STEAMDB NEXUS

Steam app 1536470 · updated 12 Sep 2026, 23:42 UTC

A guard walks into a tavern

You are a guard whose job is to post bounties. Try your best to deal with various matters and make money to raise your family. But remember, when various factions come to you, you will have to make choices!

A guard walks into a tavern Steam header artwork
SuQingSuQing
1playing now
1024-hour peak
127all-time peak
2average, last 30 days

The last 30 days

−0.1Gain−6.67%% gain10Peak

35 hourly samples, with the daily peak drawn over them. Weekends are shaded.

03581115 Aug18 Aug19 Aug20 Aug22 Aug28 Aug29 Aug10 Sep11 Sep12 SepSaturday 15 August 20261 peakTuesday 18 August 20262 peakWednesday 19 August 20263 peakThursday 20 August 20262 peakSaturday 22 August 20263 peakFriday 28 August 20262 peakSaturday 29 August 20262 peakThursday 10 September 20263 peakFriday 11 September 20267 peakSaturday 12 September 202610 peak
Daily peakEvery hourly sample

All time

66 months, April 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03469103137Apr 2021Mar 2022Feb 2023Jan 2024Dec 2024Nov 2025April 202125 monthly peakMay 202114 monthly peakJune 202114 monthly peakJuly 202129 monthly peakAugust 20216 monthly peakSeptember 20214 monthly peakOctober 20218 monthly peakNovember 20217 monthly peakDecember 20217 monthly peakJanuary 20225 monthly peakFebruary 20228 monthly peakMarch 20225 monthly peakApril 20224 monthly peakMay 202210 monthly peakJune 20227 monthly peakJuly 20225 monthly peakAugust 20222 monthly peakSeptember 20224 monthly peakOctober 20224 monthly peakNovember 20223 monthly peakDecember 20226 monthly peakJanuary 20237 monthly peakFebruary 20234 monthly peakMarch 20234 monthly peakApril 20235 monthly peakMay 20233 monthly peakJune 20235 monthly peakJuly 20236 monthly peakAugust 20233 monthly peakSeptember 20236 monthly peakOctober 20235 monthly peakNovember 20236 monthly peakDecember 2023104 monthly peakJanuary 2024127 monthly peakFebruary 202455 monthly peakMarch 202443 monthly peakApril 202425 monthly peakMay 202421 monthly peakJune 202424 monthly peakJuly 202416 monthly peakAugust 202410 monthly peakSeptember 20249 monthly peakOctober 202411 monthly peakNovember 20246 monthly peakDecember 20248 monthly peakJanuary 202512 monthly peakFebruary 20259 monthly peakMarch 20255 monthly peakApril 20255 monthly peakMay 20256 monthly peakJune 20254 monthly peakJuly 20256 monthly peakAugust 20255 monthly peakSeptember 20254 monthly peakOctober 20257 monthly peakNovember 20257 monthly peakDecember 20255 monthly peakJanuary 20264 monthly peakFebruary 202613 monthly peakMarch 20265 monthly peakApril 202613 monthly peakMay 202612 monthly peakJune 20267 monthly peakJuly 20267 monthly peakAugust 20264 monthly peakSeptember 202610 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

035811July 2026August 2026September 2026October 2026July 20267 peak — daily detail belowAugust 20264 peak — daily detail belowSeptember 202610 peak — daily detail below
Monthly peakHas finer data

July 2026

15 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0246802 Jul05 Jul07 Jul10 Jul12 Jul15 Jul21 Jul31 JulThursday 02 July 20261 peakSaturday 04 July 20263 peakSunday 05 July 20267 peakMonday 06 July 20262 peakTuesday 07 July 20263 peakThursday 09 July 20263 peakFriday 10 July 20264 peakSaturday 11 July 20261 peakSunday 12 July 20261 peakMonday 13 July 20264 peakWednesday 15 July 20262 peakSunday 19 July 20262 peakTuesday 21 July 20263 peakThursday 23 July 20261 peakFriday 31 July 20263 peak

