STEAMDB NEXUS

Steam app 1621070 · updated 12 Sep 2026, 19:12 UTC

DeadPoly

DeadPoly is a polygon arcade zombie survival looter shooter with base building, crafting, scavenging, leveling, questing, and more, but your only goal is survival, everything else is optional.

DeadPoly Steam header artwork
TFL GamesTFL Games
120playing now
13624-hour peak
1,060all-time peak
96average, last 30 days

The last 30 days

+40.9Gain+74%% gain368Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

09919929839713 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202673 peakFriday 14 August 202684 peakSaturday 15 August 2026104 peakSunday 16 August 2026131 peakMonday 17 August 202680 peakTuesday 18 August 202681 peakWednesday 19 August 202675 peakThursday 20 August 202673 peakFriday 21 August 202673 peakSaturday 22 August 202691 peakSunday 23 August 2026105 peakMonday 24 August 202675 peakTuesday 25 August 202676 peakWednesday 26 August 202664 peakThursday 27 August 202665 peakFriday 28 August 202674 peakSaturday 29 August 202690 peakSunday 30 August 202693 peakMonday 31 August 2026113 peakTuesday 01 September 2026186 peakWednesday 02 September 2026229 peakThursday 03 September 2026236 peakFriday 04 September 2026245 peakSaturday 05 September 2026319 peakSunday 06 September 2026368 peakMonday 07 September 2026318 peakTuesday 08 September 2026185 peakWednesday 09 September 2026170 peakThursday 10 September 2026128 peakFriday 11 September 2026124 peakSaturday 12 September 2026136 peak
Daily peakEvery hourly sample

All time

57 months, January 2022 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02865728591kJan 2022Oct 2022Jul 2023Apr 2024Jan 2025Oct 2025Jul 2026January 2022150 monthly peakFebruary 2022161 monthly peakMarch 2022181 monthly peakApril 2022156 monthly peakMay 2022156 monthly peakJune 2022348 monthly peakJuly 2022202 monthly peakAugust 20221,060 monthly peakSeptember 2022417 monthly peakOctober 2022282 monthly peakNovember 2022420 monthly peakDecember 2022312 monthly peakJanuary 2023374 monthly peakFebruary 2023260 monthly peakMarch 2023524 monthly peakApril 2023161 monthly peakMay 2023100 monthly peakJune 202385 monthly peakJuly 2023143 monthly peakAugust 2023104 monthly peakSeptember 202372 monthly peakOctober 2023230 monthly peakNovember 2023211 monthly peakDecember 202367 monthly peakJanuary 202463 monthly peakFebruary 2024128 monthly peakMarch 2024107 monthly peakApril 202476 monthly peakMay 2024150 monthly peakJune 2024244 monthly peakJuly 2024116 monthly peakAugust 2024112 monthly peakSeptember 2024137 monthly peakOctober 2024104 monthly peakNovember 202483 monthly peakDecember 2024158 monthly peakJanuary 2025145 monthly peakFebruary 2025259 monthly peakMarch 2025548 monthly peakApril 2025103 monthly peakMay 2025123 monthly peakJune 202580 monthly peakJuly 202584 monthly peakAugust 2025249 monthly peakSeptember 202590 monthly peakOctober 2025105 monthly peakNovember 2025111 monthly peakDecember 2025118 monthly peakJanuary 2026114 monthly peakFebruary 2026141 monthly peakMarch 2026155 monthly peakApril 2026193 monthly peakMay 2026210 monthly peakJune 2026209 monthly peakJuly 2026212 monthly peakAugust 2026131 monthly peakSeptember 2026368 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

099199298397July 2026August 2026September 2026October 2026July 2026212 peak — daily detail belowAugust 2026131 peak — hourly detail belowSeptember 2026368 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

