STEAMDB NEXUS

Steam app 16900 · updated 12 Sep 2026, 18:28 UTC

GROUND BRANCH

From one of the developers behind the original Rainbow Six® and Ghost Recon® games, comes a thinking-man's first-person shooter featuring in-depth character and weapon customization. Take your time. Think ahead. Get the job done.

GROUND BRANCH Steam header artwork
BlackFoot Studios, MicroProse SoftwareMicroProse Software
287playing now
29524-hour peak
1,806all-time peak
257average, last 30 days

The last 30 days

−58.4Gain−18.5%% gain450Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

012224336548613 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026322 peakFriday 14 August 2026403 peakSaturday 15 August 2026444 peakSunday 16 August 2026441 peakMonday 17 August 2026364 peakTuesday 18 August 2026319 peakWednesday 19 August 2026342 peakThursday 20 August 2026349 peakFriday 21 August 2026317 peakSaturday 22 August 2026417 peakSunday 23 August 2026376 peakMonday 24 August 2026310 peakTuesday 25 August 2026348 peakWednesday 26 August 2026305 peakThursday 27 August 2026358 peakFriday 28 August 2026365 peakSaturday 29 August 2026411 peakSunday 30 August 2026450 peakMonday 31 August 2026376 peakTuesday 01 September 2026337 peakWednesday 02 September 2026333 peakThursday 03 September 2026286 peakFriday 04 September 2026316 peakSaturday 05 September 2026356 peakSunday 06 September 2026383 peakMonday 07 September 2026416 peakTuesday 08 September 2026329 peakWednesday 09 September 2026262 peakThursday 10 September 2026245 peakFriday 11 September 2026260 peakSaturday 12 September 2026295 peak
Daily peakEvery hourly sample

All time

128 months, July 2012 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04889751k2k2012201420192021202320242026July 20121 monthly peakAugust 20121 monthly peakSeptember 20121 monthly peakOctober 20120 monthly peakNovember 20120 monthly peakDecember 20120 monthly peakJanuary 20131 monthly peakFebruary 20130 monthly peakMarch 20130 monthly peakApril 20130 monthly peakMay 20130 monthly peakJune 20130 monthly peakJuly 20130 monthly peakAugust 20130 monthly peakSeptember 20130 monthly peakOctober 20130 monthly peakNovember 20130 monthly peakDecember 20130 monthly peakJanuary 20140 monthly peakFebruary 20140 monthly peakMarch 20140 monthly peakApril 20140 monthly peakMay 20140 monthly peakJune 20140 monthly peakJuly 20140 monthly peakAugust 20140 monthly peakDecember 20140 monthly peakJanuary 20150 monthly peakFebruary 20150 monthly peakMarch 20150 monthly peakAugust 2018185 monthly peakSeptember 201864 monthly peakOctober 201860 monthly peakNovember 201846 monthly peakDecember 201891 monthly peakJanuary 201975 monthly peakFebruary 201955 monthly peakMarch 201950 monthly peakApril 201934 monthly peakMay 201933 monthly peakJune 201964 monthly peakJuly 201987 monthly peakAugust 2019104 monthly peakSeptember 201955 monthly peakOctober 201947 monthly peakNovember 201957 monthly peakDecember 201986 monthly peakJanuary 202059 monthly peakFebruary 202045 monthly peakMarch 202059 monthly peakApril 202065 monthly peakMay 2020110 monthly peakJune 202095 monthly peakJuly 202049 monthly peakAugust 202043 monthly peakSeptember 2020173 monthly peakOctober 2020114 monthly peakNovember 2020107 monthly peakDecember 2020144 monthly peakJanuary 2021280 monthly peakFebruary 2021227 monthly peakMarch 2021526 monthly peakApril 2021603 monthly peakMay 2021538 monthly peakJune 2021336 monthly peakJuly 2021239 monthly peakAugust 2021238 monthly peakSeptember 2021277 monthly peakOctober 2021212 monthly peakNovember 2021155 monthly peakDecember 2021232 monthly peakJanuary 20221,430 monthly peakFebruary 20221,012 monthly peakMarch 2022493 monthly peakApril 2022581 monthly peakMay 2022631 monthly peakJune 20221,522 monthly peakJuly 20221,667 monthly peakAugust 2022937 monthly peakSeptember 2022768 monthly peakOctober 2022751 monthly peakNovember 2022684 monthly peakDecember 20221,314 monthly peakJanuary 20231,348 monthly peakFebruary 2023756 monthly peakMarch 20231,348 monthly peakApril 20231,173 monthly peakMay 20231,071 monthly peakJune 2023959 monthly peakJuly 2023905 monthly peakAugust 2023872 monthly peakSeptember 2023758 monthly peakOctober 2023850 monthly peakNovember 20231,234 monthly peakDecember 2023918 monthly peakJanuary 2024739 monthly peakFebruary 2024628 monthly peakMarch 20241,331 monthly peakApril 2024758 monthly peakMay 2024570 monthly peakJune 20241,096 monthly peakJuly 2024717 monthly peakAugust 2024773 monthly peakSeptember 2024857 monthly peakOctober 2024663 monthly peakNovember 2024551 monthly peakDecember 2024636 monthly peakJanuary 2025582 monthly peakFebruary 2025597 monthly peakMarch 2025558 monthly peakApril 2025630 monthly peakMay 20251,178 monthly peakJune 2025599 monthly peakJuly 2025518 monthly peakAugust 2025597 monthly peakSeptember 2025446 monthly peakOctober 2025475 monthly peakNovember 2025418 monthly peakDecember 2025451 monthly peakJanuary 2026478 monthly peakFebruary 2026475 monthly peakMarch 2026363 monthly peakApril 2026322 monthly peakMay 2026272 monthly peakJune 2026281 monthly peakJuly 20261,806 monthly peakAugust 2026687 monthly peakSeptember 2026416 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

