STEAMDB NEXUS

Steam app 1471270 · updated 12 Sep 2026, 23:14 UTC

Seablip

Go from humble beginnings to a feared pirate captain in this seafaring open-world adventure! Enhance your reputation as you take on bounties, upgrade your ship, hire a crew and search for treasure, or just go fishing instead!

Seablip Steam header artwork
Jardar SolliVibedy
8playing now
824-hour peak
855all-time peak
7average, last 30 days

The last 30 days

−0.7Gain−9.02%% gain15Peak

273 hourly samples, with the daily peak drawn over them. Weekends are shaded.

048121614 Aug19 Aug24 Aug29 Aug03 Sep08 SepFriday 14 August 20269 peakSaturday 15 August 202612 peakSunday 16 August 202615 peakMonday 17 August 202611 peakTuesday 18 August 202610 peakWednesday 19 August 202610 peakThursday 20 August 202610 peakFriday 21 August 202610 peakSaturday 22 August 202611 peakSunday 23 August 202614 peakMonday 24 August 202614 peakTuesday 25 August 20269 peakWednesday 26 August 20269 peakThursday 27 August 202614 peakFriday 28 August 202612 peakSaturday 29 August 202610 peakSunday 30 August 202611 peakMonday 31 August 20269 peakTuesday 01 September 202611 peakWednesday 02 September 202611 peakThursday 03 September 20269 peakFriday 04 September 20268 peakSaturday 05 September 20269 peakSunday 06 September 202613 peakMonday 07 September 202611 peakTuesday 08 September 20269 peakWednesday 09 September 20266 peakThursday 10 September 20269 peakFriday 11 September 202610 peakSaturday 12 September 20268 peak
Daily peakEvery hourly sample

All time

29 months, May 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0231462693923May 2024Sep 2024Jan 2025May 2025Sep 2025Jan 2026May 2026Sep 2026May 2024263 monthly peakJune 2024328 monthly peakJuly 2024153 monthly peakAugust 2024136 monthly peakSeptember 202465 monthly peakOctober 202456 monthly peakNovember 2024855 monthly peakDecember 202481 monthly peakJanuary 202571 monthly peakFebruary 202533 monthly peakMarch 202541 monthly peakApril 202520 monthly peakMay 202558 monthly peakJune 202571 monthly peakJuly 202558 monthly peakAugust 202521 monthly peakSeptember 2025101 monthly peakOctober 202556 monthly peakNovember 202524 monthly peakDecember 2025123 monthly peakJanuary 2026102 monthly peakFebruary 202646 monthly peakMarch 202642 monthly peakApril 202635 monthly peakMay 2026332 monthly peakJune 2026167 monthly peakJuly 202629 monthly peakAugust 202617 monthly peakSeptember 202613 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

08162331July 2026August 2026September 2026October 2026July 202629 peak — daily detail belowAugust 202617 peak — hourly detail belowSeptember 202613 peak — hourly detail below
Monthly peakHas finer data

July 2026

30 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0816233101 Jul06 Jul11 Jul16 Jul21 Jul27 JulWednesday 01 July 202622 peakThursday 02 July 202623 peakFriday 03 July 202624 peakSaturday 04 July 202627 peakSunday 05 July 202629 peakMonday 06 July 202619 peakTuesday 07 July 202620 peakWednesday 08 July 202620 peakThursday 09 July 202620 peakFriday 10 July 202623 peakSaturday 11 July 202620 peakSunday 12 July 202621 peakMonday 13 July 202615 peakTuesday 14 July 202612 peakWednesday 15 July 202611 peakThursday 16 July 202610 peakFriday 17 July 202610 peakSaturday 18 July 202615 peakSunday 19 July 202618 peakMonday 20 July 20268 peakTuesday 21 July 20269 peakThursday 23 July 20268 peakFriday 24 July 202610 peakSaturday 25 July 202610 peakSunday 26 July 202614 peakMonday 27 July 202610 peakTuesday 28 July 20268 peakWednesday 29 July 202611 peakThursday 30 July 202612 peakFriday 31 July 202619 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 165 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

059141801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202614 peakSunday 02 August 202614 peakMonday 03 August 202612 peakTuesday 04 August 202612 peakWednesday 05 August 202611 peakThursday 06 August 202611 peakFriday 07 August 202617 peakSaturday 08 August 202614 peakSunday 09 August 202615 peakMonday 10 August 202614 peakTuesday 11 August 202612 peakWednesday 12 August 202611 peakThursday 13 August 202610 peakFriday 14 August 20269 peakSaturday 15 August 202612 peakSunday 16 August 202615 peakMonday 17 August 202611 peakTuesday 18 August 202610 peakWednesday 19 August 202610 peakThursday 20 August 202610 peakFriday 21 August 202610 peakSaturday 22 August 202611 peakSunday 23 August 202614 peakMonday 24 August 202614 peakTuesday 25 August 20269 peakWednesday 26 August 20269 peakThursday 27 August 202614 peakFriday 28 August 202612 peakSaturday 29 August 202610 peakSunday 30 August 202611 peakMonday 31 August 20269 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 108 hourly samples. Each dip is a night. Weekends are shaded.