05711417222901 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026146 peakThursday 02 July 2026139 peakFriday 03 July 2026206 peakSaturday 04 July 2026212 peakSunday 05 July 2026208 peakMonday 06 July 2026183 peakTuesday 07 July 2026161 peakWednesday 08 July 2026155 peakThursday 09 July 2026150 peakFriday 10 July 2026135 peakSaturday 11 July 2026153 peakSunday 12 July 2026147 peakMonday 13 July 2026102 peakTuesday 14 July 202694 peakWednesday 15 July 202683 peakThursday 16 July 202668 peakFriday 17 July 202676 peakSaturday 18 July 202690 peakSunday 19 July 2026112 peakMonday 20 July 202683 peakTuesday 21 July 202678 peakWednesday 22 July 202672 peakThursday 23 July 202676 peakFriday 24 July 202666 peakSaturday 25 July 202680 peakSunday 26 July 202688 peakMonday 27 July 202669 peakTuesday 28 July 202673 peakWednesday 29 July 202658 peakThursday 30 July 202663 peakFriday 31 July 202681 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 436 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0357110614101 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202682 peakSunday 02 August 202690 peakMonday 03 August 202670 peakTuesday 04 August 202669 peakWednesday 05 August 202669 peakThursday 06 August 202667 peakFriday 07 August 202668 peakSaturday 08 August 202673 peakSunday 09 August 2026100 peakMonday 10 August 202673 peakTuesday 11 August 202664 peakWednesday 12 August 202666 peakThursday 13 August 202674 peakFriday 14 August 202684 peakSaturday 15 August 2026104 peakSunday 16 August 2026131 peakMonday 17 August 202680 peakTuesday 18 August 202681 peakWednesday 19 August 202675 peakThursday 20 August 202673 peakFriday 21 August 202673 peakSaturday 22 August 202691 peakSunday 23 August 2026105 peakMonday 24 August 202675 peakTuesday 25 August 202676 peakWednesday 26 August 202664 peakThursday 27 August 202665 peakFriday 28 August 202674 peakSaturday 29 August 202690 peakSunday 30 August 202693 peakMonday 31 August 2026113 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

09919929839701 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026186 peakWednesday 02 September 2026229 peakThursday 03 September 2026236 peakFriday 04 September 2026245 peakSaturday 05 September 2026319 peakSunday 06 September 2026368 peakMonday 07 September 2026318 peakTuesday 08 September 2026185 peakWednesday 09 September 2026170 peakThursday 10 September 2026128 peakFriday 11 September 2026124 peakSaturday 12 September 2026136 peak

October 2026

DeadPoly was released on 12 Jan, 2022.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:12 UTC
App ID
1621070
Last updated
05 Apr 2026 build 22657454
Developer
TFL Games
Publisher
TFL Games
Release date
12 Jan, 2022
Platforms
Windows
Download size
1.38 GB
Install size
1.56 GB
Genres
Action, Adventure, Casual, Indie, Massively Multiplayer, RPG, Early Access
Game modes
Single-player, Multi-player, MMO, PvP, Online PvP, Co-op, Online Co-op, Cross-Platform Multiplayer
Controller support
Full
Early Access
Listed in Early Access
Achievements
12

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller SupportSteam Input API Support

Accessibility

Camera ComfortColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo SoundSurround Sound

Popular tags

SurvivalZombiesOpen World Survival CraftMultiplayerPost-apocalypticOnline Co-OpSingleplayerThird-Person ShooterLootPvPPvEActionCraftingSandboxBase BuildingBuildingLooter ShooterShooter3DEarly Access
About this gameFull description from Steam
DeadPoly is a polygon arcade zombie survival looter shooter with base building, crafting, scavenging, leveling, questing, and more, but your only goal is survival, everything else is optional. Play Your Way - Play single player, online server based multiplayer, or online co-op with friends Character Creation - Create a character just for you Base Building - Find materials to fortify a building and use it as your base, or create your own from scratch Crafting - Create hundreds of items for all types of situations Scavenging - Search the world or kill enemies to find items Gathering - Raw materials like wood, stone, metal, and more Gun Customization - Find and craft many different attachments to build a gun that suits your playstyle Survival Mechanics - Keep your hunger and thirst under control to stay alive Vehicles - Find, repair, and maintain drivable vehicles Farming - Plant crop plots to grow food and other resources Hunting - Hunt wildlife for food or sport Fishing - Simple fishing system to find unique items and food Vaulting - Dynamic vault / mantle system to climb basically anything Collect - There are hundreds of unique items to collect Day/Night Cycle - Prepare for the darkness beforehand or you'll regret it Weather Cycles - Enjoy many different weather cycles during your adventures Grid Inventory - In depth inventory management The world is in the beginning stages of a zombie apocalypse. Lawlessness has broken out around the globe. Survive at all costs.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10
IGRS18Interaksi Daring · Kekerasan · Penggunaan bahasa
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel i5 6600K / Ryzen 3 1300 Memory: 8 GB RAM Graphics: RX 580 / GTX 1060 DirectX: Version 12 Storage: 10 GB available space Additional Notes: DirectX12 Compatible Hardware Required.

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages18 languages
LanguageFull audio
English●
French●
Italian●
German●
Spanish - Spain●
Greek●
Japanese●
Korean●
Norwegian●
Polish●
Portuguese - Brazil●
Portuguese - Portugal●
Russian●
Simplified Chinese●
Spanish - Latin America●
Swedish●
Turkish●
Ukrainian●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

12 achievements in total.

