STEAMDB NEXUS

Steam app 1527290 · updated 12 Sep 2026, 23:36 UTC

Company of Heroes: Back to Basics

Back to Basics is a free mod for Company of Heroes that reworks core features of the original gameplay to put further focus on strategy, tactics, and player skill. Back to Basics can be played PvP, but also features AI opponents that can challenge battle-hardened players.

Company of Heroes: Back to Basics Steam header artwork
Back to Basics Mod TeamBack to Basics Mod Team
3playing now
424-hour peak
54all-time peak
3average, last 30 days

The last 30 days

−0.1Gain−3.34%% gain9Peak

212 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02571013 Aug17 Aug22 Aug26 Aug30 Aug05 Sep09 SepThursday 13 August 20261 peakFriday 14 August 20267 peakSaturday 15 August 20265 peakSunday 16 August 20266 peakMonday 17 August 20265 peakTuesday 18 August 20264 peakWednesday 19 August 20262 peakFriday 21 August 20267 peakSaturday 22 August 20265 peakSunday 23 August 20269 peakMonday 24 August 20266 peakTuesday 25 August 20264 peakWednesday 26 August 20264 peakThursday 27 August 20264 peakFriday 28 August 20266 peakSaturday 29 August 20264 peakSunday 30 August 20269 peakMonday 31 August 20264 peakTuesday 01 September 20266 peakThursday 03 September 20264 peakSaturday 05 September 20263 peakSunday 06 September 20264 peakMonday 07 September 20265 peakTuesday 08 September 20265 peakWednesday 09 September 20263 peakThursday 10 September 20266 peakFriday 11 September 20265 peakSaturday 12 September 20264 peak
Daily peakEvery hourly sample

All time

63 months, July 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

015294458Jul 2021May 2022Mar 2023Jan 2024Nov 2024Sep 2025Jul 2026July 202154 monthly peakAugust 202128 monthly peakSeptember 202130 monthly peakOctober 202122 monthly peakNovember 202125 monthly peakDecember 202118 monthly peakJanuary 202220 monthly peakFebruary 202221 monthly peakMarch 202222 monthly peakApril 202220 monthly peakMay 202222 monthly peakJune 202218 monthly peakJuly 202232 monthly peakAugust 202223 monthly peakSeptember 202220 monthly peakOctober 202224 monthly peakNovember 202219 monthly peakDecember 202227 monthly peakJanuary 202326 monthly peakFebruary 202322 monthly peakMarch 202322 monthly peakApril 202319 monthly peakMay 202325 monthly peakJune 202321 monthly peakJuly 202320 monthly peakAugust 202321 monthly peakSeptember 202316 monthly peakOctober 202319 monthly peakNovember 202316 monthly peakDecember 202317 monthly peakJanuary 202416 monthly peakFebruary 202425 monthly peakMarch 202420 monthly peakApril 202420 monthly peakMay 202423 monthly peakJune 202413 monthly peakJuly 202417 monthly peakAugust 202419 monthly peakSeptember 202417 monthly peakOctober 202417 monthly peakNovember 202414 monthly peakDecember 202412 monthly peakJanuary 202517 monthly peakFebruary 202513 monthly peakMarch 202517 monthly peakApril 202516 monthly peakMay 202516 monthly peakJune 202514 monthly peakJuly 202515 monthly peakAugust 202514 monthly peakSeptember 202513 monthly peakOctober 202511 monthly peakNovember 202512 monthly peakDecember 202514 monthly peakJanuary 202615 monthly peakFebruary 202611 monthly peakMarch 202612 monthly peakApril 20269 monthly peakMay 202612 monthly peakJune 20267 monthly peakJuly 20268 monthly peakAugust 20269 monthly peakSeptember 20266 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

025710July 2026August 2026September 2026October 2026July 20268 peak — daily detail belowAugust 20269 peak — hourly detail belowSeptember 20266 peak — daily detail below
Monthly peakHas finer data

