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Steam app 1125240 · updated 12 Sep 2026, 22:27 UTC

Ancient Dungeon

Ancient Dungeon VR is a fast-paced roguelite dungeon crawler built for VR. Explore procedurally generated dungeons, slash enemies, collect loot, and unlock upgrades in immersive physics-based combat. Play solo or co-op with up to 4 players.

Ancient Dungeon Steam header artwork
Eric ThullenEric Thullen
24playing now
2424-hour peak
118all-time peak
12average, last 30 days

The last 30 days

+0.1Gain+0.78%% gain32Peak

350 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0917263513 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202615 peakFriday 14 August 202619 peakSaturday 15 August 202624 peakSunday 16 August 202623 peakMonday 17 August 202622 peakTuesday 18 August 202624 peakWednesday 19 August 202621 peakThursday 20 August 202620 peakFriday 21 August 202623 peakSaturday 22 August 202620 peakSunday 23 August 202632 peakMonday 24 August 202627 peakTuesday 25 August 202626 peakWednesday 26 August 202618 peakThursday 27 August 202616 peakFriday 28 August 202619 peakSaturday 29 August 202622 peakSunday 30 August 202624 peakMonday 31 August 202624 peakTuesday 01 September 202620 peakWednesday 02 September 202629 peakThursday 03 September 202620 peakFriday 04 September 202614 peakSaturday 05 September 202624 peakSunday 06 September 202629 peakMonday 07 September 202622 peakTuesday 08 September 202619 peakWednesday 09 September 202617 peakThursday 10 September 202621 peakFriday 11 September 202618 peakSaturday 12 September 202624 peak
Daily peakEvery hourly sample

All time

59 months, November 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0326496127Nov 2021Aug 2022May 2023Feb 2024Nov 2024Aug 2025May 2026November 202186 monthly peakDecember 202163 monthly peakJanuary 202254 monthly peakFebruary 202226 monthly peakMarch 202214 monthly peakApril 202215 monthly peakMay 202219 monthly peakJune 202221 monthly peakJuly 202239 monthly peakAugust 202218 monthly peakSeptember 202214 monthly peakOctober 202217 monthly peakNovember 202224 monthly peakDecember 2022100 monthly peakJanuary 202384 monthly peakFebruary 202337 monthly peakMarch 202335 monthly peakApril 202327 monthly peakMay 202323 monthly peakJune 202321 monthly peakJuly 202324 monthly peakAugust 202314 monthly peakSeptember 202317 monthly peakOctober 202319 monthly peakNovember 202385 monthly peakDecember 2023113 monthly peakJanuary 202463 monthly peakFebruary 202446 monthly peakMarch 202434 monthly peakApril 202429 monthly peakMay 202448 monthly peakJune 202450 monthly peakJuly 202442 monthly peakAugust 202432 monthly peakSeptember 202428 monthly peakOctober 202432 monthly peakNovember 202435 monthly peakDecember 202453 monthly peakJanuary 202556 monthly peakFebruary 202532 monthly peakMarch 202576 monthly peakApril 202544 monthly peakMay 202529 monthly peakJune 202525 monthly peakJuly 2025118 monthly peakAugust 202586 monthly peakSeptember 202533 monthly peakOctober 202533 monthly peakNovember 202541 monthly peakDecember 202534 monthly peakJanuary 2026104 monthly peakFebruary 202698 monthly peakMarch 202637 monthly peakApril 202640 monthly peakMay 202645 monthly peakJune 202639 monthly peakJuly 202641 monthly peakAugust 202632 monthly peakSeptember 202629 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