August 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0123401 Aug05 Aug10 Aug12 Aug18 Aug20 Aug28 AugSaturday 01 August 20262 peakSunday 02 August 20263 peakWednesday 05 August 20264 peakThursday 06 August 20261 peakMonday 10 August 20264 peakTuesday 11 August 20262 peakWednesday 12 August 20262 peakSaturday 15 August 20261 peakTuesday 18 August 20262 peakWednesday 19 August 20263 peakThursday 20 August 20262 peakSaturday 22 August 20263 peakFriday 28 August 20262 peakSaturday 29 August 20262 peak

September 2026

6 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03581101 Sep02 Sep03 Sep10 Sep11 Sep12 SepTuesday 01 September 20260 peakWednesday 02 September 20260 peakThursday 03 September 20260 peakThursday 10 September 20263 peakFriday 11 September 20267 peakSaturday 12 September 202610 peak

October 2026

A guard walks into a tavern was released on 30 Nov, 2023.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 23:42 UTC
App ID
1536470
Last updated
19 Mar 2026 build 22412753
Developer
SuQing
Publisher
SuQing
Release date
30 Nov, 2023
Platforms
Windows
Download size
484 MB
Install size
1.24 GB
Genres
Casual, Indie, RPG, Simulation
Game modes
Single-player
Controller support
Unknown
Achievements
18

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

Choices MatterMedievalSimulationDark HumorStory RichFantasyInteractive FictionLife SimMultiple EndingsAdventure3D PlatformerIdlerTime ManagementImmersive SimMinimalistDark ComedyDialogue HeavyText-BasedStrategy RPGRPG
About this gameFull description from Steam
You are a guard appointed by His Majesty, partnering with an imp to post bounties and send heroes to investigate strange occurrences and deal with monsters. In addition to your hard work and side jobs to make ends meet, you have to maintain the reputation of factions to ensure your survival without being fired or assassinated. Introduction ◆This is a narrative driven simulation game with management elements, where the storyline for each playthrough will be randomly generated from three main stories (each with 4 endings) and nearly a hundred sidestories. ◆Guard simulation: Deal with bounties; Make choices when poeple come to you. ◆Enter the tavern: Hire heroes; Manipulate the equipment market; Maintain relationships with factions... ◆Fishing during work ◆Raise your family and deal with family affairs ◆Explore the city: The black market; Arena; Casino; Mystery locations in the sewers... ◆Get endings; Collect butterflies; Unlock decorations, special branches, and additional benefits for the next playthrough.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS13Penggunaan bahasa
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Memory: 8 GB RAM Graphics: gtx960 DirectX: Version 11 Storage: 1 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages2 languages
LanguageFull audio
Simplified Chinese
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

18 achievements in total.

Show selected achievements (may contain spoilers)
EternalAchievement
ArrivalAchievement
Unexpected JusticeAchievement
No EscapeAchievement
Reversal of FateAchievement
Prophecy FulfilledAchievement
Confused And InnocentAchievement
Insightful PersonAchievement
The Return of the KingAchievement
Ancient Fairy TaleAchievement

View all Steam achievements

50 developer announcements, Sep 2023 to Mar 2026 · times in UTC

March

  1. Patch note 2.05+2.06

    Hehe! The demo for my new game is done, so I finally have time to work on the mobile port. Optimized a few things while I was at it.Fixed the performance hitching when checking hero bounties. The culprit was actually legacy code from the…

    Patch notes

April

  1. 东方游戏文化周!

    {STEAM_CLAN_IMAGE}/39999255/09866532f0d18ac07a459ff7e226c205dbcae35b.png

    Twoflower

July

  1. Patch 2.04

    Fixed the issue of not being able to predict the outcome when the hero level is lower than the job level

    Patch notes
  2. Patch 2.03

    Fixed the issue of not being able to pay properly after sending out support hero.

    Patch notes
  3. Patch 2.02

    1.Fixed an issue where heroes didn't have numbers from items during battle 2.Fixed support page reset issue

    Patch notes

June

  1. patch 2.01

    Fixed an issue where heroes would remain in the "Working" state after failing an auto-battle

    Patch notes
  2. Version 2.0 out now!

