STEAMDB NEXUS

Steam app 1233410 · updated 12 Sep 2026, 20:42 UTC

MicroWorks

MicroWorks is a competitively lighthearted party game where you and up to 16 other players compete through a series of microgames and boss stages to reach the top of the scoreboard and unleash chaos!

MicroWorks Steam header artwork
AgirikoAgiriko
73playing now
8424-hour peak
501all-time peak
17average, last 30 days

The last 30 days

−0.3Gain−1.91%% gain84Peak

595 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02345689113 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202622 peakFriday 14 August 202633 peakSaturday 15 August 202641 peakSunday 16 August 202638 peakMonday 17 August 202630 peakTuesday 18 August 202633 peakWednesday 19 August 202645 peakThursday 20 August 202630 peakFriday 21 August 202634 peakSaturday 22 August 202651 peakSunday 23 August 202646 peakMonday 24 August 202635 peakTuesday 25 August 202646 peakWednesday 26 August 202635 peakThursday 27 August 202619 peakFriday 28 August 202638 peakSaturday 29 August 202647 peakSunday 30 August 202651 peakMonday 31 August 202624 peakTuesday 01 September 202650 peakWednesday 02 September 202634 peakThursday 03 September 202639 peakFriday 04 September 202643 peakSaturday 05 September 202645 peakSunday 06 September 202636 peakMonday 07 September 202634 peakTuesday 08 September 202627 peakWednesday 09 September 202633 peakThursday 10 September 202638 peakFriday 11 September 202645 peakSaturday 12 September 202684 peak
Daily peakEvery hourly sample

All time

49 months, September 2022 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0135271406541Sep 2022May 2023Jan 2024Sep 2024May 2025Jan 2026Sep 2026September 202223 monthly peakOctober 202210 monthly peakNovember 202211 monthly peakDecember 2022242 monthly peakJanuary 2023174 monthly peakFebruary 20239 monthly peakMarch 202336 monthly peakApril 202311 monthly peakMay 2023106 monthly peakJune 2023148 monthly peakJuly 2023280 monthly peakAugust 2023254 monthly peakSeptember 2023179 monthly peakOctober 2023135 monthly peakNovember 2023100 monthly peakDecember 2023127 monthly peakJanuary 2024143 monthly peakFebruary 2024117 monthly peakMarch 2024149 monthly peakApril 2024501 monthly peakMay 2024223 monthly peakJune 2024211 monthly peakJuly 2024202 monthly peakAugust 2024171 monthly peakSeptember 2024185 monthly peakOctober 2024170 monthly peakNovember 2024140 monthly peakDecember 202496 monthly peakJanuary 2025140 monthly peakFebruary 2025184 monthly peakMarch 2025116 monthly peakApril 2025195 monthly peakMay 2025115 monthly peakJune 2025121 monthly peakJuly 2025100 monthly peakAugust 202590 monthly peakSeptember 202586 monthly peakOctober 202595 monthly peakNovember 2025109 monthly peakDecember 202596 monthly peakJanuary 2026100 monthly peakFebruary 202685 monthly peakMarch 2026211 monthly peakApril 202691 monthly peakMay 202677 monthly peakJune 202679 monthly peakJuly 202661 monthly peakAugust 202670 monthly peakSeptember 202684 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

023456891July 2026August 2026September 2026October 2026July 202661 peak — daily detail belowAugust 202670 peak — hourly detail belowSeptember 202684 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01633496601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202636 peakThursday 02 July 202640 peakFriday 03 July 202637 peakSaturday 04 July 202645 peakSunday 05 July 202642 peakMonday 06 July 202628 peakTuesday 07 July 202632 peakWednesday 08 July 202630 peakThursday 09 July 202648 peakFriday 10 July 202640 peakSaturday 11 July 202650 peakSunday 12 July 202635 peakMonday 13 July 202632 peakTuesday 14 July 202631 peakWednesday 15 July 202645 peakThursday 16 July 202626 peakFriday 17 July 202641 peakSaturday 18 July 202661 peakSunday 19 July 202644 peakMonday 20 July 202629 peakTuesday 21 July 202640 peakWednesday 22 July 202628 peakThursday 23 July 202633 peakFriday 24 July 202633 peakSaturday 25 July 202644 peakSunday 26 July 202642 peakMonday 27 July 202646 peakTuesday 28 July 202643 peakWednesday 29 July 202630 peakThursday 30 July 202652 peakFriday 31 July 202634 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 351 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01938577601 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202670 peakSunday 02 August 202651 peakMonday 03 August 202634 peakTuesday 04 August 202642 peakWednesday 05 August 202633 peakThursday 06 August 202630 peakFriday 07 August 202630 peakSaturday 08 August 202652 peakSunday 09 August 202636 peakMonday 10 August 202628 peakTuesday 11 August 202633 peakWednesday 12 August 202633 peakThursday 13 August 202622 peakFriday 14 August 202633 peakSaturday 15 August 202641 peakSunday 16 August 202638 peakMonday 17 August 202630 peakTuesday 18 August 202633 peakWednesday 19 August 202645 peakThursday 20 August 202630 peakFriday 21 August 202634 peakSaturday 22 August 202651 peakSunday 23 August 202646 peakMonday 24 August 202635 peakTuesday 25 August 202646 peakWednesday 26 August 202635 peakThursday 27 August 202619 peakFriday 28 August 202638 peakSaturday 29 August 202647 peakSunday 30 August 202651 peakMonday 31 August 202624 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 244 hourly samples. Each dip is a night. Weekends are shaded.

