STEAMDB NEXUS

Steam app 1239080 · updated 26 Sep 2026, 06:20 UTC

Door Kickers 2: Task Force North

Command military Special Ops Teams in gripping tactical combat against a Middle East-based terrorist network. Sequel to RockPaperShotgun's "Best Tactics Game of 2014".

Door Kickers 2: Task Force North Steam header artwork
KillHouse GamesKillHouse Games
538playing now
59724-hour peak
5,949all-time peak
428average, last 30 days

The last 30 days

−24.5Gain−5.4%% gain690Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

018637355974527 Aug01 Sep06 Sep11 Sep16 Sep21 Sep26 SepThursday 27 August 2026576 peakFriday 28 August 2026627 peakSaturday 29 August 2026654 peakSunday 30 August 2026690 peakMonday 31 August 2026600 peakTuesday 01 September 2026557 peakWednesday 02 September 2026544 peakThursday 03 September 2026540 peakFriday 04 September 2026583 peakSaturday 05 September 2026608 peakSunday 06 September 2026657 peakMonday 07 September 2026611 peakTuesday 08 September 2026514 peakWednesday 09 September 2026557 peakThursday 10 September 2026541 peakFriday 11 September 2026554 peakSaturday 12 September 2026596 peakSunday 13 September 2026629 peakMonday 14 September 2026471 peakTuesday 15 September 2026485 peakWednesday 16 September 2026498 peakThursday 17 September 2026497 peakFriday 18 September 2026586 peakSaturday 19 September 2026604 peakSunday 20 September 2026602 peakMonday 21 September 2026502 peakTuesday 22 September 2026506 peakWednesday 23 September 2026487 peakThursday 24 September 2026507 peakFriday 25 September 2026597 peakSaturday 26 September 2026538 peak
Daily peakEvery hourly sample

All time

71 months, November 2020 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02k3k5k6kNov 2020Oct 2021Sep 2022Aug 2023Jul 2024Jun 2025May 2026November 2020640 monthly peakDecember 2020764 monthly peakJanuary 2021483 monthly peakFebruary 2021739 monthly peakMarch 2021601 monthly peakApril 2021513 monthly peakMay 2021480 monthly peakJune 2021509 monthly peakJuly 2021484 monthly peakAugust 2021471 monthly peakSeptember 2021900 monthly peakOctober 2021667 monthly peakNovember 2021505 monthly peakDecember 2021672 monthly peakJanuary 2022582 monthly peakFebruary 2022400 monthly peakMarch 2022381 monthly peakApril 2022672 monthly peakMay 2022758 monthly peakJune 2022452 monthly peakJuly 2022515 monthly peakAugust 2022538 monthly peakSeptember 2022476 monthly peakOctober 2022381 monthly peakNovember 2022376 monthly peakDecember 2022293 monthly peakJanuary 2023305 monthly peakFebruary 2023274 monthly peakMarch 2023276 monthly peakApril 2023280 monthly peakMay 2023529 monthly peakJune 2023398 monthly peakJuly 2023338 monthly peakAugust 2023313 monthly peakSeptember 2023406 monthly peakOctober 2023373 monthly peakNovember 2023972 monthly peakDecember 20231,031 monthly peakJanuary 2024484 monthly peakFebruary 2024496 monthly peakMarch 2024346 monthly peakApril 2024334 monthly peakMay 2024334 monthly peakJune 2024377 monthly peakJuly 2024346 monthly peakAugust 2024344 monthly peakSeptember 2024357 monthly peakOctober 2024494 monthly peakNovember 2024431 monthly peakDecember 2024392 monthly peakJanuary 2025375 monthly peakFebruary 20255,949 monthly peakMarch 20253,301 monthly peakApril 20251,494 monthly peakMay 20251,063 monthly peakJune 20251,066 monthly peakJuly 20251,060 monthly peakAugust 2025774 monthly peakSeptember 20251,733 monthly peakOctober 20251,027 monthly peakNovember 2025764 monthly peakDecember 2025721 monthly peakJanuary 2026883 monthly peakFebruary 2026799 monthly peakMarch 2026762 monthly peakApril 2026722 monthly peakMay 20261,440 monthly peakJune 20261,275 monthly peakJuly 2026846 monthly peakAugust 2026694 monthly peakSeptember 2026657 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0228457685914July 2026August 2026September 2026October 2026July 2026846 peak — daily detail belowAugust 2026694 peak — hourly detail belowSeptember 2026657 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

