
Russian
Swedish
Simplified Chinese
Ukrainian
Italian
Turkish
Korean

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements
DemosPlayable demos on Steam

50 developer announcements, Sep 2024 to Sep 2026 · times in UTC

September

  1. [BETA 1.16.0] Patch Notes

    Hi, all! This is a shared post for all the beta patch notes 📝 It will be updated continuously until the beta is ready to be released. Thank you for all your F6 report ♥Build 1.16.0-pre9 is live!🛠️ Add a status display to the `MODS/Workshop`…

    Patch notes
  2. [BETA 1.16] Wood, flowers, Workshop, ...

    Yarr harr me hearties, it's time to unleash the kraken! We’ve been taming it for a while but it might still be a bit spiky and capricious. With your help, we’ll house-train it to be all soft and cuddly like the sheep :3 Which is to say, we…

    h3r2tic

July

  1. Dev Diary: Wooden Walls (and...?)

    {STEAM_CLAN_IMAGE}/43278662/1195a9c92d0cf4ed30187ec13fb6f866e48203df.jpg Hi, everyone. I hope you're well! A considerable amount of time has passed since our last dev diary. This one we've been cooking for a while, and now that it's in a…

    ana-sthetic

May

  1. Tiny Glade now on macOS (Apple silicon)

    Hey y'all! We're happy to announce that Tiny Glade now runs on macOS! We sneakily released the Mac version two weeks ago as a semi-secret beta, and it went well, so now it's official. Woooo! Mac users can finally pet the sheep and ride…

    h3r2tic

December

  1. Tiny Glade is getting a vinyl soundtrack 🎶

    {STEAM_CLAN_IMAGE}/43278662/a8a7f1558023bd4b8930c31ef1d9c3b49a86d726.jpg Hello hello! This is Oda speaking 👋 As some of you might now, I’m the composer on Tiny Glade, and today I have a special announcement that will hopefully make your…

    ana-sthetic

October

  1. Patch 1.14.3

    Hullooooooooooooo here's a small patch with a few tweaks & fixes we've gathered recently: 🎃 Halloween weekly theme (it will be available from the 24th of October until the 31st of October) 🌿 Fix ivy growing over doors & windows (finally!)…

    Patch notes

September

  1. New Tiny Glade bundles

    Hey, y'all! Hope the start of autumn is treating you well. I could use a bit more summer, to be honest; but there is a certain charm to the chill of the wind - the kind that pulls you back to your computer :P This post is a bit unusual for…

    ana-sthetic

August

  1. (hotfix) Patch 1.14.2 - some more fixes

    Howdy! We continue monitoring the game's stability and your bug reports following the launch of the stairs update, and we've noticed a few reports of stairs climbing invisible terrain upon loading a glade. We saw this during the beta, and…

    Patch notes

July

  1. Patch 1.14.1a - just some fixes

    Hi, all! Here comes a small patch with a few fixes: 🚒 Detect the presence of stale game files upon a crash - Steam failed to delete them for some folks, the game tries to load them, and then crashes 🐛 Hopefully fix inability to delete…

    Patch notes
  2. The stairs update is finally here!

    Hi, everyone! I'm so happy to share that the stairs update has finally landed in the main branch of the game. This is by far our biggest update, and we've been cooking it since *checks calendar* omg, since March x_x Huge thanks to everyone…

    ana-sthetic
  3. [BETA 1.14.0] Patch notes

    Hi, folks! Usually our betas last only a week or two. and so we keep the patch notes in Discord. This update is way bigger and thus is taking longer to test, so we figured it would be nice to keep you all updated on how it's going. We will…

    Patch notes

June

  1. [BETA 1.14.0] Cobblestone, stairs, new floors and more

    Helloooo, everyone! We're finally ready to start testing our biggest update yet 🙌 There are a looooot of misc fixes and smaller things - we'll do the full notes once the patch is released in the game proper, but for the sake of brevity, for…