02345689101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202650 peakWednesday 02 September 202634 peakThursday 03 September 202639 peakFriday 04 September 202643 peakSaturday 05 September 202645 peakSunday 06 September 202636 peakMonday 07 September 202634 peakTuesday 08 September 202627 peakWednesday 09 September 202633 peakThursday 10 September 202638 peakFriday 11 September 202645 peakSaturday 12 September 202684 peak

October 2026

MicroWorks was released on 2 Sep, 2022.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 12 Sep 2026, 20:42 UTC
App ID
1233410
Last updated
26 Jun 2026 build 23933713
Developer
Agiriko
Publisher
Agiriko
Release date
2 Sep, 2022
Platforms
Windows
Download size
3.12 GB
Install size
8.01 GB
Genres
Action, Casual, Indie, Free To Play
Game modes
Single-player, Multi-player, PvP, Online PvP
Controller support
Unknown
Achievements
100

Features & support

Steam features

Steam AchievementsCaptions availableSteam WorkshopSteam CloudStatsSteam LeaderboardsIncludes level editorFamily Sharing

Controllers & input

Accessibility

Adjustable Text SizeCamera ComfortColor AlternativesCustom Volume ControlsAdjustable DifficultyStereo Sound

Popular tags

MultiplayerIndieMinigamesCasualFast-PacedActionParty GameFunnyCharacter CustomizationArcadeSandbox3DCartoonyColorfulCuteFirst-PersonMinimalistStylizedThird PersonFamily Friendly
About this gameFull description from Steam
MICROGAME FRENZY MicroWorks lumps players together in the Nexus - a central hub comprised of small game towers, where players compete against each other in a series of fast paced microgames designed to challenge your speed and wit. Earn points and climb the scoreboard by successfully performing microgames faster and better than your opponents. Killer turrets, obstacle courses, trivia riddles, even simple tasks such as grouping up with a friend will prove challenging as you find your foes pushing you away from the objective. BOSS STAGES Every game ends in a boss stage - a bigger and longer minigame, taking place in its own special stage. Farm score in a last-ditch effort to shift the tides of war and come out on top! Ghost hunting, kart racing, and even wild west standoffs are only some examples from our diverse pool of options. FEATURES Microgames - An abundance of ways to get tested in the Nexus, with nearly 150 total microgame variations. Boss Stages - Turn the tides in the climactic finale of each game, with 15 different boss stages available. Gamemodes - Try out various gamemodes (along with team variants) such as Scorematch, where players compete to get the highest score, or Survival, where failure means death, and the last player standing wins. Modifiers - Stay on your toes as each game will surprise you with different random modifiers, whether it be the Arguments, Special Rounds, or else...? Up To 16 Players In A Match - These robots are wildin'. Steam Integration - Unlock achievements, reach new high scores and climb the leaderboards with our rich steam integration.
Content & age ratings2 regional ratings

Regional ratings

DEJUSlViolência fantasiosa
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 64bit Processor: Intel Core i5-4430 Memory: 8 GB RAM Graphics: nVidia GeForce GTX 660 or AMD HD 6990 (2GB VRAM) DirectX: Version 11 Network: Broadband Internet connection Storage: 8 GB available space Additional Notes: Recommended settings for 60+ FPS at 720p Medium quality settings or lower.

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64bit Processor: Intel Core i7-4770 Memory: 12 GB RAM Graphics: nVidia GeForce GTX 1060 or AMD RX 5500 XT (6GB VRAM) DirectX: Version 11 Network: Broadband Internet connection Storage: 8 GB available space Additional Notes: Recommended settings for 60+ FPS at 1080p Ultra quality settings.

