STEAMDB NEXUS

Steam app 1229490 · updated 11 Oct 2026, 14:22 UTC

ULTRAKILL

ULTRAKILL is a fast-paced ultra-violent retro FPS that combines the skill-based style scoring of character action games with the unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weaponry and shower in their blood to regain your health.

ULTRAKILL Steam header artwork
Arsi "Hakita" PatalaNew Blood Interactive
2,771playing now
3,44124-hour peak
69,799all-time peak
2,624average, last 30 days

The last 30 days

+70.4Gain+2.76%% gain4,838Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01k3k4k5k16 Sep21 Sep26 Sep01 Oct06 Oct11 Oct16 OctWednesday 16 September 20263,116 peakThursday 17 September 20263,186 peakFriday 18 September 20263,967 peakSaturday 19 September 20264,838 peakSunday 20 September 20264,661 peakMonday 21 September 20263,597 peakTuesday 22 September 20263,391 peakWednesday 23 September 20263,504 peakThursday 24 September 20263,513 peakFriday 25 September 20263,986 peakSaturday 26 September 20264,837 peakSunday 27 September 20264,492 peakMonday 28 September 20263,258 peakTuesday 29 September 20263,101 peakWednesday 30 September 20263,145 peakThursday 01 October 20263,271 peakFriday 02 October 20263,766 peakSaturday 03 October 20264,626 peakSunday 04 October 20264,481 peakMonday 05 October 20263,318 peakTuesday 06 October 20263,304 peakWednesday 07 October 20263,572 peakThursday 08 October 20263,620 peakFriday 09 October 20264,125 peakSaturday 10 October 20264,665 peakSunday 11 October 20264,371 peakMonday 12 October 20263,895 peakTuesday 13 October 20263,306 peakWednesday 14 October 20263,352 peakThursday 15 October 20263,441 peakFriday 16 October 20262,771 peak
Daily peakEvery hourly sample

All time

74 months, September 2020 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

019k38k57k75k2020202120222023202420252026September 2020712 monthly peakOctober 2020137 monthly peakNovember 2020135 monthly peakDecember 2020403 monthly peakJanuary 2021263 monthly peakFebruary 2021240 monthly peakMarch 2021163 monthly peakApril 2021985 monthly peakMay 2021212 monthly peakJune 20212,039 monthly peakJuly 2021621 monthly peakAugust 20211,074 monthly peakSeptember 2021599 monthly peakOctober 20211,045 monthly peakNovember 2021604 monthly peakDecember 2021723 monthly peakJanuary 2022636 monthly peakFebruary 20221,845 monthly peakMarch 2022427 monthly peakApril 2022470 monthly peakMay 2022451 monthly peakJune 2022972 monthly peakJuly 20221,062 monthly peakAugust 202216,093 monthly peakSeptember 20222,694 monthly peakOctober 20222,164 monthly peakNovember 20221,640 monthly peakDecember 20222,680 monthly peakJanuary 20232,701 monthly peakFebruary 20231,600 monthly peakMarch 202315,147 monthly peakApril 20234,891 monthly peakMay 20232,872 monthly peakJune 20232,565 monthly peakJuly 20232,785 monthly peakAugust 20232,111 monthly peakSeptember 20232,754 monthly peakOctober 20232,629 monthly peakNovember 20232,219 monthly peakDecember 202327,835 monthly peakJanuary 20245,406 monthly peakFebruary 20244,325 monthly peakMarch 20243,892 monthly peakApril 202419,550 monthly peakMay 20245,068 monthly peakJune 20243,003 monthly peakJuly 20242,872 monthly peakAugust 20242,754 monthly peakSeptember 20243,894 monthly peakOctober 20243,349 monthly peakNovember 20243,513 monthly peakDecember 20244,492 monthly peakJanuary 20254,028 monthly peakFebruary 202522,928 monthly peakMarch 202512,575 monthly peakApril 20254,741 monthly peakMay 20255,051 monthly peakJune 20255,600 monthly peakJuly 20254,283 monthly peakAugust 20253,549 monthly peakSeptember 20253,513 monthly peakOctober 20253,571 monthly peakNovember 20253,495 monthly peakDecember 20254,412 monthly peakJanuary 20264,404 monthly peakFebruary 202669,799 monthly peakMarch 202619,304 monthly peakApril 20268,332 monthly peakMay 20267,500 monthly peakJune 20265,782 monthly peakJuly 20264,512 monthly peakAugust 20264,296 monthly peakSeptember 20264,838 monthly peakOctober 20264,665 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

