STEAMDB NEXUS

Steam app 1420350 · updated 12 Sep 2026, 21:52 UTC

Fraymakers

Fraymakers is the ultimate customizable platform fighting game, featuring a cast of some of indie gaming's biggest icons. Duke it out with up to 4 players and call on assists to help out in the heat of battle. Create and play custom characters, stages, modes, and more for infinite fun!

Fraymakers Steam header artwork
Team Fray, McLeodGamingTeam Fray, McLeodGaming
21playing now
3024-hour peak
561all-time peak
14average, last 30 days

The last 30 days

+0.4Gain+3.18%% gain49Peak

448 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01326405313 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202621 peakFriday 14 August 202622 peakSaturday 15 August 202619 peakSunday 16 August 202624 peakMonday 17 August 202627 peakTuesday 18 August 202627 peakWednesday 19 August 202623 peakThursday 20 August 202620 peakFriday 21 August 202621 peakSaturday 22 August 202623 peakSunday 23 August 202626 peakMonday 24 August 202620 peakTuesday 25 August 202625 peakWednesday 26 August 202621 peakThursday 27 August 202623 peakFriday 28 August 202629 peakSaturday 29 August 202637 peakSunday 30 August 202639 peakMonday 31 August 202620 peakTuesday 01 September 202649 peakWednesday 02 September 202637 peakThursday 03 September 202632 peakFriday 04 September 202641 peakSaturday 05 September 202642 peakSunday 06 September 202631 peakMonday 07 September 202623 peakTuesday 08 September 202623 peakWednesday 09 September 202619 peakThursday 10 September 202630 peakFriday 11 September 202625 peakSaturday 12 September 202630 peak
Daily peakEvery hourly sample

All time

45 months, January 2023 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0151303454606Jan 2023Aug 2023Mar 2024Oct 2024May 2025Dec 2025Jul 2026January 2023561 monthly peakFebruary 2023143 monthly peakMarch 202359 monthly peakApril 202340 monthly peakMay 202366 monthly peakJune 202332 monthly peakJuly 202331 monthly peakAugust 202335 monthly peakSeptember 202340 monthly peakOctober 202327 monthly peakNovember 2023195 monthly peakDecember 202352 monthly peakJanuary 202440 monthly peakFebruary 202433 monthly peakMarch 202442 monthly peakApril 202426 monthly peakMay 202428 monthly peakJune 202434 monthly peakJuly 2024150 monthly peakAugust 202474 monthly peakSeptember 202421 monthly peakOctober 202429 monthly peakNovember 202423 monthly peakDecember 202430 monthly peakJanuary 202546 monthly peakFebruary 202523 monthly peakMarch 202527 monthly peakApril 202521 monthly peakMay 202548 monthly peakJune 202525 monthly peakJuly 202519 monthly peakAugust 202531 monthly peakSeptember 2025236 monthly peakOctober 202522 monthly peakNovember 202517 monthly peakDecember 202527 monthly peakJanuary 202623 monthly peakFebruary 2026146 monthly peakMarch 202637 monthly peakApril 202636 monthly peakMay 2026134 monthly peakJune 202641 monthly peakJuly 202628 monthly peakAugust 202658 monthly peakSeptember 202649 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

