STEAMDB NEXUS

Steam app 1750770 · updated 12 Sep 2026, 20:11 UTC

Starcom: Unknown Space

Starcom: Unknown Space is an action RPG of space exploration and adventure. Build your own starship while discovering an epic story in a universe of strange mysteries, alien factions and uncharted worlds.

Starcom: Unknown Space Steam header artwork
Wx3 Labs, LLCWx3 Labs, LLC
93playing now
9324-hour peak
3,469all-time peak
66average, last 30 days

The last 30 days

+2.9Gain+4.55%% gain178Peak

720 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0489614419213 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202656 peakFriday 14 August 202665 peakSaturday 15 August 202670 peakSunday 16 August 202682 peakMonday 17 August 202679 peakTuesday 18 August 202672 peakWednesday 19 August 202666 peakThursday 20 August 202659 peakFriday 21 August 202683 peakSaturday 22 August 2026157 peakSunday 23 August 2026178 peakMonday 24 August 2026146 peakTuesday 25 August 2026133 peakWednesday 26 August 2026131 peakThursday 27 August 2026118 peakFriday 28 August 2026117 peakSaturday 29 August 2026150 peakSunday 30 August 2026163 peakMonday 31 August 2026124 peakTuesday 01 September 2026121 peakWednesday 02 September 202695 peakThursday 03 September 2026113 peakFriday 04 September 202685 peakSaturday 05 September 2026114 peakSunday 06 September 2026108 peakMonday 07 September 2026117 peakTuesday 08 September 202679 peakWednesday 09 September 202670 peakThursday 10 September 202658 peakFriday 11 September 202672 peakSaturday 12 September 202693 peak
Daily peakEvery hourly sample

All time

46 months, December 2022 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

09372k3k4kDec 2022Jul 2023Feb 2024Sep 2024Apr 2025Nov 2025Jun 2026December 2022332 monthly peakJanuary 202364 monthly peakFebruary 202368 monthly peakMarch 202344 monthly peakApril 202327 monthly peakMay 202334 monthly peakJune 202367 monthly peakJuly 202329 monthly peakAugust 202319 monthly peakSeptember 202325 monthly peakOctober 202381 monthly peakNovember 2023271 monthly peakDecember 202398 monthly peakJanuary 202446 monthly peakFebruary 202449 monthly peakMarch 202467 monthly peakApril 202435 monthly peakMay 2024117 monthly peakJune 2024137 monthly peakJuly 2024140 monthly peakAugust 2024539 monthly peakSeptember 20242,641 monthly peakOctober 2024646 monthly peakNovember 2024338 monthly peakDecember 2024283 monthly peakJanuary 20253,469 monthly peakFebruary 2025540 monthly peakMarch 2025461 monthly peakApril 2025308 monthly peakMay 2025199 monthly peakJune 2025199 monthly peakJuly 2025280 monthly peakAugust 2025202 monthly peakSeptember 2025145 monthly peakOctober 2025201 monthly peakNovember 202587 monthly peakDecember 2025764 monthly peakJanuary 20261,186 monthly peakFebruary 2026561 monthly peakMarch 2026992 monthly peakApril 2026718 monthly peakMay 2026279 monthly peakJune 2026192 monthly peakJuly 2026231 monthly peakAugust 2026178 monthly peakSeptember 2026121 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

062125187249July 2026August 2026September 2026October 2026July 2026231 peak — daily detail belowAugust 2026178 peak — hourly detail belowSeptember 2026121 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