    Patch notes

May

  1. Dev Diary: Cobblestone & Stairs

    Hi, everyone! Hope you’re well and starting to feel all summery 🌞 We’ve been working on the next update, which has now accumulated quite a few goodies. Lemme give you a tiny sneak peek :3 We’re adding cobblestone! At some point I started…

    h3r2tic

March

  1. Tiny Glade is a BAFTA nominee for Technical Achievement!

    {STEAM_CLAN_IMAGE}/43278662/be35ea21ea9050236c1e8bb4373b7ac4c3b867bd.jpg This feels kinda crazy but Tiny Glade has been nominated for Technical Achievement at BAFTA 2025 alongside Astro Bot, Black Myth: Wukong, Call of Duty, Senua's Saga…

    anopara
  2. Tiny Glade is now Steam Deck Verified!

    {STEAM_CLAN_IMAGE}/43278662/89a85ae751c41e28756898fab0b1df26c52ba0ed.jpg Wooo! We just got an email from Valve that Tiny Glade is now officially Steam Deck Verified. 🎉 🎉 That's all I wanted to share 😄 Hope you have a good rest of the week!…

    anopara
  3. (hotfix) Patch 1.13.2 - Fix timber framing under roofs

    Howdy! Just a quick fix here. In the process of allowing buildings to go lower in 1.13.0, we accidentally broke timber framing under roofs. Sorry for the breakage - it's managed to sneak past our automated tests. Here's the broken version…

    Patch notes
  4. (hotfix) Patch 1.13.1a - Fix crash with no sound card

    Hullo! This was going to be a smol sneaky patch, but the powers that be decided that the 20 line code change would be a 200MB update. Compilers, how do they work? Nobody knows... *cough*, anyway xD 🐛 Fix startup crash if audio fails to…

    Patch notes
  5. (hotfix) Patch 1.13.1 - fix Halloween loading crash

    Welp that's embarrassing, looks like we broke the loading of your Halloween builds due to an invalid asset reference... Sorry about that 😢🧡 It was a silly thing, so I'll make sure to harden our build process against this kinda mistake in…

    Patch notes
  6. v.1.13.0 Update - 2x Terrain Height + Quality Of Life

    Hello~! The new update is finally properly cooked 👨‍🍳👩‍🍳 Many thanks to everyone who helped us test it 💚 If you've seen the beta preview post from the last week, we've accumulated a few new fixes - you can see the new additions at the…

    anopara

February

  1. [PREVIEW] Patch 1.13.0-beta: 2x terrain height + QoL

    Hullo-hullo! We have a bag of goodies for you today! 🥕🍬 As we hide away in our coding cave, a sound of intense keyboard tapping echoes in the background, whispering faint secrets of our stair tool prototypes. And while that will take some…

    Patch notes
  2. (small) Patch 1.12.1 - Controller fixes

    Hulloooo, just a couple of small fixes here: 🐛 Fixed the right trigger not working in external controllers hooked up to a Steam Deck. 🐛 Fixed mouse button remapping affecting controller bindings. Love, Tom & Ana

    Patch notes
  3. v.1.12.0 Update - Controller Support

    Hellowdy there, how are thee? I hope the frosty season is treating you well 💙 Here in the land of fika, the sun is slowly awakening from its nap, and the cold will only last three more months 🤭 While not great for vitamin D, the darkness…

    h3r2tic
  4. [BETA] Controller support

    Hey y'all! 👋 You may remember that we've been working on proper Steam Deck support. As a side effect of that, we're adding general controller support too 🤗🎮️ Before we make it official, we'd love to hear from you. While we do have hands…

    Patch notes

January

  1. Patch 1.11.2 - alternative camera rotation & zoom modes

    Hi everyone! Here comes the first patch of 2025 :3 As you might have read in our latest dev diary, we're currently working on improving the Steam Deck experience, and this is the first patch towards that goal! New camera options Rotation…

    Patch notes
  2. Dev Diary: Steam Deck progress 🎮

    Hello-hello! We hope you had a lovely winter break, and the new year had started with a good dose of fun hobbies, warm beverages and baked goods 🥧 We’re baking something too, and though not edible, it will be a good contribution to the cozy…

    anopara

December

  1. (small) Patch 1.11.1c - better crash diagnostics

    Hey y'all! :3 Hope you're having a wonderful holiday break filled with the scent of pine tree and cinnamon 🌲🥧 If Tiny Glade runs well for you, keep enjoying it with your favorite pairing of pepparkaka / tomtegröt / glögg / julmust. If the…

    Patch notes
  2. Tiny Glade is a Finalist in The Steam Awards 2024!

