STEAMDB NEXUS

Steam app 1281220 · updated 12 Sep 2026, 21:12 UTC

Task Force Admiral - Vol.1: American Carrier Battles

Experience the thrill of leading American aircraft carriers to victory in this innovative full 3D command simulation wargame set in the Pacific in 1942. First-person or God’s eye, you lead your fleet and planes right from the center of the battle.

Task Force Admiral - Vol.1: American Carrier Battles Steam header artwork
Drydock Dreams GamesMicroProse Software
48playing now
5524-hour peak
367all-time peak
36average, last 30 days

The last 30 days

−4.2Gain−10.35%% gain80Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02243658613 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202636 peakFriday 14 August 202634 peakSaturday 15 August 202641 peakSunday 16 August 202659 peakMonday 17 August 202647 peakTuesday 18 August 202648 peakWednesday 19 August 202648 peakThursday 20 August 202642 peakFriday 21 August 202666 peakSaturday 22 August 202672 peakSunday 23 August 202680 peakMonday 24 August 202672 peakTuesday 25 August 202665 peakWednesday 26 August 202664 peakThursday 27 August 202661 peakFriday 28 August 202655 peakSaturday 29 August 202658 peakSunday 30 August 202662 peakMonday 31 August 202641 peakTuesday 01 September 202646 peakWednesday 02 September 202634 peakThursday 03 September 202632 peakFriday 04 September 202642 peakSaturday 05 September 202662 peakSunday 06 September 202660 peakMonday 07 September 202655 peakTuesday 08 September 202642 peakWednesday 09 September 202637 peakThursday 10 September 202632 peakFriday 11 September 202639 peakSaturday 12 September 202655 peak
Daily peakEvery hourly sample

All time

9 months, January 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

099198297396Jan 2026Feb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026January 2026367 monthly peakFebruary 2026346 monthly peakMarch 2026122 monthly peakApril 202690 monthly peakMay 2026103 monthly peakJune 202691 monthly peakJuly 202680 monthly peakAugust 202680 monthly peakSeptember 202662 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

022436586July 2026August 2026September 2026October 2026July 202680 peak — daily detail belowAugust 202680 peak — hourly detail belowSeptember 202662 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02243658601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202650 peakThursday 02 July 202663 peakFriday 03 July 202661 peakSaturday 04 July 202663 peakSunday 05 July 202664 peakMonday 06 July 202654 peakTuesday 07 July 202651 peakWednesday 08 July 202643 peakThursday 09 July 202642 peakFriday 10 July 202646 peakSaturday 11 July 202653 peakSunday 12 July 202655 peakMonday 13 July 202658 peakTuesday 14 July 202638 peakWednesday 15 July 202639 peakThursday 16 July 202637 peakFriday 17 July 202637 peakSaturday 18 July 202645 peakSunday 19 July 202649 peakMonday 20 July 202640 peakTuesday 21 July 202642 peakWednesday 22 July 202636 peakThursday 23 July 202649 peakFriday 24 July 202644 peakSaturday 25 July 202644 peakSunday 26 July 202650 peakMonday 27 July 202644 peakTuesday 28 July 202635 peakWednesday 29 July 202635 peakThursday 30 July 202672 peakFriday 31 July 202680 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 435 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02243658601 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202675 peakSunday 02 August 202673 peakMonday 03 August 202661 peakTuesday 04 August 202661 peakWednesday 05 August 202652 peakThursday 06 August 202657 peakFriday 07 August 202658 peakSaturday 08 August 202661 peakSunday 09 August 202663 peakMonday 10 August 202660 peakTuesday 11 August 202648 peakWednesday 12 August 202647 peakThursday 13 August 202639 peakFriday 14 August 202634 peakSaturday 15 August 202641 peakSunday 16 August 202659 peakMonday 17 August 202647 peakTuesday 18 August 202648 peakWednesday 19 August 202648 peakThursday 20 August 202642 peakFriday 21 August 202666 peakSaturday 22 August 202672 peakSunday 23 August 202680 peakMonday 24 August 202672 peakTuesday 25 August 202665 peakWednesday 26 August 202664 peakThursday 27 August 202661 peakFriday 28 August 202655 peakSaturday 29 August 202658 peakSunday 30 August 202662 peakMonday 31 August 202641 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