022845768591401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026697 peakThursday 02 July 2026690 peakFriday 03 July 2026806 peakSaturday 04 July 2026846 peakSunday 05 July 2026781 peakMonday 06 July 2026767 peakTuesday 07 July 2026749 peakWednesday 08 July 2026750 peakThursday 09 July 2026751 peakFriday 10 July 2026755 peakSaturday 11 July 2026776 peakSunday 12 July 2026759 peakMonday 13 July 2026642 peakTuesday 14 July 2026635 peakWednesday 15 July 2026646 peakThursday 16 July 2026603 peakFriday 17 July 2026660 peakSaturday 18 July 2026714 peakSunday 19 July 2026731 peakMonday 20 July 2026699 peakTuesday 21 July 2026662 peakWednesday 22 July 2026609 peakThursday 23 July 2026650 peakFriday 24 July 2026698 peakSaturday 25 July 2026756 peakSunday 26 July 2026760 peakMonday 27 July 2026692 peakTuesday 28 July 2026652 peakWednesday 29 July 2026588 peakThursday 30 July 2026594 peakFriday 31 July 2026591 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 108 hourly samples from 27 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

018737556275001 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026641 peakSunday 02 August 2026694 peakMonday 03 August 2026605 peakTuesday 04 August 2026591 peakWednesday 05 August 2026597 peakThursday 06 August 2026555 peakFriday 07 August 2026610 peakSaturday 08 August 2026599 peakSunday 09 August 2026630 peakMonday 10 August 2026553 peakTuesday 11 August 2026530 peakWednesday 12 August 2026553 peakThursday 13 August 2026534 peakFriday 14 August 2026564 peakSaturday 15 August 2026575 peakSunday 16 August 2026609 peakMonday 17 August 2026538 peakTuesday 18 August 2026528 peakWednesday 19 August 2026553 peakThursday 20 August 2026545 peakFriday 21 August 2026606 peakSaturday 22 August 2026654 peakSunday 23 August 2026621 peakMonday 24 August 2026531 peakTuesday 25 August 2026564 peakWednesday 26 August 2026571 peakThursday 27 August 2026576 peakFriday 28 August 2026627 peakSaturday 29 August 2026654 peakSunday 30 August 2026690 peakMonday 31 August 2026600 peak

September 2026

26 days as the curve, each the highest figure that day. Behind it, 610 hourly samples. Each dip is a night. Weekends are shaded.

017735553271001 Sep05 Sep09 Sep13 Sep17 Sep21 Sep25 SepTuesday 01 September 2026557 peakWednesday 02 September 2026544 peakThursday 03 September 2026540 peakFriday 04 September 2026583 peakSaturday 05 September 2026608 peakSunday 06 September 2026657 peakMonday 07 September 2026611 peakTuesday 08 September 2026514 peakWednesday 09 September 2026557 peakThursday 10 September 2026541 peakFriday 11 September 2026554 peakSaturday 12 September 2026596 peakSunday 13 September 2026629 peakMonday 14 September 2026471 peakTuesday 15 September 2026485 peakWednesday 16 September 2026498 peakThursday 17 September 2026497 peakFriday 18 September 2026586 peakSaturday 19 September 2026604 peakSunday 20 September 2026602 peakMonday 21 September 2026502 peakTuesday 22 September 2026506 peakWednesday 23 September 2026487 peakThursday 24 September 2026507 peakFriday 25 September 2026597 peakSaturday 26 September 2026538 peak

October 2026

Door Kickers 2: Task Force North was released on Feb 10, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 26 Sep 2026, 06:20 UTC
App ID
1239080
Last updated
22 Sep 2025 build 20072026
Developer
KillHouse Games
Publisher
KillHouse Games
Release date
Feb 10, 2025
Platforms
WindowsmacOS
Download size
1.23 GB1.28 GB
Install size
2.69 GB2.88 GB
Genres
Action, Indie, Simulation, Strategy
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Unknown
Achievements
81
Metacritic
84

Features & support

Steam features

Steam AchievementsSteam WorkshopSteam CloudStatsIncludes level editorRemote Play TogetherFamily Sharing

