STEAMDB NEXUS

Steam app 1690710 · updated 12 Oct 2026, 09:35 UTC

Incremental Epic Hero 2

A mixture of incremental/idle and roleplaying game set in fantasy world filled with monsters and things to explore, where battling is constant, almost everything can be upgraded, and with wide array of various prestige mechanics to always keep things interesting and moving forward!

Incremental Epic Hero 2 Steam header artwork
HapiwakuIdle System, Inc.
990playing now
1,11924-hour peak
3,688all-time peak
1,070average, last 30 days

The last 30 days

+150Gain+16.29%% gain1,292Peak

716 hourly samples, with the daily peak drawn over them. Weekends are shaded.

03496981k1k16 Sep21 Sep26 Sep01 Oct06 Oct11 Oct16 OctWednesday 16 September 20261,165 peakThursday 17 September 20261,173 peakFriday 18 September 20261,154 peakSaturday 19 September 20261,174 peakSunday 20 September 20261,205 peakMonday 21 September 20261,182 peakTuesday 22 September 20261,176 peakWednesday 23 September 20261,157 peakThursday 24 September 20261,173 peakFriday 25 September 20261,206 peakSaturday 26 September 20261,199 peakSunday 27 September 20261,176 peakMonday 28 September 20261,175 peakTuesday 29 September 20261,161 peakWednesday 30 September 20261,144 peakThursday 01 October 20261,134 peakFriday 02 October 20261,231 peakSaturday 03 October 20261,262 peakSunday 04 October 20261,292 peakMonday 05 October 20261,225 peakTuesday 06 October 20261,232 peakWednesday 07 October 20261,196 peakThursday 08 October 20261,211 peakFriday 09 October 20261,212 peakSaturday 10 October 20261,221 peakSunday 11 October 20261,208 peakMonday 12 October 20261,187 peakTuesday 13 October 20261,159 peakWednesday 14 October 20261,148 peakThursday 15 October 20261,119 peakFriday 16 October 2026990 peak
Daily peakEvery hourly sample

All time

52 months, July 2022 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

09962k3k4kJul 2022Mar 2023Nov 2023Jul 2024Mar 2025Nov 2025Jul 2026July 20222,859 monthly peakAugust 20223,094 monthly peakSeptember 20222,480 monthly peakOctober 20222,219 monthly peakNovember 20222,030 monthly peakDecember 20221,745 monthly peakJanuary 20231,406 monthly peakFebruary 20231,352 monthly peakMarch 20231,655 monthly peakApril 20231,654 monthly peakMay 20231,676 monthly peakJune 20231,530 monthly peakJuly 20231,396 monthly peakAugust 20231,263 monthly peakSeptember 20231,253 monthly peakOctober 20231,313 monthly peakNovember 20231,784 monthly peakDecember 20231,636 monthly peakJanuary 20241,274 monthly peakFebruary 20241,093 monthly peakMarch 20241,625 monthly peakApril 20241,754 monthly peakMay 20241,474 monthly peakJune 20241,138 monthly peakJuly 2024910 monthly peakAugust 2024818 monthly peakSeptember 2024779 monthly peakOctober 2024726 monthly peakNovember 2024655 monthly peakDecember 2024642 monthly peakJanuary 20253,688 monthly peakFebruary 20253,153 monthly peakMarch 20252,130 monthly peakApril 20251,607 monthly peakMay 20251,216 monthly peakJune 2025977 monthly peakJuly 2025773 monthly peakAugust 2025776 monthly peakSeptember 2025691 monthly peakOctober 2025721 monthly peakNovember 2025691 monthly peakDecember 2025644 monthly peakJanuary 2026638 monthly peakFebruary 20261,756 monthly peakMarch 20261,877 monthly peakApril 20261,316 monthly peakMay 20261,061 monthly peakJune 2026927 monthly peakJuly 2026795 monthly peakAugust 2026694 monthly peakSeptember 20261,244 monthly peakOctober 20261,292 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