Show selected achievements (may contain spoilers)
Crash Test DummyHidden achievement
Where's The Worm?Hidden achievement
Do You Have A Permit For That?Hidden achievement
Power OverwhelmingHidden achievement
I've Never Done This BeforeHidden achievement
Did You Just Start The Zombie Apocalypse?Hidden achievement
It Was A Nice ThoughtHidden achievement
The Goodest BoyHidden achievement
Two If By SeaHidden achievement
Ground FloorHidden achievement

View all Steam achievements

50 developer announcements, Aug 2023 to Aug 2026 · times in UTC

August

  1. Preview: Patch 0.6.8

    Hello again, Survivors! It's been too long, so let's jump right in to what's on the near horizon.--Factions - most NPCs are now a part of a faction which you will have increasing and decreasing reputation with. Reputation can unlock new…

    DeadPoly

April

  1. Patch 0.6.7 - Hello new faces + Translations

    Additions New character faces are here!Additional character customization options have been added (more on the way)New collectibles addedTranslations for multiple languages have begun and are located in the Settings menu (these are…

    DeadPoly

March

  1. Patch 0.6.6b

    Additions Updated the water visuals to something a bit more stylized and more performant Changes Vehicle animations have once again been updated to add more fluid motion while drivingFirst person driving camera is now attached to the…

    DeadPoly
  2. Patch 0.6.6

    Additions Main menu level is now interactiveAdded save system redundancy through atomic saving structureAdded automatic save backupsAdded exit locations for vehicles Changes Log Walls, Rock Walls, Stone Walls are now considered flat for…

    DeadPoly

February

  1. Patch 0.6.5

    Additions Raider AI now has additional skills, weapons, and moreVehicle animations have been updated to be a bit more fluid Changes Made some adjustments to Raider and Hunter spawns to prevent long inactivity periods if they fail to spawn…

    DeadPoly
  2. Community Update #7

    As always, community updates have been too sparsely happening. I've continually said that I'd ramp up the communication with everyone repeatedly, but it never really materializes in to anything tangible. Due to there not being an unlimited…

    DeadPoly
  3. Patch 0.6.4 - Raiders Incoming

    Additions Raiders have been addedUpgrade system for firearms and armor (melee weapons on the way)Airdrop pilots have finally completed their training and acquired their Pilot Licenses (less airdrops in mountains, new airdrop paths…

    DeadPoly

December

  1. Patch 0.6.3 - Holiday Event

    Patch 0.6.3Additions Holiday event enabledZombies have consumed enough human brains and have become ever so slightly more intelligent, and their eyes function a bit more reliably now as wellExperimental: Zombie hit boxes have been changed…

    DeadPoly

November

  1. Community Update #6

    Survivors, Raiders, and Factions are on the way! Raiders are non-zombie AI that attack, well, basically everything. They will spawn randomly, and also have some specific areas where they frequently spawn. Raider driven events are in the…

    DeadPoly

October

  1. Patch 0.6.2

    Additions Added difficulty options for Zombie Health and Zombie Damage,Some new base parts added (Right angle foundations, new stairs, ramps),Added up/down on controller D pad raising and lowering foundations while building, Changes Right…

    Patch notes
  2. Patch 0.6.1 - Halloween!

    Patch 0.6.1 Additions Halloween event enabled,New collectibles added,New clothing added,New helmets added,New melee weapons added,Added Tapes for the BoomBox which play 8 bit style music,New vehicles added,You can now flip cars over (will…

    DeadPoly

August

  1. Patch 0.6.0 - Finally!

    First and foremost; this update took way too freaking long to get released. It suffered from a massive amount of feature creep, and stuff kept getting piled on. This is obviously on top of the map expansion, which as the past updates have…

    DeadPoly

March

  1. Garden City Renovation Project

    The Garden City Renovation Project has begun. Please see the below map with areas that should be largely unaffected. Bases built in the green circles should be largely unaffected from large changes, but the other areas may change…

    DeadPoly
  2. Harsh Feedback Request

    DeadPoly needs YOU! I am looking for harsh but actionable feedback on things DeadPoly needs to improve upon to make the game better for everyone who currently plays, has played in the past, or might play in the future. The players of…

    DeadPoly
  3. Patch 0.5.1

    Additions You can now queue stacks while crafting Stack selector for crafting defaults to a max stack (Shift + Left Click to craft a stack) Navigation for AI has been reworked to prevent performance dips during large save loads Texture…

    DeadPoly

January

  1. Patch 0.5.0

    Additions Many more of the building on Garden City now have unique interiors Some of the locked areas around Garden City are now accessible with keys More quests have been added along with Shay finally arriving (If you're having trouble…

    DeadPoly
  2. Happy Cake Day!

