STEAMDB NEXUS

Steam app 1221480 · updated 12 Sep 2026, 22:33 UTC

Big Hops Together

Tongue-swing, free climb, and build your own paths in a fresh 3D platformer! Plant veggie bounce pads, tightropes, and hookshots to find a way home through huge Desert, Ocean, and Mountain worlds. Collect bugs, upgrade your backpack, and make animal friends as you go! Just added: 8 Player Co-op

Big Hops Together Steam header artwork
Luckshot GamesLuckshot Games
5playing now
1124-hour peak
230all-time peak
8average, last 30 days

The last 30 days

−5.2Gain−37.67%% gain42Peak

300 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0816243213 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202612 peakFriday 14 August 202626 peakSaturday 15 August 202630 peakSunday 16 August 202625 peakMonday 17 August 202628 peakTuesday 18 August 202624 peakWednesday 19 August 202612 peakThursday 20 August 202615 peakFriday 21 August 202615 peakSaturday 22 August 202618 peakSunday 23 August 202611 peakMonday 24 August 202610 peakTuesday 25 August 202610 peakWednesday 26 August 202610 peakThursday 27 August 202612 peakFriday 28 August 202614 peakSaturday 29 August 202616 peakSunday 30 August 202613 peakMonday 31 August 202612 peakTuesday 01 September 202613 peakWednesday 02 September 202613 peakThursday 03 September 202610 peakFriday 04 September 20269 peakSaturday 05 September 202613 peakSunday 06 September 202617 peakMonday 07 September 202611 peakTuesday 08 September 20265 peakWednesday 09 September 202610 peakThursday 10 September 20267 peakFriday 11 September 20268 peakSaturday 12 September 202611 peak
Daily peakEvery hourly sample

All time

9 months, January 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

062124186248Jan 2026Feb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026January 2026230 monthly peakFebruary 202664 monthly peakMarch 202635 monthly peakApril 202637 monthly peakMay 202625 monthly peakJune 202619 monthly peakJuly 202621 monthly peakAugust 202659 monthly peakSeptember 202617 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

016324864July 2026August 2026September 2026October 2026July 202621 peak — daily detail belowAugust 202659 peak — hourly detail belowSeptember 202617 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0611172301 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202613 peakThursday 02 July 202614 peakFriday 03 July 202621 peakSaturday 04 July 202615 peakSunday 05 July 202614 peakMonday 06 July 202615 peakTuesday 07 July 202617 peakWednesday 08 July 202616 peakThursday 09 July 202615 peakFriday 10 July 202614 peakSaturday 11 July 202617 peakSunday 12 July 202616 peakMonday 13 July 202617 peakTuesday 14 July 202611 peakWednesday 15 July 202610 peakThursday 16 July 202610 peakFriday 17 July 202616 peakSaturday 18 July 202612 peakSunday 19 July 202613 peakMonday 20 July 20265 peakTuesday 21 July 20267 peakWednesday 22 July 20267 peakThursday 23 July 202610 peakFriday 24 July 20269 peakSaturday 25 July 20268 peakSunday 26 July 20267 peakMonday 27 July 20268 peakTuesday 28 July 20268 peakWednesday 29 July 20267 peakThursday 30 July 20269 peakFriday 31 July 202614 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 189 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01632486401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20269 peakSunday 02 August 202616 peakMonday 03 August 202611 peakTuesday 04 August 202613 peakWednesday 05 August 202612 peakThursday 06 August 202611 peakFriday 07 August 202623 peakSaturday 08 August 202622 peakSunday 09 August 202655 peakMonday 10 August 202659 peakTuesday 11 August 202643 peakWednesday 12 August 202630 peakThursday 13 August 202642 peakFriday 14 August 202626 peakSaturday 15 August 202630 peakSunday 16 August 202625 peakMonday 17 August 202628 peakTuesday 18 August 202624 peakWednesday 19 August 202612 peakThursday 20 August 202615 peakFriday 21 August 202615 peakSaturday 22 August 202618 peakSunday 23 August 202611 peakMonday 24 August 202610 peakTuesday 25 August 202610 peakWednesday 26 August 202610 peakThursday 27 August 202612 peakFriday 28 August 202614 peakSaturday 29 August 202616 peakSunday 30 August 202613 peakMonday 31 August 202612 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 111 hourly samples. Each dip is a night. Weekends are shaded.

