STEAMDB NEXUS

Steam app 2116120 · updated 12 Sep 2026, 18:22 UTC

Incursion Red River

IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.

Incursion Red River Steam header artwork
Games Of Tomorrow GmbHGames Of Tomorrow GmbH
342playing now
34224-hour peak
2,365all-time peak
239average, last 30 days

The last 30 days

−9.8Gain−3.95%% gain515Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

013927841755613 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026301 peakFriday 14 August 2026342 peakSaturday 15 August 2026458 peakSunday 16 August 2026409 peakMonday 17 August 2026342 peakTuesday 18 August 2026303 peakWednesday 19 August 2026340 peakThursday 20 August 2026284 peakFriday 21 August 2026310 peakSaturday 22 August 2026349 peakSunday 23 August 2026396 peakMonday 24 August 2026283 peakTuesday 25 August 2026287 peakWednesday 26 August 2026286 peakThursday 27 August 2026241 peakFriday 28 August 2026292 peakSaturday 29 August 2026362 peakSunday 30 August 2026402 peakMonday 31 August 2026252 peakTuesday 01 September 2026284 peakWednesday 02 September 2026232 peakThursday 03 September 2026282 peakFriday 04 September 2026340 peakSaturday 05 September 2026420 peakSunday 06 September 2026515 peakMonday 07 September 2026492 peakTuesday 08 September 2026377 peakWednesday 09 September 2026362 peakThursday 10 September 2026322 peakFriday 11 September 2026342 peakSaturday 12 September 2026342 peak
Daily peakEvery hourly sample

All time

30 months, April 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

06391k2k3kApr 2024Sep 2024Feb 2025Jul 2025Dec 2025May 2026April 20242,328 monthly peakMay 2024602 monthly peakJune 2024297 monthly peakJuly 2024171 monthly peakAugust 202488 monthly peakSeptember 202494 monthly peakOctober 2024608 monthly peakNovember 2024224 monthly peakDecember 2024264 monthly peakJanuary 2025191 monthly peakFebruary 2025261 monthly peakMarch 2025311 monthly peakApril 2025187 monthly peakMay 2025160 monthly peakJune 2025771 monthly peakJuly 2025990 monthly peakAugust 2025745 monthly peakSeptember 2025554 monthly peakOctober 2025369 monthly peakNovember 2025218 monthly peakDecember 2025269 monthly peakJanuary 2026292 monthly peakFebruary 20262,365 monthly peakMarch 20262,333 monthly peakApril 20261,184 monthly peakMay 2026657 monthly peakJune 2026506 monthly peakJuly 2026548 monthly peakAugust 2026521 monthly peakSeptember 2026515 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0148296444592July 2026August 2026September 2026October 2026July 2026548 peak — daily detail belowAugust 2026521 peak — hourly detail belowSeptember 2026515 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

014829644459201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026325 peakThursday 02 July 2026337 peakFriday 03 July 2026453 peakSaturday 04 July 2026458 peakSunday 05 July 2026535 peakMonday 06 July 2026356 peakTuesday 07 July 2026384 peakWednesday 08 July 2026359 peakThursday 09 July 2026353 peakFriday 10 July 2026339 peakSaturday 11 July 2026440 peakSunday 12 July 2026439 peakMonday 13 July 2026319 peakTuesday 14 July 2026297 peakWednesday 15 July 2026286 peakThursday 16 July 2026277 peakFriday 17 July 2026312 peakSaturday 18 July 2026399 peakSunday 19 July 2026403 peakMonday 20 July 2026319 peakTuesday 21 July 2026375 peakWednesday 22 July 2026357 peakThursday 23 July 2026376 peakFriday 24 July 2026409 peakSaturday 25 July 2026488 peakSunday 26 July 2026548 peakMonday 27 July 2026404 peakTuesday 28 July 2026379 peakWednesday 29 July 2026377 peakThursday 30 July 2026350 peakFriday 31 July 2026379 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

