STEAMDB NEXUS

Steam app 1191840 · updated 12 Sep 2026, 22:26 UTC

Legend Creatures(传奇生物)

Legendary creature is an independent game with rich playing methods such as roguelike + self-propelled chess + strategy. You can collect all kinds of magic creatures with various talents and skills, and can also evolve to a higher level.

Legend Creatures(传奇生物) Steam header artwork
HideCharaHideChara
4playing now
1424-hour peak
2,079all-time peak
9average, last 30 days

The last 30 days

+0.3Gain+3.03%% gain23Peak

277 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0612192513 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20262 peakFriday 14 August 202612 peakSaturday 15 August 202622 peakSunday 16 August 202620 peakMonday 17 August 202614 peakTuesday 18 August 202618 peakWednesday 19 August 202617 peakThursday 20 August 202616 peakFriday 21 August 202621 peakSaturday 22 August 202619 peakSunday 23 August 202623 peakMonday 24 August 202619 peakTuesday 25 August 202618 peakWednesday 26 August 202617 peakThursday 27 August 202618 peakFriday 28 August 202614 peakSaturday 29 August 202618 peakSunday 30 August 202613 peakMonday 31 August 202614 peakTuesday 01 September 202612 peakWednesday 02 September 202616 peakThursday 03 September 202616 peakFriday 04 September 202616 peakSaturday 05 September 202618 peakSunday 06 September 202614 peakMonday 07 September 202618 peakTuesday 08 September 202618 peakWednesday 09 September 202618 peakThursday 10 September 202619 peakFriday 11 September 202615 peakSaturday 12 September 202614 peak
Daily peakEvery hourly sample

All time

78 months, April 2020 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

05611k2k2k202020212022202320242025April 2020959 monthly peakMay 20202,079 monthly peakJune 20201,420 monthly peakJuly 20201,069 monthly peakAugust 2020905 monthly peakSeptember 2020264 monthly peakOctober 2020185 monthly peakNovember 2020275 monthly peakDecember 2020425 monthly peakJanuary 2021233 monthly peakFebruary 2021291 monthly peakMarch 2021175 monthly peakApril 2021203 monthly peakMay 2021900 monthly peakJune 20211,464 monthly peakJuly 2021496 monthly peakAugust 2021434 monthly peakSeptember 2021294 monthly peakOctober 2021190 monthly peakNovember 2021246 monthly peakDecember 2021185 monthly peakJanuary 2022171 monthly peakFebruary 2022144 monthly peakMarch 2022166 monthly peakApril 2022103 monthly peakMay 2022119 monthly peakJune 2022124 monthly peakJuly 2022187 monthly peakAugust 2022107 monthly peakSeptember 2022115 monthly peakOctober 202287 monthly peakNovember 2022118 monthly peakDecember 2022203 monthly peakJanuary 202395 monthly peakFebruary 202372 monthly peakMarch 2023955 monthly peakApril 2023386 monthly peakMay 2023219 monthly peakJune 202394 monthly peakJuly 2023151 monthly peakAugust 2023142 monthly peakSeptember 2023137 monthly peakOctober 2023496 monthly peakNovember 2023108 monthly peakDecember 202373 monthly peakJanuary 202464 monthly peakFebruary 202448 monthly peakMarch 202487 monthly peakApril 202468 monthly peakMay 202460 monthly peakJune 202472 monthly peakJuly 202463 monthly peakAugust 202439 monthly peakSeptember 202448 monthly peakOctober 202442 monthly peakNovember 202439 monthly peakDecember 202440 monthly peakJanuary 202531 monthly peakFebruary 202537 monthly peakMarch 202542 monthly peakApril 2025147 monthly peakMay 2025125 monthly peakJune 202541 monthly peakJuly 202532 monthly peakAugust 202529 monthly peakSeptember 202536 monthly peakOctober 202527 monthly peakNovember 202525 monthly peakDecember 202531 monthly peakJanuary 202626 monthly peakFebruary 202620 monthly peakMarch 202621 monthly peakApril 202620 monthly peakMay 202633 monthly peakJune 202624 monthly peakJuly 202623 monthly peakAugust 202623 monthly peakSeptember 202619 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

