STEAMDB NEXUS

Steam app 1510460 · updated 12 Sep 2026, 19:33 UTC

Chicken Invaders Universe

A deliciously addictive core of finger-blistering shooting action, surrounded by delectable morsels of galactic exploration, spacecraft customization, and community competitions.

Chicken Invaders Universe Steam header artwork
InterAction studiosInterAction studios
74playing now
10524-hour peak
414all-time peak
60average, last 30 days

The last 30 days

−2.1Gain−3.33%% gain118Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

032649612713 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202669 peakFriday 14 August 202684 peakSaturday 15 August 2026111 peakSunday 16 August 2026118 peakMonday 17 August 202699 peakTuesday 18 August 202699 peakWednesday 19 August 202698 peakThursday 20 August 2026108 peakFriday 21 August 2026107 peakSaturday 22 August 202698 peakSunday 23 August 2026100 peakMonday 24 August 202690 peakTuesday 25 August 2026104 peakWednesday 26 August 202688 peakThursday 27 August 202695 peakFriday 28 August 2026107 peakSaturday 29 August 2026100 peakSunday 30 August 202696 peakMonday 31 August 202691 peakTuesday 01 September 202686 peakWednesday 02 September 202688 peakThursday 03 September 202684 peakFriday 04 September 202696 peakSaturday 05 September 2026104 peakSunday 06 September 2026117 peakMonday 07 September 202694 peakTuesday 08 September 202688 peakWednesday 09 September 202698 peakThursday 10 September 202698 peakFriday 11 September 202699 peakSaturday 12 September 2026105 peak
Daily peakEvery hourly sample

All time

66 months, April 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0112224335447Apr 2021Mar 2022Feb 2023Jan 2024Dec 2024Nov 2025April 2021394 monthly peakMay 2021305 monthly peakJune 2021177 monthly peakJuly 2021126 monthly peakAugust 2021123 monthly peakSeptember 2021109 monthly peakOctober 2021139 monthly peakNovember 2021136 monthly peakDecember 2021151 monthly peakJanuary 2022169 monthly peakFebruary 2022166 monthly peakMarch 2022166 monthly peakApril 2022151 monthly peakMay 2022179 monthly peakJune 2022184 monthly peakJuly 2022207 monthly peakAugust 2022181 monthly peakSeptember 2022158 monthly peakOctober 2022153 monthly peakNovember 2022146 monthly peakDecember 2022414 monthly peakJanuary 2023338 monthly peakFebruary 2023332 monthly peakMarch 2023256 monthly peakApril 2023221 monthly peakMay 2023200 monthly peakJune 2023182 monthly peakJuly 2023200 monthly peakAugust 2023173 monthly peakSeptember 2023206 monthly peakOctober 2023190 monthly peakNovember 2023188 monthly peakDecember 2023179 monthly peakJanuary 2024197 monthly peakFebruary 2024191 monthly peakMarch 2024176 monthly peakApril 2024158 monthly peakMay 2024159 monthly peakJune 2024145 monthly peakJuly 2024144 monthly peakAugust 2024139 monthly peakSeptember 2024133 monthly peakOctober 2024133 monthly peakNovember 2024154 monthly peakDecember 2024167 monthly peakJanuary 2025182 monthly peakFebruary 2025165 monthly peakMarch 2025155 monthly peakApril 2025144 monthly peakMay 2025153 monthly peakJune 2025129 monthly peakJuly 2025123 monthly peakAugust 2025126 monthly peakSeptember 2025119 monthly peakOctober 2025135 monthly peakNovember 2025146 monthly peakDecember 2025147 monthly peakJanuary 2026147 monthly peakFebruary 2026157 monthly peakMarch 2026138 monthly peakApril 2026133 monthly peakMay 2026128 monthly peakJune 2026123 monthly peakJuly 2026112 monthly peakAugust 2026121 monthly peakSeptember 2026117 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0336598131July 2026August 2026September 2026October 2026July 2026112 peak — daily detail belowAugust 2026121 peak — hourly detail belowSeptember 2026117 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