011223344July 2026August 2026September 2026October 2026July 202641 peak — daily detail belowAugust 202632 peak — hourly detail belowSeptember 202629 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01122334401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202628 peakThursday 02 July 202639 peakFriday 03 July 202637 peakSaturday 04 July 202634 peakSunday 05 July 202635 peakMonday 06 July 202636 peakTuesday 07 July 202635 peakWednesday 08 July 202635 peakThursday 09 July 202639 peakFriday 10 July 202636 peakSaturday 11 July 202629 peakSunday 12 July 202634 peakMonday 13 July 202629 peakTuesday 14 July 202620 peakWednesday 15 July 202622 peakThursday 16 July 202621 peakFriday 17 July 202622 peakSaturday 18 July 202622 peakSunday 19 July 202628 peakMonday 20 July 202627 peakTuesday 21 July 202625 peakWednesday 22 July 202624 peakThursday 23 July 202623 peakFriday 24 July 202623 peakSaturday 25 July 202635 peakSunday 26 July 202641 peakMonday 27 July 202627 peakTuesday 28 July 202617 peakWednesday 29 July 202619 peakThursday 30 July 202632 peakFriday 31 July 202624 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 204 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0917263501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202618 peakSunday 02 August 202621 peakMonday 03 August 202620 peakTuesday 04 August 202619 peakWednesday 05 August 202624 peakThursday 06 August 202622 peakFriday 07 August 202616 peakSaturday 08 August 202620 peakSunday 09 August 202621 peakMonday 10 August 202613 peakTuesday 11 August 202618 peakWednesday 12 August 202617 peakThursday 13 August 202619 peakFriday 14 August 202619 peakSaturday 15 August 202624 peakSunday 16 August 202623 peakMonday 17 August 202622 peakTuesday 18 August 202624 peakWednesday 19 August 202621 peakThursday 20 August 202620 peakFriday 21 August 202623 peakSaturday 22 August 202620 peakSunday 23 August 202632 peakMonday 24 August 202627 peakTuesday 25 August 202626 peakWednesday 26 August 202618 peakThursday 27 August 202616 peakFriday 28 August 202619 peakSaturday 29 August 202622 peakSunday 30 August 202624 peakMonday 31 August 202624 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 146 hourly samples. Each dip is a night. Weekends are shaded.

0816233101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202620 peakWednesday 02 September 202629 peakThursday 03 September 202620 peakFriday 04 September 202614 peakSaturday 05 September 202624 peakSunday 06 September 202629 peakMonday 07 September 202622 peakTuesday 08 September 202619 peakWednesday 09 September 202617 peakThursday 10 September 202621 peakFriday 11 September 202618 peakSaturday 12 September 202624 peak

October 2026

Ancient Dungeon was released on 3 Nov, 2021.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:27 UTC
App ID
1125240
Last updated
21 Aug 2026 build 24861081
Developer
Eric Thullen
Publisher
Eric Thullen
Release date
3 Nov, 2021
Platforms
Windows
Download size
204 MB
Install size
440 MB
Genres
Action, Adventure, Indie, RPG, Early Access
Game modes
Single-player, Multi-player, Co-op, Online Co-op, Cross-Platform Multiplayer
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
81

Features & support

Steam features

Steam AchievementsVR OnlySteam CloudFamily Sharing

Controllers & input

Tracked Controller Support

Accessibility

Popular tags

VRDungeon CrawlerAdventureRoguelikeActionIndieRogueliteRPGVoxelEarly AccessProcedural GenerationSingleplayerReplay ValuePerma DeathLootMagicMultiplayerPixel GraphicsGoreCo-op
About this gameFull description from Steam
Welcome to Ancient Dungeon VR. This is a fast and fun dungeon roguelite game made just for VR. Swing your sword, grab loot, and explore rooms full of traps, secrets, and monsters. The dungeons change every time you play! It’s one of the best-rated VR games out there with Overwhelmingly Positive reviews, and you can play for many hours with your friends! Full Online Multiplayer Team up with friends in multiplayer. Trade blows with dungeon bosses, share loot, and revive each other… or let them get caught while you grab the loot. Your choice. Multiplayer supports up to 4 players, cross-play with Quest native and soon PSVR2. New Dungeons Every Time No two runs are the same! Every time you play, the dungeon looks different, with new monsters and loot. You can unlock secret rooms, new floors, and cool surprises. Real Combat. Real Movement. Real Fun. Slash, block, throw, and dodge, all with your real hands in VR! You can even cut down plants if you’re feeling silly. Unique Powerups, Countless Builds Find special items called Relics that make you stronger or give you new powers. Will you become a glass cannon? A tanky swordsman? Or maybe something... cursed? Permanent Unlocks & Upgrades Earn permanent rewards like new weapons, floors, relics, upgrades, hard mode, and more! Every adventure helps you build power and unlock fresh challenges. Features Procedurally generated dungeons Physics-based VR combat: feel every swing and throw Rich roguelite progression with hundreds of combinations Play online with up to 4 friends Over 70 unique enemies, 11 bosses, 150+ relics Walk, teleport, or even swing like a monkey! Unlock new floors and mini encounters for more variety Keep track of your monster kills, stats, and trophies Permanent progression system via Bestiary, Item Compendiums and Lore Entries Always getting new updates Mods supported too!
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Contains blocky dismemberment and blood.