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages18 languages
LanguageFull audio
English●
French
German
Dutch
Japanese
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Spanish - Latin America
Hebrew
Lithuanian
Croatian
Korean
Belarusian
Italian
Ukrainian
Turkish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

100 achievements in total.

Show selected achievements (may contain spoilers)
Look Ma, I Won!Achievement
Microgame NoviceAchievement
Microgame ProAchievement
Microgame MasterAchievement
MicroGodAchievement
Pointmatch NoviceAchievement
Pointmatch ProAchievement
Pointmatch MasterAchievement
Scorematch NoviceAchievement
Scorematch ProAchievement

View all Steam achievements

47 developer announcements, Apr 2020 to Jun 2026 · times in UTC

June

  1. Turkish Localization Now Available

    We are happy to welcome Turkish as the 18th language available now to play with in MicroWorks, courtesy of community member TyraelDiablo. Turkish has been a highly requested language for some time, so we're happy to have the opportunity to…

    Patch notes

October

  1. MicroWorks Patch Notes 1.11.3

    UPDATED: Deployed a patch for MicroWorks and MicroKit addressing a security vulnerability in the Unity runtime (CVE-2025-59489). Fixed softlock after opening emote editor when a connection to the server can't be established. "Unlocalized…

    Patch notes

May

  1. 1,000,000

    This week, we've hit an important milestone - 1,000,000 game downloads. For a tiny indie studio like us, this is a huge deal, and we had to commemorate this milestone and thank everyone who tried out our game. To put things in perspective…

    noam 2000

January

  1. Alive and Kicking

    5 years ago today.

    noam 2000

December

  1. End of Year Party 2024 & 80% Off Party Pass

    You are hereby, cordially invited to the annual and exclusive Agiriko end-of-year party! Join us on Saturday, the 21st (at 7PM GMT), as we celebrate the end of the year together! Yep - it's back once more! It looks like we've made a habit…

    noam 2000

June

  1. Summer Time 2: THE SUMMERENING

    Summer's greetings from Agiriko once more! Wow, the seasons REALLY have been going by, haven't they? We've been so busy brewing secret potions that we haven't noticed. ːsquirtyayː It's time for the Steam Summer Sale once more! The Party…

    noam 2000

May

  1. MicroWorks Patch Notes 1.11.2

    Patch 1.11.2 is live now. This small update addresses new modding features and fixes. New modding API functions: Global: CreatePreparedMicrogameVariation(name, onPrepareMicrogame, onBeginMicrogame, onMicrogameTick, onPostMicrogame, rarity)…

    Patch notes
  2. ZLAN 2024 - Exclusive Skins

    If you're a part of our French community, you may have heard about ZLAN - one of the biggest French events of the year. It is a multigaming tournament where 198 players come together to compete on a dozen different games to win a 50,000€…

    noam 2000

April

  1. MicroWorks Patch Notes 1.11.1

    Patch 1.11.1 is live now. This small update addresses a few small issues and includes minor fixes. Most notably, we've made a change to how Host Takeover works, so that force quitting the game through methods like Alt + F4 will still…

    Patch notes

March

  1. Spring Sale 2024

    https://store.steampowered.com/app/2355460/MicroWorks__Party_Pass/ It's spring cleaning time! With an incoming flood of discounts, it's for us too to clean off all these Party Pass copies off the shelves. Throughout the week of March 14th…

    noam 2000

January

  1. MicroWorks Patch 1.11: [MODDING UPDATE]

    Well, well, well! If it isn't that time again. Today's update is like none other. While it does contain many fixes, they're all too minor to compile and bore you with a changelog. Instead, let's focus on the main dish. For the past 2…

    noam 2000

December

  1. Xmas Mega-Sale 2: Electric Boogalo

    Once a year, during the Steam Winter Sale™, we roll out the red carpet for the biggest discount we ever put out through the year. And that time of year is... now! We're happy to once again open up the XMAS MEGASALE, and give out the Party…

    noam 2000
  2. YOU ARE CORDIALLY INVITED

    Ahem ahem. You are hereby, cordially invited to the annual and exclusive Agiriko end-of-year party! Join us on Saturday, the 23rd (at 7PM GMT), as we celebrate the end of the year together! For this special occasion, we've expanded a *lot*…

    noam 2000
  3. Kaismas Month RETURNS

    It's that time again! With holiday festivities imminent, the Kais are back into the holiday mood, decorating the Nexus and fitting it for all your cheerful needs. THE EXCLUSIVE CHRISTMAS EVENT RETURNS, ACTIVE NOW FROM THE 1ST TO THE 31ST OF…

    noam 2000

November

  1. Limited Edition Physical Release

    Well, you guys asked for it, and we've been wanting to do it for a long time. We're happy to open up sales for a limited physical release of MicroWorks! Included in the physical edition are: Game Box + DVD Disc, with a steam installer…

    noam 2000
  2. Ukrainian Localization Now Available

    What's this? Another weekend drop off?! This time, we are happy to welcome Ukrainian as the 17th language supported by MicroWorks, courtesy of Mykyta "NICHNIKK" Drozdov! This includes full localization for the entire game and Steam…