01733506701 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202646 peakWednesday 02 September 202634 peakThursday 03 September 202632 peakFriday 04 September 202642 peakSaturday 05 September 202662 peakSunday 06 September 202660 peakMonday 07 September 202655 peakTuesday 08 September 202642 peakWednesday 09 September 202637 peakThursday 10 September 202632 peakFriday 11 September 202639 peakSaturday 12 September 202655 peak

October 2026

Task Force Admiral - Vol.1: American Carrier Battles was released on 27 Jan, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:12 UTC
App ID
1281220
Last updated
04 Sep 2026 build 25120649
Developer
Drydock Dreams Games
Publisher
MicroProse Software
Release date
27 Jan, 2026
Platforms
Windows
Download size
4.03 GB
Install size
9.36 GB
Genres
Action, Simulation, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access

Features & support

Steam features

Family Sharing

Controllers & input

Accessibility

Popular tags

Early AccessNavalTacticalMilitaryNaval CombatHistoricalSimulationRTSStrategyWorld War IIPvEAction RTSGrand StrategyVehicular CombatManagementRealisticReal Time Tactics3DEducationReal-Time
About this gameFull description from Steam
Task Force Admiral Vol.1: American Carrier Battles is a single-player experience centered on the command of an early Pacific War US Navy carrier task force. As the overall commander, you are in charge of seeking the destruction of the enemy naval forces and preventing your opponent, the Japanese Navy, from accomplishing its objectives. To achieve your aims, you have at your disposal the most fearsome sea projection weapon known to Man in 1942: your carrier air groups and the task forces that support them. As a carrier task force admiral in this pioneering age of air/naval warfare, assume the mantle of retribution in this innovative interpretation of a classic topic, as the first title in a new series that will further explore and develop the genre. Forget about the limitations of the past, and let the best of wargaming and simulation blend and blossom together in this new take on command at sea! Re-live the great battles of the first year of the Pacific War as if you were there yourself. In here there is no dice roll, no artificial skill-tree, no arbitrary stats, selective fog of war or supernatural crystal-clear communications. It is real-time crisis management for you, realism and historicity without concession, as little abstraction as can be, and loads of action, suspense and refreshing gameplay packed in the same single computer software. The full game at the end of Early Access will include the following content: As an Admiral, command the legendary American carrier task forces of 1942 Innovative approach to serious wargaming in a full 3D simulation-based environment Pausable real-time, time compression available, no clickfest ! One of the most detailed & authentic WW2 naval command game ever attempted to date A powerful in-game narrative engine managing scripted & random events Lead the US Navy & its ANZAC allies in 30+ historical & hypothetical single scenarios Over 90 classes of ships and 40 types of aircraft meticulously researched & recreated Accurate real-life ship, aircraft camouflages & markings Advanced realistic ballistics and damage modelling Play it the way you like it: fully customizable realism & difficulty settings High-level of sound immersion, dynamic original soundtrack Post-battle replay player & full scenario builder included The thrill of carrier command in a full 3D world Experience naval command from an innovative first-person perspective. Choose to ride the flow of battle through the eyes of an actual flag officer buttoned up in a flag plot, blinded by our advanced fog of war system; or play in a more relaxed manner with a traditional God's eye view served by a flexible camera system, fully-customizable realism settings, and an intuitive interface. With 95 ship classes and 42 aircraft types on both sides faithfully recreated with all their characteristics, expect the most complete array of units ever recreated in 3D for a Pacific naval simulation. A finely-crafted blend of cult classics & innovative mechanics As a game made by players of SSG’s Carriers at War, SSI’s Great Naval Battles and MicroProse’s own Task Force & Pacific Air War series, rest assured that the legacy of these classics is still alive and kicking in Task Force Admiral. The gameplay is designed so as to feel familiar to the keepers of this prestigious pantheon – and yet refreshing and appealing to the younger generation looking for the ultimate PTO wargaming experience. A realistic and historical WW2 carrier experience like no other Relive the famous battles of 1942 against the Japanese Combined Fleet with unparalleled authenticity. Ships and squadrons proudly fight in their carefully-researched camouflages and markings, as recreated by our talented digital artists. Accurately-named officers and pilots will answer your call and fight over Midway and the South Pacific in an array of richly detailed historical & hypothetical single scenarios. And if history isn’t enough, feel free to explore new what-ifs by designing your own carrier battles using our in-game mission builder or our quick scenario generator! Immersion at its best! Our competitive graphics, polished SFX, audio comms, a dynamic soundtrack that follows the flow of the action & a simulation-based environment with physics will make you rethink the concept of indie wargaming. We hope that these high production values will contribute to make Task Force Admiral a breathtaking experience, whether you decide to observe an imminent enemy attack from your command quarters or follow your Dauntless bombers in their lethal dive. Don’t miss one bit of the action thanks to our post-combat 3D replay system, that will allow you to record your deeds and share them with the community.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 or greater Processor: Intel i5 6th generation or greater Memory: 6 GB RAM Graphics: GTX 1050 or greater DirectX: Version 11 Storage: 10 GB available space Additional Notes: Temporary system specs info, might change during development

