STEAMDB NEXUS

Steam app 1285230 · updated 12 Sep 2026, 21:14 UTC

Ultimate Racing 2D 2

The ultimate top-down racing game is back! Ultimate Racing 2D 2 includes new cars, new tracks, car/track editor, time-trial mode, improved online multiplayer and career mode, new settings and more.

Ultimate Racing 2D 2 Steam header artwork
ApplimazingApplimazing
42playing now
4224-hour peak
70all-time peak
16average, last 30 days

The last 30 days

+1.1Gain+7.01%% gain45Peak

506 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01224364913 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202624 peakFriday 14 August 202624 peakSaturday 15 August 202621 peakSunday 16 August 202641 peakMonday 17 August 202623 peakTuesday 18 August 202635 peakWednesday 19 August 202636 peakThursday 20 August 202628 peakFriday 21 August 202625 peakSaturday 22 August 202627 peakSunday 23 August 202634 peakMonday 24 August 202640 peakTuesday 25 August 202624 peakWednesday 26 August 202633 peakThursday 27 August 202624 peakFriday 28 August 202621 peakSaturday 29 August 202625 peakSunday 30 August 202645 peakMonday 31 August 202629 peakTuesday 01 September 202630 peakWednesday 02 September 202627 peakThursday 03 September 202632 peakFriday 04 September 202630 peakSaturday 05 September 202638 peakSunday 06 September 202642 peakMonday 07 September 202629 peakTuesday 08 September 202622 peakWednesday 09 September 202627 peakThursday 10 September 202624 peakFriday 11 September 202633 peakSaturday 12 September 202642 peak
Daily peakEvery hourly sample

All time

60 months, October 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

019385776Oct 2021Aug 2022Jun 2023Apr 2024Feb 2025Dec 2025October 202121 monthly peakNovember 202119 monthly peakDecember 202126 monthly peakJanuary 202238 monthly peakFebruary 202246 monthly peakMarch 202231 monthly peakApril 202233 monthly peakMay 202235 monthly peakJune 202238 monthly peakJuly 202240 monthly peakAugust 202238 monthly peakSeptember 202237 monthly peakOctober 202242 monthly peakNovember 202241 monthly peakDecember 202241 monthly peakJanuary 202337 monthly peakFebruary 202337 monthly peakMarch 202346 monthly peakApril 202341 monthly peakMay 202343 monthly peakJune 202347 monthly peakJuly 202357 monthly peakAugust 202354 monthly peakSeptember 202351 monthly peakOctober 202358 monthly peakNovember 202365 monthly peakDecember 202365 monthly peakJanuary 202465 monthly peakFebruary 202454 monthly peakMarch 202460 monthly peakApril 202461 monthly peakMay 202451 monthly peakJune 202466 monthly peakJuly 202470 monthly peakAugust 202451 monthly peakSeptember 202466 monthly peakOctober 202456 monthly peakNovember 202458 monthly peakDecember 202457 monthly peakJanuary 202553 monthly peakFebruary 202547 monthly peakMarch 202552 monthly peakApril 202568 monthly peakMay 202557 monthly peakJune 202548 monthly peakJuly 202556 monthly peakAugust 202558 monthly peakSeptember 202550 monthly peakOctober 202554 monthly peakNovember 202549 monthly peakDecember 202552 monthly peakJanuary 202647 monthly peakFebruary 202646 monthly peakMarch 202649 monthly peakApril 202653 monthly peakMay 202656 monthly peakJune 202653 monthly peakJuly 202659 monthly peakAugust 202645 monthly peakSeptember 202642 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