July 2026

22 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0246901 Jul04 Jul08 Jul11 Jul18 Jul22 Jul26 Jul31 JulWednesday 01 July 20263 peakThursday 02 July 20265 peakFriday 03 July 20265 peakSaturday 04 July 20261 peakMonday 06 July 20265 peakTuesday 07 July 20266 peakWednesday 08 July 20267 peakThursday 09 July 20266 peakFriday 10 July 20262 peakSaturday 11 July 20265 peakSunday 12 July 20264 peakMonday 13 July 20264 peakSaturday 18 July 20265 peakSunday 19 July 20266 peakMonday 20 July 20265 peakWednesday 22 July 20265 peakFriday 24 July 20268 peakSaturday 25 July 20268 peakSunday 26 July 20268 peakMonday 27 July 20262 peakThursday 30 July 20267 peakFriday 31 July 20266 peak

August 2026

26 days as the curve, each the highest figure that day. Behind it, 138 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02571001 Aug05 Aug13 Aug17 Aug22 Aug26 Aug30 AugSaturday 01 August 20266 peakSunday 02 August 20267 peakMonday 03 August 20266 peakTuesday 04 August 20265 peakWednesday 05 August 20265 peakThursday 06 August 20263 peakFriday 07 August 20264 peakSaturday 08 August 20263 peakThursday 13 August 20263 peakFriday 14 August 20267 peakSaturday 15 August 20265 peakSunday 16 August 20266 peakMonday 17 August 20265 peakTuesday 18 August 20264 peakWednesday 19 August 20262 peakFriday 21 August 20267 peakSaturday 22 August 20265 peakSunday 23 August 20269 peakMonday 24 August 20266 peakTuesday 25 August 20264 peakWednesday 26 August 20264 peakThursday 27 August 20264 peakFriday 28 August 20266 peakSaturday 29 August 20264 peakSunday 30 August 20269 peakMonday 31 August 20264 peak

September 2026

10 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0235601 Sep03 Sep05 Sep06 Sep07 Sep08 Sep09 Sep10 Sep11 Sep12 SepTuesday 01 September 20266 peakThursday 03 September 20264 peakSaturday 05 September 20263 peakSunday 06 September 20264 peakMonday 07 September 20265 peakTuesday 08 September 20265 peakWednesday 09 September 20263 peakThursday 10 September 20266 peakFriday 11 September 20265 peakSaturday 12 September 20264 peak

October 2026

Company of Heroes: Back to Basics was released on 2 Jul, 2021.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 12 Sep 2026, 23:36 UTC
App ID
1527290
Last updated
26 Dec 2022 build 10215834
Product type
Mod
Developer
Back to Basics Mod Team
Publisher
Back to Basics Mod Team
Release date
2 Jul, 2021
Platforms
Windows
Download size
1.75 GB
Install size
1.92 GB
Genres
Action, Free To Play, Strategy
Game modes
Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op
Controller support
Unknown

