STEAMDB NEXUS

Steam app 1700270 · updated 12 Sep 2026, 19:10 UTC

Lucky Tower Ultimate

Escape from an incredibly dangerous, randomly generated tower in a slapstick, roguelite adventure that looks like a cartoon and feels like a joke. Slashy slashy!

Lucky Tower Ultimate Steam header artwork
Studio SeufzAMC Games
115playing now
14924-hour peak
549all-time peak
101average, last 30 days

The last 30 days

−12.4Gain−10.85%% gain229Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

06212418524713 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026180 peakFriday 14 August 2026171 peakSaturday 15 August 2026187 peakSunday 16 August 2026229 peakMonday 17 August 2026188 peakTuesday 18 August 2026184 peakWednesday 19 August 2026162 peakThursday 20 August 2026171 peakFriday 21 August 2026144 peakSaturday 22 August 2026184 peakSunday 23 August 2026182 peakMonday 24 August 2026169 peakTuesday 25 August 2026168 peakWednesday 26 August 2026169 peakThursday 27 August 2026141 peakFriday 28 August 2026143 peakSaturday 29 August 2026153 peakSunday 30 August 2026162 peakMonday 31 August 2026141 peakTuesday 01 September 2026153 peakWednesday 02 September 2026166 peakThursday 03 September 2026178 peakFriday 04 September 2026159 peakSaturday 05 September 2026164 peakSunday 06 September 2026172 peakMonday 07 September 2026157 peakTuesday 08 September 2026150 peakWednesday 09 September 2026130 peakThursday 10 September 2026115 peakFriday 11 September 2026130 peakSaturday 12 September 2026149 peak
Daily peakEvery hourly sample

All time

25 months, September 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0148296445593Sep 2024Jan 2025May 2025Sep 2025Jan 2026May 2026Sep 2026September 2024491 monthly peakOctober 2024379 monthly peakNovember 2024218 monthly peakDecember 2024119 monthly peakJanuary 2025102 monthly peakFebruary 2025226 monthly peakMarch 2025145 monthly peakApril 202560 monthly peakMay 202558 monthly peakJune 2025132 monthly peakJuly 202599 monthly peakAugust 2025110 monthly peakSeptember 2025156 monthly peakOctober 202597 monthly peakNovember 2025146 monthly peakDecember 202596 monthly peakJanuary 202681 monthly peakFebruary 202687 monthly peakMarch 202674 monthly peakApril 2026549 monthly peakMay 2026468 monthly peakJune 2026435 monthly peakJuly 2026380 monthly peakAugust 2026232 monthly peakSeptember 2026178 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0103205308410July 2026August 2026September 2026October 2026July 2026380 peak — daily detail belowAugust 2026232 peak — hourly detail belowSeptember 2026178 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

010320530841001 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026354 peakThursday 02 July 2026324 peakFriday 03 July 2026345 peakSaturday 04 July 2026305 peakSunday 05 July 2026380 peakMonday 06 July 2026339 peakTuesday 07 July 2026324 peakWednesday 08 July 2026292 peakThursday 09 July 2026304 peakFriday 10 July 2026237 peakSaturday 11 July 2026268 peakSunday 12 July 2026269 peakMonday 13 July 2026240 peakTuesday 14 July 2026223 peakWednesday 15 July 2026207 peakThursday 16 July 2026213 peakFriday 17 July 2026225 peakSaturday 18 July 2026245 peakSunday 19 July 2026282 peakMonday 20 July 2026302 peakTuesday 21 July 2026325 peakWednesday 22 July 2026310 peakThursday 23 July 2026304 peakFriday 24 July 2026267 peakSaturday 25 July 2026273 peakSunday 26 July 2026307 peakMonday 27 July 2026273 peakTuesday 28 July 2026270 peakWednesday 29 July 2026236 peakThursday 30 July 2026208 peakFriday 31 July 2026196 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