016324864July 2026August 2026September 2026October 2026July 202659 peak — daily detail belowAugust 202645 peak — hourly detail belowSeptember 202642 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01632486401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202635 peakThursday 02 July 202629 peakFriday 03 July 202639 peakSaturday 04 July 202626 peakSunday 05 July 202659 peakMonday 06 July 202642 peakTuesday 07 July 202641 peakWednesday 08 July 202643 peakThursday 09 July 202635 peakFriday 10 July 202635 peakSaturday 11 July 202623 peakSunday 12 July 202653 peakMonday 13 July 202648 peakTuesday 14 July 202628 peakWednesday 15 July 202639 peakThursday 16 July 202635 peakFriday 17 July 202625 peakSaturday 18 July 202636 peakSunday 19 July 202656 peakMonday 20 July 202635 peakTuesday 21 July 202633 peakWednesday 22 July 202631 peakThursday 23 July 202624 peakFriday 24 July 202622 peakSaturday 25 July 202624 peakSunday 26 July 202651 peakMonday 27 July 202637 peakTuesday 28 July 202635 peakWednesday 29 July 202628 peakThursday 30 July 202628 peakFriday 31 July 202626 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 289 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01224364901 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202632 peakSunday 02 August 202636 peakMonday 03 August 202627 peakTuesday 04 August 202626 peakWednesday 05 August 202632 peakThursday 06 August 202625 peakFriday 07 August 202628 peakSaturday 08 August 202624 peakSunday 09 August 202636 peakMonday 10 August 202623 peakTuesday 11 August 202627 peakWednesday 12 August 202627 peakThursday 13 August 202624 peakFriday 14 August 202624 peakSaturday 15 August 202621 peakSunday 16 August 202641 peakMonday 17 August 202623 peakTuesday 18 August 202635 peakWednesday 19 August 202636 peakThursday 20 August 202628 peakFriday 21 August 202625 peakSaturday 22 August 202627 peakSunday 23 August 202634 peakMonday 24 August 202640 peakTuesday 25 August 202624 peakWednesday 26 August 202633 peakThursday 27 August 202624 peakFriday 28 August 202621 peakSaturday 29 August 202625 peakSunday 30 August 202645 peakMonday 31 August 202629 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 217 hourly samples. Each dip is a night. Weekends are shaded.

01123344501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202630 peakWednesday 02 September 202627 peakThursday 03 September 202632 peakFriday 04 September 202630 peakSaturday 05 September 202638 peakSunday 06 September 202642 peakMonday 07 September 202629 peakTuesday 08 September 202622 peakWednesday 09 September 202627 peakThursday 10 September 202624 peakFriday 11 September 202633 peakSaturday 12 September 202642 peak

October 2026

Ultimate Racing 2D 2 was released on 11 Sep, 2023.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:14 UTC
App ID
1285230
Last updated
26 Jul 2026 build 24399954
Developer
Applimazing
Publisher
Applimazing
Release date
11 Sep, 2023
Platforms
WindowsmacOSLinux
Download size
2.33 GB2.35 GB2.32 GB
Install size
2.39 GB2.44 GB2.36 GB
Genres
Indie, Racing, Simulation, Sports
Game modes
Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Shared/Split Screen, Cross-Platform Multiplayer
Controller support
Partial
Achievements
21

Features & support

Steam features

Steam AchievementsSteam WorkshopSteam CloudSteam LeaderboardsIncludes level editorRemote Play TogetherFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Popular tags

RacingTop-Down2DIndieRetroMultiplayerLocal MultiplayerArcadeAutomobile SimSimulationCraftingCombat RacingSportsDriving1990'sSplit ScreenSingleplayerControllerAsynchronous MultiplayerVehicular Combat
About this gameFull description from Steam
The ultimate top-down racing game is back! Ultimate Racing 2D 2 includes 44 racing classes, more than 100 tracks, car/track editor, time-trial mode, improved online multiplayer and career mode, damage, multi-class racing and more. Main features: 44 racing classes 100+ tracks 3 Career modes (Season mode, event mode, coin mode) Online multiplayer up to 20 players Local multiplayer up to 8 players Time-trial with leaderboards and ghost laps Custom championship and quick race mode Car editor Track editor New: Improved career mode with class tier system and car upgrades Improved (cross-platform) online multiplayer Manager mode Custom liveries Multi-class racing Timed races Damage Penalties Medium and intermediate tyres Recharging power boost Custom grid Lap records And more
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS18Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 and above Processor: 1.2 ghz Memory: 2 GB RAM Graphics: 512 mb video memory DirectX: Version 9.0 Storage: 700 MB available space

Recommended

macOS

Minimum: OS: macOS 13.0+ Processor: 1.2 ghz Memory: 2 GB RAM Graphics: 512 mb video memory Storage: 700 MB available space

Linux

Minimum: OS: Ubuntu 12.04+, SteamOS+ Processor: 1.2 ghz Memory: 2 GB RAM Graphics: 512 mb video memory Storage: 700 MB available space
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

21 achievements in total.