014128142256301 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026455 peakSunday 02 August 2026521 peakMonday 03 August 2026374 peakTuesday 04 August 2026346 peakWednesday 05 August 2026377 peakThursday 06 August 2026329 peakFriday 07 August 2026341 peakSaturday 08 August 2026437 peakSunday 09 August 2026470 peakMonday 10 August 2026362 peakTuesday 11 August 2026329 peakWednesday 12 August 2026317 peakThursday 13 August 2026301 peakFriday 14 August 2026342 peakSaturday 15 August 2026458 peakSunday 16 August 2026409 peakMonday 17 August 2026342 peakTuesday 18 August 2026303 peakWednesday 19 August 2026340 peakThursday 20 August 2026284 peakFriday 21 August 2026310 peakSaturday 22 August 2026349 peakSunday 23 August 2026396 peakMonday 24 August 2026283 peakTuesday 25 August 2026287 peakWednesday 26 August 2026286 peakThursday 27 August 2026241 peakFriday 28 August 2026292 peakSaturday 29 August 2026362 peakSunday 30 August 2026402 peakMonday 31 August 2026252 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

013927841755601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026284 peakWednesday 02 September 2026232 peakThursday 03 September 2026282 peakFriday 04 September 2026340 peakSaturday 05 September 2026420 peakSunday 06 September 2026515 peakMonday 07 September 2026492 peakTuesday 08 September 2026377 peakWednesday 09 September 2026362 peakThursday 10 September 2026322 peakFriday 11 September 2026342 peakSaturday 12 September 2026342 peak

October 2026

Incursion Red River was released on 10 Apr, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:22 UTC
App ID
2116120
Last updated
20 Mar 2026 build 22417726
Developer
Games Of Tomorrow GmbH
Publisher
Games Of Tomorrow GmbH
Release date
10 Apr, 2024
Platforms
Windows
Download size
28.34 GB
Install size
70.06 GB
Genres
Action, Early Access
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
8

Features & support

Steam features

Family Sharing

Controllers & input

Accessibility

Popular tags

Extraction ShooterPvERealisticFPSGun CustomizationActionOnline Co-OpTacticalSingleplayerEarly AccessShooterMilitaryCombatLooter ShooterCo-op3DDarkControllerMultiplayerFirst-Person
About this gameFull description from Steam
RECENTLY ADDED - FEBRUARY 2026 Patch 1.3.0.0 brings a completely new dimension to the gameplay with several progression-based additions, including Act 1 of the Campaign, Safehouse upgrades, player leveling, and an overhauled economy. With this, we bring a sprawling map, Delta, alongside minor reworks to Quarry and Bunker. Several mechanics have been added to support these systems, such as a rework to the Black Market, markable resources, and grenades. This patch represents a major step in the direction we plan to continue with as we exit the Alpha stage of development. New Completely Reworked AI by Solarint Story Campaign Act 1 of 3: 23 Missions, voiced by Jane Perry New Map: Delta New “Extreme Weather” Systems: Rain, Thunderstorm New In-Raid events & side quests New Safehouse Upgrade system New Boss: Monstera New Loose Loot New In-Game VOIP System with realistic occlusion New Faction: IGC (Iron Guard Corps) New Voice Lines: IGC and VLF factions New Improved Lighting on all Maps New Steam achievements New Resource system New Repair system New Grenade system Newly Added Vaulting/Mantling Overhauled Economy Overhauled Recoil/Stats Improved Sounds & Ambiences Improved Performance/Optimization Engine Upgrade from UE 5.4 to 5.6 New Weapons: SR-25 Galil Ace 2 M9A3 Beretta Saiga 12 Sig Sauer MPX Norinco CQ YOU ARE NOT IN KANSAS ANYMORE Incursion Red River lets you engage with up to 3 of your friends as squadmates throughout a destabilized Vietnam. Complete Operations and Tasks for 3 diverse factions throughout several detailed maps to increase your reputation and rewards. Shoot and loot your way through immersive tropics against deadly AI encounters to gain influence, wealth, and uncover dark mysteries, or die trying and lose it all. PLAN AHEAD FOR YOUR DEPLOYMENT The goal is to provide a balanced first-person experience that feels realistic, yet fun. Equipment and weapons influence ergonomics and combat playstyle, so you will need to pick your loadout carefully. Access the Marketplace to purchase limited quantities of weapons, medical equipment, gear, and ammunition. Whether you prefer to scope in from afar or keep things close and personal, loud or quiet, day or night, rain or shine - you choose how you get the task done. Simulated ballistic systems affect weapons and have unique characteristics that can be adjusted with attachments. Bringing in the right gear, having a proper plan of attack, and emphasizing tactical plays will maximize the success rate for deployments. CUSTOMIZE TO YOUR OWN STYLE Select and fully customize a wide variety of weapons and gear. Swap out barrels, handguards, foregrips, stocks, sights or magazines and turn your trusty Kalashnikov from a close-quarters menace, into a deadly accurate long-range rifle. Utilize the Gunsmith table to save & load your favorite presets. However, the customizable experience doesn’t stop at your loadout. Play to your strengths or call out your weaknesses by adjusting or fine-tuning AI difficulty at any point to ensure you always have the right level of challenge. WHY ARE YOU HERE? After nearly 20 years, the People’s Liberation Army repels the invasion of Vietnam, and with continued Soviet Union backing, arms manufacturing and exports prosper along with the country as a whole. Another 20 years go by, and the Soviet Union collapses. Vietnam then reluctantly finds its new source of stabilization from the eager West. Years pass and Western influence spreads until the rebuilt Russia helps fund a new political party in its own image, the Vietnamese Communist Union Party (VCUP). Following a heavily tampered election VCUP wins against the old government, who doesn’t go willingly. The less-than-fair election sparks a quiet civil war, both sides fought for by local citizens, and backed by foreign nations in the shadows. A year of “civil war” trudges by slowly. Eventually, Russia grows impatient with the transfer of power and allies itself with North Korea for more direct action, sending in the Iron Guard Corps (IGC). Western nations respond, providing “humanitarian aid” via United Intercontinental Security (UICS), and sick of endless imperialism, the Vietnamese Liberation Front (VLF) rises among the local population to free Vietnam. The tense calm that followed the unjust election quickly falls apart as each faction redoubles its efforts to gain control, ramping up their military forces. Amidst the noise, historic and renowned black-ops corporation FANG has given YOU a promotion. YOUR new operation is to get to know the factions, covertly carry out their tasks against each other, and figure out why you are really here. All you know is that if FANG finds what they are looking for, you will save untold lives. WHO ARE THE PARTIES INVOLVED? UNITED INTERCONTINENTAL SECURITY (UICS) UICS is a semi-neutral European organization that offers humanitarian aid to the locals. Some in their ranks, however, have ulterior motives of violently purging the East. They have established a strong presence, setting up in abandoned military bases and widely expanding their ground. VIETNAMESE LIBERATION FRONT (VLF) The VLF is a growing local movement with new leadership and intentions of liberating Vietnam from foreign influence once and for all. Using their knowledge of the area and lingering connections, their strategic and violent raids continue to succeed against the invading factions. IRON GUARD CORPS (IGC) The IGC, formed by Russia and North Korea, sits in the seat of power, militarily propping up a sympathetic government. Better for Vietnam to be supported by neighbors than the capitalist West. In order to avoid a full world war, the IGC must balance military action and accountability but has no intentions of stepping back.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Includes depictions of intense violence and gore.