047111401 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202611 peakWednesday 02 September 202611 peakThursday 03 September 20269 peakFriday 04 September 20268 peakSaturday 05 September 20269 peakSunday 06 September 202613 peakMonday 07 September 202611 peakTuesday 08 September 20269 peakWednesday 09 September 20266 peakThursday 10 September 20269 peakFriday 11 September 202610 peakSaturday 12 September 20268 peak

October 2026

Seablip was released on 17 May, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 23:14 UTC
App ID
1471270
Last updated
29 May 2026 build 23470861
Developer
Jardar Solli
Publisher
Vibedy
Release date
17 May, 2024
Platforms
WindowsmacOSLinux
Download size
911 MB927 MB455 MB
Install size
4.56 GB4.59 GB2.32 GB
Genres
Adventure, Indie, RPG, Early Access
Game modes
Single-player
Controller support
Partial
Early Access
Listed in Early Access
Achievements
30

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam WorkshopSteam CloudStatsFamily Sharing

Controllers & input

DualShock Controller SupportDualSense Controller SupportPartial Controller Support

Accessibility

Custom Volume ControlsPlayable without Timed Input

Popular tags

Early AccessPiratesPixel GraphicsOpen WorldStrategy RPGAction-AdventureSingleplayerRPGAdventureExplorationCharacter CustomizationNaval CombatCasualColorfulIndie2DCombatCuteFishingStrategy
About this gameFull description from Steam
Seablip is an ambitious pirate RPG, created by solo developer Jardar. Seablip features an open world map containing many islands to explore, enemies to fight, and treasures to find. Plunder and sink enemy vessels on your path to become a feared pirate, and discover hidden secrets waiting to be discovered as you sail the sea. Upgrade Your Ship Increasing the size and quality of your ship is a crucial part of the game, by buying a better one or by upgrading your existing one. There are more than 48 upgrades (cannons and other special upgrades) for your ship. Many of the upgrades offer unique attack/defense specialties: hull breach, fire, poison gas, magic shield, and more. Experiment with combining certain effects such as water and electricity to give you the edge in battle. Discover new combinations to maximize your offensive and defensive options, and help you survive. Hire Sailors Each sailor in Seablip is unique and there is a limited number, so treat them well! When sailors level up they will earn points to spend on attributes such as Health, Luck, and intelligence. As they progress, sailors can learn two random skills that can be used to aid them in each battle encounter. Different battle bonuses are given depending on the faction the sailor belongs to. Pirates, Redcoats, and Bluecoats are some of the factions you’ll come across throughout the game. Bounty Hunter Confront the scourge of the seas as you face off against seven bosses in Seablip (more coming soon), each possessing a unique tactic and ship. While you are free to roam as you please, defeating all the bosses is the main objective in the current Early Access version. Minigames Cast your line and reel in your catch in a robust fishing minigame, as you take a break from conquering the sea. Discover hidden secrets and treasure, and generally get up to no good as you use your excellent lockpicking skills to great effect. Other smaller minigames are in development, and will be worked on and improved with the help of the community!
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Linguagem imprópria · Violência · Atos criminosos
IGRS15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: 2 Ghz Memory: 4 GB RAM Graphics: 256 mb video memory, shader model 3.0+ DirectX: Version 10 Storage: 2 GB available space Additional Notes: Seablip is under development and the minimum requirements might change before a full release.

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: OS: Mac OSX 10.10+ Processor: 2 Ghz Memory: 4 GB RAM Graphics: 256 mb video memory, OpenGL 2 Storage: 2 GB available space Additional Notes: Seablip is under development and the minimum requirements might change before a full release. Recommended:

Linux

Minimum: OS: Ubuntu 16.04 (64-bit) Processor: 2 Ghz Memory: 4 GB RAM Graphics: 2 GB Dedicated Memory Storage: 2 GB available space Additional Notes: Seablip is under development and the minimum requirements might change before a full release. Recommended:
Supported languages6 languages
LanguageFull audio
English●
French●
German●
Japanese●
Spanish - Spain●
Russian●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

30 achievements in total.