04889751k2kJuly 2026August 2026September 2026October 2026July 20261,806 peak — daily detail belowAugust 2026687 peak — hourly detail belowSeptember 2026416 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

04889751k2k01 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026264 peakThursday 02 July 2026298 peakFriday 03 July 2026312 peakSaturday 04 July 2026311 peakSunday 05 July 2026314 peakMonday 06 July 2026237 peakTuesday 07 July 2026241 peakWednesday 08 July 2026242 peakThursday 09 July 2026233 peakFriday 10 July 2026247 peakSaturday 11 July 2026268 peakSunday 12 July 2026325 peakMonday 13 July 2026246 peakTuesday 14 July 2026269 peakWednesday 15 July 2026277 peakThursday 16 July 20261,806 peakFriday 17 July 20261,698 peakSaturday 18 July 20261,707 peakSunday 19 July 20261,454 peakMonday 20 July 20261,231 peakTuesday 21 July 2026919 peakWednesday 22 July 2026814 peakThursday 23 July 2026777 peakFriday 24 July 2026810 peakSaturday 25 July 2026867 peakSunday 26 July 2026892 peakMonday 27 July 2026679 peakTuesday 28 July 2026634 peakWednesday 29 July 2026596 peakThursday 30 July 2026545 peakFriday 31 July 2026616 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

018537155674201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026662 peakSunday 02 August 2026687 peakMonday 03 August 2026565 peakTuesday 04 August 2026466 peakWednesday 05 August 2026454 peakThursday 06 August 2026450 peakFriday 07 August 2026453 peakSaturday 08 August 2026507 peakSunday 09 August 2026542 peakMonday 10 August 2026397 peakTuesday 11 August 2026405 peakWednesday 12 August 2026353 peakThursday 13 August 2026323 peakFriday 14 August 2026403 peakSaturday 15 August 2026444 peakSunday 16 August 2026441 peakMonday 17 August 2026364 peakTuesday 18 August 2026319 peakWednesday 19 August 2026342 peakThursday 20 August 2026349 peakFriday 21 August 2026317 peakSaturday 22 August 2026417 peakSunday 23 August 2026376 peakMonday 24 August 2026310 peakTuesday 25 August 2026348 peakWednesday 26 August 2026305 peakThursday 27 August 2026358 peakFriday 28 August 2026365 peakSaturday 29 August 2026411 peakSunday 30 August 2026450 peakMonday 31 August 2026376 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

011222533744901 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026337 peakWednesday 02 September 2026333 peakThursday 03 September 2026286 peakFriday 04 September 2026316 peakSaturday 05 September 2026356 peakSunday 06 September 2026383 peakMonday 07 September 2026416 peakTuesday 08 September 2026329 peakWednesday 09 September 2026262 peakThursday 10 September 2026245 peakFriday 11 September 2026260 peakSaturday 12 September 2026295 peak