Show selected achievements (may contain spoilers)
Race WinnerAchievement
Hard Race WinnerAchievement
Ultimate Race WinnerAchievement
Pole PositionAchievement
Hard Pole PositionAchievement
Ultimate Pole PositionAchievement
Championship WinnerAchievement
Hard Championship WinnerAchievement
Ultimate Championship WinnerAchievement
Coin Mode 1kAchievement

View all Steam achievements

29 developer announcements, Oct 2021 to Jun 2026 · times in UTC

June

  1. Team Logos - Patch 1.0.2.9 released!

    New customization for car classes: Team Logos Meet the 10 new logos for base teams!Customize the logos for your own classes by adding a 60x60 pixels teamlogo_x.png file in your car class folderLogos can be spotted in the car selection page…

    Applimazing

May

  1. Advanced Qualifying - Patch 1.0.2.8 released!

    New Offline Advanced Qualifying Settings: Get up to 3 qualifying sessions fully customisableYou can now have timed qualifying sessionsTyre wear is now available in qualifying sessions Bug Fixes: Fixed some logic with the AI strategy from…

    Applimazing

April

  1. AI weather strategy update - Patch 1.0.2.7 released!

    -New AI dry to wet (and wet to dry) strategy gamble:AI now have a chance to stay out instead of boxing when rain hits or track dries in case opposite weather occurs.-Updated Race Interface:Fastest Lap HUD now shows Sector Colors during race…

    Applimazing
  2. Sector Tool - Patch 1.0.2.6 released!

    -New Race Interface:Reduce the hud to 5 cars and see how good your sectors are, you can also see your sectors in Time Trial! -New Quali Interface:Compare everyone's current sector mid-session Note : Both interface can be seen in spectator…

    Applimazing

November

  1. Patch 1.0.2.5 released!

    -Host has option to show player Steam names -Host has option to show player platform (PC/mobile/console) (When a player joins the lobby) -Penalties fixed in online cross-play

    Patch notes

June

  1. Patch 1.0.2.4 released!

    -Bugs fixed -New advanced settings for tyres, pit speed and slipstream

    Patch notes

May

  1. Patch 1.0.2.3 released!

    -Bugs fixed Track Editor update: -grid alignment for objects/tracks/walls/terrains (+custom grid size) -it's now possible to shift all objects/tracks/walls/terrains with control + arrow keys -extra margin around the edge of the map, to…

    Patch notes

April

  1. Patch 1.0.2.2 released!

    -Career event and season mode bugs fixed -New tyre wear settings 0.25, 0.5 and 0.75 -Online multiplayer bugs fixed -Time trial challenges show number of players and current position for each challenge

    Patch notes

February

  1. Weekly Challenges and Online Server update- Patch 1.0.2.1 released!

    -Online server update fixing several bugs: full lobby bug, double names in lobby, reducing teleports, huge delay bug for 1 player (more than ping suggests) and other bugs caused by missed data packets. -Weekly challenges added (9…

    Applimazing

January

  1. Daily Challenges and Custom Time-Trial Events - Patch 1.0.2.0 released!

    -Daily time-trial challenges added -Create custom time-trial events with your own race settings -Time-trial activity showing recent records

    Applimazing

November

  1. Patch 1.0.1.9 released!

    -Optimizations to make the game run better (faster) -Graphics option for reduced damage effects and further optimizations -Memory optimizations to prevent memory crashes -Online mode start light(stall) bug fixed -Season mode car upgrades…

    Patch notes

August

  1. New tracks/cars+online multiplayer improved - Patch 1.0.1.8 released!

    -Online multiplayer netcode update (fixing server disconnections/lag storms and cars taking turns too wide) -New tracks included -New cars included (Formula eSports, Formula eSports 2, Formula Volt, Formula C, Formula Speedway, Sports…

    Applimazing

May

  1. Patch 1.0.1.7 released!

    -Ghosted pit lane option for all tracks (on/off in options menu) -You can now select championship tracks in career event mode (or use the preset tracks) -Improved AI strategy: more variety in tactics and not pitting in final laps Track…