Show selected achievements (may contain spoilers)
ExplorerAchievement
New ShipAchievement
Friend of WhalgrimAchievement
Friend of PigsAchievement
Sunken SecretAchievement
Master LocksmithAchievement
LandlubberAchievement
Whalgrim's RealmHidden achievement
Made PeaceAchievement
Hide Behind the MastAchievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Apr 2024 to May 2026 · times in UTC

May

  1. Throwback and the Journey to 1.0

    Road to 1.0Hi everyone! I am so happy that I can finally start focusing on Seablip's 1.0 release. This might take me some time—it might be sometime in 2027, as I have ambitious plans—but I will also try to keep the scope down. I am, after…

    jardar
  2. Hotfix 0.8.5_15

    Changelog / Bugfix 0.8.5_15 BUGFIX: Barrel crew boarding castles did not work!! New: Longdog quest is now protected by a easier castle! If you revive crew on menu (while home) they will be sent to home island if ship is full Buy crew on…

    Patch notes
  3. Hotfix 0.8.5_10

    Changelog / Bugfix Fix: Could lose focus in Ship Salvage mode using R2 Fix: Flying fish and seal (world map) despawn bug Fix: Scrollbar update for Merchant items (works with Gamepad) Fix: Scrollbar update for Equipment (had minor bugs) Fix…

    Patch notes
  4. Hotfix 0.8.5_04

    Gamepad - Virtual mouse is removed for now. It could cause selection to glitch in placement mode on Castle/Ship. - Mouse click no longer deselect focus. - Updated the Castle tutorial slightly to show how you currently switch selection from…

    Patch notes
  5. Seablip Captain Update - Available Now!!

    Hurray, a new major Seablip update is now live! This one has been real fun to work on, but also super tiresome. My head has been a thousand places at once, and it has been a very hectic balancing act with long work nights and family, but I…

    jardar

March

  1. Next Major Update Expected in May!

    Hello everyone, I am still here and working on the next Major Seablip Update. I expect this to be ready in middle or end of May! I haven't been able to follow up on all your messages, but my work on Seablip continue! I am very excited to…

    jardar

December

  1. Roadmap Update!

    Ahoy everyone! Thank you so much for all the incredible feedback on the new Castle Update - it makes my job 1000 times easier when you are so good at sharing bugs, explaining what you like and dislike about the game, and discussing what you…

    jardar
  2. HOTFIX Seablip Version 0.8.030

    NEWGame Difficulty setting!! (Easy, normal, hard) - This is a work in progress. I might need to adjust a lot! I am trying to balance the normal version most. The Easy and Hard settings have not been tested much. Any feedback on the…

    Patch notes
  3. Castle Update Out Now!!

    Ahoy everyone! At last, the new Castle update is now out! Thank you for all the feedback from the Unstable version. I am excited to hear what you all think. This new update brings along a lot of new content, but also a massive change in…

    jardar
  4. Seablip Castle Update (0.8.014) UNSTABLE

    Note: Since the Unstable Castle Update was released, several patches have been shipped, so you might have already tried some of these changes, but here is a small overview.LanguageSpanish and Russian versions can be tested (community…

    Patch notes

November

  1. Seablip Castle Update (0.8.004) UNSTABLE Released

    You can now opt-in to try the Unstable Version of the Seablip Castle Update! New game recommended for optimal experience.Please remember to back up your save files before playing the Unstable version, as some bugs may appear. If you find…

    jardar
  2. Seablip "Castle Update" Teaser

    Hey everyone! I know you’ve been waiting a long time! I’ve been working hard to make the next update exciting, challenging, and fresh while staying true to core Seablip gameplay. After a lot of trial and error, I finally found the secret…

    jardar

October

  1. Small Update 0.7.661 - New Autosave Feature

    NewAutosave is added each time you enter the world map (sailing). This can be toggled on/off in settings. Note: For old seadogs, the autosave feature is turned off, so you would need to turn it on in settings! For new players, it will start…