06312518825101 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026211 peakSunday 02 August 2026211 peakMonday 03 August 2026206 peakTuesday 04 August 2026168 peakWednesday 05 August 2026177 peakThursday 06 August 2026183 peakFriday 07 August 2026165 peakSaturday 08 August 2026186 peakSunday 09 August 2026232 peakMonday 10 August 2026221 peakTuesday 11 August 2026220 peakWednesday 12 August 2026202 peakThursday 13 August 2026180 peakFriday 14 August 2026171 peakSaturday 15 August 2026187 peakSunday 16 August 2026229 peakMonday 17 August 2026188 peakTuesday 18 August 2026184 peakWednesday 19 August 2026162 peakThursday 20 August 2026171 peakFriday 21 August 2026144 peakSaturday 22 August 2026184 peakSunday 23 August 2026182 peakMonday 24 August 2026169 peakTuesday 25 August 2026168 peakWednesday 26 August 2026169 peakThursday 27 August 2026141 peakFriday 28 August 2026143 peakSaturday 29 August 2026153 peakSunday 30 August 2026162 peakMonday 31 August 2026141 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

0489614419201 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026153 peakWednesday 02 September 2026166 peakThursday 03 September 2026178 peakFriday 04 September 2026159 peakSaturday 05 September 2026164 peakSunday 06 September 2026172 peakMonday 07 September 2026157 peakTuesday 08 September 2026150 peakWednesday 09 September 2026130 peakThursday 10 September 2026115 peakFriday 11 September 2026130 peakSaturday 12 September 2026149 peak

October 2026

Lucky Tower Ultimate was released on 16 Apr, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:10 UTC
App ID
1700270
Last updated
03 Sep 2026 build 25036609
Developer
Studio Seufz
Publisher
AMC Games
Release date
16 Apr, 2026
Platforms
Windows
Download size
887 MB
Install size
995 MB
Genres
Action, Adventure, Indie, RPG
Game modes
Single-player
Controller support
Full
Achievements
99

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam CloudFamily Sharing

Controllers & input

Full controller support

Accessibility

Custom Volume ControlsPlayable without Timed Input

Popular tags

Action RoguelikeDungeon CrawlerProcedural GenerationAdventureDark HumorDifficult2DCartoonHand-drawnComedyFunnyChoose Your Own AdventureParody FantasyMedievalDark FantasyLootRogueliteEmotional2D Platformer
About this gameFull description from Steam
Evelius’s Tower awaits you, adventurers. Do you have what it takes to make it out alive? Lucky Tower Ultimate is an absurd adventure that will bamboozle you in its difficulty, while enchanting you with its absurdly funny charm. Be prepared to perish at the hands of the uncompromising Tower's traps and monsters countless times before you can even think about escaping to the local village - and only then can progression be earned. Embark on a quest with the delightfully narcissistic knight, Von Wanst, as he finds himself zapped into the perplexing Tower with no armor, weapons, or clear path to escape. Seek aid (and extra firepower) from a lovable cast of quirky companions. With each death, Von Wanst is transported back to the top of the randomly generated Tower to start again, ensuring that no two journeys are ever the same. Lucky Tower encourages improvisation, mastery, and learning as you play. Experiment with puzzles and enemies, and take your time to learn the twists and tricks of the Tower if you want to survive. Lucky Tower Ultimate is infused with slapstick humor and a hand-drawn aesthetic, making each run feel like an immersive cartoon. As a continuation of the cult classic Flash game series about choosing between three mysterious doors, the Lucky Tower beckons seasoned fans and new players alike to experience the unique pleasure of getting all geared up... just to slip on a banana peel and die. From broccoli to dead enemies, everything in the game can be used as a weapon A village for commerce, meta-progression, and a customizable home awaits you after you escape the tower Companions and enemies react to the way you treat them - friends turn to foes if you step on their toes, and villains can open doors for you if you help them out along the way Journey through the tower to find 200+ items, ranging from Golden Armor to a honk horn, and 40+ traps, like barrels of dynamite and bee hives For those who seek to truly become the ultimate knight, the True Ending and final boss fight will be added for the launch of version 1.0! Randomly generated levels and haircuts keeps every playthrough fresh Hand-drawn 2D graphics that feel like an immersive cartoon Full voice acting makes for kickin’ times and smashing punchlines Multiple ways to exit the tower, including a dark and atmospheric Cave Learn and experiment without limitations (or hand holding) Unlock companion quests by escaping the tower with them by your side Our Discord is the best place to go for insights into the game’s development, and provide feedback during Early Access. Join our Discord via the links section of our Steam page, under the listed Languages!
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Alcohol is mentioned in some voice lines (the character Sobu likes to drink) and in the context of visiting a tavern at the end of every adventure (successful run of the game); there is also an alchemical potion that simulates "drunkenness" if you accidentally drink it (controls are reversed). Some voice lines contain double entendres, but they're infrequent and mild.