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements
DemosPlayable demos on Steam

50 developer announcements, Mar 2023 to Aug 2026 · times in UTC

August

  1. Patch Notes (2026-08-25) : Video Tutorials + New demo + MPS Publisher Sale!

    Screenshots by Alan, Oriskany & Foxman08/25/2026A new patch including the previously mentioned video tutorials is now available. Besides, an updated version of the demo, incorporating these changes as well as the Simplified Chinese…

    Patch notes
  2. [EA SITREP #16] The Latest News: Torpedoes, Rabaul & Localization

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Hood_fr, Pidgeyarmy, Hyacinth, Poodle007, munchlol, Potatogranate, Oriskany, Reis, Glenn & Foxman!Dear Friends, Dear Fans,A little update at…

    Drydock Dreams Games

July

  1. Patch Notes (24474765) : New scenario - Kantai Kessen!

    Screenshots by Matlock, CptXile & g0ld3ngames07/30/2026After a short mandatory Summer break, the team is back in action. The newer patchNew scenario: "Kantai Kessen". Protect a relief convoy on its way to Midway as the Japanese navy tries…

    Patch notes
  2. [EA SITREP #15] On the Road Ahead: Summer Design Notes

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring 『GӨᄂDΣП』 \, Hyacinth, Poodle007, SundryZoo98697 & Reis!Hello there, Task Force Admiral fans!The team is still on its summer break, so this…

    Drydock Dreams Games
  3. Patch Notes (24086848) : New radial menu, Air Ops & GUI fixes

    Screenshots by Minga, Kaiju&Tanks07/07/2026User InterfaceIntroduction of a new contextual wheel-based menu.Only for the strategic map so far, might be extended to the 3D world view.Your feedback is important.Added a popup to cancel a…

    Patch notes
  4. Patch Notes (23969031) : Animated Crew, Air Intercept Alert, IJN Torpedo Fix

    Screenshots by Munchlol, Norski43 and Bananaphot.30/06/2026 Added experimental animated 3D deck crew.Only on USS Yorktown (CV-5) for testing purpose !Lacks some waiting poses.A lot of small visual bugs may be visible.Animations are still…

    Patch notes

June

  1. [EA SITREP #14] Little Guys & Other News, Coming Next Week!

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Durandal, Chill, CptXile, Foxman, Joshreacher, Kaiju&tanks, munchlol, Nessie2000, Poodle007 & Tygamer63!Hello there, old and new fans of Task…

    Drydock Dreams Games
  2. [EA SITREP #13] Patch Notes, the State of the Game & the Team

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring \xGNARxOWNAGEx, Ferda, Joshuu, Matlock, Munchlol, Poodle07 and robz!Early June was a fine time to be alive for Task Force Admiral, as the…

    Drydock Dreams Games
  3. [EA SITREP #12] New scenario, Patch Notes, Guadalcanal & Battleship Command!

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Comrade Roman, Alan, Poodle07, George, munchlol and Foxman!After a rather long and rather slow month of May for some of our team members, who…

    Drydock Dreams Games

May

  1. Patch Notes (23431038)

    27/05/2026 Fixed AI sending strikes at midnight. Fixed freeze caused by fleet pathfinding. Fixed radio messages containing "NoPilot". Fixed turrets firing at sinking ships. Fixed carriers stuck in recovery mode because of a ditched…

    Patch notes
  2. Task Force Admiral's Demo is back for the Steam Ocean Fest!