    Patch notes

September

  1. Seablip Sets Sail for Tokyo Game Show 2025

    Hi everyone, I know you are eagerly waiting for new updates! Due to my family situation and that I am the only developer of Seablip, the journey towards 1.0 release is taking a little longer than anticipated. However, my dedication remains…

    jardar

June

  1. Steam Workshop - German & French localization - Bug fix

    Hey everyone! Seablip version 0.7.626 is out now, and you can now upload and download mods from Steam Workshop! ːsteamthisːSteam Workshop IntegrationYou can now upload your mods to Steam Workshop and subscribe to other mods. Use the Mod…

    jardar

May

  1. Mod Support Update

    Hi everyone, as some of you already know, my family recently got a second family member, which is why I don't manage to be as active as I want to on the forum, but today, you finally got a new update…

    jardar

February

  1. Update 0.7.55 - Localization Support, Bug Fix and some QOL

    Hi everyone! Sorry for the wait. I know a lot of you have asked for updates and this time it has taken me some time. My family is about to be +1 in size, and as most of you are aware, I am working on Seablip alone so things take a little…

    jardar

November

  1. Minor Update 0.7.512

    New You can now see skills and stats for crew in Magic Bottles Common Blueprint Challenges can now spawn on the 1 skull challenge event Changes Water Warning on Ship HUD adjusted to be more correct to how much water is in the ship Bug Fix…

    Patch notes
  2. Minor Update 0.7.510

    New Player Max Crew Cap increased +2 (You can now have 6 crew + Captain) You can see crew and enemy stats when hovering over crew while in battle (tactical mode needs to be true) You can see crew stats when hovering over Npc dialog for a…

    Patch notes
  3. Minor Update 0.7.507

    New Kicked crew can now return to your island (with their old exp, skills, and skill points!! - This is retroactive for old saves) New NPC can move into the home island and build a tavern (after day 5) to increase how many sailors you…

    Patch notes
  4. Developer Live-Stream: New Wizards & Flags Update

    Join me while I (the developer) try the new and adventurous Seablip update Wizards & Flags! Some of the new things: More enemies New map Wizards and spells More challenges More upgrades (equipment) 3 new bosses 6 Trading Cards is now…

    jardar
  5. Hotfix 0.7.505

    Pirate Territory (3 skulls) and Pink Sea (2 skulls) have a much easier challenge to unlock the area. Goblin area is 4 point challenge (previous 6 points) Enemy Wizards decreased mana charge New treasure island in Goblin Area (contains a…

    Patch notes
  6. Hotfix 0.7.503

    Changes You can now buy Weak Magic Shield at Seablip Island (North East of home island) Reduced magic shield health on tier 2 skull enemies Big barrels can now be placed inside the ship (if it has a cannon window) Redcoat enemies with 2…

    Patch notes
  7. Developer Live-Stream: New Wizards & Flags Update

    Join me while I (the developer) try the new and adventurous Seablip update Wizards & Flags! Some of the new things: More enemies New map Wizards and spells More challenges More upgrades 3 new bosses…

    jardar

October

  1. Wizards & Flags Update Out Now!!

    Hello everyone! It's time for Seablip's first major update! Wizards & Flags is out now! I recommend starting a new game, since the gameplay has been significantly rebalanced. However, old players should still be able to play on their old…

    jardar
  2. Wizards & Flags Update One Knot Away!! - Experimental Branch Out Now

    Ahoy, everyone! Seablip's next major update: Wizards & Flags is just around the corner, but I need your help with feedback! The Wizards & Flags update brings a lot of changes!! A new ship, magic, more enemies, more challenges, and a new…

    jardar

September

  1. Wizard & Flags Status #2

    Hi everyone! I'm thrilled to let you know that I'm making great progress on the next major update, "Wizard & Flags" and I expect it to be ready by late October or early November. I want to say a huge thank you for all the supportive…

    jardar
  2. Seablip Official Roadmap to 1.0

    Ahoy! As promised, here's the official Roadmap for Seablip's journey to EA. This outlines the key milestones I focus on to bring Seablip to version 1.0. While you won't get every detail, I hope you get a sense of what's to come. Between…

    jardar

August

  1. Wizard & Flags Status #1

    Hi everyone! There have been a couple of rough months for me. I am well, but I had to prioritize family for a while and go completely offline. I apologize for my absence from the forum. I know you got a lot of questions and wonderful…

    jardar

June

  1. Seablip Summer Sale + New Update!!

    Hi everyone! The Steam Summer Sale has begun! I've released a new Seablip update featuring a brand-new boss and a few other exciting additions! New Update 0.7.053…

    jardar
  2. Small Update - 0.7.053

    New: Oil Barrel Upgrade (Rare Blueprint) Thunder Barrel Upgrade (Rare Blueprint) You can now buy oil and thunder barrels from Barrel Island. Eel Charger (Ship Upgrade) 1 New Boss (after you learn Boulder Push) Oil is now a new battle effect…