Regional ratings

DEJUS12Violência
IGRS15Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 (64bit) Processor: Intel Core i5-7600K / AMD Ryzen 5 1600 Graphics: NVIDIA GeForce GTX 1060 DirectX: Version 12 Storage: 65 GB available space

Recommended

Recommended: OS: Windows 10 (64bit) Processor: Intel(R) Core(TM) i5-9600K / AMD Ryzen 5 3600 Graphics: NVIDIA GeForcc RTX 2080 / AMD RX 5700 XT DirectX: Version 12 Storage: 65 GB available space
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

8 achievements in total.

Show selected achievements (may contain spoilers)
Shattered CannonHidden achievement
Eyes OpenedAchievement
Tourist TrapperAchievement
EnforcerAchievement
HunterAchievement
OperatorAchievement
MethodicalHidden achievement
ContractorAchievement

View all Steam achievements

50 developer announcements, Apr 2024 to Jul 2026 · times in UTC

July

  1. Development Update #11

    Hey Everyone! Welcome back to another Incursion Red River Dev Blog. In this one, we’re taking a closer look at some of the bigger things we’ve been working on recently. We’ve made improvements to AI, added new utility items, and progressed…

    CiaoKakao

May

  1. Development Update #10

    Hey Everyone! We wanted to give you a quick look at what we’ve been working on for the next update. The first development update for our next big content update is focusing on our new map as well as several smaller and bigger QoL updates…

    CiaoKakao

April

  1. Closed Playtester Survey (Closed)

    Hey everyone! EDIT: Hey everyone! The Google Survey is now closed, and we want to say thank you for the 500+ responses we received. Our team will now begin reviewing your submissions and responses. We truly appreciate everyone who took the…

    BlueTheRobot

March

  1. Level Design Feedback

    Hey Everyone! We’d really like to get your feedback. Specifically on our level design. If you have a moment, please check out the Google Survey linked below and share your honest thoughts with us. Google Survey Link: Level Design Google…