Features & support

Steam features

Family Sharing

Controllers & input

Accessibility

Popular tags

World War IIRTSPvPPvEMultiplayerSingleplayerReal Time TacticsTacticalRealisticHistoricalMilitaryFree to PlayStrategyActionWarBase BuildingChoices MatterCombatResource Management3D
About this gameFull description from Steam
Join our Discord: ! This is our main community hub where we share our development progress, offer technical support and grant the opportunity to discuss the mod. New Content Back to Basics features over 30 brand new units spread across the four factions, while existing ones were revised to fit the core gameplay the mod offers. Each unit was carefully selected and designed, offering diversity while retaining clear unit roles and purposes to avoid unnecessary unit overlap. Many of the original core unit designs and envisioned roles were kept intact to retain a sense of familiarity, yet were expanded upon to enhance the overall depth and complementary dynamic between units. Command Trees have been expanded to permit various progression paths that synergise with various faction strategies. The nodes for each branch were shuffled around to offer more interesting choices throughout, while also mitigating the evident power differences between branches. Practically every feature in each of the Command Trees received some attention; from minor balance adjustments and bug fixes, to fully revised functionality of certain abilities, units, and upgrades, and plenty of new content has been added with the aim to broaden the versatility of each tree. New gameplay mechanics & enhanced combat Along with new units, abilities, upgrades, and command trees, the mod features an entirely new weapon damage model as well as brand new gameplay mechanics. The damage model is generally more lethal with a lower time-to-kill than the base game. At the same time it is as fair, balanced, and consistent as possible with almost all instances of instant squad wipes removed from the game. New gameplay mechanics featured in Back to Basics include “Enfilading fire”; squads receiving fire from multiple directions are prone to taking more damage, “Anti-blob”; clumped up infantry squads receive penalties to their overall combat effectiveness, and “Regeneration”; infantry squads out of combat will slowly regenerate hitpoints over time. Those who take the time to understand and adapt to the enhanced damage model and mechanics will find that the battles are dynamic, with a wide spectrum of playstyles being viable. The impact of utilising different types of weaponry is strong and worthwhile, as each weapon has a unique role and performance. Consequently, proper army composition and unit positioning are essential factors that players have to consider in order to turn battles into their favour. AI as core feature Back to Basics touches every aspect of Company of Heroes AI as well as introducing entirely new features for an experience that is unique to Company of Heroes as a whole. All combat logic is replaced with custom functionality - individual units are more aware of their surroundings and have much more complex behaviour. ​AI difficulty scaling no longer relies on scaling unit hitpoints. Custom logic for spreading out units across the map allows the AI to have a good variety of head-on engagements as well as flanking attacks. Larger-scale AI decisions and unit purchase logic have been remade almost entirely from scratch. Changes include fixes to major bugs, a massive rebalance of existing and newly added functionality, and full integration of the mod's unique content and features. The result is a dynamic AI that is much more aware of the various unit class interactions, continuously trying to counter whatever the player is fielding. Our implementation of AI build orders and personality randomisation should result in diverse choices of tech paths and army compositions game to game. AI now has custom functionality for closing in on and assaulting positions, taking cover, pulling back and retreating. Various unit classes also feature custom behavior, such as general vehicle combat, team weapon utilisation, HQ truck setup, indirect fire unit control (barraging, avoidance of danger), and capability to recognize specific threat types. All-in-all, players may experience a refreshed AI battle experience, featuring 8 AI difficulties that can be challenging and unpredictable for all skill levels, while also being both fair and enjoyable to play against. Full campaign compatibility Campaign compatibility is supported for all three major campaigns (Invasion of Normandy, Liberation of Caen, and Operation Market Garden), as well as the three tales of valour (Tiger Ace, Causeway, and Falaise Pocket). The campaigns have seen major enhancements and fixes to many of the iconic missions and objectives. Scenarios now also incorporate many of the mod's unique content and features for an overall refreshed experience. Quality of Life Back to Basics features an array of adjustments that aim to improve the overall player experience. Changes range from minor bug fixes to overhauled mechanics and gameplay features, including more responsive unit behaviour and vehicle pathing as well as the elimination of the "invincible at 5% health" bug for vehicles.
Content & age ratingsSteam content notice · 3 regional ratings

Content notice

War themes, strong language, blood & gore, intense violence, use of alcohol, use of tobacco.