01k3k4k5kJuly 2026August 2026September 2026October 2026July 20264,512 peak — daily detail belowAugust 20264,296 peak — daily detail belowSeptember 20264,838 peak — hourly detail belowOctober 20264,665 peak — hourly detail below
Monthly peakHas finer data

July 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01k2k4k5k01 Jul20 Jul22 Jul24 Jul26 Jul28 Jul30 JulWednesday 01 July 20264,512 peakSunday 19 July 20264,082 peakMonday 20 July 20263,947 peakTuesday 21 July 20263,835 peakWednesday 22 July 20263,851 peakThursday 23 July 20263,734 peakFriday 24 July 20263,738 peakSaturday 25 July 20263,940 peakSunday 26 July 20263,918 peakMonday 27 July 20263,895 peakTuesday 28 July 20263,714 peakWednesday 29 July 20263,661 peakThursday 30 July 20263,620 peakFriday 31 July 20263,656 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01k2k3k5k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20263,680 peakSunday 02 August 20263,788 peakMonday 03 August 20263,558 peakTuesday 04 August 20263,682 peakWednesday 05 August 20263,716 peakThursday 06 August 20263,756 peakFriday 07 August 20263,810 peakSaturday 08 August 20264,078 peakSunday 09 August 20264,263 peakMonday 10 August 20263,914 peakTuesday 11 August 20263,673 peakWednesday 12 August 20263,473 peakThursday 13 August 20263,406 peakFriday 14 August 20263,577 peakSaturday 15 August 20264,117 peakSunday 16 August 20264,045 peakMonday 17 August 20263,433 peakTuesday 18 August 20263,431 peakWednesday 19 August 20263,288 peakThursday 20 August 20263,232 peakFriday 21 August 20263,439 peakSaturday 22 August 20264,144 peakSunday 23 August 20264,138 peakMonday 24 August 20263,274 peakTuesday 25 August 20263,238 peakWednesday 26 August 20263,331 peakThursday 27 August 20263,324 peakFriday 28 August 20263,528 peakSaturday 29 August 20264,296 peakSunday 30 August 20264,272 peakMonday 31 August 20263,124 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 343 hourly samples from 16 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

01k3k4k5k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 20263,094 peakWednesday 02 September 20263,023 peakThursday 03 September 20263,138 peakFriday 04 September 20263,545 peakSaturday 05 September 20264,433 peakSunday 06 September 20263,983 peakMonday 07 September 20263,966 peakTuesday 08 September 20262,947 peakWednesday 09 September 20262,947 peakThursday 10 September 20263,040 peakFriday 11 September 20263,525 peakSaturday 12 September 20264,332 peakSunday 13 September 20264,139 peakMonday 14 September 20262,929 peakTuesday 15 September 20263,033 peakWednesday 16 September 20263,116 peakThursday 17 September 20263,186 peakFriday 18 September 20263,967 peakSaturday 19 September 20264,838 peakSunday 20 September 20264,661 peakMonday 21 September 20263,597 peakTuesday 22 September 20263,391 peakWednesday 23 September 20263,504 peakThursday 24 September 20263,513 peakFriday 25 September 20263,986 peakSaturday 26 September 20264,837 peakSunday 27 September 20264,492 peakMonday 28 September 20263,258 peakTuesday 29 September 20263,101 peakWednesday 30 September 20263,145 peak

October 2026

16 days as the curve, each the highest figure that day. Behind it, 374 hourly samples. Each dip is a night. Weekends are shaded.

01k3k4k5k01 Oct03 Oct05 Oct07 Oct09 Oct11 Oct13 Oct15 OctThursday 01 October 20263,271 peakFriday 02 October 20263,766 peakSaturday 03 October 20264,626 peakSunday 04 October 20264,481 peakMonday 05 October 20263,318 peakTuesday 06 October 20263,304 peakWednesday 07 October 20263,572 peakThursday 08 October 20263,620 peakFriday 09 October 20264,125 peakSaturday 10 October 20264,665 peakSunday 11 October 20264,371 peakMonday 12 October 20263,895 peakTuesday 13 October 20263,306 peakWednesday 14 October 20263,352 peakThursday 15 October 20263,441 peakFriday 16 October 20262,771 peak
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 11 Oct 2026, 14:22 UTC
App ID
1229490
Last updated
25 Apr 2026 build 22957324
Update pace
Quiet no update while we have been watching · 0 in 34 days watched
Developer
Arsi "Hakita" Patala
Publisher
New Blood Interactive
Release date
Sep 3, 2020
Platforms
Windows
Download size
2.93 GB
Install size
3.62 GB
Genres
Action, Indie, Early Access
Game modes
Single-player
Controller support
Full
Early Access
Listed in Early Access
Achievements
0

