STEAMDB NEXUS

Steam app 1918040 · updated 12 Sep 2026, 20:16 UTC

Army of Ruin

Wreak havoc on countless foes with mighty weapons and deadly spells! Enhance your skills and face even greater dangers! Army of Ruin is an auto-shooter where you become the Bullet Hell.

Army of Ruin Steam header artwork
Milkstone StudiosMilkstone Studios
59playing now
6724-hour peak
1,001all-time peak
32average, last 30 days

The last 30 days

+3Gain+10.41%% gain67Peak

714 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01836547213 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202624 peakFriday 14 August 202631 peakSaturday 15 August 202637 peakSunday 16 August 202642 peakMonday 17 August 202647 peakTuesday 18 August 202663 peakWednesday 19 August 202656 peakThursday 20 August 202645 peakFriday 21 August 202658 peakSaturday 22 August 202657 peakSunday 23 August 202663 peakMonday 24 August 202645 peakTuesday 25 August 202644 peakWednesday 26 August 202638 peakThursday 27 August 202635 peakFriday 28 August 202645 peakSaturday 29 August 202648 peakSunday 30 August 202647 peakMonday 31 August 202643 peakTuesday 01 September 202642 peakWednesday 02 September 202641 peakThursday 03 September 202637 peakFriday 04 September 202643 peakSaturday 05 September 202645 peakSunday 06 September 202648 peakMonday 07 September 202647 peakTuesday 08 September 202653 peakWednesday 09 September 202659 peakThursday 10 September 202656 peakFriday 11 September 202660 peakSaturday 12 September 202667 peak
Daily peakEvery hourly sample

All time

48 months, October 2022 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02705418111kOct 2022Jun 2023Feb 2024Oct 2024Jun 2025Feb 2026October 2022875 monthly peakNovember 20221,001 monthly peakDecember 2022509 monthly peakJanuary 2023449 monthly peakFebruary 2023283 monthly peakMarch 2023236 monthly peakApril 2023130 monthly peakMay 2023190 monthly peakJune 2023758 monthly peakJuly 2023728 monthly peakAugust 2023586 monthly peakSeptember 2023220 monthly peakOctober 2023238 monthly peakNovember 2023191 monthly peakDecember 2023152 monthly peakJanuary 2024143 monthly peakFebruary 2024108 monthly peakMarch 2024150 monthly peakApril 2024106 monthly peakMay 2024109 monthly peakJune 202488 monthly peakJuly 2024118 monthly peakAugust 202483 monthly peakSeptember 202481 monthly peakOctober 2024214 monthly peakNovember 2024108 monthly peakDecember 2024184 monthly peakJanuary 2025208 monthly peakFebruary 202593 monthly peakMarch 202579 monthly peakApril 202568 monthly peakMay 202586 monthly peakJune 202590 monthly peakJuly 2025105 monthly peakAugust 202567 monthly peakSeptember 202567 monthly peakOctober 202586 monthly peakNovember 202595 monthly peakDecember 202565 monthly peakJanuary 202656 monthly peakFebruary 202654 monthly peakMarch 202652 monthly peakApril 202655 monthly peakMay 202666 monthly peakJune 202671 monthly peakJuly 202652 monthly peakAugust 202663 monthly peakSeptember 202667 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