    BlueTheRobot
  2. Hotfix #1.3.0.6

    Hotfix – Version 1.3.0.6 Fixes and Balancing: fixed potential crash on deploy fixed potential crash on extract fixed potential crash on entering safehouse changed order of additional stash storage boxes (weapon, gear, ammunition, meds)…

    Patch notes
  3. Hotfix #1.3.0.5

    Hotfix – Version 1.3.0.5 Fixes and Balancing: fixed crash on deploy some people reported fixed audio nuke (!) reduced cash repair costs and made cash repair durability 100% instead of 80% made grenades fit into ammunition box added find…

    Patch notes
  4. Hotfix #1.3.0.4

    Hotfix – Version 1.3.0.4 Fixes and Balancing: fixed redeploy for clients on some occasions fixed trees moving weird during weather transition fixed fps spikes caused by monstera on quarry fixed/improved weather transition performance and…

    Patch notes
  5. Hotfix #1.3.0.3

    Hotfix – Version 1.3.0.3 Fixes and Balancing: fixed weather not always showing correctly on clients fixed story mission graph sometimes let you progress without having all story missions completed in proper order fixed roof collision fixed…

    Patch notes
  6. Hotfix #1.3.0.2

    Hotfix – Version 1.3.0.2 Fixes and Balancing: fixed scenarios where people get stuck unable to fire/sprint/switch weapons fixed saiga muzzles making gun sound like suppressed fixed beeping not playing on clients fixed client leaning not…

    Patch notes

February

  1. Hotfix #1.3.0.1

    Hotfix – Version 1.3.0.1 Fixes and Balancingadded item option to search for same item at marketplace reduced/fixed occasions of being stuck when using medsadjusted delta extraction timersfixed some potential root causes for the audio "nuke"…

    Patch notes
  2. Patch #1.3.0.0

    PATCH NOTES ! **DISCLAIMER** : Update will wipe your inventory ! New Content:Patch 1.3.0.0 brings a completely new dimension to the gameplay with several progression-based additions, including Act 1 of the Campaign, Safehouse upgrades…

    CiaoKakao

December

  1. Development Update #9 - AI

    Hey Everyone! In this episode we wanna spotlight the latest ai changes mainly driven by our new AI programmer, better known as Solarint. You may know him from the AI mod for SP-Tarkov called “SAIN”. Before we start, we want to get ahead of…

    CiaoKakao

November

  1. Development Update #8

    Hey Everyone! Welcome back to another Dev Update. The team has been incredibly busy and focused on getting this next major update out to you all. Some of the major talking points we have are on the fresh AI mechanics, fixes, gameplay…

    Moritz Naser

September

  1. Development Update #7

    Hey Everyone! Hey everyone, BlueTheRobot here, the community manager for Incursion Red River! I just have to say thank you to everyone for the support. Seeing the community’s growth lately has been very heartwarming. Attending Gamescom was…

    Moritz Naser

August

  1. Patch #1.2.1.0

    PATCH NOTES To celebrate our first appearance @Gamescom, we are bringing a new small content update to Incursion Red River.With this update, the popular honey badger finally makes it to the game with various attachments to modify it. It…

    Moritz Naser

July

  1. Hotfix #1.2.0.8

    Hotfix – Version 1.2.0.8 Fixes - Fixed crash caused by using meds while holding GCPS and unequipping GCPS. - Fixed missing interaction prompt at Quarry in specific areas. - Fixed SVDs being equippable without vital parts. - Fixed FN FAL…

    Patch notes
  2. Hotfix #1.2.0.7

    Hotfix – Version 1.2.0.7 Fixes - Fixed VR80 stock clipping with player mesh. - Fixed crash caused by compatibility search on QSZ barrel. - Fixed bug where Inforce flashlight would appear in scope view. - Fixed canceling meds causing…

    Patch notes
  3. Incursion Red River Vietnam Advisors Wanted

    Hey Everyone! We're currently looking for Vietnamese Citizens/Locals to help Incursion Red River become more authentic. If you are from or live in Vietnam, you can submit a Google Application here: https://forms.gle/Uk7yGkQ8s86gHYQW8…

    BlueTheRobot
  4. Hotfix #1.2.0.6

    Hotfix – Version 1.2.0.6 Hello everyone! Although we said the last hotfix would be the last one, we decided to do another one to tackle some problems reported by you! Fixes & Improvements - Fixed AK-12 iron sight alignment. - Added stats to…