059141801 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202613 peakWednesday 02 September 202613 peakThursday 03 September 202610 peakFriday 04 September 20269 peakSaturday 05 September 202613 peakSunday 06 September 202617 peakMonday 07 September 202611 peakTuesday 08 September 20265 peakWednesday 09 September 202610 peakThursday 10 September 20267 peakFriday 11 September 20268 peakSaturday 12 September 202611 peak

October 2026

Big Hops Together was released on 12 Jan, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:33 UTC
App ID
1221480
Last updated
31 Aug 2026 build 25046464
Developer
Luckshot Games
Publisher
Luckshot Games
Release date
12 Jan, 2026
Platforms
WindowsmacOS
Download size
1015 MB1.02 GB
Install size
3.55 GB3.67 GB
Genres
Action, Adventure, Casual, Indie
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Full
Achievements
38
Metacritic
78

Features & support

Steam features

Steam AchievementsSubtitle OptionsSteam CloudSteam LeaderboardsFamily Sharing

Controllers & input

Full controller supportGamepad RecommendedDualShock Controller SupportDualSense Controller Support

Accessibility

Adjustable Text SizeCustom Volume ControlsPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

CasualParkourCuteAdventurePlatformerExplorationColorful3D PlatformerOpen WorldCollectathonIndieAction-AdventureActionFamily FriendlyCo-op CampaignNostalgiaFunnyOnline Co-OpFantasySingleplayer
About this gameFull description from Steam
NEW FREE MULTIPLAYER UPDATE: BIG HOPS TOGETHER BIG HOPS TOGETHER is a complete overhaul of the game to add ONLINE CO-OP: Play the full adventure with up to 8 players Pick up, carry, and throw your friends Tongue swing from other players while they climb or swing Steal items from each other's hands and backpacks Explore on your own and Warp to other players at will Story progression, Dark Drip collection, and Trinket unlocks are all shared NEW FREE PHOTOGRAPHY UPDATE: CAPPLER'S CONSPIRACY Cappler’s Conspiracy is a new 2+ hour photography game hidden inside BIG HOPS. You’ll meet a conspiracy theorist Owl named Cappler who needs your help exploring some weird ideas. He’ll send you on jobs to prove (or disprove) the existence of Aliens, Ghosts, Mole People, and more. For your efforts you’ll be rewarded with dozens of new camera filters, lenses, and a special Sky Shifter gadget. To find Cappler and get to work, keep an eye out for Cappler’s special symbol hidden throughout the many worlds in BIG HOPS. BIG HOPS is a 3D platformer, action-adventure with deep movement, fresh frog-tongue gameplay, where you can grow veggies to build paths forward! You'll play as Hop, a young frog who's been kidnapped from home by a trickster spirit called Diss. He has a mysterious, important mission and needs your help, but you just want to get back to your family... After a bit of searching, a wiry old Raccoon offers to build you a way home if you can find a few Airship Parts. To build your Airship, you'll need to: Infiltrate the Gulley Gang's Hideout at the edge of a vast Red Desert. Become a Bucko and save DrillCO's Rigs Workers out on the Open Ocean. Sneak past Haven cultists by spelunking under a Shattered Mountain. Each World offers a self contained story. You'll meet a huge cast of characters, learn the conflicts of each world, and hopefully find some way to help. Will that help be altruistic or is it all selfish to get those sweet, sweet Airship Parts? Why did Diss really kidnap you? What's the purpose behind the Dark Drips he keeps asking you to collect? And if you collect them all, will Diss really let you go home? You'll need to play for yourself to answer all these questions, so consider backing to help us finish BIG HOPS strong! Next let's talk about gameplay. Character designs by Steven Sugar (background designer for Steven Universe & Owl House) Movement is king in BIG HOPS and our kit goes deep. You can roll, dive, crouch jump, wall run, free climb, swim, belly slide, walk tightropes, pole swing, grind rails, ride minecarts and more. Everyone knows a great platformer starts with a great player controller and Hops' stacks up against the best-of-the-best. You'll feel inspiration from Mario, Sonic Adventure, Zelda: Breath of the Wild, Hat in Time, and more. And that's all just Hop's basic moveset- from there we've added a ton of froggy flavor and ways to build your own paths forward. The core-mechanic in BIG HOPS