October 2026

GROUND BRANCH was released on 16 Jul, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:28 UTC
App ID
16900
Last updated
27 Aug 2026 build 24962858
Developer
BlackFoot Studios, MicroProse Software
Publisher
MicroProse Software
Release date
16 Jul, 2026
Platforms
Windows
Download size
33.25 GB
Install size
39.92 GB
Genres
Action, Indie, Simulation
Game modes
Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op
Controller support
Partial

Features & support

Steam features

Steam WorkshopFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Popular tags

TacticalRealisticMilitaryFPSShooterMultiplayerSingleplayerSimulationActionCo-opFirst-PersonGun CustomizationWarOnline Co-OpIndieEarly AccessStrategyTeam-BasedSandboxAtmospheric
About this gameFull description from Steam
In GROUND BRANCH, you will play as the elite paramilitary arm of the CIA's Special Activities Center/Special Operations Group (SAC/SOG) and lead other special operations forces through challenging deniable ops all over the globe. With deliberate, calculated and unforgiving gameplay, GROUND BRANCH aims to be the true rebirth of the tactical realism genre of the late '90s and early 2000s. Powered by Epic's Unreal Engine 4, GB puts the "tactical" back in "tactical shooter" — no compromises. ▶ TRUE FIRST PERSON GROUND BRANCH's unique True First-Person System improves world immersion and awareness of your surroundings, providing zero disconnect between your view and your character's physical presence in the environment. See your foot sticking out of cover? Better tuck it in — enemies may be able to see it (and shoot it) too, but only if their line of sight and muzzle are verifiably unobstructed. Cameras are placed at the character's eyes and bullets originate from the weapon's muzzle. Managing your height over bore when shooting around obstacles or aiming for precision in CQB is critical. In GROUND BRANCH, what you see is what you get. A minimal HUD with multiple optional elements ensures that vital information is available, but never a constant obstacle to either immersion or your field of view. ▶ UNPRECEDENTED CUSTOMIZATION Say goodbye to pre-defined kits and fully customize your character. From gear, basic appearance, and outfit, to in-depth vest and weapon platform customization, down to individual pouch and attachment placement. What you bring to your mission is determined by your loadout choice, which carries realistic consequences: with the encumbrance and stamina system, too much equipment will impact your character’s speed and performance; place a scope too forward on the rail and your sight picture will be too small; bring a long rifle into CQB and weapon collision may prove a hindrance. Forget unlocks, microtransactions and loot boxes. Ground Branch operators get all the right tools for the job straight away — courtesy of the Agency. ▶ OPERATE, COOPERATE Whether in 8-player co-op or 8v8 adversarial game modes, GROUND BRANCH’s unforgiving gameplay makes careful and calculated teamwork essential. Gather your teammates and practice in full-featured training areas, including shooting ranges with dynamic targets and a killhouse with multiple floor plans. Integrated VOIP with both 3D positional voice and team radio ensures full communication capabilities with no need for third-party software. Text chat and pre-recorded voice messages (commo rose-style) are also available for the mic-less and the shy. Prefer single-player? Missions with friendly A.I. and a full command system are planned for the future. ▶ BE IN FULL CONTROL In the tactical shooter realm, movement and weapon handling are king. Take full control of your character with standing, crouching and prone stances, each with multiple movement speeds. Unique weapon postures (including low- and high-ready), leaning, free-look (head movement independent from aim), and optional and customizable free-aim (dead zone) put every part of your movement in your hands. Add dedicated mouse sensitivity sliders for point-shooting, unmagnified, and magnified aiming, and highly configurable key binding options. You can also alternate between default actions of certain controls, such as whether a bolt action operates itself after firing or requires another click to operate. ▶ ADDITIONAL FEATURES ☑️ = FULLY or PARTIALLY IMPLEMENTED ⏳ = PLANNED/UPCOMING Missions ⏳ GROUND BRANCH's unique "campaign" format will deliver smaller, more localized sets of missions based around global hotspots, with a centralized intelligence interface to monitor them and receive new mission orders over time. The choices you make along the way may affect future engagements. ☑️ Based on unique environments all over the world, the non-linear mission and map designs offer multiple entry points and open-ended outcomes. ☑️ Enemies are spawned at mission start, with a degree of randomization to quantity and location. No "monster closets" or magic enemy spawns based on player location or mission progress. Multiplayer ☑️ Ready Room: A physical multiplayer lobby where you can plan your approach, see your teammates' loadouts, test weapon configurations on a firing range and jointly select insertion points. ☑️ Full and 100% free dedicated server support. Host a server wherever you want! ☑️ Unit patches that can be attached to your character's sleeves and gear. ⏳ Full support for MP ladders. ☑️ After-action review (AAR) following each mission/round. ☑️ Server-side options. Miscellaneous ⏳ Full mod support. ☑️ No item unlocking, hit markers, kill confirmations or score pop-ups. ⏳ Weapon bracing/supporting. ☑️ Varied arsenal: Multiple handguns, submachine guns, carbines, assault and battle rifles, machine guns, DMRs, sniper rifles and explosives to choose from, with a full suite of optics and attachments to complement them. ☑️ Map variation: In addition to day and night versions as well as weather variation, maps have small details that can change between rounds, such as doors and windows that may be open, closed or blocked. ☑️ Unlimited loadout save slots. ☑️ Item sharing/dropping/pickups. ☑️ Accurate ballistics with penetration, bullet drop and stopping power simulation. ⏳ No regenerating health or health packs: Administer first aid to non-lethal injuries that would further reduce combat effectiveness if not treated. ⏳ Location damage model: Expect visible injuries and consequences, such as limping, reduced arm function, and/or hits to stamina and accuracy. Players immobilized from a non-lethal injury can stay in the fight. ⏳ Drag teammates to safety to administer first aid – or to safely recover their ammo, gear, or cargo. ☑️ Appropriate and realistic playable female characters. ☑️ Partial controller support (configurable). ▶ V1.0 AND BEYOND GROUND BRANCH V1.0 launches with the campaign Prologue and the base multiplayer experience. Each following release expands the campaign with a new chapter and various upgrades, eventually wrapping up the current roadmap with a major multiplayer update bringing new gear, map updates, an improved health system and new game modes.
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência
IGRS18Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: Intel Core i5-9400F / AMD Ryzen 5 2600 Memory: 16 GB RAM Graphics: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB DirectX: Version 11 Network: Broadband Internet connection Storage: 40 GB available space Additional Notes: SSD recommended