Controllers & input

Accessibility

Popular tags

TacticalTop-DownReal Time TacticsMilitaryReal-Time with PauseActionStrategyModdableCo-opIndieLevel EditorWarAction RTSTop-Down ShooterMultiplayerRTSViolentSingleplayerGoreEarly Access
About this gameFull description from Steam
“Charge set”, my Alpha Team leader said. Not knowing what lay in wait for us behind the door, I commanded, “Burn it” into the radio. “Burning”, he replied. Sliding his finger into the pull ring of the ignition system, he pushed the pin in, turned it a quarter turn, and pulled. The night was no longer silent as the sound of shredding timber filled the night. Windows shattered and pieces of glass fell to the ground. The walls around me shook. Where a door once stood, only smoke remained. Like water bursting forth from a dam, men flowed into the unknown. --- from “Violence of Action” by Marty Skovlund The sequel to the hit tactics game Door Kickers, Task Force North brings you the best portrayal of modern Close Quarters Combat and Tactics in a video game. Control Special Operation Units in daring raids to rescue hostages, neutralize and capture terrorists in the fictional country of Nowheraki, Middle East. Top-down tactics with Real Time gameplay but pause-at-will allows you to think, rethink, and still bite your nails as the action happens. And there's no turns, hexes or action points to manage. The game models deadly threats and techs: suicide bombers, IEDs and Rocket-Propelled Grenades - but gives you tools to dominate: Light Machine Guns for suppressive fire, Night Vision Goggles to own the night and wall breaching charges to open new entry points. Destructible environment lets you progress through the non-linear levels. If something stands in your way, tear it down! Any strategy is viable. You can even choose the unit to deploy for any mission: U.S. Army Rangers - firepower, numbers and skilled, coordinated violence. CIA Special Activities Division - small unit of Covert Operators, able to go undercover but also deliver surgical strikes when needed. Nowheraki SWAT - grit, improvised tech and gear borrowed from their US advisors. It's NOT  just skins and weapons, but distinct playing style, abilities and unit doctrines. Should there be more units? Tell us what YOU think! Play unique, hand crafted Operations or endless, procedural generated Tours of Duty. Each has their own challenges and rewards. For the bravest, mix it with the optional Iron Man Mode: troopers lost during campaign missions are gone forever. Dead stays dead*, but memories are forever! *only in Iron Man mode. Online Co-Op Multiplayer is available, for up to 4 players. Each player brings his own Squad but you must work together to complete your mission. Choose your gear, draw your plans, strategize and combine your tactical prowess! In the end, you win or lose together. Door Kickers 2 comes with over 90 handcrafted missions, plus Handcrafted and Generated Campaigns, Random Mission Generator and a Full-blown Mission & Level Editor to create your own content. And you can share it with the world, or enjoy what others have built: The Steam Workshop already hosts over 7000 missions and is now open for Custom Units, Total Conversions and all sorts of wild stuff our modders are famous for. With full SteamDeck compatibility and custom touch screen controls, you can play Door Kickers 2 anywhere! Enjoy unparalleled strategical freedom both ingame and in real life!
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

War, firearms, explosions, death by firearms.

Regional ratings

DEJUS14Medo · Atos criminosos · Violência
IGRS18Kekerasan · Horor · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: quad-core Memory: 4 GB RAM Graphics: Integrated Intel HD 630 or better (OpenGL 3.1 / DirectX 10 compatible video card) Storage: 2 GB available space Additional Notes: mouse with 3 buttons and scroll wheel

Recommended

Recommended: OS: Windows 10 Processor: i9 Memory: 4 GB RAM Graphics: Any dedicated video card newer than 2017 Storage: 2 GB available space Additional Notes: mouse with 3 buttons and scroll wheel

macOS

Minimum: OS: 10.14 Processor: Apple M1 or Intel from 2018 onwards Memory: 2 GB RAM Additional Notes: mouse with 3 buttons and scroll wheel Recommended: OS: 10.14 Processor: Apple M2 Memory: 2 GB RAM Additional Notes: mouse with 3 buttons and scroll wheel
Supported languages11 languages
LanguageFull audio
English●
French
German
Spanish - Spain
Japanese
Korean
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Ukrainian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

81 achievements in total.

Show selected achievements (may contain spoilers)
Feet WetAchievement
Full PlungeAchievement
Can't get enoughAchievement
Addicted enoughHidden achievement
Star StruckAchievement
Star LordAchievement
Real ExperienceAchievement
War JunkieAchievement
Quantity over QualityAchievement
Getting GoodAchievement

View all Steam achievements

48 developer announcements, Feb 2020 to Sep 2025 · times in UTC

September

  1. Patch v1.12

    - fixed an incorrect doctrine setting- fixed bug where muzzle drop distance would depend on weapon category (instead of relying on animation/models alone)- buffed some Allies - added support for day/night-only equipment graphics (see…

    Patch notes
  2. New content update!