    Three years? Not shot. Feels like just the other day I was sitting in my room playing around with what would become the first iteration of DeadPoly, but they say time flies when you're having fun I suppose. The journey of releasing DeadPoly…

    DeadPoly

December

  1. Patch 0.4.3

    Additions Winter Holiday items have been added to the loot pools Unlocked achievements now add random things to the main menu Changes Logout timer after engaging in PvP has been increased significantly You can no longer build while flagged…

    DeadPoly

November

  1. DeadPoly Community Update #5

    Hello again, Survivors! It has been, according to my notes, way too damn long since I posted an update with what's going on with DeadPoly, so first and foremost, I'm sorry for that. For the players who don't hang out in the Discord, you…

    DeadPoly

October

  1. Patch 0.4.2 - Halloween

    Patch 0.4.2 is live, and adds the limited time Halloween items, along with a handful of bug fixes, stability changes, and performance tweaks.

    DeadPoly

September

  1. Patch 0.4.1

    I've always said perfection is the enemy of progress - I can sit here forever fiddling with these numbers until I feel like it's 'good enough' but y'all have been waiting very patiently. We're going live with some pretty inflated loot…

    DeadPoly

August

  1. Patch 0.4.0 - Questing is here!

    Patch 0.4.0 is here, and I'm really excited to start getting some of the early lore and story in to the game with this update. There's not a huge amount of quests yet, but writing the entire questing system from scratch was a very large…

    DeadPoly
  2. Patch 0.3.5

    Additions Big Boy boss zombie is back. He still needs some tuning and will get some special abilities in the near future. More interiors added to Garden City Added more placeable items Kitchen items added (sink, cabinet, stove, microwaves…

    DeadPoly

July

  1. Patch 0.3.4

    Additions Chest armor has been added (can craft low quality chest armor, and find higher quality) (No visual models yet, coming in a future update) More interiors added to Garden City New vehicles (Hotrod, Ambulance, Icecream Truck +…

    DeadPoly

June

  1. Patch 0.3.3

    Additions More building interiors added to Garden City Added a few new collectibles New helmets New masks Changes Many adjustments to vehicles to help be able to climb larger inclines (semi, garbage truck, etc) Changes to most objects for…

    DeadPoly
  2. Patch 0.3.2

    The next few weeks... While this update doesn't add a ton of stuff immediately, it contains a lot of backend work required for the next few updates which are going to completely fill Garden City's buildings with interiors, along with new…

    DeadPoly
  3. Patch 0.3.1

    Additions: Military base now has item and zombie spawns (more interiors coming in next update) Airdrops have been enabled New collectibles added New vehicles added Changes: Cars take significantly less damage overall, and the speed at which…

    DeadPoly

May

  1. PAtch 0.3.0 - Vehicles are back!

    Patch 0.3.0: Additions: VEHICLES ARE BACK! Obviously there will be bugs and whatnot, please report and we'll get through this together, like we always do! Crafting stations have been added, along with new craftables Controller Support has…

    DeadPoly

April

  1. Patch 0.2.8

    Patch 0.2.8: Additions Added AKM Added 40 round Vector magazine New collectibles added New masks New helmets New clothing (More normal/realistic clothing coming next update!) Changes Huge performance fixes to larger saves and large server…

    DeadPoly
  2. Patch 0.2.7

    Patch 0.2.7: Additions Added 9mm Vector Added M24 sniper rifle Added interior to a few more buildings Changes The built in flashlight no longer requires wood to use (activate with Z by default) Zombies should no longer go dormant…

    DeadPoly

March

  1. Patch 0.2.6

    Patch 0.2.6: Additions Bunker 11 has been added (not finished by any means but it's getting there) Scar-H added (7.62 rifle) New findable build parts added (mostly bathroom stuff like toilets and sinks) New collectibles Changes Adjusted…

    DeadPoly
  2. Patch 0.2.5

    Patch 0.2.5 Additions Most of the gun parts have been added to the general drop tables to now be found in world Guns can now be Set Down on walls (working on fix for them being 1/2 inside the wall for next update) Changes Major adjustments…

    DeadPoly
  3. Patch 0.2.4

    Patch 0.2.4 Additions Rain now increases water in crop plots and dew collectors More findable build parts added (including beds, fridges, and a vending machine) New helmets added New collectibles added Changes More changes to consuming…