Features & support

Steam features

Steam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

Fast-PacedGoreFPSBoomer ShooterCharacter Action GameArena ShooterSpectacle fighterGreat SoundtrackDating SimSingleplayerRetroDifficultShooterFirst-PersonActionRobotsColorfulScore AttackEarly AccessOld School
About this gameFull description from Steam
ULTRAKILL is a fast-paced ultraviolent old school FPS that fuses together classic shooters like Quake, modern shooters like Doom (2016) and character action games like Devil May Cry. Mankind has gone extinct and the only beings left on earth are machines fueled by blood. But now that blood is starting to run out on the surface... Machines are racing to the depths of Hell in search of more. Use your many movement abilities to stay mobile and avoid the relentless attacks of the dead, demons and other machines. Destroy them with an arsenal of incredibly powerful weapons, each with multiple available variations. Soak yourself in their blood to regain health and keep fighting. Kill fast and with SSStyle to rack up combos and gain points that can be used on weapon variations between missions. Master the many levels to achieve high ranks and take on unique optional challenges. Explore the varied and unique campaign environments inspired by Dante's Inferno to find plentiful hidden secrets
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

This game contains scenes of explicit violence and gore.

Regional ratings

DEJUSlViolência fantasiosa
IGRS15Kekerasan · Penggunaan bahasa
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: 2.4 GHz Dual Core Processor Or Higher Memory: 4 GB RAM Graphics: GeForce GTX 560 Or Equivalent DirectX: Version 11 Storage: 3 GB available space Sound Card: No vocal interface detected.

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 11 Processor: 3.1 GHz Quad Core Processor Or Higher Memory: 8 GB RAM Graphics: Geforce GTX 970 Or Equivalent DirectX: Version 12 Storage: 3 GB available space Sound Card: Yet I must scream.

macOS

Minimum: Recommended:

Linux

Minimum: OS: Ubuntu 12.04 Processor: 2.4GHZ Dual Core Processor Memory: 2 GB RAM Graphics: GeForce 9800GT Storage: 2 GB available space Sound Card: One that can handle extreme loudness. Recommended: OS: Ubuntu 12.04 Processor: 2.4GHZ Dual Core Processor Memory: 4 GB RAM Graphics: Geforce GTX 460 Storage: 3 GB available space Sound Card: MAXIMUM VOLUME YIELDS MAXIMUM RESULTS.
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

0 achievements in total.

DemosPlayable demos on Steam

50 developer announcements, Oct 2021 to Apr 2026 · times in UTC

April

  1. Patch 17d4 Changelog

    Sawblades and chainsaws now lose their double damage state after 3 seconds of being punched Increased the weight of a detached chainsaw from 3 to 5 to reduce the amount of them that can be supported by a single magnet Wave progression to…

    Patch notes
  2. Patch 17d3 Changelog

    Added a proximity-based visual for the Cyber Grind death plane Fixed the broken navmesh in 5-1's cave causing Soldiers to spawn in a wall Fixed the Malicious Face aiming at the player's center body instead of near their feet Changed…

    Patch notes
  3. Patch 17d2 Changelog

    Fixed a secret room in 8-1 no longer working Fixed dual wield Sawed-On Shotguns breaking when trying to launch a chainsaw Fixed error spam when moving a Malicious Face with the Spawner arm Fixed the intro warning screen not playing Reverted…

    Patch notes
  4. Patch 17d Changelog

    Improved optimization on non-portal levels and the Cyber Grind Made the Friends leaderboard at the end of a Cyber Grind run scrollable The 75% wave completion requirement for opening Deathcatcher cages now excludes the Deathcatchers…

    Patch notes
  5. Fraud Hotfix #2

    Good luck. Have fun. Read on.General changes:Added a "reduce HUD motion" option which disables the weapon and HUD from swaying with velocityLevel time leaderboards are now scrollable and will default to showing the user's own time (which is…

    El Oshcuro

March

  1. Patch 17b2 Changelog

    Fixed default Piercer splitcoin not ignoring the same target on subsequent splits Removed most "oops" OOB preventers from 8-3's final section Fixed Mirror Reaper not having damage resistance to sawblades Mirror Reaper toxic projectiles now…