    Patch notes

March

  1. Custom Checkpoints - Patch 1.0.1.6 released!

    Custom checkpoints added for track editor: -extra checkpoint -ghost checkpoint (start/end ghost, place on both ways of a crossing for best result) -lap counter (could be used on finish for rally track) -pit counter (could be used on joker…

    Applimazing
  2. Bugs fixed - Patch 1.0.1.5 released

    -fixed game won't start bug -fixed AI driving wrong way bug -checkpoints have to be followed in right order to avoid cheating -fixed online bug were spectators kept their race/quali time for the next race -online all cars damaged race not…

    Patch notes

February

  1. Custom Grid Update - Patch 1.0.1.4 released!

    -Custom grid added (go to race settings and press the qualifying button to view the starting grid) Options to change grid positions manually or sort them by last race result, fastest lap, championship standings or reverse grid. -Medium tyre…

    Applimazing

January

  1. Patch 1.0.1.3 released!

    -Energy system added with 3 modes: deploy (use boost), standard (don't use boost) and recharge (speed is reduced to charge the energy system) -Energy system can be used with or without boost option on (without boost recharge is needed…

    Patch notes

December

  1. Christmas Holiday Update - Patch 1.0.1.2 Released!

    Manager mode added(online and offline): In manager mode there are options to: -1 select tyres -2 make pit stop/keep driving -3 charge battery and use extra power -4 change AI raceline New Features: -Flag behind finished cars in HUD…

    Applimazing
  2. Patch 1.0.1.1 Released!

    -Fastest lap shown during the race and qualifying -Qualifying lap times for each driver shown in HUD -"PIT" text shown in race HUD when a driver makes a pit stop -Starting position moved further to the back for TT and quali -Spectator can…

    Patch notes

October

  1. Patch 1.0.1.0 Released!

    New features: -Timed races added -Players can join as spectator in mid-game during online races -Manager options in spectator mode, select tyres and pit strategy (more options to come) -New menus for class/track selection, view more items…

    Applimazing

March

  1. Patch 1.0.0.9 Released!

    -Option to sort tracks from A to Z (press "edit" in select track menu, then select "sort") -Option to change curb size in track editor -Default road and curb size changed to 105 and 12.5 in track editor, to make track size closer to the…

    Patch notes

February

  1. Patch 1.0.0.8 Released!

    Track editor improved: -Skid marks and auto skid marks added -Option to add ground image and road texture image -Option to scale and rotate walls added -Resizing map causing a lower image resolution of track.png when saving bug fixed -Wrong…

    Patch notes
  2. Patch 1.0.0.7 Released!

    -Memory crash fixed(improved) for saving and loading track editor tracks -Track editor max map size increased to 8192 -Track editor road shadow bug fixed -Tracks with many objects load faster, if there are more than 150 objects only…

    Patch notes

January

  1. Patch 1.0.0.6 Released!

    -Medium tyre and penalties further improved -Track editor terrain save bug fixed -Fixed bug crashing the game sometimes when dragging or rotating an object in the track editor -Small bugs fixed

    Patch notes
  2. Patch 1.0.0.5 Released!

    -Medium tyre speed increased -Ghosted penalties and ghosted blue flags are now also visible in spectator mode -Penalties improved giving more fair penalties -Track editor saving improved, less chance of memory crash -Track editor fast mode…

    Patch notes
  3. Patch 1.0.0.4 Released!

    -Medium tyre improved speed and durability -Ghosted penalties added -Option to edit checkpoints in track editor to fix finish and pit lane issues -AI race line fixed in custom maps (save in track editor to fix) -Wall bug fixed (save in…

    Patch notes
  4. Track editor is now available - Patch 1.0.0.3 Released!

    -Track editor is now available on Windows, Mac and Linux -Track editor is still in development and will be improved further

    Applimazing

October

  1. Patch 1.0.0.2 Released!

    -Penalties in online mode bug fixed. -Results online showing wrong team/car bug fixed. -Bug fixed were time trial sometimes didn't upload to leaderboard. -Online mode bug fixed causing wrong results. -Online mode chance of disconnection…

    Patch notes
  2. Patch 1.0.0.1 Released!

    -Small bugs fixed. -Workshop upload bug fixed where uploaded class would get properties from the newest class in your select class menu. -Car editor bug fixed where wrong sprites were created. -Car editor now allows different dimensions to…

    Patch notes

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