is Hop's versatile frog tongue! It's cute, goofy, and adds a surprising amount of freshness to this action-puzzle-platformer Your tongue is how you interact. Use your tongue to pull items to your hands, hookshot up walls, and tongue-swing your way to ridiculous speeds. Doors, switches, corks, plungers, flowers, flingers, levers, and lick-picking are all quick work thanks to Hop's tongue. You'll keep finding novel, goofy tongue interactions even 10+ hours into your playthrough. Deep movement and tongue-gameplay give BIG HOPS legs and a fresh flavor, but the real magic is using powerful Veggies to build your own paths through levels You'll find new types of Veggies as you explore and each has a unique effect when you throw it down in the world. Let's look at some examples: Mushrooms become bounce pads to help clear hard jumps. Acorns can grow vines around walls and ceilings to help you climb farther. Balloons make temporary platforms and can stack to get serious height. Oil Balls create hookshot points you can bounce off without losing speed. Apples let you place your own tongue swinging points anywhere. Cacti launch tightropes you can use to cross big gaps. Since you can only hold one item at a time, Hop has a handy Backpack! As you play, you'll discover new Veggies and unlock more Backpack Slots to store them. You can open the Backpack any time, and using it in a stressful moment will slow down time so you can plan your next moves. Collectibles are a genre staple and there are lots in BIG HOPS! We've worked hard to give them all gameplay uses, so you never feel like you're just checking off boxes Earn Dark Drips to help with Diss' mysterious mission and unlock secrets. Collect Dark Bits to earn gameplay modifying Trinkets for your backpack. Buy Veggies + upgrade your Backpack, Wallet, and more at Drilson's Depot. Buy Outfits, Hats, & Dyes to customize Hop's look at Odette's Outfitters. Find and Identify real Bugs to fill your collection in Bugsy's Conservatory. Uncover Blueprints to build totally normal and not-at-all busted Gadgets. Find Mixtapes to play on in-game on your Boombox or Hop-man. Equipping Trinkets means decorating your Backpack! That's a weird bug... Something we're proud of is how many different areas there are in BIG HOPS. As you explore the 4 main Worlds (Forest, Desert, Ocean, and Mountain), expect a lot of surprising offshoots like the Boneyard, Bucko Cove, Hydro Plant, and Gulley Gang HQ. All these different places to explore really make it feel like you're on a grand adventure! Hi, Chris here! I started BIG HOPS in 2019 (6 years ago!!!) with a single goal of modernizing the 3D platformer genre. The design trend at the time of giving players real freedom and creativity in games like Zelda: Breath of the Wild, Spelunky, and Rimworld was so inspiring. Selfishly and jealously, I wanted to see emergent gameplay in my favorite genre. Since then, BIG HOPS has become a maximalist game and taken on many more ideas and inspirations. Its mechanics, story, vibes, and humor draw on so many games and TV shows stretching back 40 years. Mario (64, Odyssey, Sunshine, and Galaxy) and Zelda (BOTW, Wind Waker, and Ocarina of Time) have both been huge influences. We also spend a lot of time talking about Sonic Adventure, Spelunky, Kingdom Hearts, Psychonauts, Avatar: The Last Airbender, Spongebob, and Steven Universe. I founded Luckshot Games in 2015 to make innovative, high quality games filled to the brim with character and charm. We funded our first game Sausage Sports Club on Kickstarter way back then and released it on Switch and Steam in 2018. We've aimed higher with BIG HOPS and the team is bigger than just Luckshot Games, so I want to give everyone a quick shout:
Content & age ratings4 regional ratings

Regional ratings

DEJUSl
ESRBeCrude Humor · Mild Language · Mild Fantasy Violence
IGRS3
PEGI3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 Processor: Intel Core i5 2.8Ghz or higher Memory: 8 GB RAM Graphics: Geforce GTX 1060 or higher DirectX: Version 10 Storage: 5 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: OS: Tahoe 26.4 Processor: Apple Silicon M3 Memory: 8 GB RAM Recommended:

Linux

Minimum: Recommended:
Supported languages5 languages
LanguageFull audio
English●
Spanish - Spain
Russian
Simplified Chinese
Portuguese - Brazil

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

38 achievements in total.