    Patch notes

October

  1. Italian Localization Now Available

    Hi everyone, quick weekend drop off! We're happy to welcome Italian as the 16th language supported by MicroWorks, courtesy of Matteo Amici (MattX99)! This includes full localization for the entire game and Steam components. Belarusian has…

    Patch notes
  2. MicroWorks Patch 1.10: [LEVEL UP-DATE]

    Welcome to the big 10th update of MicroWorks. This update is a bit different from the rest - I would dare call it, pretty controversial, even. We've been listening to feedback and ticking off things from the bucket list, including ones…

    noam 2000
  3. Spookai Month RETURNS

    It's that time of year again - the blood moon rises over the nexus once more, to enchant the simulation with terrible spirits and corrupt the Kai units in an extraordinarily spooky manner. THE EXCLUSIVE HALLOWEEN EVENT RETURNS, ACTIVE NOW…

    noam 2000

September

  1. Happy Birthday, MicroWorks!

    September 2nd, 2022 - After a long, difficult development cycle, MicroWorks was released out into the wild. This being our first video game ever, I can still recall what a terrifying experience that was, not knowing how the game will be…

    noam 2000

July

  1. MicroWorks Patch 1.09: [TAKEOVER UPDATE]

    Youkoso. Welcome, to another MicroWorks update. In this update, we've focused on improving overall server experience and stability, as well as additional methods to fight off bad actors. We've also got your usual batch of fixes, QoL…

    noam 2000

June

  1. Summer Time

    Summer's greetings from Agiriko! With vacations around the corner, it's the perfect time to relax, pop a cold one, and get together with your buddies for the most relaxing gaming session available on the market. That's what MicroWorks is…

    noam 2000
  2. MicroWorks Patch Notes 1.081

    Hey everyone, thank you so much for a massive F2P launch! We hope you and your buddies have been enjoying the game as much as us. We're releasing this little patch to address some issues introduced in the previous one and to answer to some…

    noam 2000

May

  1. MicroWorks Patch 1.08: [FREE 4 ALL UPDATE]

    The big day has finally come. Patch 1.08 is finally live, including, aside from your usual plate of fixes and QoL improvements, a brand new XP leveling system, skins & auras customization options, custom emotes, and most importantly, the…

    noam 2000
  2. MicroWorks is going FREE TO PLAY

    {STEAM_CLAN_IMAGE}/37425243/f70ce7c03907a4a74bf330d4ffa8df70d3b4949e.gif No, really- it's not so bad. In fact, this is one of the best changes to come to MicroWorks. We've been working on this update for a long time since the release, and…

    noam 2000

March

  1. MicroWorks Patch 1.07: [CALIBRATION UPDATE]

    Patch 1.07 is live now, including our promise to make a dedicated tutorial world, plenty of QoL changes and fixes, new languages, and also 60% off until March 13th! https://store.steampowered.com/app/1233410/MicroWorks/…

    noam 2000

December

  1. Thank You

    Thank You Exactly 3 years ago now, development on MicroWorks would commence. Just two friends setting out to make their first game with high dreams and absolutely no clue how to reach them. 4 months ago, after a long battle with many bumps…

    noam 2000
  2. Xmas Mega-Sale

    Rejoice, everyone, The Steam Winter Sale is here - and MicroWorks is not exempt! But The Winter Sale is not like any other sale to us. Christmas time is a special time of year for all of us, and we feel like celebrating it by running the…

    noam 2000
  3. MicroWorks Patch 1.06: [KAISMAS UPDATE]

    Season's greetings from Agiriko - we hope you've been enjoying the holidays so far! It's a wonderful time to spend together with your loved ones, cherishing one another. On that note, we updated that one game that is sure to break all bonds…

    noam 2000

October

  1. Blood Moon Event STARTS NOW!

    Once every year, the blood moon rises above the Nexus, corrupting and enchanting the simulation with the spookiest of anomalies. {STEAM_CLAN_IMAGE}/37425243/16e15fff36f2202e91b5601a08876f9168b15e56.jpg Grab a couple of friends throughout…

    noam 2000
  2. MicroWorks Patch 1.05: [SPOOKAI UPDATE]