018365472July 2026August 2026September 2026October 2026July 202652 peak — daily detail belowAugust 202663 peak — hourly detail belowSeptember 202667 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01428425601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202648 peakThursday 02 July 202648 peakFriday 03 July 202652 peakSaturday 04 July 202649 peakSunday 05 July 202651 peakMonday 06 July 202642 peakTuesday 07 July 202644 peakWednesday 08 July 202637 peakThursday 09 July 202631 peakFriday 10 July 202633 peakSaturday 11 July 202640 peakSunday 12 July 202645 peakMonday 13 July 202637 peakTuesday 14 July 202633 peakWednesday 15 July 202631 peakThursday 16 July 202634 peakFriday 17 July 202639 peakSaturday 18 July 202640 peakSunday 19 July 202652 peakMonday 20 July 202640 peakTuesday 21 July 202633 peakWednesday 22 July 202641 peakThursday 23 July 202638 peakFriday 24 July 202641 peakSaturday 25 July 202640 peakSunday 26 July 202644 peakMonday 27 July 202635 peakTuesday 28 July 202628 peakWednesday 29 July 202632 peakThursday 30 July 202633 peakFriday 31 July 202636 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 434 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01734516801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202645 peakSunday 02 August 202645 peakMonday 03 August 202634 peakTuesday 04 August 202630 peakWednesday 05 August 202634 peakThursday 06 August 202635 peakFriday 07 August 202634 peakSaturday 08 August 202639 peakSunday 09 August 202643 peakMonday 10 August 202637 peakTuesday 11 August 202636 peakWednesday 12 August 202632 peakThursday 13 August 202633 peakFriday 14 August 202631 peakSaturday 15 August 202637 peakSunday 16 August 202642 peakMonday 17 August 202647 peakTuesday 18 August 202663 peakWednesday 19 August 202656 peakThursday 20 August 202645 peakFriday 21 August 202658 peakSaturday 22 August 202657 peakSunday 23 August 202663 peakMonday 24 August 202645 peakTuesday 25 August 202644 peakWednesday 26 August 202638 peakThursday 27 August 202635 peakFriday 28 August 202645 peakSaturday 29 August 202648 peakSunday 30 August 202647 peakMonday 31 August 202643 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 280 hourly samples. Each dip is a night. Weekends are shaded.

01836547201 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202642 peakWednesday 02 September 202641 peakThursday 03 September 202637 peakFriday 04 September 202643 peakSaturday 05 September 202645 peakSunday 06 September 202648 peakMonday 07 September 202647 peakTuesday 08 September 202653 peakWednesday 09 September 202659 peakThursday 10 September 202656 peakFriday 11 September 202660 peakSaturday 12 September 202667 peak

October 2026

Army of Ruin was released on 8 Jun, 2023.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:16 UTC
App ID
1918040
Last updated
09 Sep 2026 build 25205032
Developer
Milkstone Studios
Publisher
Milkstone Studios
Release date
8 Jun, 2023
Platforms
WindowsmacOS
Download size
230 MB234 MB
Install size
440 MB446 MB
Genres
Action, Casual, Indie
Game modes
Single-player
Controller support
Full
Achievements
221

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

Action RoguelikeBullet HellExplorationTop-Down ShooterHack and SlashRogueliteShooterRoguelikeAction RPG3DTop-DownSurvivalThird PersonActionBullet HeavenChoices MatterCasualProcedural GenerationCartoonyColorful
About this gameFull description from Steam
Army of Ruin is an auto-shooter in which you guide legendary heroes on a quest to defeat the Armies of Evil. Countless Foes Get hold of a deadly arsenal capable of slaying hundreds of enemies in seconds, and you may have a shot at defeating the fearsome Army Generals! Power in your own hands Use the unique skills of each hero to turn the tides when they least expect it. Enhance your trinkets and equipment and find powerful combinations that will evolve your weapons beyond their limits! Upgrade your arsenal Level up your skills between missions and test new combinations as you keep earning rewards, unlock new equipment to become even more powerful and face the hardest quests. Hundreds of challenges await you! Quick and thrilling experience Army of Ruin has been designed to offer a quick and thrilling game experience, while also focusing on simplicity and fun. Get ready to enjoy the game for hours!
Content & age ratings2 regional ratings

Regional ratings

DEJUSlViolência fantasiosa
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows Vista or newer Processor: Quad core processor Memory: 2 GB RAM Graphics: DirectX 10 capable hardware DirectX: Version 11 Storage: 1 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows 7 or newer Processor: Quad core processor Memory: 6 GB RAM Graphics: GeForce 960 or better DirectX: Version 11 Storage: 1 GB available space

macOS

Minimum: OS: Mac OS X 10.9+, tested on OSX 10.10+ Processor: 2.5GHz dual-core Intel Core i5 Memory: 2 GB RAM Graphics: OpenGL 2 Graphics card Storage: 1 GB available space Recommended: OS: Mac OS X 10.9+, tested on OSX 10.10+ Processor: Quad core processor Memory: 6 GB RAM Graphics: GeForce 960 or better Storage: 1 GB available space

Linux

Minimum: Recommended:
Supported languages14 languages
LanguageFull audio
English
Spanish - Spain
German
French
Japanese
Simplified Chinese
Portuguese - Brazil
Dutch
Czech
Russian
Vietnamese
Italian
Hungarian
Turkish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

221 achievements in total.