03496981k1kJuly 2026August 2026September 2026October 2026July 2026795 peak — daily detail belowAugust 2026694 peak — daily detail belowSeptember 20261,244 peak — hourly detail belowOctober 20261,292 peak — hourly detail below
Monthly peakHas finer data

July 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

021542964485901 Jul20 Jul22 Jul24 Jul26 Jul28 Jul30 JulWednesday 01 July 2026795 peakSunday 19 July 2026671 peakMonday 20 July 2026681 peakTuesday 21 July 2026667 peakWednesday 22 July 2026701 peakThursday 23 July 2026704 peakFriday 24 July 2026661 peakSaturday 25 July 2026680 peakSunday 26 July 2026677 peakMonday 27 July 2026661 peakTuesday 28 July 2026697 peakWednesday 29 July 2026700 peakThursday 30 July 2026660 peakFriday 31 July 2026698 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

018737556275001 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026655 peakSunday 02 August 2026691 peakMonday 03 August 2026677 peakTuesday 04 August 2026681 peakWednesday 05 August 2026660 peakThursday 06 August 2026659 peakFriday 07 August 2026693 peakSaturday 08 August 2026679 peakSunday 09 August 2026668 peakMonday 10 August 2026663 peakTuesday 11 August 2026658 peakWednesday 12 August 2026683 peakThursday 13 August 2026652 peakFriday 14 August 2026671 peakSaturday 15 August 2026668 peakSunday 16 August 2026677 peakMonday 17 August 2026629 peakTuesday 18 August 2026657 peakWednesday 19 August 2026692 peakThursday 20 August 2026694 peakFriday 21 August 2026667 peakSaturday 22 August 2026678 peakSunday 23 August 2026669 peakMonday 24 August 2026641 peakTuesday 25 August 2026652 peakWednesday 26 August 2026655 peakThursday 27 August 2026668 peakFriday 28 August 2026668 peakSaturday 29 August 2026681 peakSunday 30 August 2026676 peakMonday 31 August 2026662 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 353 hourly samples from 16 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

03366721k1k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 2026680 peakWednesday 02 September 2026691 peakThursday 03 September 2026681 peakFriday 04 September 2026676 peakSaturday 05 September 2026711 peakSunday 06 September 2026676 peakMonday 07 September 2026714 peakTuesday 08 September 2026759 peakWednesday 09 September 2026715 peakThursday 10 September 2026892 peakFriday 11 September 20261,106 peakSaturday 12 September 20261,220 peakSunday 13 September 20261,244 peakMonday 14 September 20261,207 peakTuesday 15 September 20261,201 peakWednesday 16 September 20261,165 peakThursday 17 September 20261,173 peakFriday 18 September 20261,154 peakSaturday 19 September 20261,174 peakSunday 20 September 20261,205 peakMonday 21 September 20261,182 peakTuesday 22 September 20261,176 peakWednesday 23 September 20261,157 peakThursday 24 September 20261,173 peakFriday 25 September 20261,206 peakSaturday 26 September 20261,199 peakSunday 27 September 20261,176 peakMonday 28 September 20261,175 peakTuesday 29 September 20261,161 peakWednesday 30 September 20261,144 peak

October 2026

16 days as the curve, each the highest figure that day. Behind it, 364 hourly samples. Each dip is a night. Weekends are shaded.

03496981k1k01 Oct03 Oct05 Oct07 Oct09 Oct11 Oct13 Oct15 OctThursday 01 October 20261,134 peakFriday 02 October 20261,231 peakSaturday 03 October 20261,262 peakSunday 04 October 20261,292 peakMonday 05 October 20261,225 peakTuesday 06 October 20261,232 peakWednesday 07 October 20261,196 peakThursday 08 October 20261,211 peakFriday 09 October 20261,212 peakSaturday 10 October 20261,221 peakSunday 11 October 20261,208 peakMonday 12 October 20261,187 peakTuesday 13 October 20261,159 peakWednesday 14 October 20261,148 peakThursday 15 October 20261,119 peakFriday 16 October 2026990 peak
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 12 Oct 2026, 09:35 UTC
App ID
1690710
Last updated
04 Oct 2026 build 25711816
Update pace
Regularly updated a few patches a month · 5 in 35 days watched
Developer
Hapiwaku
Publisher
Idle System, Inc.
Release date
Jan 2, 2025
Platforms
WindowsmacOS
Download size
120 MB128 MB
Install size
432 MB447 MB
Genres
Adventure, Casual, Indie, RPG, Simulation, Strategy, Free To Play
Game modes
Single-player
Controller support
Partial
Achievements
31