    Halloween is just around the corner, and so are we. MicroWorks's 1.05 update is out now, featuring an exclusive seasonal event until the 31st, a brand new gamemode, and a bunch of fixes and balances! UPDATED: Blood moon dawns upon the nexus…

    noam 2000

September

  1. A Developer Update

    Nearly a month ago (already!), we've released MicroWorks. Ever since the release, we've been very carefully watching and listening to feedback. I wanted to make a little "behind the curtains" post detailing our findings and upcoming…

    noam 2000
  2. MicroWorks Patch 1.04: [ACCESSIBILITY UPDATE]

    Well, here we are again with a new MicroWorks update! Ever since the release, we've kept hearing one thing very prominently: the game isn't very accessible for people with certain disabilities. We are committed to solving this problem…

    noam 2000
  3. MicroWorks Patch 1.03: [BALANCE IT!]

    A new update has just been released for MicroWorks! As promised, this update focuses on improving game balance for a bunch of boss stages and features. We've also got a lot of important bug fixes as well. UPDATED: Falling down will no…

    noam 2000
  4. MicroWorks Patch 1.02: [WAIT, DID MISS A SPOT?]

    A new update has just been released for MicroWorks! Although we wanted 1.02 to have a deeper focus on balance, there were still many game-breaking bugs left in the game that we felt needed to be pushed out sooner. Therefore, 1.03 is…

    noam 2000
  5. MicroWorks Patch 1.01: [SWEEP THE BUGS]

    Hey everyone - thank you for an amazing release! It was so spectacular to see so many filled servers, and seeing people enjoy the game fills us with so much motivation. Unfortunately, like with every release, bugs occur, and in aplenty. So…

    noam 2000
  6. New Languages

    A small update to add some of the languages that were missing from the release! These languages include: German Dutch Lithuanian We are already working on the next big update, including bug fixes, optimizations, and accessibility options…

    Patch notes
  7. MicroWorks is out NOW!

    Well friends, it's been a wild ride. We started MicroWorks just a bit before 2020, before all the covid craziness and that whole shift in the world - for the past 3 years, we've been working hard every single day, just 2 people, making a…

    noam 2000

August

  1. MicroWorks is coming SEPTEMBER 2

    {STEAM_CLAN_IMAGE}/37425243/3c0b4ca4942f11971e5aac60ff205eec26db2e50.png Well friends, it's been a long ride. We've began work on MicroWorks as early as late 2019, just two naive little developers with very big ambitions to revive a genre…

    noam 2000

March

  1. Gameplay Trailer #2

    Hi everyone - it's been a while! As we continue to work hard towards achieving our goals (and achieving them within a reasonable timeframe??), we figured it's time to take a short break from the never-ending grind of development to show…

    noam 2000

December

  1. MicroWorks - Releasing 2022

    {STEAM_CLAN_IMAGE}/37425243/80a58ca3fe7b1a649f207c5cfa0f7eb49ee2eac7.png Crazy how fast a year seems to go by. Even crazier to think that for the past 2 years, we've been watching this silly little party game grow from an idea, to an…

    noam 2000

August

  1. MicroWorks at Indie Arena Booth 2021

    SUP. With the gamescom 2021 celebrations at hand, we've sent a special K. AI package over, and we're proud to announce it has successfully landed at the shores of the summer camp of doom! Indie Arena Booth Online is a digital event that…

    noam 2000

June

  1. Gameplay Trailer!

    Ahoy landlubbers, look what I just fished out from the sea: Yup, we've got a brand new trailer up, finally showcasing our gameplay and how silly and chaotic it can get! If you liked it, make sure to SMASH that like button and SHARE that…

    noam 2000

December

  1. 2021 - What we've got planned

    To say 2020 has been difficult would be an understatement, and also comically repetitive. The new year is, arguably, the most exciting time of the year, and it brings with it a sense of hope and motivation - a chance to turn over a new…

    noam 2000

November

  1. We're entering Alpha!

    On January 1st, we started prototyping the idea of MicroWorks, and we actually had a somewhat playable, albeit very basic and lacking demo in just a week! For the next 90 days we would continue to prototype and iterate over our ideas, until…

    noam 2000

September

  1. MicroWorks Discord Server & Game Updates!

    Hey everyone! In this announcement, we'd like to share some news and talk more about what we've been up to with the game. So first thing's first, as you could probably tell by the title, we have a Discord server now! This is where we can…

    noam 2000

April

  1. Feature Showcase: The Workshop Editor

    Hi! Welcome to our first developer update, or feature showcase - call it what you want, in reality it's just us rambling on what we've been recently working on. In this post, we're going to focus on our in-game workshop editor, which will…

    noam 2000

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