Regional ratings

DEJUS14Violência
ESRBmStrong Language · Blood and Gore · Intense Violence
IGRS18Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows® XP, Vista, 7, 8, 8.1, 10 Processor: 2.0 Ghz Intel Pentium IV or AMD Athlon XP or equivalent Memory: 2 GB RAM Graphics: DirectX 9.0c compatible 512MB video card with Pixel Shader 1.1 support or equivalent and latest manufacturer drivers DirectX: Version 9.0c Network: Broadband Internet connection Storage: 4 GB available space Sound Card: DirectX® 9.0c compatible 16-bit Additional Notes: Requires Company of Heroes to play

Recommended

Recommended: OS *: Windows® Vista, 7, 8, 8.1, 10 (64 bit) Processor: 3.0 Ghz Intel Pentium IV or AMD Athlon XP or equivalent Memory: 8 GB RAM Graphics: 1GB NVIDIA GeForce 400 series or 1GB Radeon HD 5000 series or better DirectX: Version 9.0c Network: Broadband Internet connection Storage: 4 GB available space Sound Card: DirectX® 9.0c compatible 16-bit Additional Notes: A 64-bit OS is recommended for improved game performance
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

11 developer announcements, Jul 2021 to Dec 2022 · times in UTC

December

  1. Update 5.4 - Now available!

    Update 5.4 is now live! This update features performance improvements, new and reworked classic maps, AI behavior improvements and difficulty scaling adjustments, Commonwealth faction design changes and a round of general balance tweaks!…

    Celution

July

  1. Update 5.3 - Patch Notes [1/2]

    Update 5.3 is now live! This update features a global restructure of AI difficulty scaling, further improvements to the game lobby, unit and faction balance and design tweaks, the return of in-combat repairs and camouflage, campaign…

    Celution
  2. Update 5.3 - Patch Notes [2/2]

    Update 5.3 is live now! Here’s a list of the changes coming in this update. Part 1 Summary, AI, Balance Changes & Bug fixes https://store.steampowered.com/news/app/1527290/view/3113680716513833963 Infantry skins 2.0 Replaced all infantry…

    Patch notes

September

  1. Update 5.2 - Patch Notes [Part 1/3]

    Update 5.2 is live now! This update features significant AI changes, major improvements to tanks and vehicles, changes to overall combat pacing, fixes to target prioritization, unit and faction balance tweaks, and more! A recurring trend we…

    Celution
  2. Update 5.2 - Patch Notes [Part 2/3]

    Update 5.2 is live now! Here’s a list of the changes coming in this update. Part 1 Summary & User Interface https://store.steampowered.com/news/app/1527290/view/4702305101522509263 Gameplay & Balance Resourcing & economy Global base…

    Patch notes
  3. Update 5.2 - Patch Notes [Part 3/3]

    Update 5.2 is live now! Here’s a list of the changes coming in this update. Part 1 Summary & User Interface https://store.steampowered.com/news/app/1527290/view/4702305101522509263 Part 2 Gameplay & Balance…

    Patch notes

July

  1. Update 5.1.1 - Patch Notes

    We've deploying a small patch that addresses the reported desync issues! Desync One of the major issues that has been reported since the release of Back to Basics 5.0 was that players were experiencing desynchronization (desync) while…

    Patch notes
  2. Update 5.1 - Patch Notes

    Update 5.1 has arrived with many crucial bug fixes to campaigns, major changes to the overall AI difficulty, and balance tweaks! Bug Fixes A highlight of this patch is the addressing of major issues related to the Tales of Valor campaigns.…

    Celution
  3. Update 5.0.1 - Patch Notes

    We're deploying a small patch that addresses some of the reported bugs and balance concerns. Bug Fixes Fixed some issues with Japanese and Korean localization files not being recognized. Tank Traps rebalance Tank traps and Roadblocks have…

    Patch notes
  4. AI in Company of Heroes: Back to Basics

    Intro There have been many questions regarding AI functionality, bonuses, and features. This article aims to cover this topic in detail, please let us know if there are any follow-up questions! General summary of AI improvements Major new…

    AGameAnx
  5. Back to Basics 5.0 - Released!

    Company of Heroes: Back to Basics 5.0 is now available! Alongside overhauled factions, command trees, and plenty of other brand new content, this new version features a revised state of balance. An entirely new weapon damage model, brand…

    Celution

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