06212518724901 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026152 peakThursday 02 July 2026153 peakFriday 03 July 2026160 peakSaturday 04 July 2026174 peakSunday 05 July 2026183 peakMonday 06 July 2026152 peakTuesday 07 July 2026149 peakWednesday 08 July 2026158 peakThursday 09 July 2026143 peakFriday 10 July 2026174 peakSaturday 11 July 2026216 peakSunday 12 July 2026231 peakMonday 13 July 2026168 peakTuesday 14 July 2026159 peakWednesday 15 July 2026154 peakThursday 16 July 2026173 peakFriday 17 July 2026174 peakSaturday 18 July 2026189 peakSunday 19 July 2026226 peakMonday 20 July 2026174 peakTuesday 21 July 2026167 peakWednesday 22 July 2026147 peakThursday 23 July 2026125 peakFriday 24 July 2026138 peakSaturday 25 July 2026130 peakSunday 26 July 2026138 peakMonday 27 July 2026107 peakTuesday 28 July 202681 peakWednesday 29 July 202679 peakThursday 30 July 202699 peakFriday 31 July 202699 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 436 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0489614419201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026100 peakSunday 02 August 2026120 peakMonday 03 August 202682 peakTuesday 04 August 202670 peakWednesday 05 August 202672 peakThursday 06 August 202672 peakFriday 07 August 202677 peakSaturday 08 August 202673 peakSunday 09 August 202687 peakMonday 10 August 202657 peakTuesday 11 August 202655 peakWednesday 12 August 202650 peakThursday 13 August 202656 peakFriday 14 August 202665 peakSaturday 15 August 202670 peakSunday 16 August 202682 peakMonday 17 August 202679 peakTuesday 18 August 202672 peakWednesday 19 August 202666 peakThursday 20 August 202659 peakFriday 21 August 202683 peakSaturday 22 August 2026157 peakSunday 23 August 2026178 peakMonday 24 August 2026146 peakTuesday 25 August 2026133 peakWednesday 26 August 2026131 peakThursday 27 August 2026118 peakFriday 28 August 2026117 peakSaturday 29 August 2026150 peakSunday 30 August 2026163 peakMonday 31 August 2026124 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 284 hourly samples. Each dip is a night. Weekends are shaded.

033659813101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026121 peakWednesday 02 September 202695 peakThursday 03 September 2026113 peakFriday 04 September 202685 peakSaturday 05 September 2026114 peakSunday 06 September 2026108 peakMonday 07 September 2026117 peakTuesday 08 September 202679 peakWednesday 09 September 202670 peakThursday 10 September 202658 peakFriday 11 September 202672 peakSaturday 12 September 202693 peak

October 2026

Starcom: Unknown Space was released on 2 Sep, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:11 UTC
App ID
1750770
Last updated
03 Oct 2025 build 20240140
Developer
Wx3 Labs, LLC
Publisher
Wx3 Labs, LLC
Release date
2 Sep, 2024
Platforms
Windows
Download size
1.62 GB
Install size
2.57 GB
Genres
Action, Adventure, Indie, RPG
Game modes
Single-player
Controller support
Full
Achievements
23

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam WorkshopSteam CloudFamily Sharing

Controllers & input

Full controller support

Accessibility

Adjustable Text SizeCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

SpaceExplorationOpen WorldSpace SimAction RPGTop-Down ShooterSci-fiStory RichIndieRPGActionCombatBuildingSingleplayerAction-AdventureLore-RichAliensAdventure2DAtmospheric
About this gameFull description from Steam
Starcom: Unknown Space is an action adventure RPG of space exploration, ship building and fast-paced tactical combat. Enter a vast open-world universe filled with alien factions vying for power, strange worlds to explore, mysteries to investigate, and a sinister enemy that threatens the galaxy with an ancient power. Explore Explore a fully-open world universe with over a hundred star systems filled with undiscovered planets, mysterious artifacts, lost derelicts, and strange phenomena. Over 230 anomalies to investigate, each uniquely illustrated and with their own story. Build Your Starship Transform your small scout ship into a powerful starship of your own design with an innovative shipbuilding system. Make a deep space explorer, a fast strike craft, or an armor-leaden battlecruiser. Experiment with different designs and share your blueprints with others. Discover & Research Every new scientific discovery grants Research Points allowing you to unlock new modules and enhancements with a deep technology research tree. Choose techs that favor your preferred gameplay style: Upgrade your plasma cannons or unlock long range missiles? Better armor or shields? Unlock crew specializations first or a larger hull? Make Allies & Enemies The galaxy is full of unique alien factions each with their own motives. Decide who you will trust, trade with, hire, or vaporize. More Features: 60+ main story and side-quest missions to discover Train your command crew to improve their skills and ship management bonuses Smart autopilot to known locations, discover fast-travel gateways to distant systems, or venture into the unknown void Alien factions will change their disposition and behavior depending on your actions Collect, analyze, and trade over 100 different artifacts Detailed, searchable ship log of every encounter and interaction Save anywhere outside combat Fans of Starcom: Nexus should know that the overall game mechanics have remained similar (with a lot of improvements), this is not a direct sequel-- it is a brand new story. New players will not need to be familiar with the plot of Starcom: Nexus to jump right in.
Content & age ratings2 regional ratings

Regional ratings

DEJUSlViolência fantasiosa
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 8/10/11 Processor: Core i5 2.3 GHz+ Memory: 6 GB RAM Graphics: 2 GB Direct3D 11 Capable video card or better (see additional notes) DirectX: Version 10 Storage: 3 GB available space Additional Notes: Some users have reported issues with older, integrated Intel laptop GPUs. Dedicated GPU recommended. Installing to SSD recommended.