    Finally, thanks to my constant laziness, version 2.0 is out in time for the last minute summer sales! ————New Fight System———— 1、You can now take over the fight directly (or you can choose to fight automatically)…

    Twoflower

April

  1. Eastern Game Fest

    {STEAM_CLAN_IMAGE}/39999255/33ff08515d1a76e98e14ceb2de353228400a8622.png Yes, I still haven't finished the v2.0 major update. Sorry about that, I'll release it in the next few days as soon as I can

    Twoflower

March

  1. Spring Sale!

    {STEAM_CLAN_IMAGE}/39999255/37c57a9512608d70c41fa11fece954ebe590bb09.png I'm afraid the major update will have to wait a while

    Twoflower

February

  1. Patch 1.172

    1.Fix the issue that jobs may get stuck when they are posted 2.Fix the issue that the messenger may get stuck 3.Increased the limit of butterfly acquisition to 100 in each playthrough 4.Remastered price reduced

    Patch notes
  2. Happy lunar new year!

    Happy Lunar New Year and all the best in the Year of the Dragon! Because I participated the Capitalism Game Fest, the discount will only be available on February 14th (PT)! Again, the major update will come after the spring sale!…

    Twoflower

January

  1. Patch 1.17 + 1.171

    If there are no accidents, I should be updating around the time of the Spring Festival sale. That update will be quite meaningful. 1. In the equipment store, you can now sell equipment to the hero at a low price. For example, if a hero…

    Patch notes
  2. Patch 1.169

    If there are no accidents, I should be updating around the time of the Spring Festival sale. That update will be quite meaningful. 1.Now when fishing, you can also pull the hook by pressing spacebar. 2.Fixed the bug that sometimes mouse…

    Patch notes
  3. Patch 1.168

    If there are no accidents, I should be updating around the time of the Spring Festival sale. That update will be quite meaningful. There is a tutorial bug: the game is paused and overlaid a layer of semi-transparent UI after posting an…

    Patch notes
  4. Patch 1.167

    If there are no accidents, I should be updating around the time of the Spring Festival sale. That update will be quite meaningful 1.Fixed the issue of being able to drag job with the middle or right mouse button on the post page 2.Fixed the…

    Patch notes
  5. Capitalism and Economy Fest

    {STEAM_CLAN_IMAGE}/39999255/d4a94550d18dc819627ec782fe003326429648a7.png

    Twoflower
  6. Patch 1.166

    If there are no accidents, I should be updating around the time of the Spring Festival sale. That update will be quite meaningful. Because previous versions of the Unity engine would crash on some computers, the Unity engine has been…

    Patch notes
  7. Patch 1.165 Happy New Year!

    May the New Year bring you abundant joy, peace, and prosperity!ːluvː If there are no accidents, I should be updating around the time of the Spring Festival sale. That update will be quite meaningful. 1.Fixed the issue with negative…

    Patch notes

December

  1. Patch 1.164

    If there are no accidents, I should be updating around the time of the Spring Festival sale. That update will be quite meaningful. Fixed float number conversion error and small npc not spawning in Portugal area (Because Windows changes the…

    Patch notes
  2. Patch 1.163

    If there are no accidents, I should be updating around the time of the Spring Festival sale. That update will be quite meaningful. Start Fishing button no longer disappears after fishing Added an "irreversible" note for Reforge. Fixed…

    Patch notes
  3. Patch 1.162

    If there are no accidents, I should be updating around the time of the Spring Festival sale. That update will be quite meaningful. Fixed the sudden decrease in the level of the official job Moved the position of tutorial in the post screen…

    Patch notes
  4. Patch 1.161

    Fixed a bug in version 1.16 that prevented players who have chosen a story from starting a new game. Fixed an issue where the job outcome interface might block the view while fishing.

    Patch notes
  5. Patch 1.16

    Dialogues can now be quickly skipped by pressing the ‘esc’ key. (By the way, has anyone not known that you can skip one by one with the left mouse button?) The Mysterious Shop can now select 2 sidestories for the next playthrough. The cost…

    Patch notes
  6. Patch 1.15

    Fixed the issue where the main storyline progress was not displayed correctly after selecting it in the Mystery Shop. Now, purchasing the permanent fishing pack in the Mystery Shop allows you to start fishing. Fixed the display issue with…

    Patch notes
  7. Patch 1.14

    Fixed another bug that caused the game to freeze during queuing (heroes can no longer be dispatched when they come to talk). When checking the main storyline, the titles of the endings will now also be displayed. Investigations with…