Show selected achievements (may contain spoilers)
KerAchievement
DianaAchievement
TishaAchievement
OgolAchievement
MorkAchievement
TraxxAchievement
BhaskAchievement
KroatAchievement
VildasorAchievement
Experiment XIXAchievement

View all Steam achievements

47 developer announcements, Oct 2022 to Sep 2026 · times in UTC

September

  1. Update #7 - Bugfix update

    This update is a small bugfix update, bringing back a language that was accidentally removed in the previous one. * Added back Turkish language.

    Patch notes

June

  1. Update #6 - Small update

    This update just changes the Twich OAuth Token generation page (previous one was no longer working).

    Patch notes

May

  1. Farm Together 2 - Full release available now!

    Today we're releasing Farm Together 2, the farming experience that anyone can play! https://clan.fastly.steamstatic.com/images/6860297/d1125bb8df0734a02d6bcd99c9466df705f8edae.jpg We've made a huge effort to create a fun and relaxed farming…

    WaaghMan

February

  1. Update #5 - Small improvements

    Hi! This update fixes a couple annoyances related to mouse control, and removes the Game Telemetry feature, as we're no longer monitoring it. Improvements: When mouse movement is set to toggle mode, it will keep the previous state after…

    Patch notes

May

  1. Farm Together 2 - Early Access now available!

    Today marks the start of the Farm Together 2 Early Access! https://clan.akamai.steamstatic.com/images/6860297/6868b4789085d2e19bfbe0862d1f79aebe214ccc.jpg We hope you have fun playing the game, and don't forget to let us know of your…

    WaaghMan

February

  1. Farm Together 2 - Coming soon!

    Today we're announcing our next game, Farm Together 2! https://clan.cloudflare.steamstatic.com/images/6860297/6868b4789085d2e19bfbe0862d1f79aebe214ccc.jpg https://store.steampowered.com/app/2418520/Farm_Together_2/ This sequel to the…

    WaaghMan

January

  1. Update #4 - Mouse Aiming

    Hi! This update adds a new option to the "Mouse Movement" setting so you can use the mouse for aiming instead of movement. This works the same way as the controller aiming introduced last week, allowing to aim directional attacks…

    WaaghMan
  2. Update #3 - Balancing & QOL improvements

    Hi! Today we're releasing an update addressing some issues that have been around for a while: Improvements: Changed the right stick behavior so the character doesn't fully stop. However, the character will move slower and aimed attacks will…

    WaaghMan

June

  1. Update #2 - Minor update

    Hi! Today we're releasing a minor update bringing a couple changes to the game: Improvements: Added a setting to override projectile transparency behavior. Charms are now listed in the post-stage report.

    WaaghMan
  2. Update #1 - Improved Turbo mode, aiming improvements & more!

    Hi! First of all, we wanted to thank you for supporting the game after its release! It's great to see so many people enjoying the game and we're glad to see that almost no bugs were found during this week. Today we're releasing an update…

    WaaghMan
  3. Army of Ruin - Available now!

    Today we're releasing the 1.0 version of Army of Ruin! {STEAM_CLAN_IMAGE}/43019091/4240571054a715b5afcdc45b6f942c3942b126e8.png During the past 8 months we've been in Early Access, we've released over 25 updates adding lots of new content…

    WaaghMan

May

  1. Early Access Update #26 - Hotfix update

    Hi! We're releasing a quick hotfix today, fixing an issue reported yesterday: Bugfixes: Fixed the game performing some unintended logic when paused that could lead to huge temporary slowdowns once unpaused.

    Patch notes
  2. Early Access Update #25 - QoL Improvements

    Hi! Today we're releasing a new update adding a bunch of quality of life improvements to make it easier to do some things such as managing favorites or doing a respec. Improvements: You can now keep upgrading / downgrading skills in the…

    WaaghMan
  3. Early Access Update #24 - Hotfix update

    Today's update brings some CPU performance improvements and a couple fixes for yesterday's update. Improvements: Reduced CPU usage of projectiles and damage numbers. Projectiles are still the main source of CPU usage of the game, but it…

    Patch notes
  4. Early Access Update #23 - Challenging challenges

    Hi! Today we're releasing a new update for the game, and probably the last content update before the 1.0 release. This update brings a new set of challenges with restrictive conditions such as don't move, don't get hit, or use don't get…

    WaaghMan
  5. Early Access Update #22 - Small update

    Hi! Today's update brings a few bugfixes and a change to the controller movement behavior. Improvements: Added Hungarian language. Reduced minimum speed input for controller and mouse from 50% to 20%. Russian language: Titles will now use a…