06121925July 2026August 2026September 2026October 2026July 202623 peak — daily detail belowAugust 202623 peak — hourly detail belowSeptember 202619 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0612192501 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202613 peakThursday 02 July 202616 peakFriday 03 July 202619 peakSaturday 04 July 202621 peakSunday 05 July 202623 peakMonday 06 July 202611 peakTuesday 07 July 202613 peakWednesday 08 July 202623 peakThursday 09 July 202614 peakFriday 10 July 202616 peakSaturday 11 July 202612 peakSunday 12 July 202618 peakMonday 13 July 202617 peakTuesday 14 July 202614 peakWednesday 15 July 202612 peakThursday 16 July 202614 peakFriday 17 July 202614 peakSaturday 18 July 202611 peakSunday 19 July 202614 peakMonday 20 July 202616 peakTuesday 21 July 202614 peakWednesday 22 July 202615 peakThursday 23 July 202612 peakFriday 24 July 202614 peakSaturday 25 July 202617 peakSunday 26 July 202614 peakMonday 27 July 202617 peakTuesday 28 July 202614 peakWednesday 29 July 202618 peakThursday 30 July 202613 peakFriday 31 July 202610 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 163 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0612192501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202616 peakSunday 02 August 202619 peakMonday 03 August 202613 peakTuesday 04 August 202614 peakWednesday 05 August 202612 peakThursday 06 August 202612 peakFriday 07 August 202615 peakSaturday 08 August 202618 peakSunday 09 August 202615 peakMonday 10 August 202614 peakTuesday 11 August 202611 peakWednesday 12 August 202615 peakThursday 13 August 202613 peakFriday 14 August 202612 peakSaturday 15 August 202622 peakSunday 16 August 202620 peakMonday 17 August 202614 peakTuesday 18 August 202618 peakWednesday 19 August 202617 peakThursday 20 August 202616 peakFriday 21 August 202621 peakSaturday 22 August 202619 peakSunday 23 August 202623 peakMonday 24 August 202619 peakTuesday 25 August 202618 peakWednesday 26 August 202617 peakThursday 27 August 202618 peakFriday 28 August 202614 peakSaturday 29 August 202618 peakSunday 30 August 202613 peakMonday 31 August 202614 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 114 hourly samples. Each dip is a night. Weekends are shaded.

0510152101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202612 peakWednesday 02 September 202616 peakThursday 03 September 202616 peakFriday 04 September 202616 peakSaturday 05 September 202618 peakSunday 06 September 202614 peakMonday 07 September 202618 peakTuesday 08 September 202618 peakWednesday 09 September 202618 peakThursday 10 September 202619 peakFriday 11 September 202615 peakSaturday 12 September 202614 peak

October 2026

Legend Creatures(传奇生物) was released on 18 Jun, 2020.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:26 UTC
App ID
1191840
Last updated
08 Sep 2021 build 7322448
Developer
HideChara
Publisher
HideChara
Release date
18 Jun, 2020
Platforms
Windows
Download size
24 MB
Install size
75 MB
Genres
Casual, Indie, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
13

Features & support

Steam features

Steam AchievementsSteam WorkshopSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

ExplorationIndieRogueliteRoguelikeAuto BattlerStrategyReplay ValueSingleplayer2DFantasyPixel GraphicsCreature CollectorRPGAdventureTurn-Based StrategyTurn-Based TacticsStrategy RPGProcedural Generation4XDungeon Crawler
About this gameFull description from Steam
Summary The legendary creature released by aplusgame (APG) is an independent game with rich playing methods such as roguelike + self-propelled chess + strategy. You can collect various fantasy creatures and form different team lineups. These creatures have various talents and skills, cooperate with different equipment to strengthen the battle, and can also evolve into different biological types, branches and levels. You can also expand the bio mod to increase gameplay and let all kinds of magical and interesting creatures join the game. creatures All creatures have their own evolutionary trees, which retain their previous abilities and acquire new ones after evolution. Each unique capability is scripted, not just numerical. Different factions of creatures can be combined according to your tactics. Each of the same three creatures can evolve into higher-level creatures. You can evolve creatures of different factions according to your own lineup requirements, including soldiers, mages, shields, assassins, archers, therapists, etc. Gear and talent Each biological character can also wear three pieces of equipment with unique effects. Different equipment will produce various chain synergy effects with the biological character's own passive skills and talents. You need to configure different equipment according to different skills and talents, and then cooperate with the changing lineup to have a surprise effect. Mod In the official version, the Creative Workshop (MOD) will be opened. Players can create their own creatures, equipment, talents, etc. With a simple API and a biological picture, you can easily realize your own wonderful and even spooky biological idea DIY. aplusgames weibo:
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7, 8, 8.1, 10 x64 Processor: Intel Pentium E2180 (2 * 2000) or equivalent Memory: 1 GB RAM Graphics: GeForce 7600 GT (256 MB) DirectX: Version 10 Storage: 100 MB available space