    Thanks to Poodle07 for his fantastic screenshots!Ahoy ladies & gentlemen! Task Force Admiral is taking part in Steam Ocean Fest 2026, running from May 18th to May 25th.For the occasion, the demo on the Steam store page has been refreshed…

    Drydock Dreams Games
  3. Patch Notes: The little guys are showing up + new info

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Munchlol, XEN, Alan, Matic, Pilot and Foxman. Great thanks to them!Not really a full update today, but the latest patches that dropped had…

    Drydock Dreams Games
  4. Patch Notes (23096902)

    06/05/2026 Fixed major bug with japanese seaplanes in the Wake Up Call at Tulagi scenario. Fixed crash when planes requested to land just after a plane took off from a given carrier. Added an error reporting system that will automatically…

    Patch notes
  5. [EA SITREP #11] New scenario "Wake-up call at Tulagi" available - Patchnotes

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Chill, Supersigma69, Spicylol, munchlol and Foxman!There we go, a new scenario! Along with important changes to game mechanics that were…

    Drydock Dreams Games

April

  1. Patch Notes (22936228) : LRCAP mechanics trials

    A couple small updates were pushed before the weekend. After a few bugs were corrected, here are the current patch notes ahead of the release of another scenario, hopefully, next week :24/04/2026Major changes made to the way strikes manage…

    Patch notes
  2. Patch Notes (22882632 )

    21/04/2026 Reworked parts of AI strike setups. Improved turrets automatic target selection. Fixed crashes.

    Patch notes
  3. [EA SITREP #10] New scenario "Too Little, Too Early" available - Patchnotes

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Minga, Orbital, Munchlol, QJW, Alan & Reis. Big thanks to them!As mentioned in the last update, we're rolling out a new scenario. It is not…

    Drydock Dreams Games
  4. [EA SITREP #9] New scenario next week, latest bug updates

    Note & credit: Action screenshots were provided by players on the game’s Discord — today featuring Miko275, Nafeij, Munchlol, Pidgeyarmy, Minga, Rockgunner & Spicywolf1292! Big thanks to them!Routine updateAs mentioned in the last update…

    Drydock Dreams Games
  5. Patch Notes (22678916 )

    07/04/2026 Improved fallback carrier selection when the original carrier is unable to retrieve planes. Fixed landing sequence lock caused by a bug with barriers. Fixed waypoints bug when merging two fleets. Fixed bugs in enemy carriers AI…

    Patch notes
  6. Patch Notes (22635470)

    03/04/2026 Improved land avoidance by ships. WIP recoil animations on many large caliber guns. Fixed many crashes.

    Patch notes

March

  1. [EA SITREP #8] Bi-Monthly News: Midway Battle Generator Set

    Note & credit: Action screenshots were provided by players on the game’s Discord — today featuring TWC Walmart, Nafeij, Hood, Munchlol, Kimmer (with a little help from Gemini) & Kaiju&Tanks! Big thanks to them!Welcome back — and apologies…

    Drydock Dreams Games
  2. [EA SITREP #7] Weekly News: The Sound of TFA, Patch Notes & Next Stage

    Note & credit: Action screenshots were provided by players on the game’s Discord — today featuring Ferda1947, TyGamer, TWC Walmart, Spicywolf, Munchlol & Ram399. Big thanks to them!Greetings, admirals — and welcome back!Thank you again for…

    Drydock Dreams Games
  3. Patch Notes (22333860)

    13/03/2026 Added AAA on Midway. Fixed SB2U defensive turret. Fixed planes crashing at takeoff & landing from Midway. Fixed bombs remaining attached to a broken invisible wing (again, without crashes this time). Reworked attack patterns for…

    Patch notes
  4. [EA SITREP #6] Weekly News: Steel, Reefs, Patch Notes & Staying the Course

    Note & credit: Action screenshots were provided by players on the game’s Discord — today featuring Ferda1947, Hood & Ram399. Big thanks to them!Greetings, admirals — and welcome back to the bridge.Six weeks in. The coffee is cold, the…

    Drydock Dreams Games

February

  1. [EA SITREP #5] Weekly News - 31 days later (but it's on the 28th!)