    Patch notes
  6. Early Access Update #21 - Hotfix update

    Hi! Today's update fixes a few issues recently introduced: Gameplay changes: Reduced Favorites skill price, and increased its power. Money difference for spent points will be reimbursed Bugfixes: Fixed resurrect UI / logic not working…

    Patch notes
  7. Update #20 - Hotfix update

    This hotfix addresses a few issues detected in the last update: Improvements: Added back the ability to move slower than maximum speed on controller. To avoid issues, we've made it so the minimum speed is 50% of the maximum, instead of 0%..…

    Patch notes
  8. Early Access Update #19 - The Hidden Shrine

    Hi! {STEAM_CLAN_IMAGE}/43019091/e34529c4f4f82c9801c8fd26db52b37d81ab5cfa.jpg In today's update we're releasing the 5th zone for the game, featuring four new stages filled with new enemies and traps, equipment to unlock, and three new…

    WaaghMan

March

  1. Early Access Update #18 - Trinket changes and QOL improvements

    Hi! Today we're releasing a small update with a few important changes and bugfixes, and some improvements to a few unpopular or underperforming trinkets. Improvements: Added a "Immune only" setting to damage numbers so you can hide standard…

    WaaghMan
  2. Early Access Update #17 - Small update

    Hi! Today we're releasing a small update bringing some changes to better support French keyboard layouts. Improvements: Added automatic and manual AZERTY/QWERTZ keyboard layout detection. For first-time runs, the game will detect the layout…

    Patch notes
  3. Early Access Update #16 - Endless Stages, Achievements, Trading Cards & more!

    Hi! Today we're releasing a new update adding two of the most requested features: Endless Stages and Achievements, as well as a bunch of new items to unlock and other features and quality of life improvements. New features: Added Endless…

    WaaghMan

February

  1. Early Access Update #15 - Balancing update

    Hi! Today we're delivering a small hotfix addressing a few issues introduced in yesterday's update, as well as a number of balancing changes. The goal behind these balancing changes is mostly to keep a similar power level between different…

    Patch notes
  2. Early Access Update #14 - New characters, charms & enhancements!

    Hi! Today we're releasing a new update adding a bunch of new features as well as plenty of quality of life improvements, coupled with a few bugfixes and performance improvements. The main addition of this update are a new set of character…

    WaaghMan
  3. Early Access Update #13 - Bugfix update

    Hi! Today we're releasing a small hotfix fixing a few issues introduced in past week's update, and adding a small feature to Selina's skill so it can be used even if she's at full health: Gameplay changes: Added new challenges for the…

    Patch notes
  4. Small Hotfix Update

    We've just released a hotfix fixing an issue introduced in yesterday's update. Bugfixes: Fixed Voodoo Doll effect starting a slow snowball effect on performance.

    Patch notes
  5. Early Access Update #12 - The Forsaken Glacier

    Hi! {STEAM_CLAN_IMAGE}/43019091/f2ea5f9c5a4d531472841f57a13f6fe0281891d1.jpg Today we're releasing a new update with plenty of content, the main points being a whole new area (The forsaken glacier), full with a new set of stages…

    WaaghMan
  6. Price going up soon!

    Hi! We're now doing the final touches and tests on the next update for the game, which has taken quite a while to be ready (apologies for that!). This update will bring a whole new stage with new enemies, challenges and equipment to unlock.…

    WaaghMan

January

  1. Early Access Update #11 - New Year's update

    Hi! We're back from a nice rest during these holidays! While our main goal for this month is to finish the next set of stages, we wanted to release a quick update with a few fixes, improvements and balance changes before that. Improvements…

    WaaghMan

December

  1. Early Access Update #10 - Minor hotfix

    Hi! Today we're releasing a small update with some bugfixes and changes: Improvements: Changed menu keys from F1 / F2 to Ctrl / Z. Function keys weren't available in all keyboards and systems, and while the Alt key had a bunch of issues…

    Patch notes
  2. Early Access Update #9 - Minor hotfix

    Hi! Today we're releasing a hotfay to yesterday's update, bringing a few fixes and improvements. Improvements: Added a setting to change or disable enemy hurt color. Gameplay changes: Chests from the last Special Boss now grant 5 upgrades…

    Patch notes
  3. Early Access Update #8 - Hero variants, elemental overload & much more!