Features & support

Steam features

Steam AchievementsIn-App PurchasesSteam CloudFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Popular tags

IdlerAuto BattlerAutomationHack and SlashRPGRoguelikeJRPGCuteManagementAnimeSingleplayerCharacter CustomizationFantasyColorful2DHand-drawnAdventureMMORPGTactical RPGRoguelite
About this gameFull description from Steam
Incremental Epic Hero 2 (IEH2) is the sequel to the original Incremental Epic Hero. Don’t worry if you haven’t played the first game—you can fully enjoy this one without any prior experience! This game is an Incremental/Idle RPG crafted by a Japanese developer. After 2.5 years of Early Access (beta), we are thrilled to announce its full release! With countless updates based on feedback and ideas from our players, this game has been polished to its current state. We hope you enjoy it! Explore the World of IEH2! In IEH2, you control six unique heroes as they adventure through a vast fantasy world. With over 1,000 hours of gameplay content, the journey never truly ends. Dive in and explore the immersive world of IEH2 at your own pace—it’s a game designed to grow with you. Automated Battles Your heroes automatically move, attack, heal, and perform other actions, ensuring nonstop battles! By progressing through Rebirth, you can eventually manage all heroes simultaneously in the background. With over 100 unique monsters, 200+ pieces of equipment and items, and countless quests to complete, an exciting journey awaits! A Vast World Map The expansive world of IEH2 is filled with colorful monsters, including slimes, bats, unicorns, and more. Each area and dungeon features prestige mechanics, keeping your adventures fresh and exciting, no matter how many times you revisit them. Town Building Build various structures like the "Statue of Heroes," "Cartographer," and "Alchemist's Hut" to upgrade your game’s functions. Design and grow your own personalized town! Rich Gameplay Elements Share unique skills among your six heroes to create dynamic strategies. Capture over 100 monsters and enhance their abilities through leveling up to strengthen your team. Brew dozens of potions through alchemy and empower your gear endlessly with enchanting scrolls. Collect, enhance, and refine over 200 pieces of equipment and items to bolster your heroes’ power. Rebirth your heroes to gain powerful progression boosts, starting fresh but stronger each time. Prestige the entire world through Ascension, unlocking even more content and stronger boosts. Challenge yourself with brand-new, high-stakes battle modes. Connect with the Developer! We actively incorporate feedback from players through our Discord community. The developer is Japanese, so feel free to reach out in Japanese! (Developer account name: Hitan)
Content & age ratings1 regional rating

Regional ratings

DEJUSl
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10+ Processor: Intel Core-i5 or faster processor Memory: 8 GB RAM Graphics: DX10 Storage: 1 GB available space

Recommended

macOS

Minimum: OS: OS 10.6 Processor: Intel Core-i5 or faster processor Memory: 8 GB RAM Graphics: DX10 Storage: 1 GB available space
Supported languages14 languages
LanguageFull audio
English●
Simplified Chinese●
Japanese●
French●
Portuguese - Brazil●
Korean●
Russian●
German●
Spanish - Spain●
Spanish - Latin America●
Turkish●
Thai●
Polish●
Traditional Chinese●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

31 achievements in total.