    Note & credit: Action screenshots were provided by players on the game’s Discord — today featuring Ferda1947, Rookie Chauffeur, Nafeij and Marlock. Big thanks to them!Welcome back, admirals!It’s been a month today since we released Task…

    Drydock Dreams Games
  2. Patch Notes (public build 22129174)

    27/02/2026Updated the damage models for most carrier-based aircraft.Added a repair countdown in the damage panel.Reworked the Clear Deck function:It can now use multiple elevators simultaneously to move aircraft to the hangar when…

    Patch notes
  3. [EA SITREP #4] Weekly News: Objects & Modding

    Note & credit: Action screenshots were provided by players on the game’s Discord — today featuring Alan, Hood, Nafeij and Sgt Hamlet. Big thanks to them!Welcome back, admirals!As expected, the week has been fairly calm on the update front…

    Drydock Dreams Games
  4. [EA SITREP #3] Current Progress & the Next Steps

    Note & credit: action screenshots were provided by players on the game's discord. Big thanks to them!Welcome back, admirals!One more week - we can't believe it's been nearly three weeks since the early access release. Honestly it feels like…

    Drydock Dreams Games
  5. Patch Notes (public build 21906357) & 7-days History

    Patch notes for the current build and the previous builds over the last 7 days. Reminder: all patch notes are visible on startup.Thank you in advance for your feedback!12/02/2026Added new Midway scenario variant ("The Flight to Somewhere").…

    Patch notes
  6. [EA SITREP #2] New Fixes, New Features, New Scenarios

    Note & credit: action screenshots were provided by players on the game's discord. Big thanks to them!Welcome back, admirals!It’s been another busy week, building the game around a strong - if somewhat stress-inducing - launch. To soothe…

    Drydock Dreams Games
  7. Patch Notes (public build 21747168)

    01/02/2026Fixed potential crashes in the input customization menu.Fixed crash when cancelling a search using cruiser's seaplanes.Quality of life:Timeline can now display cruiser's seaplanes departures.Strike planner will now display all…

    Patch notes

January

  1. [EA SITREP #1] A busy week - what has been done and what lies ahead

    Note & credit: all the screenshots were provided by players on the game's discord. Big thanks to them!Current StatusThe first three days since the Early Access release have been stellar, exciting, and challenging. This update gives me the…

    Drydock Dreams Games
  2. [DELAY] A few extra hours to go, sorry (Steam stuff)

    Dear supporters,Like Nagumo at Midway (but hopefully with better reviews overall), Task Force Admiral's release will unfortunately be delayed by a few hours at 3 PM EST if my conversion is right (or, after that, next window in 24 hours) due…

    Drydock Dreams Games
  3. IMPORTANT: Last 24 Hours to Try Task Force Admiral Before Early Access!

    Dear players,We’re about to embark on a long-planned journey. With less than 24 hours to go before Task Force Admiral enters Early Access, we wanted to take a moment to clarify what you’ll get on day one, what lies ahead in the coming…

    Drydock Dreams Games
  4. The Demo is available yet again! Happy New Year!

    Dear fans,As promised, the demo has now been released. We pushed it out a little quickly so that you could enjoy it during the final days of the New Year break. As a result, you may encounter a few minor issues here and there, but nothing…

    Drydock Dreams Games

December

  1. Christmas Update 2025 - Demo, Release Window, Pricing, Progress & More!

    Dear Friends, Dear Fans,Welcome back to our December SITREP! New stuff spotted ahead, fasten your seat belts and let's dive into this serious business.Hope you’re having a great holiday season right now. We are taking a short break for a…

    Drydock Dreams Games

November

  1. Fall Update 2025 - News on the Road to Point Luck

    Hello there, Steam fans!It’s been some time since our last update. We haven’t been idle, far from it, so no worries about that. We have some nuggets of interest today, along with a few shots from the work that has been achieved over the…

    Drydock Dreams Games

May

  1. TFA Demo: Success, Roadmap & Fond Farewell (For Now!)

    {STEAM_CLAN_IMAGE}/37689795/0f707501963279e74603b53c594e980632805a15.jpg Greetings, digital Admirals! It's been an incredible couple of months, and we're still reeling from the overwhelming response to the Task Force Admiral demo. To say it…