    Hi! Today we're releasing a big update featuring a number of changes to the game aiming to make it more engaging and fun, as well as adding new content to unlock. We've also done UI changes to improve readability and added a few screens…

    WaaghMan

November

  1. November/December Update Status, and Poll!

    Hi! It's been a couple of weeks without any significant update and we wanted to let you know what we've been working on. We're sticking to the update roadmap we announced some time ago. Here's an updated status…

    WaaghMan
  2. Early Access Update #7 - Small changes

    Hi! Today we're releasing a small update with a few changes based on user feedback: Gameplay changes: Increased a bit effectiveness of both Snail weapons Ker's skill can now be canceled manually by pressing the skill button again (there's a…

    WaaghMan
  3. Early Access Update #6 - Minor hotfix

    Hello, We're releasing a small update fixing a couple of issues introduced in yesterday's update, and adding an error message when the game couldn't save data. Note: The save data error some users have found is caused by the antivirus…

    Patch notes
  4. Early Access Update #5 - Ruin Levels, Turbo mode & more!

    Hi! Today we're releasing a big update featuring a much requested addition, the Ruin Levels (unlocked with 8 stars), which adds new layers of difficulty for every stage, along with new unlocks. We've also added an optional Turbo Mode…

    WaaghMan
  5. Early Access Update #4 - A bit of everything + Difficulty analysis!

    Hi! Today we're releasing an update for the game with plenty of changes based on suggestions and feedback, that we think will improve the overall feeling of the game and rate at which skills are unlocked. Improvements: Elite enemies have…

    WaaghMan
  6. Early Access Update #3 - New powerups, lots of QoL improvements, and Roadmap!

    Hi! Today we bring a new update for the game that mainly brings lots of UI and quality of life improvements to the game, along with some balancing adjustments, a couple of bugfixes and two new power ups that can be found while playing. New…

    WaaghMan

October

  1. Early Access Update #2 - Game balancing and some quality of life additions

    Hi! It's been a hectic weekend, with so many people trying out the game and giving feedback on basically everything! Incredibly there have been almost no bug reports, with just one minor graphical glitch on Mac (if you're experiencing it…

    WaaghMan
  2. Early Access Update #1 - Quick difficulty update

    Hi! Given the overall feedback of the first day coupled with the data telemetry, we've released a quick update featuring a number of changes that should make the game more approachable: Reduced unlock requirements for extra lives/rerolls…

    WaaghMan
  3. Army of Ruin - Day 1 report

    Hello everyone! First of all, let us thank you for your support! We really hope you're enjoying the game and look forward to your feedback in the forums and Discord server. While we usually spend the first day of Early Access on bugfixes…

    WaaghMan
  4. Army of Ruin - Available now on Early Access!

    https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/6860297/f3225f94a9326423e629aea1190d43680e72697b.jpg https://www.youtube.com/watch?v=3sIroXzaDBc Wreak havoc on countless foes with mighty weapons and deadly spells!…

    WaaghMan
  5. The Forge City

    Just 2 days until we begin the Early Access period! Today we'll be sharing some information on the third and final area that will be available in the early access release of the game, the Forge City…

    WaaghMan
  6. The Ancient Forest

    Hi! Today we'll be sharing some information on the second of the three areas that will be available in the early access release of the game, the Ancient Forest: {STEAM_CLAN_IMAGE}/43019091/d5221696ffcb93809ca8eba90bed0bca3fccd555.jpg Goblin…

    WaaghMan
  7. The Defiled Graveyard

    Hi! Today we'll be sharing some information on the first of the three areas that will be available in the early access release of the game, the Defiled Graveyard: {STEAM_CLAN_IMAGE}/43019091/e9d7762559363037e73c00adcc41333bb89d3de5.png This…

    WaaghMan
  8. Presenting Saul & Ariana

    Hi! To make the wait a bit less painful, we'll be sharing some information from time to time about the game. In Army of Ruin you will select which character you want to play with before every mission. The Early Access version offers 6…

    WaaghMan
  9. Unveiling Army of Ruin!

    Hello and welcome to Army of Ruin! {STEAM_CLAN_IMAGE}/43019091/3f872a82eef54e5ff819c71b1d331df765b61a4e.png In this casual auto-shooter you'll mow down hundreds of enemies and upgrade your weapons and equipment beyond what's considered…

    WaaghMan

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