Show selected achievements (may contain spoilers)
Up For EverythingAchievement
Way To Go, NerdAchievement
Take a Lode OffHidden achievement
Scoot OverHidden achievement
Dressed to FrogAchievement
Dripped OutAchievement
Actually, They're a Good Source of ProteinHidden achievement
Peer PressuredAchievement
EwAchievement
In-Flight MealHidden achievement

View all Steam achievements

44 developer announcements, May 2025 to Aug 2026 · times in UTC

August

  1. Big Hops Together 1.1.2

    general: - Fixes broken Simplified Chinese language support - Tweaks some gravity zone priorities and layers in Void 1 - Don't break out of barrel state if colliding on way into barrel - Fix floating lantern in Deep Mines - Fix for base…

    Patch notes
  2. Big Hops Together 1.1.1

    - Fix for Gulley Basement Lockpick Doors not being open after reloading

    Patch notes
  3. Big Hops Together 1.1.0

    General - fixes Dark Bits in some Void worlds not counting as collected - app startup time should be a bit faster - reading and loading into saves should be a lot faster - improved placement of held objects - adds a safety check to not…

    Patch notes
  4. Big Hops Together 1.0.9

    Removes player Tied Up state if loading into a scene outside the Desert just in case you manage to tie yourself up somehow

    Patch notes
  5. Big Hops Together 1.0.8

    - Grow vines over time instead of instantly for clients - Rebake all network prefabs and scenes - If held player connects to a grapple swing force them released - Always open Rebel Cove door after reading note regardless of progression…

    Patch notes
  6. Big Hops Together 1.0.7

    - If accidentally losing a cool Gadget off a ledge they will warp to the nearest checkpoint instead of being destroyed - Fixes null ref picking up second Tooth in Boneyard

    Patch notes
  7. Big Hops Together 1.0.6

    - Fixes NPC held items sticking around when changing scenes - Make sure Haven tongue door to challenge room stays open when coming back to scene or reloading save - Fixes Topper animation after burning the tumbleweed tower then changing…

    Patch notes
  8. Big Hops Together 1.0.5

    - Added a way to get out of jail if locked in after Mountain Finale - Don't allow Items to attach to other Grabbables

    Patch notes
  9. Big Hops Together 1.0.4

    - Fixes issue where it was possible to get stuck inside grapple door in Mineshaft C and Deep Mines - Much smaller network footprint for syncing progression

    Patch notes
  10. Big Hops Together 1.0.3

    - Better syncing of Wett's Airship and Cannons in Ocean Finale - Fixes extra Health Upgrade spawned in Drilson's Depot - Fixes network players sometimes getting damaged when existing Drilson's Depot - Fixes issues where projectiles weren't…

    Patch notes
  11. Big Hops Together 1.0.2

    - Fix for some Endless Bushes not respawning veggies

    Patch notes
  12. BIG HOPS TOGETHER - Available Now! + Mac Support

    Hey folks,I'm beyond psyched to announce BIG HOPS TOGETHER 1.0 is released. You can now play the BIG HOPS adventure together with up to 8 players!I had more to say over here about the broad strokes and motivation behind this update:For now…

    chriswade
  13. Big Hops Together 1.0.1

    - Disables cheats / dev console - Fixes issue making compass trinkets invisible on HUD - Changes app name of BIG HOPS to BIG HOPS TOGETHER

    Patch notes
  14. Big Hops Together v1.0

    - You can now access PLAY ONLINE through the main menu. - There is no matchmaking planned. You can join a friend through the Steam overlay. - The full game is now playable with up to 8 players. - Please note there is only 1 person still…