Regional ratings

DEJUS10Violência fantasiosa · Violência · Medo
IGRS18Horor · Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 or higher Processor: Intel Core i5-4590 / AMD FX 8350 Memory: 8 GB RAM Graphics: AMD Radeon R9 390 or NVIDIA Geforce GTX 980 Storage: 1 GB available space VR Support: OpenXR Additional Notes: Lower end systems may work. Try at your own risk.

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows 7 or higher Processor: Intel Core i5-4590 / AMD FX 8350 or higher Memory: 8 GB RAM Graphics: NVIDIA Geforce GTX 1060 Storage: 1 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

81 achievements in total.

Show selected achievements (may contain spoilers)
A Battle WonHidden achievement
A Contract CompletedHidden achievement
Aberration ObliterationAchievement
Attics AnonymousAchievement
Big SpenderAchievement
Black FridayAchievement
Ceramic PanicAchievement
Crush CapitalismHidden achievement
Deep CutAchievement
Deep PocketsAchievement

View all Steam achievements

50 developer announcements, Dec 2022 to Aug 2026 · times in UTC

August

  1. Hotfix ea0.1.10.2

    fixed loaded saved runs not properly updating lobby session status, allowing players to join in-progress dungeon runs fixed shopkeeper spawning with 0 health in 4-player co-op fixed joystick movement speed being locked to a constant rate…

    Patch notes
  2. A New Devlog: THERE'S TOO MUCH

    Our latest devlog is live!This time around, we’re giving you a closer look at a bunch of things we’ve been working on behind the scenes, including new content, first looks at upcoming additions, and a few things we haven’t shown publicly…

    Xyz

May

  1. Support the Dungeon - Supporter Pack

    This Supporter Pack includes 4 new cosmetic sets with a total of 12 exclusive cosmetics, along with a special colored name tag in multiplayer to show your support for the game. Take a look at the Supporter Pack in action below:The included…

    Xyz
  2. Hotfix ea0.1.10.1

    fixed start run button incorrectly being interactable fixed a multiplayer world generator desync fixed fog color persisting during host migration fixed hard mode modifiers persisting between runs fixed some quests not correctly unlocking…

    Patch notes

April

  1. Stay Together Update is Live!

    Adventurers,Some long requested changes have finally made their way through the dungeon… along with a few new surprises. Check out this video for the latest and read the full details beneath it: What's New? Multiplayer Saving Multiplayer…

    Xyz

March

  1. [Small Update] April Fools, Cosmetics, Fixes and more?!