Regional ratings

DEJUS14Linguagem imprópria · Conteúdo sexual · Violência
IGRS18Penampilan Tokoh · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Penggunaan bahasa
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: 1.2 GHz Memory: 8 GB RAM Graphics: 1024MB VRAM Storage: 1 GB available space

Recommended

Supported languages9 languages
LanguageFull audio
English●
French
German
Spanish - Spain
Russian
Simplified Chinese
Portuguese - Brazil
Italian
Turkish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

99 achievements in total.

Show selected achievements (may contain spoilers)
InevitableAchievement
Getting somewhereAchievement
Mostly moist mossAchievement
Ominous atmosphereAchievement
No fear of heightsAchievement
Lucky TowerAchievement
Lucky TowersAchievement
LooperAchievement
Monster SchmonsterAchievement
SpeedrunAchievement

View all Steam achievements

50 developer announcements, Feb 2025 to Sep 2026 · times in UTC

September

  1. A Hubert Plushie

    Adventurers! If you ever wanted to save Hubert in real life, now is your chance: We’re trying to get a Hubert plushie made! This works like a Kickstarter campaign: If enough people pre-order (200 pre-orders are required), the plush will be…

    Anselm Pyta
  2. Version 1.1.3 patch - bug fixes, other

    Bug Fixes After breaking the vase in front of Evelius, he remains frozen in place Companion textbox rotation Companions are rotated strangely when simply dropped Companions no longer lose their speed boost Certain weapons would freeze the…

    Patch notes

August

  1. Version 1.1.2 patch - bug fixes

    Bug fixes Items become invisible when hitting them out of a pipe Items remaining in the pipe when exiting the tower are not available at the pipefitter sister's When having multiple joysticks connected only one joystick can actually change…

    Patch notes
  2. Version 1.1.1 patch - bug fixes, balancing, other

    Bug Fixes \ Gold armor drops a green ruby upon destruction\ A damaged vest turns into a hat when dropped\ Summoning the Djinn outside the tower and walking away from him causes the lamp to become unusable\ When Evelius throws an item as a…

    Patch notes

July

  1. Post-Launch Roadmap Announcement!

    Adventurers!Thanks to everyone who supported our 1.0 release. We’re delighted by the many positive reviews, the fantastic Let’s Plays, and the beautiful fan art! We’ve been busy since launch with small patches, but we’ve finally got some…

    Ame - AMC Games

May

  1. Version 1.0.12 patch - bug fixes

    Bug fixes Fixed: Wizards don't drop their loot when being impaled Fixed: Sometimes, mouse and bear traps would trigger again although they were closed Fixed: Respawn bottle doesn't work when entering the tower via the throne room and never…

    Patch notes
  2. Version 1.0.11 patch - bug fixes, other, balancing

    Bug fixes Fixed: Empty save file displays wrong default numbers with 1000s of runs Fixed: Using the nose potion when reviving Evelius while in dialogue leads to softlock Fixed: Can't repair pipes as a monster Fixed: Speaking to a mirror…

    Patch notes

April

  1. Version 1.0.9 patch - bug fixes, other

    Bug fixes Fixed: Throwing Wanst corpse in segment trapdoor enters the next segment Fixed: Evelius does not open the exit door, last voice-line is stuck Fixed: Barenudle Beast Achievement triggering when exiting the very final tower Fixed…

    Patch notes
  2. Version 1.0.8 patch - bug fixes

    Bug fixes "This is healthy" achievement should now trigger for all cases where Evelius eats an Evelius corpse "The Chosen One" achievement should re-trigger if you did not get it the first time and were playing the beta before Fixed one…

    Patch notes
  3. Lucky Tower Ultimate 1.0 Out Now!