Recommended

Recommended: Graphics: NVIDIA GeForce GTX 1060 or better DirectX: Version 11
Supported languages4 languages
LanguageFull audio
English
German
Russian
Ukrainian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

23 achievements in total.

Show selected achievements (may contain spoilers)
Sailing to ByzantiumHidden achievement
Death by MisadventureHidden achievement
Unknown SpaceHidden achievement
RescueHidden achievement
The EmissaryHidden achievement
Soldiers of FortuneHidden achievement
The Machine StopsHidden achievement
Lost in SpaceHidden achievement
A Diplomatic MissionHidden achievement
The EndHidden achievement

View all Steam achievements

50 developer announcements, Nov 2024 to Dec 2025 · times in UTC

December

  1. End of 2025 News Update: What I've Been Up To

    Greetings Commanders,It's been several months since my last news update. Coming up on the seven year anniversary of Starcom: Nexus entering Early Access, the end of the year, and a current big sale on Starcom: Unknown Space, this seems like…

    justkevin

October

  1. Unity Security Patch

    Patch for Unity Security Issue CVE-2025-59489. Also includes update to Turkish localization content.

    Patch notes

September

  1. Video Dev Log: How Starcom Keeps Track of a Huge Open World

    Earlier this week I updated the default build with a small patch.The main thing I've been working on since the last update has been investigating Unity's ECS system. That has been a huge learning experience with positive and negatives that…

    justkevin
  2. Kepler 21550 Minor Patch

    Minor patch to fix: Localization bug preventing some text fields from being shown if user's system language was set to Turkish Fixed potential issue with user content Fixed typo

    Patch notes

August

  1. Dev Update: August 8, 2025

    Since Starcom: Unknown Space entered Early Access in 2022, I've posted weekly updates on the game's development, with only a few scheduled interruptions. While I am still doing work on the game and releasing patches as necessary, I've…

    justkevin

July

  1. Player Survey Responses

    Two weeks ago I put up a player survey to gauge interest in a possible future Starcom game. So far, I've received over 600 responses. Most of the players who left comments expressed enthusiastic interest in either another game or DLC. The…

    justkevin
  2. Update 21548

    The default branch has been updated to Kepler 21548. This updates/addresses the following:Fixes an issue where anomaly roll modifiers would not be reset between encounters, potentially leading to scenarios with very large bonuses or…

    justkevin
  3. Weekly Update: July 18, 2025

    Last week I made a long post about ideas for a potential sequel, as well as a survey to gauge player interest in different possible changes. If you haven't already, please take a moment to fill it out and let me know your thoughts.On…

    justkevin
  4. Game Updates, Creator Tool, Player Survey & Future Plans

    First, as previously mentioned, the game is now officially Steam Deck Verified! Through the help of players, I've been gradually improving controller and Deck support since 1.0 launch. The last mile from "Deck Playable" to "Deck Verified"…

    justkevin
  5. Weekly Update: July 4, 2025

    Quick update this week: I'm currently working on a longer news/update post and player survey, but they're not quite ready yet.Last week I talked about making the Creator Tool available to all players, but was blocked due to an issue in the…

    justkevin

June

  1. Weekly Update: June 27, 2025

    There's a new Opt-in Beta available. This is a minor update:First, it hopefully addresses a long standing bug that caused skill check modifiers after certain anomalies not to be reset, leading to weird modifiers, like +1530%.Two, it…

    justkevin
  2. Weekly Update: June 20, 2025

    Two weeks ago I talked about posting a player survey in the next couple weeks. I still plan on doing that, but decided to prioritize a few other tasks. One of those, as I posted about last week, was getting the game Steam Deck Verified.The…

    justkevin
  3. Starcom: Unknown Space is Steam Deck Verified!

    Since the game's official 1.0 launch in September of last year, I've been making continuous updates to the game with new content, bug fixes and QoL improvements. Among these have been enhancements to controller and Steam Deck™ support.The…

    justkevin
  4. Weekly Update: June 6, 2025

    In the my last news update I announced my wife and I were taking a trip to Scandinavia at the end of May. Now we're back.Nordic GameIn the first half of the trip we were in Malmö, Sweden for the Nordic Games conference. This was the first…

    justkevin
  5. Minor Deck Patch

    Kepler 21540 is a very minor patch to address some text scaling issues for Steam Deck verification.