Show selected achievements (may contain spoilers)
The Beginning of AdventureAchievement
Back to Your RootsAchievement
Guild MasterAchievement
Hero from the VillageAchievement
Where Is the Exit?Achievement
Where Is My Torch?Achievement
Can I Find the Sacred Sword Here?Achievement
What Cute Foxes! They Don't Bite Do They?Achievement
The Fairies Said the Sacred Sword Would Be at the Bottom Here!Achievement
Knock Knock? Who's There? Wood. Wood Who? Woodn't You Like to KnowAchievement

View all Steam achievements

50 developer announcements, Nov 2023 to Oct 2026 · times in UTC

October

  1. IEH2 [ver. 4.2.1.3] Hotfix

    Improved Simulations in the World Map and Passive Playtime Offline Bonus.Passive Playtime Offline Bonus now supports captures from the Tamer skill \. Simulation now accounts for captures when determining area clears, including situations…

    Patch notes
  2. IEH2 [ver. 4.2.1.2] Hotfix

    With Swarm Chaser enabled, Auto Dungeon Progression now clears active swarms between dungeon runs without interrupting the current run. Dungeon progression resumes after the swarm is cleared or expires. Passive heroes also require Convene.…

    Patch notes
  3. IEH2 [ver. 4.2.1.1] Damage & HP Limit Break!

    Hello, everyone! It’s been a month since The Biggerest Update, and seeing so many of you enjoying IEH again means so much. Thank you! The highlight of this update is a breakthrough seven years in the making. Since IEH1, numerical limits…

    Hapiwaku

September

  1. IEH2 [ver. 4.1.5.1] Auto Area/Dungeon Progression Loadouts!

    Added \ to the Epic Store’s Ambition 4 tab. Save and switch between progression settings and target clear counts. The first purchase unlocks 2 slots for both AAP and ADP; each additional purchase adds 1 slot, up to 5. Shift-click a loadout…

    Patch notes
  2. IEH2 [ver. 4.1.4.1] Game Performance Improvements!

    Improved game performance especially during WA3 Runs.Added sorting to the Enchant Inventory, following Scroll Filter and Enchant Filter order. Sorting merges compatible stacks, respects locked-slot settings, and supports Shift-click for…

    Patch notes
  3. IEH2 [ver. 4.1.3.1]

    Relic Echo’s bonus stacks now accumulate with consecutive picks and are applied together to the next non-Echo Relic you select.Area Mission Milestone #5000 now also increases the level caps of Super Adventuring, Super Developing, Super…

    Patch notes
  4. IEH2 [ver. 4.1.2.3] Hotfix

    Convene can now summon passive Heroes from normal Dungeons, interrupting their current attempts.Auto Rebirth settings now carry over between WA3 Runs for all Heroes. Locked options are reset, and unavailable Favorite Areas default to Slime…

    Patch notes
  5. IEH2 [ver 4.1.2.2] Hotfix

    Fixed an issue where Guardian Kor could freeze after charging an attack following a WA3 Retry.Fixed a mismatch between the rewards shown in Relic Inventory, WA3 Run Results, and the rewards actually received, particularly when a Run ended…

    Patch notes
  6. IEH2 [ver. 4.1.2.1] WA3 QoL Improvements!

    Added a new Settings tab to WA3 with the following options: Disable animations when displaying WA3 Results. Disable timer and screen shake during countdowns. Apply Nitro speed to the WA3 Auto-Retry countdown. Automatically pause when 10…

    Patch notes
  7. The Biggerest Update Is Here! — World Ascension Tier 3

    The wait is over—World Ascension Tier 3 is here! We’ve poured our hearts into this update, and we’re incredibly excited to finally share it with you. Whether you’ve been adventuring with us every day, are returning after a long break, or…

    Hapiwaku

August

  1. IEH2 Alpha Test Begins — The “Biggerest Update” in IEH2 History!

    Hello everyone, and thank you as always for your continued support! Today, we’re excited to announce that the Alpha Test for the next massive IEH2 update—the “Biggerest Update” in IEH2 history—has officially begun! Yes, even bigger than the…

    Hapiwaku

April

  1. IEH2 [ver. 3.1.4.1]

    AdditionsNew Epic Store Item \ in QoL5 tabAdded quick-access reset buttons. If a Reset Item’s cost is 0 Epic Coins due to the effect of Reset Bundle, a dedicated button will now appear in the relevant UI, allowing you to reset it instantly…