    Patch notes
  8. Patch 1.13

    1: Added keywords to the main storyline {STEAM_CLAN_IMAGE}/39999255/912666124447d0930eeb4b00cc65f837486ff0fb.png 2: The difficulty of fishing has been adjusted, because frame rate no longer affects fishing. 3: Fixed some text and interface…

    Patch notes
  9. Patch 1.12

    The game will not run in background. When the hero’s money amount is negative, the color turns red. You will now purchase 10 Slips instead of 1 when hiring a black market agent. Log generation has been added for NPC queuing.

    Patch notes
  10. Patch 1.11

    Fixed the issue where fishing was affected by the frame rate. Fixed the issue where NPCs may get stuck in line again, this bug was caused by the 1.10 patch.

    Patch notes
  11. Patch 1.09

    Upon entering the tavern, game will be paused. Increased fishing profits. Prohibit recruiting too many heroes in the tutorial. Fixed the issue where heroes would sometimes go on a shopping spree in the equipment store. Fixed the issue of…

    Patch notes
  12. Patch 1.08

    Increased the time for the fish to get off the hook while fishing. Heroes will now suggest a reference price for overpriced equipment. Fixed some text errors. Reduced the stuttering when the hero makes a quote.

    Patch notes
  13. Patch 1.07

    Achievements that fail to upload upon unlocking will be re-uploaded when the game is launched. Fixed the issue of text loss when watching the ending. Fixed untranslated text in the equipment store and settings. Fixed some text that could…

    Patch notes
  14. Patch 1.06

    FIxed the freezing bug when fishing caused by patch 1.05

    Patch notes
  15. Patch 1.05

    Time will be paused when fishing. Some missing translations have been fixed.

    Patch notes
  16. Patch 1.04

    Added 20 butterflies for each player. Reduced stuttering during fishing. Increased the number of brief sidestories in each playthrough. Lowered the salary increase requirements. Slightly increased hero experience gain. Lowered the level…

    Patch notes
  17. Patch 1.03

    Fixed some untranslated text Fixed the issue of some text being cut off due to length You wont need to refund part of bounty when sending low level hero to high level investigation Added a new tip about Click the card of hero to open the…

    Patch notes

November

  1. Patch 1.02

    Fixed some wrong text Added a language switch in settings page while playing. (You could only change languages in the main menu before, but I suddenly realized that if Steam’s language detection is incorrect, you would have to complete the…

    Patch notes
  2. Fully Released Now!

    Hi, After 2 years and a half of Early Access, the moment has finally arrived - 1.0 version is out now! {STEAM_CLAN_IMAGE}/39999255/3da48acbf9785e51b054fe67afba9b126e34724e.png When this game first entered early access, it looked terrible…

    Twoflower
  3. Patch 1.01

    Adjusted the value of housing debt, Adjusted the price increase of food. Now Equipment store will freeze when the month is over. Fixed some disappearing text. Changed some text.

    Patch notes
  4. 5 Days to the 1.0 Full Launch

    Hi everyone, The time has finally come for me to end the early access and officially release 1.0 in 5 days. English support will also come with the 1.0 update (actually, English files has already been added to the game) I don’t think anyone…

    Twoflower
  5. 新增了4个贴纸

    本游戏社区物品新增了4个动画贴纸 {STEAM_CLAN_IMAGE}/39999255/3da48acbf9785e51b054fe67afba9b126e34724e.png {STEAM_CLAN_IMAGE}/39999255/1db44fa1b821b6e0661a4f4eb305b2a08a52b64e.png {STEAM_CLAN_IMAGE}/39999255/1296adb61d496cda043ef09d9bca64ca341427a2.png…

    Patch notes
  6. 社区物品解锁!