    Patch notes
  2. Fraud Hotfix #1

    MACHINES, WE HAVE A HOTFIX FOR YOU But before we get to the patch notes, I just wanted to take a second and say WOW. The release of Ultrakill: Layer 8 - Fraud was HUGE. We had nearly 72,000 people playing the game at once. Nearly triple the…

    El Oshcuro

February

  1. LAYER 8: FRAUD

    FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY FRAUD TODAY…

    El Oshcuro
  2. Patch 17: FRAUD Changelog

    Additions: - Added Layer 8: FRAUD - Added a new Cyber Grind original track "N I 4 N I" by Vylet Pony Changes: - Hitting 3 or more yellow hits in a short period of time (regardless of variation) will now force the Alternate Shotgun to cool…

    Patch notes
  3. FRAUD TOMORROW

    See you SOON™ https://i.imgur.com/WArXFhb.png

    El Oshcuro
  4. FRAUD NEXT WEEK

    SKIP SCHOOL.CALL OUT SICK FROM WORK.IT'S FINALLY HAPPENING.AND WE'RE NOT LYING.The New Blood Anniversary Sale is nearly here.February 23rd - March 2ndOur biggest discounts on games and merchGame updates, new drops, restocked favorites Maybe…

    El Oshcuro

December

  1. Fraud Development Update

    Hello Machines, Big Dave here.Now while we said that Fraud would be out this year, and while we were hoping for a Christmas or New Years miracle - unfortunately we still need some more time to complete Layer 8 of ULTRAKILL.You see, when we…

    El Oshcuro

July

  1. ULTRA SUMMER 2025

    Hello Machines, hot enough for you outside? You know what else is hot? These SAVINGS https://store.steampowered.com/app/1229490/ULTRAKILL/ https://store.steampowered.com/bundle/11357/The_New_Blood_FPS_Trilogy/…

    El Oshcuro

June

  1. Layer 8 : FRAUD - First Look

    Hello machines.Are you ready to have your world turned... upside down?Inside out?Round and round?Good... very good.Trust not your eyes, machines.ULTRAKILL: Layer 8 - FRAUD will be out this year.

    El Oshcuro

May

  1. Layer 8 First Look (SOON™)

    The time is nearly at hand, machines. Soon you may look upon ULTRAKILL: LAYER 8: FRAUD for the very first time. {STEAM_CLAN_IMAGE}/36701673/36f68effa7ffa8f71842ac94e621c7b7cffb999e.png Tune in to the PC Gaming Show on June 8th…

    El Oshcuro

March

  1. Patch 16d Changelog

    Improved performance Added option to completely disable fog in the Cyber Grind Dash jumps performed via enemy step now only cost 1 bar of stamina Radiant Idols now have a rainbow-colored halo to make them easier to distinguish Alternate…

    Patch notes
  2. Patch 16c Changelog

    Fixed the custom music option in the Cyber Grind Fixed a bug that caused the player to clip through thin ceilings Fixed the 5-2 idol room disappearing when entered Sped up punch exhaustion regeneration by 25% Removed all console logs and…

    Patch notes
  3. Patch 16b Changelog

    General: Reduced the chances of the player clipping through surfaces that are moving towards them (ie. the Cyber Grind arena) Fixed game crashing on exit sometimes Added "Disable New Shaders" graphic option to fix the game only displaying a…

    Patch notes

February

  1. The ULTRA_REVAMP Update

    Machines, it has been awhile indeed. But what stands before you is a complete visual and technical overhaul of ULTRAKILL. Worked upon for nearly a year. BEHOLD: And yes, your ears do not deceive you. That's the mighty KING GIZZARD AND THE…

    El Oshcuro
  2. Patch 16: The ULTRA_REVAMP Update

    Additions: Added Encore levels 0-E and 1-E Added per-material footstep and scrape sounds Added per-material environmental impact and scrape particles Added performance option for disabling environmental impact particles Added new death…

    Patch notes

May

  1. Patch 15d Changelog

    Fixed Malicious Faces not taking initial impact damage from explosions when made vulnerable with gasoline Fixed Streetcleaner flamethrower flames not causing see-through enemy outlines effect Fixed Cerberus gibs not being deleted when…

    Patch notes
  2. Patch 15c Changelog

    Additions: Added binds for swapping to each variation slot Added "On swap to already drawn weapon" option for changing functionality when pressing a weapon key multiple times Added Speedometer in HUD options Added new higher resolution fire…