016314763July 2026August 2026September 2026October 2026July 202628 peak — daily detail belowAugust 202658 peak — hourly detail belowSeptember 202649 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0815233001 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202627 peakThursday 02 July 202628 peakFriday 03 July 202626 peakSaturday 04 July 202623 peakSunday 05 July 202621 peakMonday 06 July 202624 peakTuesday 07 July 202623 peakWednesday 08 July 202621 peakThursday 09 July 202625 peakFriday 10 July 202628 peakSaturday 11 July 202620 peakSunday 12 July 202613 peakMonday 13 July 202614 peakTuesday 14 July 202617 peakWednesday 15 July 202622 peakThursday 16 July 202615 peakFriday 17 July 202620 peakSaturday 18 July 202624 peakSunday 19 July 202618 peakMonday 20 July 202622 peakTuesday 21 July 202617 peakWednesday 22 July 202613 peakThursday 23 July 202614 peakFriday 24 July 202618 peakSaturday 25 July 202612 peakSunday 26 July 202618 peakMonday 27 July 202617 peakTuesday 28 July 202619 peakWednesday 29 July 202618 peakThursday 30 July 202612 peakFriday 31 July 202615 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 246 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01631476301 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202625 peakSunday 02 August 202622 peakMonday 03 August 202639 peakTuesday 04 August 202625 peakWednesday 05 August 202621 peakThursday 06 August 202615 peakFriday 07 August 202627 peakSaturday 08 August 202658 peakSunday 09 August 202645 peakMonday 10 August 202626 peakTuesday 11 August 202630 peakWednesday 12 August 202629 peakThursday 13 August 202630 peakFriday 14 August 202622 peakSaturday 15 August 202619 peakSunday 16 August 202624 peakMonday 17 August 202627 peakTuesday 18 August 202627 peakWednesday 19 August 202623 peakThursday 20 August 202620 peakFriday 21 August 202621 peakSaturday 22 August 202623 peakSunday 23 August 202626 peakMonday 24 August 202620 peakTuesday 25 August 202625 peakWednesday 26 August 202621 peakThursday 27 August 202623 peakFriday 28 August 202629 peakSaturday 29 August 202637 peakSunday 30 August 202639 peakMonday 31 August 202620 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 202 hourly samples. Each dip is a night. Weekends are shaded.

01326405301 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202649 peakWednesday 02 September 202637 peakThursday 03 September 202632 peakFriday 04 September 202641 peakSaturday 05 September 202642 peakSunday 06 September 202631 peakMonday 07 September 202623 peakTuesday 08 September 202623 peakWednesday 09 September 202619 peakThursday 10 September 202630 peakFriday 11 September 202625 peakSaturday 12 September 202630 peak

October 2026

Fraymakers was released on 18 Jan, 2023.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:52 UTC
App ID
1420350
Last updated
08 Jun 2026 build 23629799
Developer
Team Fray, McLeodGaming
Publisher
Team Fray, McLeodGaming
Release date
18 Jan, 2023
Platforms
WindowsmacOSLinux
Download size
725 MB723 MB723 MB
Install size
871 MB869 MB869 MB
Genres
Action, Adventure, Indie, Early Access
Game modes
Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op, Online Co-op, Shared/Split Screen Co-op, Shared/Split Screen
Controller support
Partial
Early Access
Listed in Early Access

Features & support

Steam features

Steam WorkshopSteam CloudRemote Play TogetherFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Popular tags

IndieFighting2D FighterMultiplayerActionPixel GraphicsCharacter CustomizationLocal MultiplayerPvPCompetitive2D4 Player LocalEarly AccessCo-opModdableControllerBeat 'em upArcadeSingleplayerLocal Co-Op
About this gameFull description from Steam
What is Fraymakers? Fraymakers is the ultimate customizable platform fighting game, featuring a cast of some of indie gaming's biggest icons. Duke it out with up to 4 players*, and call on assists to help out in the heat of battle. Create or play custom characters, stages, modes, and more for infinite fun! Key Traits Easy to pick up, hard to master - Fraymakers is designed to be friendly to new players and challenging and expressive for veteran players. You’re going to have a ton of fun whether you want a quick round with your friends or you’re looking to climb the leaderboards. Rollback Netcode - If you’ve been part of the fighting game community over the past few years, you know that rollback is the gold standard for fighting game netcode. We’ve prioritized and designed around rollback from the outset of development, meaning that Fraymakers will provide the smoothest possible online experience. Full Movesets - With over 80 animations per character, we've skipped nothing! Each character comes complete with every motion and attack you've come to expect from a platform fighter as well as some brand new techniques. Assists - Choose from a massive selection of indie characters to unleash an attack, fire a projectile, buff your character, or inflict a special status effect on your foes. ...And Infinite Expandability! - We designed both the game and our custom content editor to be accessible and powerful. We want the process of creating your own content to be simple and fun. Whether you're a player or a creator, this means that the possibilities are endless. * Local multiplayer requires the use of a gamepad for each additional player (and keyboard may be used for one player slot)
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 or newer, 64-bit Processor: Intel 2.0GHz Core 2 Duo or equivalent Memory: 2 GB RAM Graphics: Nvidia 450 GTS / Radeon HD 5750 or better Storage: 1 GB available space Additional Notes: DirectX 9.1+ or OpenGL 3.2+