    April Fools Update is Live!Adventurers! We got a fresh update rolling out with some long-awaited improvements, new cosmteics, and a few surprises along the way for tomorrow... Something strange...We've been hearing...odd things echoing…

    Patch notes
  2. Hotfix ea0.1.9.5

    - cosmetics are now separated into categories - added nametags toggle button to the LIV tablet - it is now possible to delete save slots - you now only pick up the relic that is shown in the hover info even if multiple relics overlap…

    Patch notes

February

  1. Hotfix ea0.1.9.4

    fully revealed minimaps are now transparent at parts that you haven't visited reworked minimap to reveal tiles by line of sight and not full rooms at once pois are no longer a question mark on your map but reveal with the same new room…

    Patch notes
  2. Hotfix ea0.1.9.3

    fixed multiple generation desyncs fixed some worldgenerator states persisting between runs, which resulted in subsequent runs after a challenge run to not have secret rooms or shops for example fixed relic hunter insight upgrade from…

    Patch notes
  3. Hotfix ea0.1.9.2

    reduced cooldown for flail bomb by 1 second increased size of the minimap on your wrist fixed some softlocks with arena mode fixed some issues with saving and loading runs resulting in blackscreens fixed a hole in a room in overgrown…

    Patch notes
  4. Hotfix ea0.1.9.1

    added a new augment to the flail which shortens chain length flail parts can now also spawn in the noxious sewers small cosmetic adjustments to the stat screen to make marks more visible increased flail damage while in mace mode fixed an…

    Patch notes

January

  1. MAJOR UPDATE: Flail & BOMB Weapon Class + MORE

    {STEAM_CLAN_IMAGE}/35672451/4428b84f50d17fcd62f7d2b133c2d020342c8af8.png Hello hello, fearless adventurers! Stretch those arms and secure Clarence to your head, you’re about to flail wildly into the newest update to Ancient Dungeon. And…

    Xyz

November

  1. Hotfix ea0.1.8.2

    Ancient Dungeon ea0.1.8.2 has been released. This update introduces LIV Native Live Streaming support for Quest and fixes some smaller issues that have been reported. - LIV has been updated to the newest version, which now supports native…

    Patch notes
  2. Hotfix ea0.1.8.1

    - fixed a critical issue on PSVR2 (and potentially other) headsets which froze the game on startup- fixed some crates in the home base not being breakable- fixed some softlock issues in arena mode- curse of leaden feet now only deals its…

    Patch notes

October

  1. New Wave-Defense Game Mode + Halloween Update!

    The Halloween + Arena Update Has Arrived!Adventurers, it’s time to dive back into the dungeon this Halloween if you dare. This is one of our biggest and spookiest updates yet, introducing the brand-new Arena Mode: a wave defense mode!…

    Xyz
  2. Devlog 19 - All Of 2025

    Devlog 19 - All Of 2025Hey Adventurers! We’ve been listening to your feedback and doing a ton of planning, which means we’ve made some changes to our development plans since our last devlog. So, we figured it was time for a new one! This…

    Xyz

August

  1. Hotfix ea0.1.7.3 and some modding improvements!

    added a high performance mode which should improve performance on slower devices in high NG+ situations or big multiplayer lobbies (removes unnecessary corpses, reduces impact particles amount, more to come in the future) fixed door pillars…

    Patch notes
  2. Hotfix ea0.1.7.2

    fixed wand lightning attack going on indefinitely when opening the menu fixed defensive augments not applying fixed armored parts of enemies sometimes not correctly despawning fixed journal pages breaking tome and wand it is now possible to…

    Patch notes
  3. Hotfix ea0.1.7.1

    fixed ritual of blood not working fixed broken generation issues leading to softlocks in dungeon entrances fixed enemies not correctly despawning sometimes fixed locks despawning slowly fixed locked chests slowly opening as proxy fixed some…

    Patch notes

July

  1. Update 6: New Magic Class, Modding, and More!

    New weapon, new systems, and major improvements! Adventurers, it’s time to dive back in the dungeon. This update brings the highly anticipated new magic weapon combo, a reworked Beast Blood shop, massive memory and multiplayer improvements…

    Xyz
  2. Mage Class in Ancient Dungeon?!

    Get ready as a brand new weapon combo is coming to Ancient Dungeon on the 31st of July!