    Patch notes

April

  1. Patch 15b Changelog

    Alternate Shotgun: Increased Alternate Shotgun cooldown on red hit from 5 seconds to 7 seconds Decreased Alternate Shotgun red hit damage from 12 to 10 Added unique style bonuses for Alternate Shotgun Fixed the Alternate Shotgun not losing…

    Patch notes
  2. The FULL ARSENAL Update

    Machines, it's time to LOCK AND LOAD. Your arsenal is now complete. {STEAM_CLAN_IMAGE}/36701673/3ef9d85ba65ace4d1ff7351881717e262b8df474.png Featuring... THE RED WEAPON VARIATIONS: BRUTAL DIFFICULTY…

    El Oshcuro
  3. Patch 15: The FULL ARSENAL Update

    Additions: Added 7-S Added Alternate Weapon in 7-2 secret Added "Firestarter" red Rocket Launcher variation Added "JumpStart" red Nailgun variation Added "Sawed-on" red Shotgun variation Added Brutal difficulty Conductor aftershocks now…

    Patch notes

January

  1. Patch 14d Changelog

    Fixed Chess bot sometimes not working Fixed players being unable to throw books away with the individual punch buttons Fixed Corpse of King Minos' barb wire not rendering correctly Fixed Hideous Mass' spawn effect not appearing Fixed…

    Patch notes
  2. Patch 14c Changelog

    Changes: Added chess functionality to the Credits museum Added a optional seperate punch binds for each arm Move arm, delete arm and modify arm can now be used in normal levels Updated Hideous Mass model and texture Reduced Mindflayer's…

    Patch notes

December

  1. Patch 14b Changelog

    Guttertanks will now stagger and become parriable when not hitting anything with a punch Freezecharged rockets no longer cause red explosions when shot with a revolver Improved performance in 7-1 Improved performance in 7-3 Improved…

    Patch notes
  2. LAYER 7 OUT NOW

    O HOLY KNIGHT O VIOLENT NIGHT THE WORLD IS YOUR CANVAS SO TAKE UP YOUR BRUSH AND PAINT THE WORLD R E D. https://store.steampowered.com/app/1229490/ULTRAKILL/ Full patch notes…

    El Oshcuro
  3. Patch 14: VIOLENT NIGHT Update

    Additions: Added Layer 7: VIOLENCE Added custom music support to Cyber Grind Added autocomplete for the console Added a hurt sound when being hurt by acid Multiple buttons can now be bound to a single action Added God mode cheat to make the…

    Patch notes
  4. TOMORROW

    MACHINES WE KNOW THE WAIT HAS FELT LIKE {STEAM_CLAN_IMAGE}/36701673/871373a5ad2b4833bb64650e902172abe27243a5.png BUT SOON THE BLOOD WILL FLOW {STEAM_CLAN_IMAGE}/36701673/6cc90818413c510d2a196c59a7640bee0c8330c1.png AND THE VIOLENCE WILL BE…

    El Oshcuro
  5. Layer 7 Imminent.

    Hello again you foul machines. We are gearing up to unleash ULTRAKILL: Layer 7 on you before the end of the year. Please familiarize yourself with what you can expect. Start praying now. See you all SOON™…

    El Oshcuro

June

  1. Layer 7 First Look

    Hello, machine. They're watching you, machine. {STEAM_CLAN_IMAGE}/36701673/011471db6f908b0a58f1f3f19655f0002ee0db7d.jpg {STEAM_CLAN_IMAGE}/36701673/592603ba1f94e8df2492970777d225c6ed4ae053.png You may also enjoy some music, machine.…

    El Oshcuro

April

  1. Patch 13b Changelog

    Radiant stalkers no longer cause sandified enemies to become radiant Added names of people who made the community-made Cyber Grind patterns into the Additional Credits book KITR will now follow the player even if in Clash mode KITR will no…

    Patch notes
  2. Back to the Cyber Grind

    Welcome back, Machines. BACK TO THE CYBER GRIND {STEAM_CLAN_IMAGE}/36701673/e443bf64e42c948abe09c144c7edb925026042a9.png That's right, it's BACK TO THE CYBER GRIND FOR YOU. With *20* community-made arena patterns added into official…

    El Oshcuro

March

  1. Patch 12b Changelog

    Added a shortcut at the start of P-2 that opens if the player has encountered the boss at least once P-2 boss no longer becomes unparryable in the second phase on Violent difficulty (second phase stamina increased to compensate) Reduced…