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 11 64-bit Processor: Intel Core i5-12600K / AMD Ryzen 5 5600X Memory: 32 GB RAM Graphics: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT DirectX: Version 11 Network: Broadband Internet connection Storage: 40 GB available space Additional Notes: SSD required

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Mar 2024 to Aug 2026 · times in UTC

August

  1. Build Update #068: V1.0 Hotfix 3

    Here’s another little hotfix to continue our pass on performance and general bug-fixing: Rebalanced AI difficulty settings (Untrained through Veteran) to offer a better experience.Adjusted sway, recovery, and exhaustion systems to work…

    Patch notes

July

  1. Build Update #067: V1.0 Hotfix 2.5

    Just a small patch to address some more issues: Reverted change to VOIP settings causing audio to cut out. Fixed IR lasers and illuminators being turned off for clients on listen servers (Host Game) when the host toggles NVG off. Fixed…

    Patch notes
  2. Build Update #066: V1.0 Hotfix 2

    Hey, everyone. We got another hotfix for ya — keep the feedback and reports coming! ✅ Some players have reported improved performance (particularly with PiP scopes) by verifying their game files. If you're unsure how to do that, follow…

    Patch notes
  3. Build Update #065: V1.0 Hotfix 1

    We just released a hotfix patch to address some of the more urgent issues in the launch build. Patch notes General We've severely reduced the game's installed disk size from nearly 100 GB to 39.4 GB. Packaging settings were changed and some…

    Patch notes
  4. GROUND BRANCH V1.0 Now Available!