    Adventurers! Do you have what it takes to become the Chosen One and fulfill the prophecy?Our Early Access journey has come to an end, and we’re excited to bring you the Endgame of Lucky Tower Ultimate! Whether you've been playing along from…

    Ame - AMC Games

March

  1. Version 0.5.8 patch - bug fixes, other

    Bug fixes Fixed that talking to the Genie while being poisoned breaks the monkey Fixed failing the hourglass challenge being considered as completed Fixed Princess not eating the corpse Fixed Princess in vending machine can be picked up…

    Patch notes
  2. Lucky Tower Ultimate 1.0 Launch: April 16!

    Adventurers, prepare to rid the land of Evelius’s tower for good: Lucky Tower Ultimate will leave Early Access on April 16th 2026, at 6pm CET / 12pm ET.The 1.0 launch of Lucky Tower Ultimate introduces the Endgame content, daring all…

    Ame - AMC Games
  3. 1.0 Teaser #4

    This will be the last teaser image.We'll keep you guessing what it's about...Next week will be a special announcement!

    Anselm Pyta
  4. Version 0.5.7 patch - bug fixes, other, Evelius balancing

    Bug fixes Fixed items falling through the floor at the village entrance Fixed the drunk effect not resetting on respawn Fixed button hints getting rendered behind balcony houses Fixed wrong music in the player house Fixed items flying into…

    Patch notes
  5. 1.0 Teaser #3

    It was a tight race, but the knight armor set narrowly won the previous community vote! Over 900 people participated. In case you are sad because your favorite set did not win, we can ease your pain with this new teaser image of Evelius's…

    Anselm Pyta

February

  1. Community vote no. 7: Item-Sets

    Welcome to the last community vote before 1.0! This one will be about items, more specifically about item-sets. There are four options to choose from. We might only be able to add a single set until 1.0, but if we add another one later, the…

    Anselm Pyta
  2. Version 0.5.6 patch - bug fixes, other

    Bug fixes Fixed Alva teleporting from room to room due to being blocked by a gate during fight Fixed waiting companions teleporting to player Fixed Princess having a weird face sometimes Fixed Alva falling into gap while the bridge is going…

    Patch notes
  3. 1.0 Teaser #2

    Here's another screenshot for you: A small mysterious spire on the facade of the tower. What might it lead to? In other news, thanks to everyone who participated in last week's survey! There were a few bug reports in the survey where we'd…

    Anselm Pyta
  4. 1.0 Teaser #1

    Fellow adventurers, starting today, we will post a small teaser image of the 1.0 content every week until we share the launch trailer with the release date! In this first image, you'll see the new castle courtyard: We have also put together…

    Anselm Pyta

January

  1. Version 0.5.5 patch - bug fixes, balancing, other

    Bug fixes - Fixed Chinese localization bug which lead to game interruptions - Fixed monkey endlessly walking to the left - Fixed Princess being braindead after trying to eat an enemy that is being transformed - Fixed default Haircut being…

    Patch notes

December

  1. Happy Holidays from Studio Seufz

    🎄 Good Yule, Merry Christmas and happy holidays, Adventurers! 🎅To celebrate the season, we’re once again launching a limited holiday-themed update for Lucky Tower Ultimate, from today, Dec 9 until Jan 7, 2025. In this update, you’ll find…

    Anselm Pyta
  2. Version 0.5.3 patch - bug fixes, balancing, other

    Bug fixes Fixed Princess eating the cup player upon entering his room Bats in the caves don't spawn close to entrances anymore and no longer hit the player immediately after entering Another safety to prevent being frozen as the monkey…