    Patch notes
  3. Hotfix 0.7.020

    Bug fix Dropping blueprints as an item in the world could not load and cause new bugs. Night bug. Ship light was not removed cleanly and could cause game-breaking bugs in rare circumstances. NPCs did sometimes spawn in the wrong position on…

    Patch notes
  4. Wizards & Flags Update

    Hi everyone! Thank you so much for a thrilling Early Access launch! I wasn't sure what to expect, but over the past two weeks, I've enjoyed seeing Seablip's Discord server, the forum on Steam and my mailbox booming with feedback and…

    jardar

May

  1. Hotfix 0.7.019

    Bug fix Item info is not removed when "quick stacking" to a chest. Blocked some paths that could lead to battle soft lock because player crew is stuck on the enemy ship. Holding an item and then continuing on the reward menu after a battle…

    Patch notes
  2. Hotfix 0.7.017

    Bug fix The crafting price from upgrades not placed on the ship was not returned Sir Jasper's delivery of artifacts bug (losing item) is now fixed Player cannons can fire even if an enemy is destroyed. Crumbly is marked as "Medium" - the…

    Patch notes
  3. Hotfix 0.7.016

    Bug fix Show map while in battle is possible by clicking "M" (This will break the game) Swapping bottle ships can make caves get full light. Show menu and map are now blocked while the player is walking from inside to outside or the…

    Patch notes
  4. HOTfix 0.7.0141

    Bug fix The main character is missing clothes in some animations.

    Patch notes
  5. Hotfix 0.7.014

    Bug fix New rebinding did not work (only default binding) - Know issue: auto swap with duplicate keys do not work, and you can rebind to any keys that are already used! Mo Mo Gatley could sometimes fire after being defeated. (Let me know if…

    Patch notes
  6. Hotfix 0.7.012 - Important Update!!

    Important update! This should fix a lot of critical bugs. No immunity skills worked. Ice miner skill did not work and more. Let me know if you experience some of the bugs in the patch notes after the update. Bug fix Falling items in the…

    Patch notes
  7. Hotfix 0.7.008

    Bug fix Medium Cargo transform to Small Cargo on load - then you also lose 1 cargo space :/ Audio settings did not save correctly New Delivery upgrades can no longer be destroyed in fight (only a few could before) Undead do not have luck

    Patch notes
  8. Hotfix 0.7.007 - Important Update!!

    Important update! I am sorry to those who have lost upgrades mysteriously. If this happens on the new update let me know. Bug fix Upgrades disappearing when having 2 or more bottle ship is fixed The Captain can get the "Happy" skill - this…

    Patch notes
  9. Hotfix 0.7.006

    Bug fix Black screen fix: ⁠holding one upgrade when scrapping an enemy ship could lead to a black screen if done in a certain order. Delivery upgrades delivery target disappears from the world map on Load or New day Controller update (You…

    Patch notes
  10. Hotfix Update - 0.7.005

    - Fixes another game-breaking bug: sometimes players load on a black screen. This will also rescue "corrupted" saves. Sorry for the inconvenience.

    Patch notes
  11. Hotfix - 0.7.004

    - Fix Game breaking Bug: Items sometimes do not load correctly if you skip to the next scene very fast. - The Mouse Cursor will be visible if you use the mouse with a controller connected. (Using a keyboard and mouse is still recommended!)

    Patch notes
  12. Small Update - 0.7.003

    New: - You can skip rowboat animation in settings (if you think it is too slow)

    Patch notes
  13. Seablip Early Access Out NOW!!

    Seablip has now released! Buckle up! Hoist the flag! Seablip is coming your way. ⚔️🏴 https://store.steampowered.com/bundle/41105 https://store.steampowered.com/app/1471270 Check out Seablip Launch Trailer here: From the Developer Ahoy…

    jardar
  14. RELASE DATE ANNOUNCEMENT: MAY 17th 2024

    Proud and Excited Seablip is officially releasing on May 17th! As flags are raised for Seablip and Constitution Day, the national day of Norway! Raise your flag: Tell your dog and cat, tell your friends - tell everyone with a pirate hat…

    jardar

April

  1. Ahoy! Seablip is finally open for Content Creators!!

    Seablip is finally open for Content Creators!! ːsteamhappyː I am preparing Seablip for an Early Access release, and I invite Content Creators worldwide to join the journey! I haven't revealed the release date yet, but trust me, it's coming…

    jardar
  2. 🎶 Seablip Original Soundtrack will be available soon 🎶

    Hi everyone, The Early Access release of Seablip is getting very close, and we know a fantastic soundtrack is crucial for an immersive experience. I do everything myself on Seablip, well, not the music! Music is a super-challenging skill to…

    jardar

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