    Folks, GROUND BRANCH V1.0 is here. In addition to the campaign's Prologue chapter — featuring 2 new Operations — this release includes a substantial enemy AI rework, the new armor system, a door overhaul, an updated map selection (2…

    Scopey

June

  1. Intel Report #032: Road to… V1.0!

    Hey everyone, Welcome back to another Intel Report. We know it's been a minute, but the silence has been the sound of heads-down work. And this time we're not just pulling back the curtain on a few previews. We've got a lot to discuss about…

    Scopey

April

  1. Intel Update #031: Road to V1036 (Pt. 3)

    Hey there! As the release draws nearer, we're bringing you our final Intel Report for V1036. Historically, we've always released one build version at a time with a public test prior to pushing it to the main branch. However, this time we'd…

    Scopey

March

  1. Build Update #063: New V1035.2 Hotfix

    This is a small patch to address various issues introduced in V1035. Fixed T-posing after picking up a shotgun shell from the groundFixes for AI hearing, smoke, and flee logicTheir hearing has been restored, which fixes an issue with them…

    Patch notes
  2. Intel Report #030: Road to V1036 (Pt. 2)

    Hello! We're back with another Intel Report filled with dev news and sneak peeks for our upcoming release GROUND BRANCH V1036. Today we'll go over some details on new game systems and mechanics — including AI — as well as another map…

    Scopey

February

  1. Intel Report #029: Road to V1036 (Pt. 1)

    Hello, everyone! We're back with our Intel Reports, this time as we make our way to GROUND BRANCH V1036. On the road to our next major release we'll be trying to do these dev blogs more often, as our schedules permit. We don't want to take…

    Scopey
  2. Build Update #062: V1035.2 Hotfix

    Last week's patch V1035.2 released with more than a few issues, so we're addressing as many as possible in this hotfix.UI/UXRestored accessibility settings for Color Blindness Mode and Replace Key Reds With (Settings › Video › Advanced ›…

    Patch notes

January

  1. Build Update #061: Patch V1035.2

    After a major refactoring that required rebuilding a massive portion of GROUND BRANCH's systems and interfaces, patch V1035.2 is finally here! The big refactoring Though this update doesn't bring in a whole lot of shiny new features (the…

    Scopey

November

  1. Changing of the Guard Sale: 15% OFF!

    We have a 15% discount running for a week (until November 26) to go along with yesterday's news. https://store.steampowered.com/app/16900/GROUND_BRANCH/ Don't miss it!

    Scopey
  2. Intel Report #028: Changing of the Guard

    Hello everyone, thank you for joining us for another Intel Report! Today’s topic is a bit different than usual. As you may have seen here, GROUND BRANCH has moved ownership from BlackFoot Studios to MicroProse. The team behind GB fully…

    Scopey

October

  1. Intel Report #027: Interpatch News

    Hey, everyone. Our last contact has been a while ago, in Build Update #060, when we released Patch V1035.1. Although we usually reserve our Intel Reports for longer periods of quiet between major releases, Patch V1035.2 is taking a lot…

    Scopey

July

  1. Build Update #060: Patch V1035.1

    We're back with another Build Update — this time for our first point release: patch V1035.1! This patch introduces a few new features (such as a Check Watch function, hand signals and modded skins), as well as various bug fixes and even…

    Scopey

June

  1. SUMMER SALE: Save 15% on GROUND BRANCH

    It's time for another Summer Sale, and GROUND BRANCH is 15% OFF until July 10 @10am Pacific: Enjoy the sale, everyone!

    Scopey
  2. Build Update #059: V1035 Hotfix #5

    Just a quick update to fix up the in-game bug reporter and a handful of other minor issues.Patch notesFixed in-game bug reporter (Report Bug screen) failing to submitThis was caused by a domain change in our bug tracker, which required the…

    Patch notes
  3. Build Update #058: V1035 Hotfix #4

    Hey, everyone! We have another V1035 hotfix for you, including fixes for City crashes and sound issues, Intel Retrieval bugs, and the "bum rush" feature (where the last remaining enemy AI rush the player in Terrorist Hunt) not working. We…

    Patch notes

May

  1. Build Update #057: V1035 Hotfix #3

    We have another hotfix for you — and yes, this fixes suppressors in addition to a lot of other things. As always, thank you all for your reports and patience! Patch notes General Fixed issue with player characters (and sometimes AI) not…

    Patch notes
  2. Build Update #056: V1035 Hotfix #2

    Here we are with another V1035 hotfix straight out of the oven. The changes hopefully speak for themselves below. Among a lot of other fixes and additions, we've managed to fix the AI freezing after being killed in the middle of a grenade…

    Patch notes
  3. Build Update #055: V1035 Hotfix #1

    Last Thursday we officially released GROUND BRANCH V1035 (if you missed it, see the release notes here) and today we are pushing a hotfix to address some of the more immediate issues we were able to fix already. Patch notes General bug…

    Patch notes
  4. Build Update #054: GROUND BRANCH V1035 now live!