    Oh my gosh, folks, you did it! Thanks to your nominations, Tiny Glade is one of the finalists in the "Sit Back and Relax" Steam Awards category 💖💖 We can hardly believe it, this is already beyond what we've ever expected :DD if you'd like…

    anopara
  3. (hotfix) Patch 1.11.1a

    Oops! We accidentally gave fish and birds too many treats and they were being extremely hyperactive 😅😅😅 This is fixed now! Sorry for the inconvenience, and thanks to everyone who reported the bug 💚 (You might need to restart your Steam…

    Patch notes
  4. (small) Patch 1.11.1

    Hi, everyone! This is just a small patch with a few fixes: 🐛🌳 Fix trees hovering above ground when grabbed from elevated terrain 🈂 Add missing translations for the "Control Hints" sub-category in the settings menu 🎨 Change settings menu…

    Patch notes
  5. v1.11.0 Update - Movable Clutter & Many Lights

    Hello-hello! Hope you're well and feeling festive ⛄ You might have noticed that we've been beta testing new features 👀 You might even have participated, in which case - wholeheartedly thank you 🧡 We're happy to say that it is time to…

    anopara
  6. [BETA] Movable Clutter & Many Lights

    Hi, everyone! We're wrapping up the movable clutter and many lights that we mentioned in our last dev diary. We aim to make the update live next week, and we'd like to make sure that these new features work well in the wild 👩‍🔬👨‍🔬…

    Patch notes

November

  1. Nominate Tiny Glade for Sit Back and Relax

    Oh, hey, it's Steam Awards time :DD If Tiny Glade was your moment of zen this year, consider nominating it for "Sit Back and Relax" 🐑🏆 Thank you 💗 {STEAM_CLAN_IMAGE}/43278662/1981bbc10dc22df54889e809f3f52e2c4bc268f1.gif Love, Ana & Tom…

    anopara
  2. Dev Diary: we’re back to tinkering 👩‍🔬👨‍🔬

    Hey everyone! How have you been? Hope all is good? Seems like nothing has exploded while we were away *looks around*. Mostly intact I see! Phew, good 😄 Tom and I are finally back from our semi-break, and we continue tinkering with Tiny…

    anopara
  3. Behind the Music with Oda Tilset 🎶

    Hey'all! 👋 We recently participated in the Save & Sound Steam festival celebrating audio & music in video games. As part of our participation, Oda shared a deep dive into the music system of Tiny Glade 🎶 It was streamed on the first day of…

    anopara

October

  1. Patch 1.10.3 - tiny Halloween update 🎃

    Hi, everyone! This patch is specific to the upcoming Daily Theme 🙌 The next theme (going live at 4PM GMT Oct 28) is going to be a bit different, as it will not be a daily one, but will last for a whole week. So, a Weekly Theme 🤔😄 It's also…

    Patch notes
  2. (small) Patch 1.10.2

    Hi y'all! 👋 Tom and I are still technically on a break, but we couldn't resist adding a few small fixes here and there: * 🌳 Better naked tree creation for Olden & Winter glades: now every 2nd tree will be deterministically a naked one, no…

    Patch notes
  3. (small) Patch 1.10.1 - NV crash workaround

    Hey, folks! 👋 We have a workaround for the random crashes with NVIDIA GPUs 🥳 If you haven't experienced those - nothing to see here, stay awesome, and have a good day! :3 ... but if the game's been crashing for you, and you have a GeForce…

    Patch notes
  4. Patch 1.10.0b is now LIVE - no merlon option + remember last color/style choice