    Hapiwaku

March

  1. IEH2 [ver. 3.1.3.3] Hotfix

    Fixed: Auto Rebirth Tier Switching sometimes didn't work properly ⁠Fixed: Some skill passives didn't work properly Fixed: Other minor bugs/typos

    Patch notes
  2. IEH2 [ver 3.1.3.2] Hotfix

    Added: More pages for Enchant Inventory and Utility Inventory in the Equip tabChanged: Epic Store \ now resets pet ranks to Rank 1, not Rank 0Fixed: Improved the idle mode accuracy Fixed: Other minor bugs and typos

    Patch notes
  3. IEH2 [ver. 3.1.3.1] QoL Improvements and Steam Spring Sale!

    The Steam Spring Sale is here! All IEH2 DLCs are now 27% OFF until March 26! Also, all items in the Epic Store > Ambition tab are 20% OFF until March 31! And if you haven’t picked it up yet, All IEH1 DLCs are also available at 74% OFF…

    Hapiwaku
  4. IEH2 [ver. 3.1.2.4] Hotfix

    Fixed: Auto Ability Point Adder (both Normal and Super) sometimes didn't work properly Fixed: Other minor bugs/typos

    Patch notes
  5. IEH2 [ver 3.1.2.3] Hotfix

    Fixed: Improved Idle Mode accuracy ⁠ Fixed: Rounding issues Fixed: Other minor bugs

    Patch notes
  6. IEH2 [ver. 3.1.2.2] Hotfix

    Improved Idle Mode accuracyFixed an issue where "Maximum Ability Point Allocation" of Auto Ability Point Adder \ was unintentionally available without \ on Epic Store purchase.Fixed an Area Mission Milestone #7250 display issue ⁠¥Fixed a…

    Patch notes
  7. IEH2 [ver. 3.1.2.1] Massive Optimization!

    Idle Mode (Performance Optimization)The game will enter Idle Mode after 30 seconds of no player input.Idle Mode is applied only to normal areas and dungeons.Super Dungeons and Challenges are excluded and will continue to run normally.Idle…

    Hapiwaku

February

  1. IEH2 [ver. 3.1.1.7] Stability & Save/Load QoL Improvements!

    IEH2 \Improved: Export/Import File dialog now remembers the last used folder. The save and load window will now open in the previously selected location instead of defaulting to the C: drive each time. Added: Current total pet rank after…

    Patch notes
  2. IEH2 [ver. 3.1.1.6] Auto Area/Dungeon Progression Improvement

    IEH2 \ HotfixFixed: Minor display issuesIEH2 \ AAP/ADP ImprovementChanged: When "Wait until Auto Area/Dungeon Progression completes" is enabled for Auto WA, Auto WA will attempt to execute once AAP/ADP is completed, provided that at least 5…

    Patch notes
  3. IEH2 [ver. 3.1.1.4] Hotfix

    IEH2 \ HotfixFixed: Area Mission Milestone #2250 was unintentionally placed at #2350 ⁠Fixed: An issue where the Guild Advisor would sometimes display empty textIEH2 \ HotfixFixed: SD Modifier Milestone #75k didn't properly work when Guild…

    Patch notes
  4. The Biggest Update in IEH2’s History is Now Live!

    Incremental Epic Hero 2 has officially been updated to ver. 3.1.1.1.This is the largest and most ambitious update we have ever released.World Ascension Tier 2 is here.A New Era BeginsWorld Ascension Tier 2 fundamentally expands long-term…

    Hapiwaku

January

  1. IEH2 Alpha Test Now Live – The Biggest Update in IEH2 History!

    Hello everyone, and thank you as always for your incredible support!We’ve officially started the Alpha Test for the biggest update in IEH2’s history. This update marks a huge milestone for IEH2, and we’re excited to finally share it with…