    Patch notes

May

  1. Weekly Update: May 16, 2025

    Next week I'll be traveling with my wife to attend the Nordic Game conference in Malmö, Sweden. This is actually the first time I've ever attended a game developer conference: when I first started out doing indie game development, it was…

    justkevin
  2. Weekly Update: May 8, 2025

    (Posting a day earlier than usual because I'm out of town this weekend.) On Sunday I posted build 21533 which addressed a few QoL type issues and aimed to fix several of the remaining "stuck" issues. These are spots where the main storyline…

    justkevin
  3. Kepler 21533 Update

    Various fixes to areas where players have reported being stuck with no clear way to advance the main storyline, plus some QoL improvements: Visited trade planets are considered "explored" for purposes of dimming explored stars (existing…

    Patch notes
  4. Weekly Update: May 2, 2025

    Very quick update this week: On Monday I posted a small patch that adds the ability to load a blueprint even if you don't have the requirements while in planning mode (plus a few minor other fixes). I've also started work on another minor…

    justkevin

April

  1. Kepler Patch 21531

    Minor updates: If the player is in Planning Mode in the shipyard they will be able to load blueprints that they do not have the tech/resources for "Exit station" and "Delete saves" alert/confirmation dialogues now allow selection of a…

    Patch notes
  2. Weekly Update: Apr 25, 2025

    If you missed the announcement from earlier this week, the default build has been updated to Kepler 21530, mostly with changes for improved Deck / Controller support, with a few other patches. Deck/Controller Improvements: Improved Save &…

    justkevin
  3. Kepler 21530 Controller / Deck Update

    The default branch has now been updated to the Kepler 21530 build. The main goal of this build was to prepare the game for Steam Deck verification, although there are a few minor gameplay improvements as well: Deck/Controller Improvements…

    justkevin
  4. Technical Design of a Quest System (Part 3)

    This is the third and last post in a series on the technical details of the Mission System. But first a bit of regular news: As I've mentioned previously there's a build on the beta branch with a number of improvements to Deck / Controller…

    justkevin
  5. Technical Design of a Quest System (Part 2)

    This is the second part in a series where I discuss the technical implementation of Starcom's mission system. You can read the first part here. Last week I explained how the mission system works overall. As a quick recap, several times a…

    justkevin
  6. Technical Design of a Quest System (Part 1)

    This week I'm going to start a multi-part deep dive to talk about how I implemented mission logic, with code examples. But first I wanted to remind new players that there's an updated build on the beta branch. It's mostly changes to improve…

    justkevin

March

  1. Weekly Update: Mar 28, 2025

    Over the past three weeks I've been working on improving Deck / controller support and the updated build is now deployed (along with a few other unrelated fixes) on the beta test branch. In the process I had to make a number of small…

    justkevin
  2. Weekly Update: Mar 21, 2025

    As discussed last week, I'm continuing to work on changes necessary for Steam Deck Verification. Overall, almost all of the game is playable on the Deck, but there are still some parts of the UI that cannot be controlled using only standard…

    justkevin
  3. Weekly Update: Mar 14, 2025

    Happy Pi Day! Since the 1.0 graduation update of Starcom: Unknown Space back in September, I've made a lot of updates to the game in terms of both content, bug fixes and QoL improvements. In the last category are a number of incremental…

    justkevin
  4. Weekly Update: Mar 7, 2025

    Last week I mentioned I was getting over an illness. It doesn't seem to have been Covid or the Flu, just a really bad head cold. Maybe due to not having had one in over five years, my immune system was out of practice? Still not 100%, but…

    justkevin
  5. Kepler 21519 Patch

    Hot patch to fix issue with music not playing in latest update.

    Patch notes
  6. Kepler 21517 Patch Notes

    Kepler 21517 Patch: Mitigate potential memory leak when on the Operations Panel of the station Several minor controller hints Fix minor memory leak from saves Changed navigating module selection with controller: DPAD up/down now cycles…