    Hello, Door Kickers! We've let you hone your skills on the release content long enough, and there's no sign of Workshop activity slowing down any time soon. Seriously, we're almost at 10 Thousand Missions - those amazing modders are…

    Pintea

June

  1. Patch v1.10

    Hey! Here's a minor patch to enjoy before some new content comes in.We've taken a bit of time off after fully releasing the game, but now we're cooking a bigger content update for PC, as well as working on porting the game to Android and…

    Patch notes

April

  1. Patch v1.09

    - fixed Reload+GoCode locking the trooper in a single direction, unable to aim - tweaks to Enter The Spectres to make the scenario conditions more obvious - QRF will also count Ambassadors(VIPs) towards the evacuation condition - path…

    Patch notes

March

  1. Patch v1.08

    - new weapon: M4 URGI/M320 - actions that toggle state (wait/silent/stealth) will no longer reset look-at - will no longer stand up after using spycam if order was given while crouched (previous state is preserved) - tweaks to US Holos and…

    Patch notes
  2. Patch v1.07

    - fixed hostages & HVTs sometimes not walking through blown up holes and glass walls - corrected CIA Barricade / Rifles doctrine - using Next Mission while playing a random workshop map will result in expected behavior - random workshop…

    Patch notes
  3. Patch v1.06

    - campaign: several tweaks regarding Intel-locked missions and Intel availability (missions requiring intel can now spawn even in days with 1 mission, if you have available intel from previous missions. Chance for intel-locked missions is…

    Patch notes

February

  1. Patch v1.05

    - deploy will now default to the currently selected squad from main menu, unless there was a plan saved on that map with a different squad - fixed a bug related to stars going missing - fixed no longer being able to use spycam anywhere…

    Patch notes
  2. Patch v1.04

    - added shortcut for setting Wait For Clear on all troopers ( Shift + W/` by default) - fixed some move-blocking RMG tiles - fixed look-at cancelling 'hold' gocode - fixed some enemies stuck behind machines in RMG industrial maps - fixed…

    Patch notes
  3. Patch v1.03

    - fixed several crashes - fixed some mod-related crashes - fixed enemies walking on water in an RMG map - optimized RMG cave maps - fixed RMG maps where the only way to enter the area was to use specific breaching tools - fixed hostage not…

    Patch notes
  4. Patch v1.02

    Reminders: - make sure you're using mods from Steam Workshop. Older mods have a high chance of not being compatible anymore - the 32bit version of the game will no longer be updated in the future, let us know if you're still using it…

    Patch notes
  5. Patch v1.01

    - removed RMG minimum number of missions requirements. Enjoy it from game start! - fixed several crashes related to outdated mods - fixed crash when VIP dies - fixed/updated several texts and translation errors - fixed wrong walls on some…

    Patch notes
  6. Biggest update yet - FULL RELEASE!

    Rangers, Militiamen and other Secret Squirrels of Task Force North. The time has come! Effective Immediately, Door Kickers 2 is out. Thank you all for your patience, support, confidence and feedback. Enjoy the game, and let us know what you…

    Pintea

January

  1. We have a release date for 1.0!

    That's it folks, we're committed on a launch date for the full game. Took a while, but we promise the year-long wait will be worth it. See you on 10 February 2025!

    Pintea

October

  1. Update on progress towards full release

    Our dear supporters and community, A long time ago we decided to avoid releasing smaller updates and just focus on finishing the game as a whole, thinking it wouldn't take us that long. We reconned it would be more efficient to have one…

    Pintea

September

  1. The September Intermediary Update

    Hey friends, Still not ready with the final game (campaign and all) but since the stack of fixes and improvements was overflowing, we're letting some of that pressure out so you can enjoy a better version of the game. But wait, there's also…

    Pintea

May

  1. Intermediary patch for intermediary update v0.35

    - mapgen: slightly reduced enemy count in 6-man city block buildings - mapgen: fixed some maps not working in Abduction mode - mapgen: adjusted the number of enemies outside buildings - mapgen: fixed HVTs not spawning in 1-tile buildings…

    Patch notes
  2. Hotfix for v0.35

    - fixed syncing troops on doors no longer working - fixed 8+ RMG maps not using 8-sized maps - fixed a crash on RMG maps - fixed several other issues with RMG maps - fixed a case where humans would get blocked inside collisions - fixed…