    Xyz

May

  1. Devlog 18: Weapons, Destructions, Modding, Reworks, and More!

    {STEAM_CLAN_IMAGE}/35672451/1b5a3901f229783434d768f7ae3e268afba1186f.png Hello adventurers! We bring you a fresh devlog to let you know what we've been hammering away behind the scenes (literally) while you've been clearing dungeons…

    Xyz

April

  1. Hotfix ea0.1.6.6

    Fixed prepare run screen not showing up after the first time in multiplayer (again) Fixed seated mode offset not getting correctly applied when climbing ladders Reduced sticky finger probability

    Patch notes
  2. Hotfix ea0.1.6.5

    - fixed not being able to start a second run in a multiplayer game - fixed climbing ladders sometimes resulting in a weird offset being applied to the player position - fixed pit friend not working with new food relics

    Patch notes
  3. April 1st - Monkey Mode Movement Update?!

    {STEAM_CLAN_IMAGE}/35672451/65c1d7a25a3a8c77c4343aeda5c76e3d902b241d.png 🍌 Ancient Dungeon – Monkey Mode Movement Update 🍌 Adventurers… we may have gone bananas. Starting today, you’ll find a brand new movement option in your settings menu…

    Xyz

March

  1. Hotfix ea0.1.6.3

    fixed messengers mark not having i-frames in certain conditions vial of blue blood now correctly disables your heart container visuals fixed biologist delve spawning the wrong enemies fixed a potential issue where you could fall through…

    Patch notes
  2. New Update: New Features, Content, Upgrades, Fixes and More!

    ⛓️ Ancient Dungeon - New Update! ⛓️ {STEAM_CLAN_IMAGE}/35672451/3cab69ec589cd6dcfd0c4ea2147c004d193aaa6b.png Adventurers, a brand-new update has arrived! This update introduces new enemies, relics, insight upgrades, a Bestiary to track all…

    Xyz

February

  1. Devlog 17 - Our Valentines Gift to you!

    {STEAM_CLAN_IMAGE}/35672451/cdaf987581eb87eb05e18463b1da2de363aa3442.png Adventurers, it’s time for another Ancient Dungeon devlog discussing the next update that is rolling out on PSVR2, Quest, and PCVR! This one is packed with exciting…

    Xyz

January

  1. Hotfix ea0.1.5.3

    Hey everyone! This hotfix addresses some of the most reported bugs and issues from the past few weeks to improve your experience. We’re also hard at work on exciting new content, but as a little bonus, we’ve included a few new cosmetics in…

    Patch notes
  2. Into 2025 and Beyond!

    {STEAM_CLAN_IMAGE}/35672451/429eadf8906270c4b40fce6813cc8136bf971ba1.png Welcome to the final post about 2024, adventurers! Our team of dungeoneers have been hard at work this year, and we hope you’ve enjoyed the results of all that effort.…

    Xyz

December

  1. Hotfix ea0.1.5.2

    fixed bat ear not working correctly fixed loading a saved run placing the player in the wrong alt floor fixed a generation issue placing wrong ceiling tiles in the noxious sewers fixed burlap blindfold having issues when loading a run…

    Patch notes
  2. Hotfix ea0.1.5.1

    added the new achievements to steam backends so they can get unlocked correctly fixed multiple generation issues in the world generation fixed miasmic toadskin playing the wrong sound on activation added a marvellous marks effect for…

    Patch notes
  3. Major Update – New Floors, Relics, and More!

    {STEAM_CLAN_IMAGE}/35672451/48080af76902ae6e0459dad62cee60ae0963e788.png Adventurers, the latest Ancient Dungeon update is here! Packed with new features, exciting reworks, and important fixes, this update is our way of taking your…

    Xyz

September

  1. Devlog 16 – Towards 1.0

    {STEAM_CLAN_IMAGE}/35672451/2d6c200665bbaecffd7e7ce8eeaaa617ef3453fe.jpg Hey everyone, and welcome to our 16th development update, which will cover a lot! Since the launch of Ancient Dungeon, multiple content updates have been released…

    Xyz

August

  1. Hotfix ea0.1.4.7

    fixed an issue with glittering orb fixed a blackscreen issue when starting a run fixed health bars in new game +++ showing crazy amounts of hearts stability improvements for the end game sequence reworked a certain method in the game that…