030609112101 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202697 peakThursday 02 July 202690 peakFriday 03 July 2026104 peakSaturday 04 July 202689 peakSunday 05 July 2026112 peakMonday 06 July 202694 peakTuesday 07 July 202693 peakWednesday 08 July 202699 peakThursday 09 July 202696 peakFriday 10 July 202696 peakSaturday 11 July 2026103 peakSunday 12 July 2026107 peakMonday 13 July 202689 peakTuesday 14 July 202694 peakWednesday 15 July 202687 peakThursday 16 July 202687 peakFriday 17 July 202697 peakSaturday 18 July 2026106 peakSunday 19 July 2026106 peakMonday 20 July 202698 peakTuesday 21 July 202689 peakWednesday 22 July 2026101 peakThursday 23 July 2026100 peakFriday 24 July 202697 peakSaturday 25 July 2026107 peakSunday 26 July 2026102 peakMonday 27 July 2026100 peakTuesday 28 July 2026101 peakWednesday 29 July 202688 peakThursday 30 July 202690 peakFriday 31 July 202699 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

033659813101 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026121 peakSunday 02 August 2026107 peakMonday 03 August 202696 peakTuesday 04 August 2026105 peakWednesday 05 August 202698 peakThursday 06 August 2026115 peakFriday 07 August 2026101 peakSaturday 08 August 202699 peakSunday 09 August 202694 peakMonday 10 August 2026102 peakTuesday 11 August 2026101 peakWednesday 12 August 2026104 peakThursday 13 August 202696 peakFriday 14 August 202684 peakSaturday 15 August 2026111 peakSunday 16 August 2026118 peakMonday 17 August 202699 peakTuesday 18 August 202699 peakWednesday 19 August 202698 peakThursday 20 August 2026108 peakFriday 21 August 2026107 peakSaturday 22 August 202698 peakSunday 23 August 2026100 peakMonday 24 August 202690 peakTuesday 25 August 2026104 peakWednesday 26 August 202688 peakThursday 27 August 202695 peakFriday 28 August 2026107 peakSaturday 29 August 2026100 peakSunday 30 August 202696 peakMonday 31 August 202691 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

032639512601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202686 peakWednesday 02 September 202688 peakThursday 03 September 202684 peakFriday 04 September 202696 peakSaturday 05 September 2026104 peakSunday 06 September 2026117 peakMonday 07 September 202694 peakTuesday 08 September 202688 peakWednesday 09 September 202698 peakThursday 10 September 202698 peakFriday 11 September 202699 peakSaturday 12 September 2026105 peak

October 2026

Chicken Invaders Universe was released on 15 Dec, 2022.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 12 Sep 2026, 19:33 UTC
App ID
1510460
Last updated
11 Sep 2026 build 25246294
Developer
InterAction studios
Publisher
InterAction studios
Release date
15 Dec, 2022
Platforms
Windows
Download size
221 MB
Install size
962 MB
Genres
Action, Casual, Indie, Massively Multiplayer, Free To Play
Game modes
Multi-player, MMO, Co-op, Online Co-op
Controller support
Full
Third-party account
Chicken Invaders Universe game account
Achievements
38

Features & support

Steam features

In-App PurchasesSteam CloudFamily Sharing

Controllers & input

Full controller support

Accessibility

Popular tags

ShooterShoot 'Em UpTop-Down ShooterActionFamily FriendlyOld SchoolCasualSpaceArcade2DParody CartoonyCuteComedyTop-DownFuturisticRetroSci-fiAliensCombat
About this gameFull description from Steam
INTRODUCTION Chicken Invaders needs no introduction. Well, fine, if you insist. Chicken Invaders is the most successful chicken game of this millennium (not to mention the previous one). The game puts you at the forefront of a battle against invading intergalactic chickens, bent on revenge against the human race for our oppression of Earth chickens. In Chicken Invaders Universe, you assume the role of a new recruit in the United Hero Force (UHF), mankind's last hope against the fowl Henpire. You start your UHF career deployed in some backwater galactic star system, and it's up to you to advance through UHF ranks and earn your place in the honorary annals of Heroes Academy. Travel across the galaxy, explore strange new worlds, seek out new life and new civilizations, and exterminate any Henpire forces that cross your path. And do so in style. NEW IN THIS GAME 1,000+ star systems to explore 20,000+ missions to fly Choose from 15 unique mission types Participate in competitive challenge missions delivered to your inbox daily Buy, sell, and upgrade your equipment Join squadrons with your fellow UHF recruits Comprehensive leaderboards and rankings Fully customizable fleet of spacecraft FEATURES Finger-blistering shooting action with over 200 chickens on-screen simultaneously Gigantic boss fights Discover 15 awesome weapons, each upgradeable to 11 levels (plus a secret 12th!) Collect 30 unique bonuses and 40 medals on your way to glory Breathtaking graphics and original orchestral soundtrack Fly missions together with your friends (up to 99 players)
Content & age ratings2 regional ratings

Regional ratings

DEJUSlViolência fantasiosa
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7/8/8.1/10/11 Memory: 1 GB RAM DirectX: Version 11 Network: Broadband Internet connection Storage: 700 MB available space

Recommended

Supported languages21 languages
LanguageFull audio
English
French
Italian
Spanish - Spain
Arabic
Bulgarian
Czech
Greek
Hungarian
Korean
Polish
Portuguese - Brazil
Romanian
Russian
Simplified Chinese
Turkish
Ukrainian
Vietnamese
Hebrew
Serbian
Slovak

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

38 achievements in total.