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 or newer, 64-bit Processor: Intel i5+ Memory: 4 GB RAM Graphics: Nvidia GTX 460 / Radeon HD 7800 or better Storage: 10 GB available space Additional Notes: DirectX 9.1+ or OpenGL 3.2+

macOS

Minimum: OS: High Sierra 10.13 or newer Memory: 2 GB RAM Graphics: OpenGL 3.2+ Storage: 1 GB available space Additional Notes: MacBook, MacBook Pro or iMac 2012 or newer Recommended: OS: High Sierra 10.13 or newer Memory: 4 GB RAM Graphics: OpenGL 3.2+ Storage: 10 GB available space Additional Notes: MacBook, MacBook Pro or iMac 2017 or newer

Linux

Minimum: OS: Ubuntu 18.04, 64-bit Processor: Intel 2.0GHz Core 2 Duo or equivalent Memory: 2 GB RAM Graphics: Nvidia 450 GTS / Radeon HD 5750 or better Storage: 1 GB available space Additional Notes: DirectX 9.1+ or OpenGL 3.2+ Recommended: OS: Ubuntu 18.04, 64-bit Processor: Intel i5+ Memory: 4 GB RAM Graphics: Nvidia GTX 460 / Radeon HD 7800 or better Storage: 10 GB available space Additional Notes: DirectX 9.1+ or OpenGL 3.2+
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Aug 2024 to Aug 2026 · times in UTC

August

  1. Experimental Gameplay and Character Adjustment Patch 2 - Test Branch

    This patch is an update to our previous test branch. For more information on the previous branch’s changes as compared to the main build, please see our previous patch notes…

    Patch notes
  2. Experimental Gameplay and Character Adjustment Patch - Test Branch

    Due to the nature of the changes in this patch, we’ve put it on an experimental branch for community testing prior to merging with the main game. You can access this branch by right-clicking Fraymakers in your Steam library, clicking…

    Ramsey!!!

June

  1. Hotfix v0.10.3

    Gameplay Bug Fixes · Fixed missing jump cancel events when wavedash button is used to jump cancel. · Fixed incorrect pause menu when navigating to a normal match after watching a replay.

    Patch notes
  2. EA Update v0.10.2

    Gameplay Bug Fixes · Fixed missing jump cancel events for aerials. This fixes CommanderVideo’s bug with not losing trail in air. · Fixed bug that caused characters to stay in their wavedash land animation when wavedashing off the stage out…

    Patch notes

May

  1. Hotfix v0.10.1

    Modes Training · Fixed CPUs not recovering. Playable Characters Guy Spelunky · Fixed airdash teleportation through floors. · CPU now won't throw bombs when too far away vertically. · CPU air dash options now include down-diagonal angles.…

    Patch notes
  2. Hotfix v0.10.0a

    Modes Training · Removed countdown timer. Playable Characters Guy Spelunky · Fixed CPU crash. Stages Super Gravitron · Added missing Positive Force music track.

    Patch notes
  3. NEW CHARACTER: GUY SPELUNKY!

    Highlights New Character: Guy Spelunky! · Please welcome one of indie gaming’s biggest icons: Guy Spelunky, from the Spelunky series! Guy Spelunky joins Fraymakers with the spirit of adventure, his trusty whip, and about a gazillion…

    Team Fray

March

  1. Hotfix v0.9.2

    Stages Structures · Bug Fixes - 📢 Fixed bug that caused certain attacks to have misplaced elements when used right up against a ledge while (eg. The Watcher side special, Ape assist). - 📢 Fixed bug that caused characters to detach from the…

    Patch notes
  2. Hotfix v0.9.1a

    General Hit Sparks · Water and Darkness Bug Fix - 📢 Now properly play hitsounds. Menu Stage Select 📢 Fixed bug that caused duplicate stages to appear during custom stage selection. Online Quick Play · Stage Rotation - 📢 Super Gravitron can…