    Patch notes

February

  1. Weekly Update: Feb 28, 2025

    Another quick update this week. Just after last week's post I started to feel a bit of a scratchy throat and by Saturday I had my first full-on head cold in years and it was a rough one. By Wednesday I was starting to feel a bit better and…

    justkevin
  2. Weekly Update: Feb 21, 2025

    Very quick update this week. In the past week I spent a little bit longer investigating the memory leak on the Operations Panel I discussed last time, before posting a patch to the opt-in beta branch that mostly mitigates it. Apart from…

    justkevin
  3. Weekly Update: Feb 14, 2025

    There was another minor patch this week to fix a couple of issues in the latest update, improve the new thermal visualization system, and add volunteer improvements to Russian and Ukrainian language translations. Apart from that, I've been…

    justkevin
  4. Kepler 21508 Minor Update

    Kepler 21508 Patch notes: Compacted module selector layout to fix UI overrun Modified thermal visualizer intensity, added subtle perlin animation Further reduced respawning "deadman" station drops Added volunteer Ukrainian language…

    Patch notes
  5. Weekly Update: Feb 7, 2025

    Very quick update this week: Last week, the new Kepler 21506 update was promoted to default with a lot of new content, QoL improvements, bug fixes, etc. Since then, I posted patch 21507 to address relatively minor issues that have cropped…

    justkevin
  6. Kepler 21507 Patch

    Minor patch to the latest update: Added "resume autopilot" hotkey (default to "I") Added "turn to mouse" in addition to "steer to mouse" hotkey Volunteers have provided a number of corrections/improvements to the DeepL Russian translations

    Patch notes

January

  1. Kepler 21506 Update

    Starcom: Unknown Space has just gotten a significant update including dozens of new anomalies, several new side-quests and regions, a few new techs and modules and a bunch of fixes / QoL improvements. Some of the more significant…

    justkevin
  2. Weekly Update: Jan 24, 2025

    Two weeks ago I posted that there was a new opt-in beta available with a bunch of new content, QoL improvements, bug fixes, etc. Since then, I've released 3 patches to fix various issues players have identified in it. At this point around…

    justkevin
  3. Weekly Update: Jan 17, 2025

    The big news for this week is that Starcom: Unknown Space just hit a lifetime milestone of 100,000 copies sold on Steam! This was a bit of a surprise for me: two weeks ago, it was at around 75,000. But last weekend it was featured as one of…

    justkevin
  4. Weekly Update: Jan 10, 2025

    Starcom: Unknown Space is one of Steam's curated "Weekend Deals" right now, which has brought it in an influx of new players. If this is you, welcome and thanks for playing! Every week I use this space to give an update on what I've been…

    justkevin
  5. Weekly Update: Jan 3, 2025

    Happy New Year all! Over the past couple months I've made a lot of incremental fixes, changes and content additions to my local development version. Every small change has a chance of introducing a bug. So on News Year's Day I started a…

    justkevin

December

  1. Weekly Update: Dec 27, 2024

    A short update this week as I spent a few days with the family for Christmas. This week I spent some more time on the side-quests I previously discussed, created several new related anomalies and tackled some bug fixes. I've previously…

    justkevin
  2. Weekly Update: Dec 20, 2024

    Happy Steam Winter Sale! Starcom: Unknown Space is 25% off during this sale, and Starcom: Nexus is 75% off. I'm continuing to work on some additional side-content for an upcoming update and don't want to put any spoilers in a news…

    justkevin
  3. Weekly Update: Dec 13, 2024

    Most of this week I've spent working on the side-quest storyline I mentioned previously. To avoid spoilers, I won't go into much detail here. Instead I'm going to post some of my rough notes on mission design. I had the idea of making a…

    justkevin
  4. Weekly Update: Dec 5, 2024

    Quick update this week: I've continued work on a new side-quest storyline. Without too many spoilers, the storyline has a number of design goals, including guiding players a bit more in parts of the existing story where players are getting…

    justkevin

November

  1. Weekly Update: Nov 29, 2024

    Happy (US) Thanksgiving everyone! Last week I started sending interested testers keys for the new experimental "Starcom Creator" tool. Again, if you're interested in playing with it and giving feedback, shoot me an email at [email protected]…

    justkevin
  2. Weekly Update: Nov 22, 2024

    I've uploaded another video on the Creator tool: And I also uploaded the first version of the tool to Steam. I've sent some invites to players to check it out: if you're interested in playing with it and giving feedback, shoot me an email…

    justkevin
  3. Weekly Update: Nov 15, 2024

    Continuing my video series on the Creator Tool, this week's update covers Regions: At this point the tool is mostly working with a few janky areas. I'm still testing and fixing features, as well as working on creating documentation. Besides…

    justkevin
  4. Weekly Update: Nov 8, 2024

    For the past month or so I've been working on updating the game's content creation tool with the goal of making it available to players interested in trying to create their own content for the game. It's not quite ready yet for beta…

    justkevin

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