    Patch notes
  3. The May Intermediary Update

    Hello, friends! We've been hard at work since the last update - and too silent. We've been developing a lot of new tech and features and aiming towards Full Release. Quality and Polish of the experience are paramount for us, so it takes…

    Pintea

September

  1. Dushka vs You (and some AMD woes)

    {STEAM_CLAN_IMAGE}/36746170/651c3a3f0e6fe26adb4f12708cf1d94a78d7ffcc.gif We really weren't going to release a patch until end-of-September, but the latest AMD drivers screwed OpenGL games, so emergency release it is! But you also get 3 new…

    Pintea

July

  1. QRF Duty and More

    {STEAM_CLAN_IMAGE}/36746170/6e6f33c35f724f4d156e261400db09a2bb83198a.jpg Hot Summer, scorching heat here as in Nowheraki, what better time to pull Quick-Reaction-Force duty and respond to unforeseen situations! Friendly drone down in enemy…

    Vulpe Nebuna

May

  1. Last discount before price increase, QOL update, Steam Deck improvements

    {STEAM_CLAN_IMAGE}/36746170/642624b280828714c7fcd7522c8eb6912a852b4f.jpg It's (small) patch day, and start of a week-long 10% discount. This will be the last discount before the game price is permanently increased, as announced in the Early…

    Pintea

April

  1. hotfix v0.31

    v0.31 changelist: - fixed a crash related to explosives - fixed troopers having their view locked after melee-ing a dead guy - enemies now look towards grenade/explosion source - fixed sitting Ambassadors being stuck in furniture sometimes…

    Patch notes
  2. Arise, Nowherakis! SWAT joins the fight!

    {STEAM_CLAN_IMAGE}/36746170/513487e6410a4f894492ee5993775c69c0fc71c5.jpg The Nowheraki Insurgency is heating up! Fanatical Foreigners have entered the country and take part in the fight against the US-led coalition, but the primary victims…

    Pintea

February

  1. hotfix for v0.29

    hotfix for v0.29: - coop: fixed random maps always starting in full-pause mode - fixed level design issues in several missions - fixed crash related to detonation of timebombs - fixed crash that would happen on replays for random missions…

    Patch notes
  2. The Random Mission Generator Update

    Greetings, fellow Door Kickers, This patch focuses on the Random Mission Generator, which was long overdue to get some love! First, you can now generate more mission types, but the generator pattern and mission structures have also been…

    Pintea

January

  1. Quality of life improvements and hotfix update

    Changelist for v0.27: - added optional suppressors to Mk48, M249, XM338, M4/203 and Mk18/M203 weapons - added more .45 ACP ammo choices for the CIA pistols - fixed CIA not always equipping weapon after being detected while planting…

    Patch notes

December

  1. Darkness falls over Nowheraki

    Winter Solstice time is here, the longest night of the year - a perfect occasion to sit down and reflect on how best to approach Tactical Operations during hours of darkness - cause Night Ops arrive to Door Kickers 2!…

    Pintea

November

  1. Hotfix update v0.23/0.24

    Hotfix patch, changelist for 0.23: - fixed spycam no longer working as intended - fixed being able to equip suppressor by selecting Empty - fixed comparing stats being broken for suppressed weapons - fixed per-class colored paths not…

    Patch notes
  2. Suppressors et al

    Ok, fine, we've added suppressors, so stop bugging us about them. {STEAM_CLAN_IMAGE}/36746170/99807be711448dac697a0b0fcea007437d57b57d.png As we've said before, suppressors in Door Kickers 2 don't make guns magically silent, unless there's…

    Pintea
  3. 2000+ Workshop Entries & Level Design Competition Winner!

    Hey everyone! Remember when we launched the Workshop and announced a Level Design Contest? No? Well, neither did we. Anyway, it's finally the end of June (please don't argue, it's June, OK!) and the people have spoken! The winner of the…

    Blind

October

  1. Hotfix & various improvements update

    - suspicion areas (auto-generated when doing suspicious activities) are now displayed - suspicion areas no longer go through walls - improved AI target prioritization: now takes into account whether the target is stunned (lower prio) or the…

    Patch notes
  2. Update: Tiny Maps, ASUS Aura and more sneaky stuff

    Just a small patch today, tying some loose ends, fixing stuff and dropping in some new content for you fine folks. Tiny Troubles return: 3 new maps! {STEAM_CLAN_IMAGE}/36746170/57583f5d7f248290ec4e4c1a6edaeccf3b4ce140.png Added integration…