    Patch notes
  3. Joshua Tomar (TomaMoto) Announcer Pack, New Replay Menu, QoL Updates + Bug Fixes

    Highlights Joshua Tomar (TomaMoto) Announcer Pack · Joshua Tomar aka TomaMoto, the talented voice actor and announcer for Super Smash Flash 2 and much more, is now available as an announcer! · You can grab the TomaMoto announcer as DLC by…

    Team Fray

February

  1. NEW PLAYABLE CHARACTER: IMPOSTOR

    Highlights New Character: Impostor from Among Us! · Impostor features powerful specials and strongs based on the dastardly deeds you can commit in Among Us, including powerful kill moves, enemy attack sabotage, venting and more! But beware…

    Team Fray

January

  1. Hotfix v0.8.10

    Menu Sound Menu · Fixed corruption of the current announcer selection due to a bad save data migration in a previous patch. This specifically affected players who have not visited the Sound Menu at least once since the announcer toggle was…

    Patch notes
  2. Hotfix v0.8.9

    General Gameplay 📢 Fixed bug that sometimes caused characters to fall through structures when being in the air very near a floor structure. Stages Super Gravitron 📢 Adjusted handling for link frames on the bottom gravity flip boundary. This…

    Patch notes
  3. Hotfix v0.8.8a

    General Wall Slide · Crash Fix - Fixed wall sliding off of certain structures causing you to teleport to infinity (not joking) and crashing the game. VFX · Parry - Parry activation spark’s pixel art adjusted. - Parry success expanding ring…

    Patch notes
  4. Training Mode and CPU Hotfix

    Modes Training · Fixed bug that prevented damage resetting on land. · Fixed bug that caused CPUs to square up with you as soon as you loaded into the mode. Gameplay CPUs · Fixed crash caused by CPUs running off of ledges. Stages Super…

    Patch notes
  5. New Stage: Super Gravitron from VVVVVV! (plus bug fixes)

    Highlights New Stage: Super Gravitron from VVVVVV! Includes hazards on and off versions. General Buffer Bug Fix · Buffering a midair jump out of an action with characters that have multiple midair jumps no longer inappropriately consumes a…

    Team Fray

December

  1. Niko Assist Hotfix

    Assists Niko 📢Reverted adjustment to sparkle code that caused issues with character’s projectiles (don’t ask). Note: Changes with a 📢 in front resulted from suggestions by our community!

    Patch notes

November

  1. New Assist: Shopkeeper!

    Highlights New Assist: Shopkeeper · Shopkeeper is essentially three assists in one: you can call Shopkeeper at three different points along the charge bar for different effects! Choose between receiving a food item, storing an additional…

    Team Fray
  2. Hotfix: A Couple of Bug Fixes

    Playable Characters Hat Kid · Side Special - 📢 Fixed a bug that allowed the move to be repeatedly used in air caused by the last patch. Ultra Fishbunjin 3000 · Forward Throw - 📢 No longer instantly kills enemies with over 200 HP in Stamina…

    Patch notes
  3. New Mode: Stamina!

    Highlights New Match Option: Stamina · Stamina mode turns your damage percent into a health pool, allowing you to KO foes on the spot when their HP hits zero! Gameplay · Bug Fixes - Fixed occasional double hitting bug caused by Attack IDs…

    Team Fray

October

  1. Mappable Menu Controls, CPU Recovery Improvements, Input Delay and Bug Fixes!

    Highlights Menu Input Decoupling · Menu inputs can now be assigned to inputs separately. Previously, menu controls were forced to be reassigned in conjunction with specific inputs like attack and special. - (v0.8.2a) Fixed doubling up of…

    Team Fray
  2. FrayTools Update: Advanced Auto-Hurtboxer and Quality of Life

    FrayTools v0.4.0 This update is to the Fraymakers' sister program “FrayTools”, which us devs and custom content creators use to bring their Fraymakers projects to life! You can find more information on the tool here…

    Team Fray

September

  1. Fixes for online and macOS launcher

    General macOS Launcher · Fixed "OS Error 0" introduced in the most recent Steam client release Online Performance · Fixed broken fallback recovery mechanism for network deadlocks. · Increased historical amount of data in packets slightly to…

    Patch notes
  2. Minor Hat Kid Adjustments

    Playable Characters Hat Kid · Hurtboxes - 📢Adjusted and tightened hurtboxes across several animations. "Previous" Branch · You can now access the previous patch via the Betas tab on Steam! - This branch comes in handy for those who want…

    Patch notes
  3. New Playable Character: HAT KID!!