    After a few weeks in the Community Test beta branch, we're thrilled to announce that GROUND BRANCH Version 1035 is now live on the main branch of your Steam install! As extensively previewed and discussed over the past months, V1035…

    Scopey
  5. Helping us test V1035? Make sure to grab today's Community Test build!

    We have just pushed live our third Community Test (CT) build for GROUND BRANCH V1035! It's difficult to identify an overall theme for this update other than, basically, "we fixed a whole lot more stuff". We've closed the gap considerably…

    Scopey

April

  1. New V1035 Community Test build now available!

    A new Community Test (CT) build has just gone live! Whether you're among those who are already helping us test or are interested in joining in, read on or use the shortcuts below to learn more. Contents How to join the V1035 Commmunity Test…

    Scopey
  2. V1035 Community Test is now open!

    Heads up, everyone: the Community Test (CT) for GROUND BRANCH V1035 is finally available! To hop on and start testing, follow the instructions below: From your Steam Library, right-click GROUND BRANCH and select "Properties…" Click Betas on…

    Scopey

March

  1. SPRING SALE: GROUND BRANCH is 30% off!

    GROUND BRANCH is 30% OFF on the Steam Spring Sale! https://store.steampowered.com/app/16900/GROUND_BRANCH/ The Spring Sale runs for one week — until March 20th @ 10am Pacific (6pm UTC). Don't miss out and happy sale, folks!

    Scopey

February

  1. Intel Report #026: Road to V1035 (February 2025)

    Hey folks, It is time for another Intel Report as we continue to develop V1035 of GROUND BRANCH. As always, we have worked hard over this past month to design, code and fix all kinds of things, a lot of which we've previewed in our most…

    Scopey

January

  1. Intel Report #025: Road to V1035 (January 2025)

    Hey there! We hope 2025 has been treating you well so far. Over here on the GROUND BRANCH team, we’ve been hard at work pushing towards the official release of update V1035. As usual, we would like to thank you — our amazing community — for…

    Scopey

December

  1. Season's Greetings: Happy Holidays!

    As the year comes to a close, the GROUND BRANCH team is making the most of the holidays — spending time with family and friends, tying up tasks during the quieter days, or a bit of both. We get ever-closer to the release of our next major…

    Scopey
  2. WINTER SALE: GROUND BRANCH is 30% off!

    GROUND BRANCH is 30% OFF on the Steam Winter Sale! https://store.steampowered.com/app/16900/GROUND_BRANCH/ The Winter Sale runs for a whooping two weeks — until January 2nd @ 10am Pacific (6pm UTC) — plenty of time to get an extra key or…

    Scopey
  3. Intel Report #024: Road to V1035 (November 2024)

    Hey, everyone! Our Intel Report for November was delayed due to the US holidays, but it is now ready for consumption. 💡 If you missed last month's Intel Report #023, be sure to give that a look as well!💡 Keep in mind this report is not an…

    Scopey

November

  1. AUTUMN SALE: Save 30% on GROUND BRANCH!

    GROUND BRANCH is 30% OFF on the Steam Autumn Sale! https://store.steampowered.com/app/16900/GROUND_BRANCH/ The Autumn Sale will run for a week — until December 4 @ 10am Pacific (6pm UTC). Don't miss it! ⚠️ Due to the US holidays this week…

    Scopey
  2. Nominate us for the Steam Awards!