    Patch notes

July

  1. BIG HOPS TOGETHER - online multiplayer in open BETA now!

    Hello frog friends!It's been almost 7 months since BIG HOPS release back in January. Time flies, right? We fixed a lot of bugs, made a lot of tiktoks, released the free photography content update Cappler's Conspiracy, and since April we've…

    chriswade

March

  1. BIG HOPS X TOEM Bundle

    Hey folks, Chris here!In celebration of our free photography update Cappler's Conspiracy, we're doing a new bundle with indie photography legend TOEM:TOEM is a cozy, relaxing photography game that as a lot in common with BIG HOPS! We both…

    chriswade
  2. Cappler's Conspiracy Available Now!

    Hey folks, Chris here!Check out our free photography update!Cappler’s Conspiracy is a new 2+ hour photography game hidden inside BIG HOPS. You’ll meet a conspiracy theorist Owl named Cappler who needs your help exploring some weird ideas.…

    chriswade
  3. Cappler's Conspiracy Update - March 28th

    Cappler’s Conspiracy is a new 2+ hour photography game hidden inside BIG HOPS. You’ll meet a conspiracy theorist Owl named Cappler who needs your help exploring some weird ideas. He’ll send you on jobs to prove (or disprove) the existence…

    Patch notes
  4. March 20 Hotfix

    - Fixes black screen issue in some regions

    Patch notes
  5. 20% off and Quality of Life Update

    Hi, Chris here!Thanks to everyone out there who has played BIG HOPS and especially those who have given us feedback. We appreciate everyone taking the time to review the game! We take all the criticism really seriously and are committed to…

    chriswade
  6. Quality of Life Update - March 19th

    - Adds the 'Completionist Tablet' to the Airship to help with finding the last collectibles - Adds a new settings menu option for 'Keyboard Rebinding' - Adds a new settings menu option after beating the game to 'Hold to Skip Dialogue' for…

    Patch notes
  7. March 1st Patch

    - Fixes semi-common Minecart related crash on fail or death in Treasure Room - Fixes bug where costume, trinkets, and backpack contents from last save are brought into challenge room levels when accessed from title screen (note, we will be…

    Patch notes

February

  1. BIG HOPS X Demon Tides Bundle

    Hey folks, Chris here!It's only February and platformer fans are already eating good this year! BIG HOPS came out just over a month ago and now we've got another big entry for the genre in Demon Tides.Fabraz and his team are also focused on…

    chriswade
  2. BIG HOPS Documentary OUT NOW

    Hi folks, Chris hereA month out from launch, we're releasing the BIG HOPS documentary about the game's 6 year journey!It covers Hop's origin, growing the team, navigating a tough design space, bringing it all together, getting dropped by…

    chriswade
  3. February 12 Patch

    - Reworks item collision ignore system to be more consistent and avoid soft locks better - Show roll jump button guides in particular zones as added tutorialization in intro and wall run challenge rooms - Prevents some possible soft locks…

    Patch notes

January

  1. January 31 Patch

    - Fixes regression that kept Backpack and Teeth from being collected if touching while in certain states

    Patch notes
  2. January 30 Patch

    - Better fix for long toe / short leg / leaning torso category of bugs - Can now exit Graffiti Minigame by retracting all the way and hitting Cancel button - Adjusts Graffiti Minigame targets to be more clear about Tongue Waypoints being…

    Patch notes
  3. January 27 Patch

    - Fixes camera weirdness when hookshotting to Green Apple - Cactus Fruit will launch perpendicular ropes from more slanted surfaces - Fixes ladder slide down sound playing forever if you jump off mid-slide - Fixes ladder jitter when getting…

    Patch notes
  4. January 25 Patch

    - Mouse input now works on Main Menu, Challenges, Settings screens - Should be much harder to fall through the floor now - Fixes case where you can get stuck in Void2 - Changes how bug audio events play to be better optimized for CPU and…

    Patch notes
  5. January 22nd Patch

    - Fixes sometimes long hang when unlocking Slingshots in Desert Plains - Better safety and logging for GoalManager / PlatformServices / PlayerManager callbacks - Fixes Gulley Penthouse and Duster Bluffs doors not staying open (for real this…