Show selected achievements (may contain spoilers)
Medal of AnnihilationAchievement
Meritorious Marksmanship AwardAchievement
Medal of Great Appetite AchievementAchievement
Distinguished Green Greed CrossAchievement
Chicken Hunter Medal of ExcellenceAchievement
Hard-Boiled Certificate of MeritAchievement
Recognition Medal of Self-RestraintAchievement
Conspicuous "No Help" CommendationAchievement
Honourable "Either Brave or Stupid" Achievement AwardAchievement
Medal of Extreme Appetite AchievementAchievement

View all Steam achievements

50 developer announcements, Jun 2022 to Sep 2026 · times in UTC

September

  1. Game version 160

    This is a minor maintenance release. A lot of technical changes under the hood to bring Universe in line with the latest changes in Episodes and Collection. More information about this update can be found here…

    Patch notes

May

  1. Game version 159

    This is a minor maintenance release. Several changes are related to enhanced keyboard/gamepad navigation. More information about this update can be found here: https://forum.chickeninvaders.com/t/ciu-version-159/38884

    Patch notes

December

  1. Game version 158

    A lot of wave tweaks (again). More information about this update can be found here: https://forum.chickeninvaders.com/t/ciu-version-158/38238

    Patch notes

September

  1. Game version 157

    A lot of wave tweaks. Also, added Accessibility settings ("Screen shakes", "Screen flashes", "Starfield scrolling") in Options -> Gameplay . Due to this change, all your Options settings will regrettably be reset during this update. More…

    Patch notes

July

  1. Game version 156

    A lot of wave tweaks. Important: Slob behaviour has changed in this version. Slobs will now speed up towards the edges of the screen to avoid falling too far behind and disappearing while they are still visible. More information about this…

    Patch notes

May

  1. Emergency update 155.5

    This fixes a bug with Slob chickens which was introduced in v155.4 yesterday.

    Patch notes
  2. Game version 155

    More new waves! As with the v.154 update, bear in mind that some of these waves are quite hard, and they won't appear on easy difficulties. Also, as usual, the new additions will unavoidably shuffle the wave ordering of existing missions…

    Patch notes

April

  1. Game version 154

    New waves! Bear in mind that some of these waves are quite hard, and they won't appear on easy difficulties. Also, as usual, the new additions will unavoidably shuffle the wave ordering of exisiting missions, so you might find that your…

    Patch notes

March

  1. Game Version 153

    This is a maintenance release which fixes a crash when flying CI1 DLC. Next week there will be another small update, which will enable purchasing of DLC within the game. More information about this update can be found here…

    Patch notes

February

  1. Game version 152

    DLC is now available for purchase in-game! Chicken Invaders Episodes 2-3-4-5 are available right now, Episode 1 is coming in the next update. If you already own the individual Episodes on Steam, then you can export your purchases to…

    Patch notes

December

  1. Game version 150

    Boot Camp mission is here! Head to your nearest Heroes Academy to try it out! More information about this update can be found here: https://forum.chickeninvaders.com/t/ciu-version-150/35022

    Patch notes

November

  1. Game version 149

    Episodic DLC is here! Well, almost. DLC content is already present in the game, however it cannot be purchased just yet. You will only be able to export existing Chicken Invaders 2-3-4-5 purchases from Steam or the InterAction studios…

    Patch notes

October

  1. Game version 148

    A lot of behind-the-scenes clean-up, refactoring, and unification with the Episodes. Customizable scratches have been added to paintjobs. Also, check out the new "copy existing paintjob" and "randomize paintjob" features. There are also…

    Patch notes

July

  1. Game version 147

    There aren’t many player-facing changes in this update. Nevertheless, a large part of the game has been reworked. As part of these reworks, all your saved Mission Config presets have been reset, so you’ll need to save them again. Summer…