    Hapiwaku

December

  1. IEH2 Development Update — The Biggest Update in Progress

    Dear IEH2 Players,First and foremost, we would like to sincerely thank all IEH2 players for your continued support! Your feedback, passion, and encouragement have been a constant source of motivation for the Hapiwaku team.We are pleased to…

    Hapiwaku

March

  1. Steam Spring Sale!

    The Steam Spring Sale is currently underway! Until March 21st, all the items in Epic Store > and all DLCs are available at 20% OFF! Additionally, you can get an extra 20% discount on DLCs by purchasing them as a bundle 🙂…

    Hapiwaku
  2. IEH2 [ver 2.2.4.1] New Area Mission Milestones

    Added: New Area Mission Milestones - #55: Upgrade Queue + 10 - #110: Upgrade Queue + 10 - #280: Upgrade Queue + 10 - #575: Upgrade Queue + 10 - #2150: Upgrade Queue + 20 - #3150: Town Materials persist on WA - #3350: Upgrade Queue + 20…

    Hapiwaku

February

  1. IEH2 [ver. 2.2.3.1] Enhanced Performance & Steam Idler Fest Sale!

    Further improved game performance! In particular, we have significantly reduced the load when repeatedly running dungeons with the Blue Fairy pet active effect. Added Pet Rank Milestone #9800: Improves Pet Active Effect of Red Magicslime…

    Hapiwaku

January

  1. IEH2 is participating in its first-ever offline event!

    Hello! Thank you for always supporting IEH2 and Hapiwaku. Today, I have two exciting announcements to share with you! Our Discord community has surpassed 10,000 members! 🎉 Our Discord server started in 2020 when the alpha version of IEH1…

    Hapiwaku
  2. IEH2 [ver. 2.2.2.1] Improved Game Performance A Lot!

    We were able to further optimize the game! Our measurements show that the CPU usage while running the game has been reduced by up to 30%! This improvement allows for a smoother and more comfortable gaming experience! Tips for Further…

    Hapiwaku
  3. IEH2 [ver. 2.2.1.5] Hotifx

    Fixed: Unicorn Dungeon 3 and 4 had Infinite EXP reward unintentionally We sincerely apologize for the repeated inconvenience. In the previous patch, we discovered a game-breaking bug that allowed players to obtain infinite Hero EXP as a…

    Patch notes
  4. IEH2 [ver. 2.2.1.4] Hotfix

    Fixed: Hero EXP, Hero Fame and Pet EXP requirement was wrong in the . We sincerely apologize. In the previous patch , while rewriting some code to improve performance, the EXP calculation formula was mistakenly altered. Please update to the…

    Patch notes
  5. IEH2 [ver. 2.2.1.3] Improved Game Performance!

    Balanced: Removed the Skill Hit Count cap from SD Powerup (There was 500 Hit Count cap) Changed: SD Powerup Effect/Permanent Effect in the tooltip now shows the current amount with yellow texts while the SD Modifiers are decreasing them.…

    Patch notes
  6. Major Update [ver. 2.2.1.1] Introducing Nitro Reactor & Expanded Skill Slots!

    Hello everyone! This is Hitan from the IEH2 development team, Hapiwaku! Thank you so much for your continued support. It has been two weeks since Incremental Epic Hero 2 officially launched on January 2nd, and we’re thrilled to share some…

    Hapiwaku
  7. Join the Beta Test for Exciting New Features in IEH2!

    Hello everyone! Thank you all for your continued support! It’s been just over a week since the full release of IEH2, and the number of new players has reached 20,000! Daily Active Users has surpassed 8000, and Concurrent Users have exceeded…

    Hapiwaku
  8. IEH2 [ver. 2.1.1.3], [ver. 2.1.1.4] and [ver. 2.1.1.5]

    Changed: Now a monster in Bestiary will be unlocked by either Defeated #1+ or Captured #1+. Previously it required Defeated # at least 1. So now capturing a monster also unlocks it. (I've noticed that many people don't realize they clear…

    Patch notes
  9. IEH2 [ver. 2.1.1.2] Hotfix and German Localization Improvements

    Fixed: The display issue of Hero Fame gained in the last minutes in the tooltip Fixed: Guild Advisor now requires the Global Quest clear Improved: German texts Hello everyone! The full release of IEH2 has had an amazing start. On just the…

    Patch notes
  10. IEH2 - Full Release Bundle is Here!