Recommended

Recommended: OS *: Windows 7, 8, 8.1, 10 x64 Processor: Intel Core i3-3240 (2 * 3400) or equivalent Memory: 2 GB RAM Graphics: GeForce 8800 GTS (512 MB) Storage: 200 MB available space
Supported languages3 languages
LanguageFull audio
Simplified Chinese
English
Japanese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers
AchievementsTotal count and selected achievements

13 achievements in total.

Show selected achievements (may contain spoilers)
通关难度0Achievement
通关难度1Achievement
通关难度2Achievement
通关难度3Achievement
通关难度4Achievement
通关难度5Achievement
进化一个2级单位Achievement
进化一个3级单位Achievement
进化一个传说生物Achievement
金币到达1000Achievement

View all Steam achievements

26 developer announcements, Apr 2020 to Jul 2023 · times in UTC

July

  1. Demo of Legend Creatures 2 now available! Try and wishlist now!

    Thank you for your attention and patience. The Steam page and demo of Legend Creatures 2 are now live. Come try it out and a wishlist would be highly appreciated! As a sequel, Legend Creatures 2 has lots of new content and new gameplay…

    398099903

September

  1. 修复两个秘银铠甲无敌的bug

    修复两个秘银铠甲无敌的bug

    Patch notes

July

  1. 新游戏上架ea啦,《卡牌缔造者》一款可以自行diy的卡牌游戏

    新游简介: 这是一款Rogue + 类炉石的卡牌游戏,也是一个卡牌制作工具,你可以玩到除了官方卡牌之外,创意工坊内玩家各式各样的卡牌DIY。你也可以亲自实现自己的想法,阅读简洁易用的脚本接口,一张图几行代码就可以实现你的奇思妙想。 https://store.steampowered.com/app/1595280/CardMaker…

    1041772087

February

  1. 2021年2月10日 修复补丁

    修复buff的粒子特效带来的闪屏,已更换buff的呈现效果 修复无法卖出装备的bug

    Patch notes
  2. 增加新系列生物

    增加新的系列生物 {STEAM_CLAN_IMAGE}/36394683/c3cfc92575ec4e2ee9804de4fb50e41320958b17.png 小恶魔:获得20%双吸血 免疫 恶魔战士:治疗效果提升40% 魔女:每7秒:连续发射3枚飞弹,攻击随机的敌人,每发造成200%魔法伤害。 狂乱恶魔:每2秒,对最近单位造成100%的物理伤害,并额外发动1次普通攻击。 恶魔伯爵:每有1%的物理吸血,提升1%的伤害。…

    A plus Games

July

  1. 界面重新调整,战斗场景保持加大

    界面重新调整,战斗场景保持加大

    Patch notes
  2. 增加了战斗场景的大小,但是UI也重新进行了调整

    {STEAM_CLAN_IMAGE}/36394683/4c3e490739dcb9bf96bde6092e924f4e80c49cc9.png

    1041772087
  3. 现在游戏内可以订阅创意工坊了 不用开加速器了

    现在游戏内可以订阅创意工坊了 不用开加速器了

    1041772087
  4. 修复 新mod上传和读取 等问题

    修复 新mod上传和读取 等问题 原因mod物品编号超出32位整形长度,以修改底层 增加buff增删保护,避免477错误 修复增伤和减伤属性生效问题 atkR和defR