    Patch notes

June

  1. Game version 146

    Summer content! :sunglasses: ... and that's pretty much it. Enjoy! Summer content is automatically activated during 1-30 June. You can manually turn it on or off from the main menu by selecting Options → Seasonal Content . More information…

    Patch notes

April

  1. Game version 145

    This is a minor maintenance release, however it does include a noteworthy quality-of-life feature: Upon first startup, your system language will be detected, and if there is a complete or near-complete game translation available for that…

    Patch notes

March

  1. Game version 144

    This is a minor maintenance release, without any significant player-facing changes. More information about this update can be found here: https://forum.chickeninvaders.com/t/ciu-version-144/32393

    Patch notes
  2. Game version 143

    On the face of it, this is a minor maintenance release. Behind the scenes, however, this version includes preliminary groundwork for the (tentatively-named) “Galactic Entertainment Network” (GEN), a way to collect and organize recordings of…

    Patch notes

January

  1. Game version 142

    This update removes “The Next Wave” episode from CIU. It might return (together with the rest of the episodes) at some point in the future. In the meantime, the CI2 “Mother-Hen Ship” boss has been added to regular Invasion and Boss Rush…

    Patch notes

December

  1. Game version 141

    This update replaces the “Revenge of the Yolk” episode with the full “The Next Wave” episode in CIU, directly playable from your Profile screen. This is a temporary and experimental feature, so enjoy it while you can, and report bugs here.…

    Patch notes

November

  1. Game version 140

    This update replaces the “Ultimate Omelette” episode with the full “Revenge of the Yolk” episode in CIU, directly playable from your Profile screen. This is a temporary and experimental feature, so enjoy it while you can, and report bugs…

    Patch notes

October

  1. Game version 139

    This update replaces the “Cluck of the Dark Side” episode with the full “Ultimate Omelette” episode in CIU, directly playable from your Profile screen. This is a temporary and experimental feature, so enjoy it while you can, and report bugs…

    Patch notes

September

  1. Game version 138

    Yet more increased download size! This update adds the full “Cluck of the Dark Side” episode to CIU, directly playable from your Profile screen. This is a temporary and experimental feature, so enjoy it while you can, and report bugs here.…

    Patch notes

August

  1. Game version 137

    A lot of internal changes in this update, but also a couple of player-facing ones. PC only (not smartphones): You might notice that the download size is significantly larger than normal. This is because starting with this version, all…

    Patch notes

July

  1. Game version 136

    A new boss! This update certainly took a while, but the new boss Burgermeister™ 3000 boss presented several design challenges and took a lot longer than expected. In terms of implementation, it’s the most complex boss to date, requiring…

    Patch notes

May

  1. Game version 135

    It certainly has been quite an adventure, but the Android version has been officially released! Well, it’s still in the “open testing” (or “Early Access”) phase, but it will be moved to “production” within the next few days. You can…

    Patch notes

March

  1. Game version 134

    Easter content! But really, this is otherwise a very minor update necessitated by some technical changes in the iOS version. Speaking of the iOS version, the first official build will be submitted to Apple later today. If everything goes…

    Patch notes
  2. Game version 133

    This is a minor update (with some anti-cheat improvements – that’s an unavoidable fact of life, of course). The game will now enter feature freeze in anticipation of the iOS release, which means no more updates until the iOS version has…

    Patch notes
  3. Game version 132

    Yet more anti-cheat. Enough said. Note: Due to a serious issue in v.131, it has now been superseded by v.132 More information about this update can be found here: https://forum.chickeninvaders.com/t/ciu-version-132/27473

    Patch notes

February

  1. Game version 130

    More anti-Cheat. Cheating. It’s the gift that keeps on giving. More cheaters, more countermeasures, more days of work wasted, more delays for the iOS and Android versions of the game and for further productive development. Perhaps…

    Patch notes
  2. Chicken Invaders Soundtrack now available!

    {STEAM_CLAN_IMAGE}/39760645/fe4acd8b74f44b596886239532a24444f30717a2.png The Chicken Invaders Soundtrack has been released! Get it now: https://store.steampowered.com/app/2248460/Chicken_Invaders_Soundtrack -25% for the first week! You've…

    InterAction studios
  3. Game version 129

    Anti-Cheat. Sigh. Well, that’s another 10 days of work wasted trying to stop cheaters, while productive development is on hold. :warning: The anti-cheat system is now in “strict” mode. The new policy (which recently came info force) is…

    Patch notes
  4. Game version 128

    MAIN CHANGES Anti-Cheat. There are hardly any player-facing changes in this update. Instead, ‘proper’ development has been suspended – I’ve instead spent the last two weeks improving the anti-cheating measures in the game. It was sadly not…