    最近俺发现steam给这游戏解锁了社区物品,啥时候解锁的也没通知我啊。 所以现在本游戏可以掉卡牌,解锁徽章、表情、背景图了 {STEAM_CLAN_IMAGE}/39999255/1b11139028ab0b1944354a05ec4ffee82aff777d.png {STEAM_CLAN_IMAGE}/39999255/fb7445d2844ecac65a058fd4c3f085c99243059e.png…

    Twoflower

October

  1. 10月21日 修复钓鱼按钮消失

    之前为了美观对钓鱼按钮出现方式进行了修改 结果造成了意想不到的bug 现在删除了之前的修改代码

    Patch notes
  2. 10月20日 开拓悬赏的修复

    1、修复了某些情况下开拓悬赏会重置为6级的悬赏的问题 (啊,这个bug确实很久了。为啥一直没修就是因为试过两次都看不懂当时的代码,改了后反而bug更多。这次终于智力巅峰水平看懂了。) 2、将开拓生成cd从4个月改回3个月了 我也不知道啥时候改的cd 3、将开拓悬赏的难度增加了 (因为开拓是提前给玩家测试开拓后的难度,所以难度太低的开拓没有意义) (而且这开拓难度都是上次把开拓从4次改为3次后应该同步更改的,没想到没注意过这个问题)

    Patch notes
  3. 10月18日 假装火车在移动的更新

    1、修复了钓鱼时,npc一直在窗口移动的问题。现在npc会规规矩矩待机 2、终于修复了npc从右边来时,非要拐个弯的问题。 (上次是把抽搐修复为了拐个弯。)原来是寻路网格在那儿有竖着的高低差,正常角度看不到 3、试图修复英雄偶尔出现的不停在那儿看悬赏,来来回回看的问题 因为我也不知道是为啥,只能猜测原因试着修复 4、试图修复npc对话时卡住的问题 感谢曲梦笙秋的反馈。但是这bug我研究了,嗯,反正就是搞不懂怎么触发的,反正最后我也没触发。 只能大概猜测着修复一下。…

    Patch notes
  4. 10月17日补丁 修复金门

    1、金门虽然上次修复了,结果还是有卡死的bug。 已修复 嗨,作者水平就是这么高超,没bug了我更新什么呢,必须写点bug出来养寇自重。 2、鱼上钩后,鱼钩标志会开始上下俯卧。 现在能一眼通过俯卧力度判断鱼的品质了(其实高级鱼的倒计时圈圈也转的更快) 3、修复了装备商店里下架装备后,再点开装备,售卖界面没关闭的bug

    Patch notes
  5. 10月8日更新2

    1、修复了刚才更新导致的 某种情况下无法开启新游戏的bug (才2小时应该不会有人中吧) 2、没取得钓鱼证书时点钓鱼后,钓鱼按钮会隐藏而不是一直挂在那儿

    Patch notes
  6. 10月8日 蝴蝶商店永久增益

    1、蝴蝶商店新增了永久的开局增益。可以让你每局都有额外的金钱和支持度。 2、蝴蝶商店新增永久解锁钓鱼道具,买了后每次开局就能开始钓鱼,给我狠狠摸鱼 3、修复了从右边来的npc在路中央抽搐一下的问题 4、高画质下的阴影变得符合高画质格调了,十分的高清十分的顺滑 5、修复了文本错误 6、本来想加几首背景音乐的结果入耳的不是循环类型,听起来很怪那还是算了 作者反正这段时间等英文翻译,所以本体滚去弄新作了,哼哼,希望早日见面

    Patch notes

September

  1. 9月20日 存档提醒

    1、新增了一个存档提醒 在每月结束从家里出来后的黑屏会明确提示 “保存中” 好吧,毕竟以前就按钮上写了个还是比较让人混淆。 2、如果玩家的支持度低于20会变红

    Patch notes
  2. 9月19补丁 修复卡死

    1、修复了一个会导致游戏彻底卡死的bug(感谢㩕的提醒) 这bug太弱智了,大概就是把英雄开除后还是可以派出去做任务,然后就让游戏完全报错卡死 2、修复了酒馆内掮客开除英雄的报错 不知道啥时候改的代码,把这个功能改崩了 3、优化了酒馆内开除英雄的UI 4、优化了酒馆里的ui层级 (其实更繁琐了但不会误触)

    Patch notes
  3. 9月15日补丁 修复黑市ui遮挡

    1、修复了黑市ui遮挡的问题 2、暗改了钓鱼高品质鱼的难度(原来也太简单了2秒才会脱钩)

    Patch notes

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