    Patch notes
  2. Hotfix ea0.1.4.6

    fixed non-multiplayer items not spawning in singleplayer (clock key for example) fixed player sometimes turning into a ghost when loading a saved run fixed an issue with anarchists brand not dealing damage correctly fixed chests not opening…

    Patch notes

July

  1. Hotfix ea0.1.4.5

    saves now won't get removed when doing a multiplayer run inbetween fixed coins and keys sometimes desyncing in multiplayer causing them to float and not able to be picked up fixed marvellous marks description showing on active relics when…

    Patch notes

June

  1. Hotfix ea0.1.4.4

    - added ability to kick players as the host - added a new effect for alchemist mark when marvellous marks insight upgrade is bought (longer potion durations) - active relics now show the marvellous marks insight upgrade effects - fixed…

    Patch notes
  2. Hotfix ea0.1.4.3

    - fixed multiple softlocks in locked loot rooms - fixed cell door locks not being able to be opened by proxy players - fixed a potential issue with dungeon layout desyncs - fixed multiple errors that got thrown in the console, potentially…

    Patch notes
  3. Hotfix ea0.1.4.2

    - stability improvements - hopefully fixed a sync issue that caused some player settings not to be transmitted correctly

    Patch notes
  4. Hotfix ea0.1.4.1

    - improved stability of the world generator - fixed an issue where the host freezes randomly and breaks the game - fixed beast bile companion not getting removed when going into the next run in multiplayer - fixed an issue with public…

    Patch notes

May

  1. Multiplayer update out now!

    The wait is over! Ancient Dungeon multiplayer is now out of beta as version ea0.1.4.0! While there are still some features left to do (saving a run in multiplayer, host migration, more cosmetics), the general multiplayer gameplay loop is…

    ErThu

April

  1. Devlog #15 - Multiplayer is out very soon!

    Hello everyone and welcome to our 15th development update. Final stages of multiplayer development Apart from a few small bugs and issues, the porting to multiplayer is almost finished. Normally we would have already released the…

    ErThu

January

  1. Devlog #14 - Our plans for 2024

    Hey everyone and welcome to the 14th development update. After a short christmas break we are back implementing the remaining features missing from the current multiplayer beta. We can also share a bit more of our planned roadmap for this…

    ErThu

November

  1. Multiplayer Beta is out now!

    {STEAM_CLAN_IMAGE}/35672451/a38a46462f9b96d559c0a51ba0fadd7897b072c3.gif The Ancient Dungeon multiplayer beta is out now! To access the beta branch, right click on "Ancient Dungeon" in your Steam Library. Go to "Properties" and select…

    ErThu
  2. Multiplayer Open Beta launching on Nov 24th

    The wait is almost over! The Ancient Dungeon Multiplayer Open Beta will release on Nov 24th for Steam and Quest! This gives us enough time to prepare everything so the launch goes smoothly. More information regarding the beta will come out…

    ErThu

September

  1. Devlog #13 - Multiplayer Open Beta soon!

    Hey everyone and welcome to the 13th development update. It has been a while since our last devlog! In the last 6 months, most of our work has been going into the multiplayer port and we are finally at a level where we can give some more…

    ErThu

March

  1. Devlog #12 - Current progress of our roadmap

    Hello everyone, and welcome to the 12th development update. In this edition, we will discuss what we are currently working on, future plans, and what you can expect from us over the next few months. At the moment, our primary focus is on…

    ErThu

February

  1. Support for the pre OpenXR version.

    Hey everyone. It is now possible to change your ADVR version back to Ancient Dungeon ea0.1.2.2 (the version before the OpenXR update from roughly one year ago) in order to enjoy outdated mods or to check out how the game looked back then.…

    ErThu

December

  1. Hotfix ea0.1.3.6

    - fixed clumsy hardmode modifier not being disabled in normal mode - fixed boss damage in hard mode being double even with clumsy modifier disabled - fixed floating tables in one of the new rooms

    Patch notes

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