    New Playable Character Hat Kid · Hat Kid has officially joined Fraymakers as our newest playable character! We put a ton of work into everything about her - try her out and let us know what you think! Two New DLC Palettes · Shadow Puppet ·…

    Team Fray
  4. Online Optimizations, CPU Improvements + Bug Fixes!

    Online · Packets now continue to be sent during gameplay pauses to reduce the recovery time after packet loss. · Fixed bug that prevented replays containing desync diagnostic data from loading properly. · Improved precision when checking…

    Team Fray

August

  1. The next Fraymakers character is…Hat Kid! 🎉🎉🎉

    It’s about time: Hat Kid from A Hat in Time will be joining Fraymakers as a brand new fighter on September 18th!! 🎉 Check out her reveal trailer:That’s right - she’s not joining the fray alone! Here’s a rundown of everything we’ll be…

    Max
  2. Character 7 reveal trailer NEXT WEEK

    Hi everyone, We’re beyond thrilled to announce that at long last, we’ll be revealing our next playable character just one week from today, on Thursday, August 28th! She’s the culmination of thousands of hours of hard work across many months…

    Ramsey!!!
  3. Match Modifiers are here! (+ Enemy CPU Improvements, Orcane Wall Jump, and more!

    Highlights Match Modifiers· This update adds an array of brand new options you can use to add some chaos to the fray! Spawn endless assists, cancel your attacks with Turbo mode, slink around the stage in Stealth mode, soar through the air…

    Team Fray

July

  1. Minor FrayTools Update: Bug Fixes and Quality of Life Adjustments

    This update is to the Fraymakers' sister program “FrayTools”, which us devs and custom content creators use to bring their Fraymakers projects to life! You can find more information on the tool here: https://fraytools.com/about/FrayTools…

    Team Fray

June

  1. Hotfix: Custom Content Script Errors, Costume Selector Fixes, Art Corrections

    We just pushed one more hotfix to address a few critical issues with the last patch. Details below! Menus Character and Assist Select Screens · Fixed memory leak with costume selector. · Fixed additional costume selector empty pagination…

    Patch notes
  2. Hotfix: Restored Custom Content Scripts and Misc Bugs Squashed

    We’ve hotfixed a few bugs introduced as a result of the additional engine optimizations from the previous patch. Optimization Related Bug Fixes · Fixed issue that prevented scripts from executing on CharacterAi, Stage, CollisionArea, and…

    Patch notes
  3. CPUs Improved, More Optimizing, Fresh Palettes, and New Match Start Graphics!

    Highlights Additional Online and Offline Optimizations · We’ve made some new optimizations that should further improve performance for people on lower end PCs, especially when playing rollback online. We’ve also implemented a more…

    Team Fray

May

  1. THREE NEW ASSISTS Join Fraymakers: Vi, Kabbu and Leif from Bug Fables out now!

    You read that title right! Vi, Kabbu and Leif from Bug Fables all join Fraymakers as their own unique assists, and they’re out right now! Combo enemies with Vi’s Beemerang, send Kabbu into the ground and call him again at any point for him…

    Team Fray
  2. Detailed Progress Update + New Assist Announcement on Thursday!

    Hi all! We just posted a detailed progress update on Kickstarter going over our recent patch and plans going forward. Check it out here…

    III
  3. EA Update v0.7.9 - New Assist, Rollback Rework, Menu Polish & Character Balance!

    This update introduces our latest assist Stardrop, and finally merges the Experimental Branch we’ve been updating for roughly 3 months with the main build. To help everyone get the cleanest view of everything that has changed since v0.7.8…

    Team Fray
  4. Experimental Branch - Rollback Adjustments, Updated HUD, Balance Tweaks + More!