    DeadPoly
  4. Patch 0.2.3

    Patch 0.2.3: Additions Proximity voice chat has been added (Default hotkey is T, rebindable in settings but is always push to talk) Log out timer enabled for PvP servers (This is a love/hate thing for most players; but disabling full combat…

    DeadPoly
  5. Patch 0.2.2

    A lot of intangible progress in this update, but there's a lot of work on the backend to keep pushing towards a better game. The next few updates are going to be heavily focused towards content like weaponry, armor, clothing, and building…

    DeadPoly

February

  1. Patch 0.2.1 - Welcome (back) to Garden City

    Garden City is finally making its long overdue return, even though the interiors aren't ready yet. I'm very happy with how far the game has come in the last few months, and the real map finally getting back in is going to help push the game…

    DeadPoly

December

  1. Patch 0.2.0

    Patch 0.2.0: Additions Item consumption / usage animations added (sounds coming in next update) Many new items added Items can now spawn directly on many world objects such as shelves (and until the next update, they spawn A LOT - happy…

    DeadPoly
  2. Community Update #4

    Hey there Survivors, It's been a minute since the last community update, so let's jump right in. The rebuild launch sucked. I dropped the ball hard on the launch of the rebuild. I absolutely should have waited until the game was at full…

    DeadPoly
  3. Patch 0.1.12

    Patch 0.1.12: Additions - Holiday items added - Many new items added Changes - Adjusted the running animations while holding melee weapons for first person to not boop your character in the nose as much - Adjusted camera rotation lag to be…

    DeadPoly
  4. DeadPoly Developer Interview with Crumbls

    Edit - At this time, it appears the video has been removed. That's a bummer. Huge shoutout to Crumbls for taking the time to chat and ask meaningful questions!

    DeadPoly

November

  1. Patch 0.1.11

    Patch 0.1.11: Additions - Added a few new items - Added four new food items Changes - Changed headshot oneshot damage on zombies to be 10+ instead of 15+ - Punches have a small chance to deal enough damage to oneshot headshot - Reduced…

    DeadPoly
  2. Patch 0.1.10

    Patch 0.1.10: **Additions** - 2x, 4x, 6x optic options added - Added silhouettes to each inventory slot - Finally added tooltips to the medical conditions with a bit more info - Added notification when trying to reload without a magazine in…

    DeadPoly

October

  1. Patch 0.1.9:

    Invert Mouse Y now functions correctly AUG not firing fixed (it thought it needed a trigger, but it already has one, silly AUG) Fixed AUG display being sideways in inventory Fixed red dots on VSS displaying in the wrong position during…

    Patch notes
  2. Rebuild Launch!

    The full rebuild of DeadPoly is finally here, albeit with a map much smaller than I'd have liked to soft launch with, but that's a problem I am working to resolve in the very near future. Version 0.1.8 is months of hard work finally taking…

    DeadPoly
  3. Rebuild Patch 0.1.7

    Patch 0.1.7: Rebinding keys works and finally persists through restarts Changed mouse input to raw input Adjustment to player melee traces Adjustment to zombie melee traces Adjusted support requirements for floors, ceilings, and roofs not…

    DeadPoly

September

  1. Rebuild Launch Approaching + 0.1.6 Patch Notes

    The rebuild is quickly approaching release status, and should be launching over Legacy for the live branch within the next two months. A large change to the going live plan is that the rebuild will no longer launch with a new map, rather it…

    DeadPoly

August

  1. Rebuild Patch 0.1.5

    New items added FARMING - Added crop plots (currently the crop is random, will have seeds etc in the future) SALVAGING - Added item salvager Added salvage components to most items WATER COLLECTION - Added dew collector which can fill up…

    Patch notes
  2. Rebuild Patch 0.1.4

    - Added a few zombie type variants - New items added - Set Down items can now be stacked on top of each other - Added firing toggle switch to capable guns - Added damage flash when you take damage - Fixed issue with characters stopping…

    Patch notes
  3. Rebuild Patch 0.1.3

    - New clothing items added - Added freestanding wood door - Added open and close sound to doors - Increased the radius for movement while building - Added more feedback when landing a melee hit - Fixed bug from dying while placing/setting…

    Patch notes
  4. Rebuild Demo Release

    I've launched the rebuild demo on the Rebuild beta branch on Steam. The first update to the demo just barely went live, the patch notes are below. Some notes: The demo is not optimized basically at all, and is basically unplayable on…

    DeadPoly

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