    Patch notes
  6. January 21 Patch

    - Can now back out of Lockpick Minigame - Simplifies Jolene logic in Penthouse so she'll kick you out if reloading that scene after taking the required Evidence photo - Fixes weird situation where you can miss the Airship intro cutscene…

    Patch notes
  7. January 20 Patch

    This one is smaller because I focused on submitting a Switch patch today. Note if you're also playing over there, or know anyone who is, all the fixes I've been making here have been submitted for approval. Today's patch: - Changes how…

    Patch notes
  8. January 19 Patch

    - Disallow pause menu while fading in / out - Remove colliders from sky void orbs in Shattered Mountain Endgame to prevent infinite respawning projectiles - Fixes Haven Lockup crate respawning even after goal is complete - Fixes Bud…

    Patch notes
  9. January 18th Patch

    - Turn off 'Help I'm Stuck' button when playing Challenge from Main Menu - Lowers difficulty of Wall Run 2 Challenge Room - Allows redeeming Bit meter for Dark Drips after all Trinkets are unlocked, but without offering Trinket Trunk…

    Patch notes
  10. January 17 Patch

    - Saves before and after loading scenes to make sure progress is saved in rare case of crash - Fixes Vegetarian and Speedrun achievements proc'ing when re-entering save game - Fixes Inventor's mouth in Mineshaft B - Fixes Railgun not…

    Patch notes
  11. January 16 Patch

    - Fixes for tunneling through the floor when going fast and especially when Diving - Fixes occasional 'Out of Memory' crash when leaving scenes where fire is active - Fixes being able to redeem Drips when no Trinkets / Slots remain to be…

    Patch notes
  12. Patch Notes for January 15

    - Fixes regression where it was easy to get stuck spinning around Oil Balls - Fixes regression with Haven Lockup vent entrance not being re-enterable - Can pause during many Hookshot to help you get out of soft locks - Will exit to Air…

    Patch notes
  13. January 15 Patch

    - Changes name of 'Quit to Title' button to 'Save and Quit' to better signal saves happen on quit - Adds 'Help I'm Stuck' button which returns players to last checkpoint (or start of scene if they haven't touched a checkpoint) - Reorganizes…

    Patch notes
  14. The Animal Adventurers Bundle

    To celebrate our launch, BIG HOPS is now bundled with 'A Short Hike','Little Kitty, Big City', and 'Lil Gator Game' with a 10% discount.https://store.steampowered.com/bundle/66150/Each of these games came out during the long 6.5 year…

    chriswade

December

  1. Release Date Announced: January 12th + Join the Discord

    Hi folks, Chris here.Check out this video for our latest release date news:If you're more of a reader, I'll write some thoughts here too:For those who don't know, BIG HOPS has been in development since 2019. I started it while I was working…

    chriswade

June

  1. Under 24 hours left on BIG HOPS' Kickstarter!

    Hey folks,I'm writing to share BIG HOPS' Kickstarter is in its final 24 hours!We've reached our funding goal, several stretch goals, and we're now pushing for two last stretch goals:$55k - Photography QuestsYou'll meet a weirdo NPC who asks…

    chriswade
  2. BIG HOPS is 99% funded on Kickstarter

    Hey folks, Chris here!I'm the director of BIG HOPS. I wanted to share an update on our progress getting the final touches of BIG HOPS funded on Kickstarter!After two weeks, we're about to hit our funding goal! That means we'll have the…

    chriswade

May

  1. BIG HOPS is on KICKSTARTER!

    Hey, Chris here! I'm writing to share some big news! We're live on Kickstarter right now: {STEAM_CLAN_IMAGE}/41450754/70b0948730bf353067010fd4664a3e828051d894.png We're already pretty close to finishing the game, but we need some finishing…

    chriswade
  2. Play the FREE DEMO now!

    Hey folks, Chris here! Today we partnered with the OTK showcase to announce BIG HOPS with our cinematic reveal trailer. No worries if you missed that, you can check it out here: Along with that we're launching our FREE DEMO for the first…

    chriswade

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