    1041772087

June

  1. Add multilingual English support

    Add Multilingualism English support Mod interface: Creatures with hide affixes in filenames will not appear in pools and maps

    1041772087
  2. 正式版前的一次更新

    增加新系列生物-哥布林 增加mod管理 增加buff特效 火山岩 调整:每11秒: 每有一个敌方单位,我方便有一个单位获得相同层数 mod相关 自定义动画现在可以循环 优化 自定义特效播放 优化 攻击伤害数字播放 {STEAM_CLAN_IMAGE}/36394683/f5ba092ea88cccca8dd6364a317f786000dbca97.png

    1041772087
  3. 《传奇生物》创意工坊大赛开启

    活动简介: 《传奇生物》将于6月19日在steam平台上正式发布,作为一款画面简单,但可玩性比较强的自走棋作品,虽然在EA期间存在不少问题和缺陷,但也获得了大部分玩家好评及包容,在开放创意工坊后也是得到了广大玩家朋友更多的支持,目前各种各样的模组超过100多个,这一切都有赖于所有玩家朋友对我们的宽容和喜爱,非常感谢大家。希望大家会喜欢这次创意工坊大赛,也希望能一起为更多玩家朋友带来更有趣的游戏内容。感恩~~ 活动时间:6月12日-7月3日 活动报名地址:…

    A plus Games

May

  1. 2020年5月22日 更新 mod接口补充

    包括之前更新汇总: 重制开局生物系列选择,会自动保存配置 增加开局物品选择,会自动保存配置 现在可以卖掉装备 增加自定义序列帧动画特效: var eff = sys.newEff("animEff",Vector2(100,100)) #在像素坐标100,100 创建自定义动画特效 eff.setImgs("effImgs",15,flase) #设置当前脚本目录下的effImgs文件夹里的所有图片为序列帧图源 , 播放速度15 , 默认不循环…

    1041772087
  2. 2020年5月15日 创意工坊启动!!

    增加:创意工坊 无法进入steam社区的同学 可以下载使用网易uu加速器 增加:商店消费恢复玩家生命值 增加:开场随机选人 mod制作文档:https://www.showdoc.cc/LegendCreature?page_id=3511810118543134 mod制作请进群交流,群内有更多资源:172860952 天赋系统开放制作

    1041772087
  3. 2020年5月6日 修复死亡单位回复没有满血的问题

    死亡单位因为bug 没有满血,绝不是机制设定

    Patch notes
  4. 2020年5月6日 新的死亡机制

    死亡机制修改:重新调整死亡机制,现在单位死亡不在分裂,而是扣除玩家生命值,当生命值为0 或者 团灭 则 游戏失败 排行榜重置:此后每周刷新一次排行榜,因为机制调整分数浮动过大,另外因为单机游戏无法避免作弊,内部已经进行了修正还是有作弊分数,重置能够定期排除一些作弊分数 增加开局自选系列生物 现在卖单位 按原价卖出 1级单位=67块 单位的调整: 触手长枪 加强,攻击向前额外穿1个单位 毒气团技能调整:每11秒:驱散所有己方中毒,恢复0.5% * 敌方所有单位总层数 的生命值。…

    1041772087
  5. 2020年5月1日 增加小精灵系列生物

    2020年5月1日 增加每局出现的生物自选功能 增加小精灵系列生物 加强所有buff系列天赋 加强所有生物系列天赋 加强获得经验天赋 修复生物系列buff对传奇生物无效的bug 火法师 加强:技能伤害提高 圣剑天使加强: 现在强化8名角色 活尸技能修改:死亡尸爆:1格内敌方附加各7层 恶灵 加强:每10秒:召唤1个活尸,上限3只 绿巨人 加强:任意角色召唤1个单位时,绿巨人永久+5生命值 壳龙 加强:免疫所有负面状态 女武神 调整:闪避率和盾战士一致 古龙调整…