    Patch notes
  5. Hotfix #1.2.0.5

    Hotfix – Version 1.2.0.5 Hello everyone! This is likely to be the final hotfix for update 1.2, introducing numerous fixes and new content. Hope you enjoy and have a great weekend! Fixes - Fixed safes showing extreme amount of items. - Fixed…

    Patch notes
  6. Hotfix #1.2.0.4

    Hotfix – Version 1.2.0.4 **Disclaimer: AI Difficulty settings have been changed. New Low difficulty has been introduced and previous low/mid/high have been updated to mid/high/extreme.** AI & Balance - Added new *Low* AI difficulty.…

    Patch notes

June

  1. Hotfix #1.2.0.3

    Hotfix – Version 1.2.0.3 **Disclaimer: Current Bunker Intel Extraction mission might be bugged. Reroll to fix it.** Fixes & Improvements - Vendor reset to make tier changes to some items visible. - Fixed malfunction trigger logic: now…

    Patch notes
  2. Hotfix #1.2.0.2

    Hotfix – Version 1.2.0.2 **Disclaimer: Current Bunker Intel Extraction mission might be bugged. Reroll to fix it.** Fixes - Fixed malfunction bug causing MP5 to be stuck in burst mode. - SCAR-H flash hider values fixed. - Fixed SOCOM…

    Patch notes
  3. Incursion Red River Steam Summer Sale

    Hey everyone!Firstly, thank you for all of the feedback and support on our #1.2 Update. Our Steam Summer Sale, starts now, and end's July 10th. This will be the LOWEST price. Currently, game is $13.59 after the 20% discount. After the sale…

    BlueTheRobot
  4. Hotfix #1.2.0.1

    Hotfix – Version 1.2.0.1 Fixes & Improvements - Fixed some missing item descriptions. - Fixed safe in Military Outpost not being openable. - Fixed SCAR-H flash hider having incorrect stats. - Fixed STV bolt not moving correctly during…

    Patch notes
  5. Patch #1.2.0.0

    PATCH NOTES ! **DISCLAIMER** : Update will wipe your inventory ! New Content: {STEAM_CLAN_IMAGE}/43394331/781cd7e77fa0eca1c059ba3a3d425320959d831f.png Patch 1.2.0.0 aims to increase both content and quality on all fronts. Both maps Quarry…

    CiaoKakao
  6. Development Blog #2 - Complete Overhaul

    Hey Everyone! BlueTheRobot here! We are excited to share everything new coming up with update #1.2.0.0. In this blog, we’ll go over the newly added content and all the improvements made to existing systems. We are so happy to finally give…

    Moritz Naser
  7. Development Update #6

    Hey Everyone!BlueTheRobot here -Firstly, I just wanted to say thank you for the continuous support over these last couple of months. We've been focused on making the upcoming update solid and stable with the help of our Discord Playtesters.…

    BlueTheRobot

April

  1. Development Update #5

    Hey Everyone! BlueTheRobot here, the official community manager, and firstly, just wanted to say thank you for all of your support over these past few months. We also just hit our one year anniversary recently of our Steam Early Access…

    Moritz Naser

February

  1. Development Update #4

    Hey Everyone! BlueTheRobot here, the community manager for Incursion Red River. Welcome to our fourth development update! It’s been some time since the previous one, but certain features that we wanted to show off took longer than…

    Moritz Naser

December

  1. Supporter Edition #1.1.0.5

    Hey everyone! As you may have seen, we just released our Supporter Edition. To start the prototype builds via the main game, we needed to make some adjustments and, therefore, push this patch. There are no in-game changes; sorry for the…

    Patch notes
  2. Supporter Edition Release

    https://store.steampowered.com/app/3405150/Incursion_Red_River__Supporter_Edition/ We've just launched a new DLC with the game: the Supporter Edition. This edition will directly impact the financial backing and rate of progress for the…

    Moritz Naser
  3. Development Update #3

    Hey Everyone! BlueTheRobot here, the community manager for Incursion Red River. Welcome to our third development update! It’s been some time since our last one, and we have much to cover. The bottom line is that the team has been hard at…

    Moritz Naser

November

  1. Development Vlog: Alpha Update #1.1.0.0.

    Hey Everyone! Blue here... With multiple hot fixes pushed out, we now feel it is time to showcase our Development Vlog on our YouTube channel, where you can see some breakdowns of this update, as well as some upcoming concept art for our…