    Drydock Dreams Games

April

  1. TFA: Demo availability, Late Pledges, Discord, and What’s Next!

    {STEAM_CLAN_IMAGE}/37689795/3b52bb9e78959c6bba9f7d3d3918341658c6f732.png Dear all, In this small update, we will be addressing several aspects of the current availability plans for Task Force Admiral. The screenshots featured in this update…

    Drydock Dreams Games

March

  1. Kickstarter & Demo: New Intel on Availability, Changelog & Projects we Love!

    {STEAM_CLAN_IMAGE}/37689795/3f5c2c4cc68aac0badcc209e71fc86a068c2b273.jpg Dear all, A small update today to answer a few questions regarding the imminent end of the Kickstarter and what it means for the campaign & the demo both. Also, big…

    Drydock Dreams Games
  2. Demo Changelog & Upgrade, Contest, New Stretch Goal & New ways to have fun!

    {STEAM_CLAN_IMAGE}/37689795/1fa17617282768b636ce60a0912f9d30939f43af.jpg Dear all! A rather beefy update today. Stay with us, it will be worth the read! State of the Demo: Upgrade incoming + Changelog Win a Copy of Task Force Admiral!…

    Drydock Dreams Games
  3. The State of the Demo & Kickstarter - Statistics, Changelog & Stretch Goals

    {STEAM_CLAN_IMAGE}/37689795/6966002714ee58f8dfbc0bb80da4f8078d9fba24.jpg Dear players, supporters, and friends of Task Force Admiral, We are thrilled to announce that the player base for the Task Force Admiral demo has surged past 40,000…

    Drydock Dreams Games

February

  1. 36 hours into the demo & 10 000 players later!

    Dear all, Thank you very much for testing our demo over the past couple of days. As expected, it hasn’t been a smooth ride - after all, this is a demo of our current beta, and there’s still a lot of optimization left to do. We've had to…

    Patch notes
  2. Demo & Kickstarter : it's alive!

    Greeting to you all, Task Force Admiral followers ! It is going to be a very short update (the shortest ever, but it's been quite a day!). Let's be efficient, because some of you will be impatient to go out there have fun. First item: our…

    Drydock Dreams Games

January

  1. Stretching for the skies - Good Wishes & Stretch Goals (KS Update 3)

    Greeting to you all, Task Force Admiral followers ! First of all, best wishes of good health & happy life to you and all your loved ones. The team wishes you all the greatest things - and hope to spend this new year along with your soon…

    Drydock Dreams Games

December

  1. Q1 2025: TFA on Kickstarter + Demo + Survey (KS Update 2)

    Greeting to you all, Task Force Admiral followers ! So, in our very last update we talked about the reasons why we’re going for a Kickstarter. If you are still unsure of our motivations, please do head over there for the extra intel. Today…

    Drydock Dreams Games

November

  1. We’re back! A taste of things to come in Task Force Admiral (KS Update 1)

    It’s been five long years since we began this journey publicly with our reveal on YouTube. No one feels that passage of time more than we do, believe us — our lives have been completely consumed by this project since then, especially for…

    Drydock Dreams Games

December

  1. A final, happy new year? Task Force Admiral Devlog #13 (Winter 2023)

    Dear Fans, Dear Followers of Task Force Admiral, Old & new, Welcome back! First of all, allow us to dastardingly use the opportunity of this all-too-rare Steam update (oh, if that stuff could be made easier & faster, God knows we’d post…

    Drydock Dreams Games

May

  1. Task Force Admiral Devlog #12 (Spring 2023) - Spring Cleaning

    Dear Fans, Dear Followers, Old & new, Welcome back! So, the few last months were seemingly calm on Steam, but don’t worry, the pot was still being stirred, with much to tell you about. We advanced on many fronts, alternating between them as…

    Drydock Dreams Games

March

  1. Task Force Admiral Devlog #11 (Feb.2023) - Through the Lens

    Dear Fans, Dear Followers, Old & new, Welcome to this (late, but still earlier than before!) February 2023 dev diary for Task Force Admiral. Sooo... Well, we did post the January update a bit late, and February not being a very long month…

    Drydock Dreams Games

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