    1041772087

April

  1. 2020年4月24日 增加无尽模式

    更新说明 增加无尽模式:需要通关难度4 增加5个新装备 敌人装备分配优化,分配更为平均,难度相应调整 生物调整 骷髅法师 加强:每2秒:对1个敌方单位造成90%的魔法伤害,并附加各4层 恶灵 加强: 基础攻击提升 忍者 加强:40%的概率闪避普通攻击,获得等同于闪避的暴击率 食人花 加强:普攻附加2层和,并造成+层数*6的魔法伤害 绿巨人 加强:基础生命值提高 幼龙 加强: 自身每一层提高2%伤害输出,最高50% 剑神 加强: 技能1 每10秒:使友军获得15层 技能3同忍者…

    1041772087
  2. 2020年4月17日 更新传奇生物等

    更新所有派系的传奇生物,总共有8只。 为了平衡敌人 物理单位和魔法单位的威胁,以及为后续无尽模式做考虑。 缩减了敌人的单位数量,但是他们穿上了装备。 增加残暴之刃 不过天赋调整 天使长加强 细剑改为物理伤害

    1041772087
  3. 2020年4月15日 新的生物系列

    增加新的生物系列 龙系 所有生物初始暴击 平衡物理和魔法生物的威胁 调整整体难度 烧灼buff 削弱 天使长 加强:奶量增加 火法师 调整:补偿烧灼削弱 技能伤害增加 仙女树 cd增加3秒 眼球触手:基础攻击提升 {STEAM_CLAN_IMAGE}/36394683/b469f008f1d788cd3fbebf660d2da680a2edf0f2.png

    1041772087
  4. 2020年4月12日

    终于修复了重叠 导致的无敌 等一系列bug

    Patch notes
  5. 2020年4月11日 所有装备加强

    所有装备都进行了加强 高速匕首 暴击率 + 30% 攻击速度 + 60% 狂怒匕首 物理攻击 + 70 暴击率 + 30% 暴击时获得5层狂怒 拉锯拳刃 暴击率 + 30% 攻击速度 + 40% 每5秒:获得5层狂怒 当你获得时也获得相应层数的 夜色匕首 攻击速度 + 60% 普通攻击20%概率赋予5层 普通攻击的生物,额外造成层数 * 5的魔法伤害 白银盾 最大生命值 + 450 物理防御 + 40 魔法防御 + 60 黑晶盾 最大生命值 + 450 物理防御 + 60…

    1041772087
  6. 修补和调整

    狂战士效果 现在能正确执行 现在召唤物能正确嘲讽对方 修复偶尔3个相同单位无法合星的情况 一棵草血量回调

    Patch notes
  7. 2020年4月10日 内容更新

    增加单局临时存档 增加dps计算窗口 死亡不在退化,而是分裂成2个低一级的 高难度结算获得的分数和魂值大大提升 高等级天赋解锁消耗的魂值大大降低 修复伤害类装备触发了技能伤害 角色调整: 所有肉坦的基础生命值提高 所有近战召唤物攻击带嘲讽 盾战士 加强: 受到普通攻击时,30%概率格挡并反击对方。 狂战士 加强: 每损失1%的生命值,获得1%的攻速和攻击力!。 神剑天使 加强:每5秒:为最近4名友方单位祝福各10秒 火法师 加强…

    1041772087
  8. 增加7只草系列生物

    增加7只草系列生物,单局游戏中同时只出现6系,保持合星难度 增加战斗加速 犀牛神使效果改为:恢复自身及生命百分比最低的单位17%生命值。 天使长 技能cd减半,单次治疗量减半,整体治疗量不变 修复一些界面bug {STEAM_CLAN_IMAGE}/36394683/da94a3f6459d441e8ca52f5e94fadb67c260faa0.png

    Patch notes
  9. 20204月1日更新说明

    骷髅战士生命值增加 四臂将军生命值增加 刺客 闪现在0.3秒后进行 冰法师 每次照成50%法强伤害 -> 40% 高速匕首 攻速50%->60% 狂怒匕首 攻击力20->35 拉锯拳刃 攻速20%->30% 好书 攻击力50->60,法强60->70,急速8秒->急速10秒 风之弓 攻击力40,攻速30%,效果:每次普通攻击获得2层 裁决 攻击力30->40 寒箭 附加4层结霜 冰杖真实伤害 层数*10 ->层数*7 修复界面人口的刷新 修复战斗后退化生物不能拖动…

    Patch notes

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