    Highlights Reworked Rollback · We’ve reworked the approach we used to keep players in sync with each other. Previously, the game would slow down well-performing machines to allow time for slower machines to catch up. The new functionality…

    Team Fray

April

  1. Experimental Character and Gameplay Adjustment Balance Patch - Test Branch

    General Roll Off Ledge Adjustments · 📢 Rolling off of an edge without grabbing the ledge now retains 90% of the character's momentum. · Rolling off of an edge onto the ledge now plays an inactionable animation prior to hanging on ledge.…

    Team Fray

March

  1. Experimental Character and Gameplay Adjustment Patch Hotfix - Test Branch

    General Crash Fixes · Online - 📢 Fixed a crash caused by your opponent disconnecting during a match. - 📢 Fixed a crash caused by backing out of a lobby under certain circumstances. · Graphics Menu - 📢 Fixed a crash that could occur when…

    Team Fray
  2. Experimental Character and Gameplay Adjustment Patch! - Test Branch

    Due to the nature of the changes in this patch, we’ve put it on an experimental branch for community testing prior to merging with the main game. You can access this branch by right-clicking Fraymakers in your Steam library, clicking…

    Team Fray

January

  1. EA Update v0.7.8 - Directional Influence Hotfix

    · Fixed incorrectly calculated angle when DIing inward during rightward hits. · Adjusted loudness of Cadence announcer clips.

    Patch notes
  2. EA Update v0.7.7 - New Assist: Cadence from Crypt of the NecroDancer!

    Highlights NEW ASSIST: Cadence from Crypt of the NecroDancer! · Digs to the front, digs to the back then unleashes a devastating fireball projectile on a beat! The digs bury grounded opponents and spike aerial ones. Try using them to…

    Team Fray

December

  1. EA Update v0.7.6 - Two New Stage Hazards, New Assist Palettes and Bug Fixes!

    Highlights Backyard and Merchant Port Stage Hazards Added! · Knock around tons of unique objects, break fences and blast enemies with high-powered streams of water with the new hazard variants of these stages! Threaded Loading Beta Branch…

    Team Fray
  2. EA Update v0.7.5c - Threading Beta Branch Final Testing

    The experimental threads beta branch has been updated, fixing a soft-lock caused when an empty custom content folder is present on your file system. We're not aware of any other issues, so we’re planning to incorporate the feature into the…

    Patch notes

November

  1. EA Update v0.7.5b - Threading Beta Branch Update + Unloading Beta Branch Removal

    We have updated the experimental threads beta branch to address a few miscellaneous issues which have prevented the merging of this feature into the main branch: · DX (Windows) - Resolved "failed to initialize DirectX driver" error. · SDL…

    Patch notes
  2. EA Update v0.7.5 - Controller Input Buffer Hotfix

    · Fixed incorrect processing of held analog gamepad inputs as pressed inputs within the input buffer.

    Patch notes

October

  1. EA Update v0.7.4 - Input Buffer and Save States Hotfix

    · Fixed incorrect application of the right stick angles to the left stick for gamepads. · Removed taunting action while save states system is enabled in Training Mode.

    Patch notes
  2. EA Update v0.7.3 - NEW ASSIST: Lady Luck!

    Highlights Lady Luck joins the assist roster! · Lady Luck throws one of six dice on each use, each with their own unique art and mechanics. General Gameplay · Input buffer logic rewritten to be more optimized and improve stability. · Fixed…

    Ramsey!!!

August

  1. EA v0.7.2b - Separate Threaded Loading Branch Hotfix

    Main Game · Disabled threaded loading and moved to a beta branch. The behavior is a bit more unstable than we predicted, so we’ve made it optional in the form of a branch while we investigate the issues. Optimized Unloading Beta Branch ·…

    Patch notes
  2. EA v0.7.2a - SDL Loading and Beta Branch Hotfix

    · Disabled threaded loading on SDL to fix launch bugs while we investigate the issue. · Fixed missing match options and menu navigation on character select.

    Patch notes

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