    Pintea

September

  1. Hotfix for CIA update

    hotfix v0.19: - fixed undercover agents not being revealed when kicking doors - fixed undercover agents not being suspicious when throwing grenades - fixed being able to use covert agents as shields - fixed HVT not following you over…

    Patch notes
  2. The Big, Secret, Clandestine Ops Update

    Finally - a new update, and its a HUGE one: new content, new gameplay, tons of fixes and enhancements. {STEAM_CLAN_IMAGE}/36746170/857cf49d5734d2ec7eb8dc3047ceb4a264be7230.jpg And the CIA Special Activities Division boys. On any mission you…

    Pintea

June

  1. Breacher Up! Shotguns are here.

    The Shotgun mafia ːshotgunbreachː boys can rest their keyboards - our intrepid Rangers dug deeply into their Armory and found some leftover shotguns - the semi-auto M1014s, but also some Breaching shorties to be carried in addition to your…

    Pintea

May

  1. The Workshop is now Live / Level Design Contest!

    Head over there to download, play, give feedback and support your friendly neighborhood level designers. Make sure to upvote the maps you like, as the most upvoted in 1 months time wins stuff from us! We got the party started with a very…

    Vulpe Nebuna

April

  1. Update: "Would you like to (RE)play a game?"

    Replays are in! You are now able to review your plays and marvel at your awesome tactics. Or sheer luck. Hopefully, both :) {STEAM_CLAN_IMAGE}/36746170/f9cdebfe8df0c290e9a268eeec936beac94542f8.jpg Also included: four new maps (including a…

    Pintea

March

  1. hotfix for v0.12

    - fixed challenges not being always updated in the missions screen - fixed non-consumable items not showing up in tooltip (spycam/hammer etc) - fixed multiple issues on new mission maps and random maps - fixed gas_cylinder not doing damage…

    Patch notes
  2. Update: Timebombs, challenges, plan saving and more

    --- What's new overview: Bomb defusals, three new missions, per-mission challenges, much improved mission generator, new weapon stats display, previous plans are saved, exploding barrels and many other improvements. --- There's a new…

    Pintea

February

  1. patch/hotfix v0.11

    patchnotes v0.11 (4 Feb 2021) - fixed wrong UI count shown for used explosives/grenades - fixed explosives disappearing when cancelling action - fixed projectiles no longer destroying walls - fixed dynamic hammer action not cancelling…

    Patch notes

January

  1. Improved missions generator, new armor types, full pre-planning and more

    The mission generator has received a ton of upgrades, adding new environments onto which the map is generated . It works faster too! Here's a snippet of what it can currently do…

    Pintea
  2. Patch 0.9 (bugfixing and quality-of-life improvements)

    patchnotes v0.9 (6 Jan 2021) - ctrl+c/ctrl+v shortcuts for copy/paste loadouts - fixed doors getting blown up by stinger/flashes. They get opened by frag grenades and obliterated by grenade launchers. - can have troopers order HVTs &…

    Patch notes

December

  1. "Silence is Golden" Update

    Stealth is in! Ranger Assaulters can now equip the ultra-cool Mp5SD, while all classes get the Suppressed M9 for those special guys that just ... need to disappear. To help with planning, a new behavior switch (Go Silent / Go Loud) was…

    Pintea

November

  1. Three new maps, revamped Rangers look, modded maps and more!

    Rangers did look quite similar, right? Well fashion police just dropped by and their looks received a significant revamp, making it much easier to identify which class they belong to and what type of gear they're rocking…

    Pintea
  2. Update! New maps, colored paths, customization etc etc

    BOOM - colored paths are in! (how could we forget about those?! But you definitely made sure we remember, hence some hundreds emails on the topic) Regarding paths, we also added many quality-of-planning options, like being able to switch…

    Pintea
  3. Welcome to Door Kickers 2 - Early Access!

    Hey there, thank you for being early adopters of the DK2 Early Access! With all the new stuff we've added (new theme, toys and tech) we'll be able to take this game much farther in breadth and depth than DK1 ever could. We've been keeping…

    Pintea

February

  1. Door Kickers 2 @ PAX East 2020 / Indie Megabooth!

    Door Kickers 2 got selected to showcase at the highly curated (and very awesome) Indie Megabooth @ PAX East 2020 - end of February, at the Boston Convention and Exhibition Center.…

    Vulpe Nebuna

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