    Patch notes
  2. The Wait of the World Update

    https://media.giphy.com/media/OBDabUaIv00UCk3Cxx/giphy.gif MACHINES, WE KNOW YOU HAVE BEEN WAITING. ...YET... SO HAS HE. ULTRAKILL PRIME SANCTUM 2 IS NOW READY FOR YOU…

    El Oshcuro

November

  1. What's in THE NEXT UPDATE

    Machines, first of all we must THANK YOU for the reception to Act II. This filthy robot army has grown bigger and better than we could have ever imagined. You prayed for salvation from boredom, and hopefully... we delivered. Now, after some…

    El Oshcuro

September

  1. ACT 2 SOUNDTRACK

    ULTRAKILL: IMPERFECT HATRED, the soundtrack to Act 2, is OUT NOW! Youtube: https://youtu.be/QjV-f-Ew-Bw Bandcamp: https://heavenpierceher.bandcamp.com/album/ultrakill-imperfect-hatred ^ Buy on Bandcamp to get text commentary as well as the…

    El Oshcuro

August

  1. Patch 11b Changelog

    General changes: Most assets are now loaded in before the main menu instead of when the player picks a chapter in the Chapter Select menu Hard Damage bar now flashes yellow whenever the player takes Hard Damage Added 2 new major assists…

    Patch notes
  2. Patch 11 Changelog

    Additions: Added LAYER 5: WRATH Added LAYER 6: HERESY Added weapon colors Added weapon infos Added a confirm pop-up when the player selects Restart Mission or Quit Mission (Can be disabled in the options menu) Added a developer message to…

    Patch notes
  3. ULTRAKILL ACT 2 OUT NOW

    This is it. This is what you've been waiting for, machines. Limbo, Lust… Gluttony and Greed... all gone. Now Wrath and Heresy await you. Your kind know nothing but hunger, purged all life on the upper layers, and yet you remain...…

    El Oshcuro
  4. ULTRAKILL ACT 2 RELEASE DATE

    August 16th, 2022. 14 days. https://store.steampowered.com/app/1229490/ULTRAKILL/ Remember: We will be raising the price of the game after Act 2 releases so buy the game before then.

    El Oshcuro

June

  1. ROCK IT

    As first seen during the PC Gaming Show What more needs to be said? {STEAM_CLAN_IMAGE}/36701673/cfae3e12a26bc91817a6f4823effe16db254275f.png Oh yeah, ACT II is coming this summer.…

    El Oshcuro

February

  1. Patch 10b Hotfix

    The game can now be forced to run on glcore instead of dx11 to reduce chance of crashes on very old GPUs (right click on Steam, go to Properties, set launch options as "-force-glcore") Greatly reduced memory usage of some textures Fixed…

    Patch notes
  2. Patch 10 Changelog

    Additions: Added Alternate Nailgun Added 4-4 super secret Added V2, V2 2nd, Gabriel, Cancerous Rodent, Very Cancerous Rodent, Mysterious Druid Knight (& Owl), Flesh Prison and Minos Prime into the Spawner Arm spawn menu Added seperate enemy…

    Patch notes
  3. The Saw Your Heart Update

    Hello Machines, did you have a good Valentine's Day? Is your heart FULL OF BLOOD? Good, because it's time to SAW IT IN HALF. {STEAM_CLAN_IMAGE}/36701673/e22db0d860e77e6d26bfb9ad34a567346c328b70.png Is that what it looks like? Indeed it…

    El Oshcuro

December

  1. 2021 Development Recap

    Hello again machines, it's been one HELL of a year. First we brought you "The Soul Survivor Update" {STEAM_CLAN_IMAGE}/36701673/ddd0cf36d3ff41a83f90b470e688b4a6abd68c28.jpg…

    El Oshcuro

November

  1. Patch 9b Lukewarmfix

    Changes: Made changing direction in the air in Clash mode slightly faster Stamina and velocity now reset on death in Clash mode Cerberus' and Malicious Face's player prediction will now take into account the environment and large enemies…

    Patch notes

October

  1. The Halloween Clash Update

    Machines, it's time to get spooky. {STEAM_CLAN_IMAGE}/36701673/4171f8c2548adfe3f5101eb57d5914fbdc75508a.png Halloween is here! So this year we've decided to go all out and give every damn enemy in the game a pumpkin head. Even some things…

    El Oshcuro

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