    Hello everyone! Since the Full Release of IEH2 yesterday, over 2,000 new players have joined and started playing the game in just one day! Thank you so much 😊 We even hit #1 on Steam's Free-to-Play trending list, kicking things off with an…

    Hapiwaku
  11. Start 2025 Off Right with the Full Release of Incremental Epic Hero 2!

    Hello everyone 😄 Happy New Year! After more than 2.5 years in Early Access, Incremental Epic Hero 2 (IEH2) has officially launched! We’re thrilled to celebrate the start of 2025 with this major milestone and hope it sets the stage for an…

    Hapiwaku
  12. IEH2 [ver. 2.1.1.1] Full Release is Here!

    New Region Town Building Lv85+ is now available! It will unlock a new region ! New equipment effect type Unicorn Unique Equipment has effects, which are cyan colored. It's a new multiplier in stat breakdown as apart from . effect is NOT…

    Hapiwaku

November

  1. IEH2 will transition from Early Access to a Full Release in early January 2025!

    Hello everyone! I'm Hitan from Hapiwaku, IEH2 development team. It’s been a while since I last reached out, and I apologize for that. Thank you so much for always playing IEH and supporting our work. Today, I have some important…

    Hapiwaku

April

  1. April Fool Event 2024

    Hello everyone! Did you enjoy our April Fool yesterday yet? In fact, there was a secret bonus code hidden in the recent announcement! What tricks were used in the recent announcement are explained on our Discord server. Please join us!…

    Hapiwaku
  2. IEH2 [ver. 1.3.1.5] Hotfix

    Added : Translated texts for French Fixed : The new Bonus Codes sometimes didn't work properly Fixed : Some utility items didn't work properly Fixed : Other minor bugs/typos

    Patch notes

March

  1. IEH2 [ver. 1.3.1.4] April 1, 2024

    IEH2 April 1, 2024 Added : A new option in Settings tab Added : Bonus Code IEH2RegularMode] - Change the game to "Regular Mode", ??? x 100 Epic Coin (You need to find another new Bonus Code to understand this. ) Fixed : Other minor…

    Patch notes
  2. IEH2 [ver. 1.3.1.3] Hotfix

    Fixed : Some of the Skill Passive Effect related to Super Dungeon buffs didn't work properly Fixed : Improved game performance Fixed : Other minor bugs

    Patch notes
  3. [v1.3.1.1] Revamped Journey: A Game-Changing Update for New and Veteran Players!

    Hello everybody! This is Hitan from Hapiwaku IEH2 development team. Thank you as always for your support :) We are excited to announce the release of A major update ver. 1.3.1.1]! In this update, we have significantly improved the…

    Hapiwaku

November

  1. Exciting Autumn Sale & Continued Adventures Await!

    Hello everyone! I'm Hitan from the Incremental Epic Hero 2 (IEH2) development team at Hapiwaku. Thank you so much for your ongoing support. The Steam Autumn Sale are here again this year. During the one-week Autumn Sale, except for the…

    Hapiwaku
  2. IEH2 [ver. 1.2.1.8] Hotfix

    Fixed : Dodge didn't work from in SD Fixed : SD Option now works

    Patch notes
  3. IEH2 [ver. 1.2.1.7] Hotfix

    Fixed : Nitro speed ignored decimal parts unintentionally Fixed : Other minor bugs/typos

    Patch notes
  4. IEH2 [ver. 1.2.1.6]

    Added : "Successful Dodge" in the logs when you succeed in dodging in Super Dungeon Added : A new SD option Fixed : General Quest 's questing area didn't save/load properly Fixed : Other minor bugs/typos

    Patch notes

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