    Hi, everyone 👋 Patch 1.10.0 is now live on the default branch :3 it brings a few Quality of Life additions, such as: Option to remove merlons and railings There's a new option in the color customization wheel to remove merlons & railings…

    Patch notes
  5. Patch 1.10.0 PREVIEW

    Hi, everyone! Just like I mentioned in our previous post, I'm tinkering with two new Quality of Life additions 👩‍🔧 If you'd like to help test them, I'd be very grateful 🙇‍♀️ I made a new beta branch called "beta-1_10_0". if you'd like to…

    Patch notes
  6. Thank you for the amazing launch 💖

    {STEAM_CLAN_IMAGE}/43278662/87229f877a10799ada0c5907153e2a72160475ac.jpg Hi, y’all! Phew, I don’t know about you, but it’s been two crazy-hectic and overwhelming weeks 🤪 I think it’s fair to say both Tom & I are feeling a tad exhausted, but…

    anopara
  7. (small) Patch 1.9.1

    Hi, y'all! Here comes another small patch with misc fixes: Unless you'd manually set a language in settings, our daily themes were being displayed in English (T▽T). That is now fixed, and the themes are properly localized! Fixed timeout…

    Patch notes
  8. Tiny Glade has been nominated for Best Self-published Indie Game 🐑🏆

    {STEAM_CLAN_IMAGE}/43278662/642e78278f705f395f59a323ed08a9c2cc91c38f.jpg Oh my! We just found out that Tiny Glade has been nominated for Best Self-published Indie Game in the the Golden Joystick Awards 2024 😳 It was totally unexpected 😄…

    anopara
  9. Patch 1.9.0 is now live

    Hi, everyone! After a few days of testing, no blocking issues were found, and the patch 1.9.0 is now live on the default branch 🙌 This should hopefully address the last batch of critical fixes and we can take a breath :D 👩‍🔧👨‍🔧💦 So, here is…

    Patch notes
  10. (small) Patch 1.8.5a - save backups

    Hello-hello! We've added a simple backup system for save files, juuuuuuust in case. You never know when your computer decides to take an unexpected nap, or Steam Cloud goes out of sync 😬 If you ever find yourself in a situation where you…

    Patch notes

September

  1. Patch 1.9.0 PREVIEW

    Hey y'all! We have some new flavors for you to sample today 🍲 A sweet & spicy stew including a new feature and a dash of your favorite spice - graphics fixes. The current batch has a bit of a kick though, so unless you're in the mood for…

    Patch notes
  2. (small) Patch 1.8.5 - misc fixes

    Hi y'all! Another day, another patch 😄 Fix crash when merging two walls whose points already share same position thus resulting in duplicate points and failing an internal assertion check Fix brackets gap in half-timbered jettying Fix audio…

    Patch notes
  3. Patch 1.8.4 - 🍂 Glade type switching

    Hi, everyone! Hope you're having a nice weekend :3 We continue being mostly in bug hunting/support mode, while adding low-hanging additions here and there. We'll prepare a more comprehensive post in the coming days. Meanwhile, here comes a…

    Patch notes
  4. Patch 1.8.3 - 🎨 window lights and arrowslits can now be colored

    Good day, lovely people :3 Here comes another patch 👩‍🔧👨‍🔧 Fixes Fix rare save file corruption where brush size was saved as NaN and history could not be loaded Add additional check to catch rare cases where brush size could become NaN…

    Patch notes
  5. (Small) Patch 1.8.2 + status update on Radeon 5000 XT crashes

    Hi, everyone 👋 Here comes a small patch with a few fixes. Fixes * Potential fix for accidental enabling of photomode filters while you're in build mode * Fix haunted rocks in Olden 👻 (they were sometimes floating mid-air when you make a new…

    Patch notes
  6. Patch 1.8.1 - More ways to create doors 🚪 + hotfixes

    Hi all 👋 Here comes our first patch for the full game. It's just a few quick fixes + we are adding a new door creation method. More ways to create doors Before, to get a door from a window, you needed a platform under it. Now, the window…

    Patch notes

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