    Patch notes

November

  1. Extra Milestone: Content 2 - Out Now

    Hey Adventurers, the next Lucky Tower Ultimate milestone update is out now!Here’s a rundown of the new content:New TrapsHanging BombsShot from WallStomper with Spikes New EnemiesElite Witches throwing Death…

    AMC Games

October

  1. Extra Milestone: Content 2 - Coming Nov 17

    Adventurers! We’re ready to share that the extra milestone we announced in September will be launching on November 17 at 6pm CET / 12pm ET. This milestone will also launch Turkish Localization into Lucky Tower Ultimate. The content in the…

    Anselm Pyta
  2. Version 0.4.13h patch - Unity fix

    Unity recently found a security vulnerability in all their applications. Devs were advised to update their games with patched Unity editors, so this update does just that.

    Patch notes

September

  1. Version 0.4.13 patch - bug fixes, other

    Bug fixes Fixed Monkey being unable to jump (again, this time for sure hopefully) Fixed framerate cap and V-Sync not being saved properly Thrown items shouldn't get stuck on upper floors anymore Fixed hourglass + gold potion interaction…

    Patch notes
  2. Extra Milestone Coming in Autumn & 1.0 Teaser!

    Adventurers! In our initial Early Access Roadmap that we shared in Sept 2024, we had planned for 4 major updates during Early Access, with the final one being the 1.0 release that concludes the story. However, we realized we still need more…

    Ame - AMC Games

August

  1. Version 0.4.12 patch - bug fixes

    Bug fixes Fixed not being able to jump as the monkey Fixed enemies running in gaps/traps outside of the player range Fixed some helmets/armors not displaying damage correctly when worn Fixed purple cyclops having two eyes after dying Fixed…

    Patch notes
  2. Version 0.4.11 patch - bug fixes, other

    Bug fixes Fixed a case of invincible bats Fixed several princess eat particles Fixed a case of an invincible Evelius Fixed Van Wampe (the red haired knight) not appearing when the princess ate Evelius earlier in the tower Fixed a softlock…

    Patch notes
  3. Version 0.4.10 patch - bug fixes, other

    Bug fixes Fixed Evelius not accepting the spear Fixed a blackscreen when entering doors in the fourth segment under certain conditions Fixed explosive mushroom in monkey zone which froze the monkey input Fixed monster wearing undershirt…

    Patch notes

July

  1. Version 0.4.9 patch - bug fixes, other

    Bug fixes Fixed Evelius beehive helmet interaction (once more) Fixed another case of Von Wanst having the wrong hand graphics Fixed softlock when respawning inside a bay on the balcony Fixed trolls (and cup players) not dying from…

    Patch notes

June

  1. Version 0.4.8 patch - bug fixes, other

    Bug fixes Fixed rare blackscreen at game start / game not starting after pressing new run Fixed broken respawn bottle after throwing it Fixed wrong input when closing the menu Evelius now drops the green exit key when the Princess devours…

    Patch notes
  2. Version 0.4.7 patch - bug fixes

    Bug fixes Fixed blackscreens right after starting a new run Fixed more trapdoors to nowhere Fixed items with pricetags being broken in intro Fixed princess turning around while chewing on something Fixed companions running right into gaps…

    Patch notes
  3. Version 0.4.6 patch - bug fixes

    Bug fixes Fixed trapdoor to nowhere, Fixed rare instances of broken doors at room ends Fixed fake door alcove bug Fixed respawn sometimes not working when bringing a bottle from the village Fixed Now That's a Party achievement triggering at…

    Patch notes
  4. Update 3: Companion - Out Now

    Adventurers! The third Lucky Tower Ultimate update is out now! This update features a new companion, a new game mode, and more.The PrincessThe Princess will be a new companion/enemy hybrid that can be found in the tower. Winning the…

    Ame - AMC Games
  5. Update 3: Companion - Coming June 16

    Adventurers! Get ready to return to Evelius’s Tower with a new friend (or foe) by your side! Update 3 will launch on June 16 2025, at 6pm CET / 12pm ET. Here’s what you can look forward to in Update 3: The PrincessThe Princess will be a new…