    Patch notes

January

  1. Game version 127

    Credits! If you have helped the game anytime in the last four years, either by submitting ideas, reported bugs, or performed translations, then you are included in the game credits (accessible on the main menu). The credits list will be…

    Patch notes

December

  1. Game version 126: End of Early Access

    {STEAM_CLAN_IMAGE}/39760645/a032dc028f3f858953639afb3d0f4cbbc66017ba.png MAIN CHANGES END OF EARLY ACCESS! Unbelievable. And it only took four years and 126 versions. Looking back at version 1, it’s hard to believe that this is still the…

    InterAction studios
  2. Early Access version 125

    Christmas Edition! 'Tis the season to be jolly! This update has been released earlier than planned in light of recent abusive behaviour by certain players. To this end, automatic countermeasures are now in place and you may also report…

    Patch notes

November

  1. Early Access version 124

    Party like it’s 2002! “Chicken Invaders: The Next Wave” (a.k.a. Chicken Invaders 2) was released on 22 December 2002.To commemorate the 20th anniversary of that occasion, CIU supports a special mode which simulates an (approximately)…

    Patch notes
  2. Early Access version 123

    Thanksgiving Edition! Well, as close to it as I can get, at least. I tried to port as much content from CI4 Thanksgiving as possible, but there were time and technical constraints (specifically, it was not possible to turn the basic chicken…

    Patch notes
  3. Early Access version 122

    A maintenance release with lots of bug fixes and improvements related mainly to the new Android version. Speaking of which, you can find the Android version here: Android (experimental preview) . Carefully read through the notes, because…

    Patch notes

October

  1. Early Access version 121

    MAIN CHANGES Halloween edition! You know what this means! Be afraid, be very afraid! :zombie: In contrast to other CIU seasonal editions so far, new re-skin content has been created specifically for this one. Enjoy it while you can. Also, a…

    Patch notes

September

  1. Early Access version 120

    Not much to say about this one, just a maintenance update with a lot of tweaks and bug fixes. More information about this update can be found here: https://forum.chickeninvaders.com/t/early-access-version-120/24448

    Patch notes
  2. Chicken Invaders Universe music by 2dB

    For those of you that missed it, 2dB ( 2dbmusic.com ) graciously shared a few videos about his new music compositions (which were very recently added to the game). Enjoy! Chicken Invaders Universe: behind the music (step 1/3)…

    InterAction studios
  3. Early Access version 119

    MAIN CHANGES Due to changes in the scoring rules, this update had to be delayed waiting for the Galactic Cup to end. Quests have been introduced in this update. Quests are sets of goals that you gradually fulfil as you play the game.…

    Patch notes

August

  1. Early Access version 118

    Yet another another unexpected update (so I guess this makes it an expected unexpected update?). The main addition are Budget Constraint missions. These are daily challenge missions where everyone flies with the same minimal loadout. For…

    Patch notes
  2. Early Access version 117

    Yet another unexpected update. The main addition are Pot Luck missions. These are daily challenge missions where everyone flies with the same spacecraft and equipment. For the next 3 days, daily challenges will be Pot Luck. Afterwards, Pot…

    Patch notes
  3. Early Access version 116

    Yes, yes, I know. This is an unexpected update, but there were some fairly significant bugs that required fixing. Plus, you get to hear the new music from 2dB earlier, so why not? There are 3 wave tracks in total, plus one boss wave track.…

    Patch notes

July

  1. Early Access version 115

    You can now select multiple cuisines/backgrounds/music at the Mission Config screen. If you select more than one, then it will be selected randomly per-stage (cuisines take effect per-enemy). To support this change, mission configs and all…

    Patch notes
  2. Early Access version 114

    A new enemy breed: Phoenix Chicken! This is the counterpart of the “Chiller” chicken introduced in the previous update. Its attack is non-lethal, but you really don’t want to get hit. Due to its nature, it has -50% reduced spawn probability…

    Patch notes
  3. Early Access version 113

    A new enemy breed: Chiller Chicken! This breed is strategically unique in that its attack is non-lethal (but still detrimental, obscuring your vision and reducing your maneuvering precision). The attack is also not entirely random (props…

    Patch notes

June

  1. Early Access version 112

    Customizable spawn shields, so you can now impress all your friends (well, unless they have “show other hardpoints” turned off). And are they stackable? Why, yes, they are! Also, there most likely will be a small preview in the Galactic…

    Patch notes

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