    BlueTheRobot
  2. Hotfix #1.1.0.5

    Hey everyone! We've released another small hotfix. This will be likely the final for this content update cycle. Fixes: - Fixed healing while reloading not working - Fixed several crash occurances - Fixed SKS reload not working (with…

    Patch notes
  3. Hotfix #1.1.0.4

    Hey everyone! We've released another hotfix for the latest content update that addresses some bug reports and improves the general AI behaviour. AI: - Added AI Sniper behaviour to go into cover - Improved AI communication - Improved AI…

    Patch notes

October

  1. Hotfix #1.1.0.3

    Hey everyone! It's Sunday again, and it is time for the big content update #1.1.0.0. Thank you for the continuous support and bug reports, they help a lot! Here is the full patch note list: Tweaks: - Increased boss max health. - Elimination…

    Patch notes
  2. Hotfix #1.1.0.2

    Hey everyone! Another hotfix for the big content update #1.1.0.0. Thank you all for doing the reports and providing feedback; it helps us a lot in polishing the game! Here is the full patch note list: Tweaks/Additions - improved item snaps…

    Patch notes
  3. Hotfix #1.1.0.1

    Hey everyone! We spent the last couple of days (& nights) addressing many bug reports. Thank you all for doing the reports and providing feedback; it helps us a lot in polishing the game! Here is the full patch note list: **Disclaimer**…

    Patch notes
  4. Patch #1.1.0.0

    FULL PATCH NOTES **DISCLAIMER** ! This update will wipe your inventory ! New Content: NEW map(Bunker) NEW Foliage & Lighting (Quarry) NEW character model (AI & Player) NEW voice lines (4 actors) NEW gear -> 2 more backpacks -> 2 more…

    CiaoKakao
  5. Development Blog #1 - NEW Map, NEW Weapons & more

    Hey Everyone! BlueTheRobot here! Welcome to our development blog alongside our first big content update. In this blog, we’ll go over the new content that has been added with this update and all the improvements to existing systems. We are…

    Moritz Naser

September

  1. Development Update #2

    Hey Everyone! BlueTheRobot here, the community manager for Incursion Red River. Welcome to the second development update! In this one, we want to announce our new Content Creator Program and share with you guys some of the Team's progress.…

    Moritz Naser

August

  1. Development Update #1

    Hey Everyone! BlueTheRobot here, the community manager for Incursion Red River. Just wanted to talk about what the team has been working on these past few months, since our latest update, 1.0.15.5. NEW MAP INCOMING Of course, the new bunker…

    BlueTheRobot

June

  1. Update 1.0.15.5 - Hotfix

    We've released another hotfix for the latest content update that addresses some bug reports and general QoL improvements. - Updated Quick Loot -> Choose Backpack first. -> It is now available inside the stash to move items. - Updated…

    Patch notes

May

  1. Update 1.0.15.4 - Hotfix

    We've released another hotfix for the latest content update that addresses some bug reports and general QoL improvements. - Added M-LOK Rail slots to Benelli Agency Handguard - Added BenelliIinventory open/close animation - Added all AR-15…

    Patch notes
  2. Update 1.0.15.3 - Hotfix

    We've released another small hotfix that tackles some of the most severe issues reported by the community. - Fixed Rock Collisions. - Fixed Belt Dimensions when looting from AI. - Fixed Jammer Placement for one mission. - Fixed Door…

    Patch notes
  3. Patch #1.0.15.0

    Hey Everyone! First of all, we want to say thank you to everyone! It has been an incredible journey so far, and we couldn’t be more grateful for all your feedback and responses since our EA release. After our initial series of hotfixes, we…

    Moritz Naser
  4. Update 1.0.14.7 - QoL

    Our newest hotfix is out, that includes: - Fixed selected cycled sight (stays persistent when switching weapons). - Fixed floarting shadows (In-game & Hideout). - Fixed vests being stretched when dropped. - Fixed potential duplicating items…

    Patch notes

April

  1. Update 1.0.14.6 - QoL & Hotfix

    We've released our sixth hotfix, that includes: - Increased AI count. - Adjusted default AI settings according to feedback. - Increased player footstep alert radius. - Increased AI shoutout for help radius. - Added potential patrols…

    Patch notes
  2. Update 1.0.14.5 - Hotfix

    We've released another small hotfix, that includes: - Added reset character option during the raid (in case you get stuck). - Reduced fall damage. - Reverted Player damage multiplier back to "normal" (no more AI one tapping). - Fixed cannot…

    Patch notes

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