    Ame - AMC Games

May

  1. Version 0.3.15 patch - bug fixes

    Bug fixes Fixed a blackscreen that could occur when switching rooms after a killing spree Fixed a blackscreen (plus added safety) when dropping explosive potions from the balcony Fixed a graphical glitch of hooks above stakes

    Patch notes
  2. Version 0.3.14 patch - bug fixes, other

    Bug fixes Fixed items disappearing in pipes Fixed trolls not being hit by damage potions Fixed some issues with trap items in the pipe system The trigger for the lights out trap can't be jumped over anymore Another fix for Evelius Hunter…

    Patch notes
  3. Version 0.3.13 patch - bug fixes

    Bug fixes Fixed companions randomly standing around and dialogue not working after looting an enemy Fixed some cases of companions not following into the next room (especially while they're busy jumping over gaps) Fixed Evelius Hunter…

    Patch notes

April

  1. Version 0.3.12 patch - bug fixes, balancing, other

    Bug fixes It's no longer possible to pick up Hubert in his parents house Explosion potion can now be brewed correctly Fixed some village potion bugs Added safety for "Sound of Silence" achievement Improved consistency of portcullis…

    Patch notes
  2. Version 0.3.11 patch - bug fixes, balancing

    Bug fixes Reworked goo landing interactions with some objects Fixed Wanst not being able to climb stairs when following a companion to a door Fixed a bug where companions didn't reappear after leaving the toilet Fixed a bug where companion…

    Patch notes

March

  1. Version 0.3.10 patch - bug fixes, other, V-Sync option

    Bug fixes Fixed a cup player softlock Fixed error when starting combat while Alva is hidden Improved Monsters in the dark not spawning directly in front of the player Fixed braindead/floating Evelius after he punishes you Fixed several…

    Patch notes
  2. Community vote no. 6: Companions

    Adventurers, as we are approaching the next milestone, we have another community vote for you! As promised, this one will be about companions. There are six options to choose from. While we can only add one companion for this milestone, the…

    Anselm Pyta
  3. Version 0.3.9 patch - bug fixes

    Bug fixes Fixed broken balcony door Fixed suction pipe sucking the player out of bounds Fixed game breaking bug, where items that shouldn't be saved (companions) would be saved in Wanst's house Fixed blackscreen after companions gets…

    Patch notes
  4. Version 0.3.8 patch - bug fixes, other

    Bug fixes Fixed blackscreen when leaving the cup player's room Fixed companions not following back out of the machine room Fixed not being able to move when armor or helmet gets destroyed Fixed treasure chamber looking weird Fixed Wanst not…

    Patch notes
  5. Version 0.3.6 patch - bug fixes, balancing

    Bug fixes Fixed the pawnshop lady not taking items Fixed softlocks when buying (and getting hit by) a mousetrap or beartrap in the pawnshop Fixed softlocks in pawnshop due to Wanst interrupting the dialogue Fixed softlocks when talking to…

    Patch notes

February

  1. Version 0.3.4 patch - bug fixes

    Fixed dropping items from balcony. Only banana peels won't work at the moment, since they can randomly drop without the player wanting them down in the village. Corpses don't work as well. Fixed game not having a main menu due to old saves

    Patch notes
  2. Version 0.3.3 patch - bug fixes, other

    Bug fixes Fixed "Bake it till you make it" achievement Fixed jittering fog after leaving headroom Fixed broken fog in cave Respawn safety Safeties for items falling through the ground in the village Some village performance optimization…

    Patch notes
  3. Update 2: Content - Out Now

    Adventurers! The second Lucky Tower Ultimate milestone update is out now! This update features content from the community votes, including: The Pipefitter A team of industrious sisters in the village that let you carry more tower items…

    Ame - AMC Games
  4. Update 2: Content - Coming Feb 19

    Adventurers, we’re excited to bring you more Lucky Tower - our next milestone update launches on February 19 2025, at 6pm CET / 12pm ET! But before the update arrives, be sure to tell your friends: Lucky Tower Ultimate will be featured in a…

    Ame - AMC Games

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