    Hey Folks, The annual Steam Awards are back and we would be incredibly appreciative of your support to nominate Ground Branch for the "Labor of Love" category. As you might have seen from our last Intel Report, we're on the road to V1035…

    iCeish<3
  3. Fix for dedicated servers

    You may recently have experienced some issues with installing and running the GROUND BRANCH Dedicated Server (DS). It turns out that some of our Steam settings have been a bit awry for a while, but this only recently started causing issues…

    Patch notes

October

  1. Intel Report #023: Road to V1035 (October 2024)

    Folks, As October comes to a close, it is once again time for another Intel Report, when we take a little time off development to fill you in on the latest news and previews for our major upcoming release GROUND BRANCH V1035. Keep reading…

    Scopey

September

  1. Intel Report #022: Road to V1035 (September 2024)

    Hey there! We're back with another Intel Report featuring another round of sneak peeks and details for our major upcoming release GROUND BRANCH V1035. This month, among other news, we'll be taking a look at our initial work on full-fledged…

    Scopey
  2. Official Mod Kit and Patch V1034.6 now available!

    Hey, everyone! Today we're releasing Patch V1034.6 with a few important fixes, and at the same time we're also officially releasing the long-anticipated GROUND BRANCH Mod Kit: a Software Development Kit (SDK) that allows modders to create a…

    Patch notes

August

  1. Intel Report #021: Road to V1035 (August 2024)

    Folks, It's been a busy year, but our Intel Reports are finally back for the big V1035 update cycle. Like last time, we'll try to publish these reports monthly until community testing begins so you get an idea of how development is going…

    Scopey
  2. Patch V1034.5 now available! Also: weapon modding news!

    Happy Tuesday, folks! Thank you for your patience as we have put together another point release for GROUND BRANCH V1034. So what do you get for your 0.1 increment? A modding extravaganza! A lot of fixes and improvements, extensive modding…

    Patch notes

June

  1. SUMMER SALE: Save 30% on GROUND BRANCH

    The Summer Sale is here, and GROUND BRANCH is 30% OFF until July 11 @10am Pacific: https://store.steampowered.com/app/16900/GROUND_BRANCH/ But wait! If you have a PayPal account and would like to support us further, please consider buying…

    Scopey
  2. MIDWEEK DEAL: Get 35% off on GROUND BRANCH

    GROUND BRANCH is 35% OFF on the Midweek Deal! https://store.steampowered.com/app/16900/GROUND_BRANCH/ This sale runs until June 20th @ 10am PST.

    Scopey
  3. New Patch V1034.4 is now released!

    Happy Friday, folks! Patch V1034.4 is now available. As we get modding ready, more fixes and improvements piled up which make no sense holding back — so we're getting them out there. Also we can't stand receiving bug reports for the rotated…

    Patch notes

May

  1. Patch V1034.3 now available

    Edited May 24th @ 5:42pm UTC to correct the omission of the new Lean Roll (POV) feature — now listed under the Gameplay and animations section. Happy Thursday, everyone! Patch V1034.3 is now available. While it downloads and installs…

    Patch notes

April

  1. Hotfix for V1034.2

    This hotfix addresses some issues with yesterday's V1034.2 patch that slipped through testing. Fixed bug that prevented re-equipping primary weapons in certain circumstances (e.g. when picking up laptop in Intel Retrieval) Fixed issues…

    Patch notes
  2. Patch V1034.2 now available

    Hey, everyone! Patch V1034.2 is now available. Though we have not yet been able to work out the online rubber-banding issue, we had a lot of changes and fixes that were not worth holding back any longer. Thanks for your patience and reports…

    Patch notes

March

  1. AI Hotfix

    Yesterday's Patch V1034.1 had a couple of issues that caused AI to rush towards players, have perfect night vision and possibly other unintended behaviors. We've worked overnight to diagnose and fix these issues, and things should now be…

    Patch notes
  2. Patch V1034.1 now available

    Happy Thursday, folks! This initial patch for V1034 fixes various crashes some art-related bugs, and does a little back-end cleanup. It also tweaks audio and AI slightly. 📢 IMPORTANT NOTICE to server owners re: rubber-banding We're aware of…

    Patch notes
  3. GROUND BRANCH V1034 is now officially released!

    Hey, everyone! Thank you for your patience and support while we worked on the latest update for GROUND BRANCH V1034. Though this has been a tough testing and debugging season thanks to major system changes — particularly AI and animations —…

    Scopey
  4. V1034 Community Test: Update #07 feat. Spring Sale (-30%)

    We've just pushed a new Community Test update to update a few things and hopefully iron out the last few showstoppers before the official V1034 release. Before we go over the changes, you might be happy to read that… GROUND BRANCH is on the…

    Patch notes

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